Lovecraft created it as a joke, but the Necronomicon has existed in many forms and is, in fact, back in bookstores.

In 1922, a young writer from Providence He introduced into a story a cursed book that did not exist in any library in the world. A century later, that private joke has generated real sects, complaints of plagiarism among New York occultists and a new Spanish edition of more than 600 pages. The Necronomicon was never written, but it continues to be published, although the insistence with which it returns again and again, of course, suggests that some real mystery lies within its pages. Neonomicon. Duomo Ediciones has launched this summer a new Spanish edition of the Necronomicon, the book of black magic whose pages torment the protagonists of dozens of stories by both Lovecraft and many of his disciples. The volume brings together in 648 pages almost all the mentions of the Black Book spread throughout the Lovecraftian narrative, with illustrations by Greta Grendel and without ever disguising that we are dealing with a voluminous fictional artifact. The selection is carried out by the Italian Giuseppe Lippi, who divides the material into three blocks (the dream, the myth and the terror) and signs the prologue, placing the Necronomicon alongside other impossible books of literaturelike Pierre Menard’s ‘Don Quixote’ conceived by Jorge Luis Borges or ‘The King in Yellow’ by Robert W. Chambersl. The book is a true atlas, a map of all the times the Providence writer decided to quote, in passing, a book that was never one of his plans to write. History of the book that never existed. Howard Phillips named the Necronomicon for the first time in ‘The Hound’, a story written in 1922 and published in the magazine ‘Weird Tales’ in 1924, although a year before he had already cited its supposed author, the Arab Abdul Alhazred, in ‘The Nameless City’, where we could read the famous couplet about the death that can die. In 1927 he developed the joke with ‘History of the Necronomicon’, an apocryphal chronology that places the original writing of the text in 8th century Yemen, with a translation into Greek around the year 950. The author never hid the invented nature of the book: in a letter to Willis Conover he wrote “there was never any Abdul Alhazred or Necronomicon: I invented those names.” Lovecraft continued to name the book throughout his work. In ‘The Feast’ (1925) it appears kept in the fictional town of Kingsport, in a Latin translation attributed to the scholar Olaus Wormius and placed alongside other “legitimate” occult titles of the time. In ‘The Case of Charles Dexter Ward’, written in 1927 and published posthumously in 1941, it is the witch Joseph Curwen who keeps his own copy, and the author will mention Yog-Sothoth for the first time. The couplet cited in 1921 reappears, this time explicitly identified as a textual quote from the Necronomicon, in ‘The Call of Cthulhu’ from 1928. Necronomicon superstar. The story in which the book achieves the greatest prominence is ‘The Dunwich Horror’, from 1929. There we will read the most extensive quote ever published by Lovecraft, taken directly from its pages. In the story, Wilbur Whateley searches in vain for a complete copy in the Miskatonic University library; The librarian Henry Armitage denies him, and Whateley is torn to pieces by a guard dog while trying to rob him. Two years later, in ‘He who whispers in the darkness’, the story alludes to the vast chaos that is hidden under the name of Azathoth, protected for centuries by the Necronomicon itself. That same year (1936), in ‘At the Mountains of Madness’, the protagonists have already read it before the expedition begins, and it is in its pages where they find the first clue about the shoggoths. Real Necronomicon. Fiction became a real commodity in 1977, when the publisher Schlangekraft published the so-called Simon’s Necronomicon, a pastiche of Sumerian and Babylonian mythology sprinkled with names taken from Lovecraft’s stories. Behind the project was Herman Slaterowner of the New York esoteric store The Warlock Shop, tired of explaining to his customers that the book of his youthful fantasies did not exist in any library. The actual authorship is usually attributed to the writer Peter Levenda, hidden under the pseudonym Simon. When the book jumped from the limited print run of hardcover to the Avon Books paperback edition, William S. Burroughs signed a text of accompaniment in which he asked that “the secrets of the centuries be revealed”, convinced that hiding them would only benefit those who already controlled them privately. There had been talk for some time about the real Necronomicon: the British ceremonial magician Kenneth Grant, Aleister Crowley’s former secretary, maintained that Lovecraft had unknowingly absorbed teachings from real occult sects active in New England, and that his ancient gods were not pure invention but manifestations of forces that a well-versed practitioner could invoke. You go to the cinema. The book survived the death of its creator thanks to the most acrobat horror films and comics. In Sam Raimi’s ‘Terrifyingly Dead’, the first sequel to his ‘Infernal Possession’, the Necronomicon Ex Mortis appears recorded on a cassette tape that awakens a forest spirit. And Alan Moore and Jacen Burrows dedicated twelve issues of ‘Providence’ to reconstructing (among other things) the origin of the book, as the culmination of a trilogy that began with ‘The Courtyard’ and ‘Neonomicon’. All rehashes and variants that, paradoxically, have not annihilated the legend of the dark volume, but rather have kept it more alive than ever. In Xataka | The origin of the “sanity roll”: how ‘Call of Cthulhu’ invented a way to measure fear

Now influencers created by AI choose to be sad or endearing

A grandfather who teaches how to choose watermelons. A young man with Down syndrome who laments that no one buys the pots he makes with infinite love. Both are generated by AI, and have managed, using sensitivity, empathetic messages and technology that increasingly imitates reality, to make millions of people believe that they are authentic. And let them buy. Above all, let them buy. The wisdom of the old sensei. Paco del Campo He posted his first video a little over two weeks ago. He already has more than a million followers between Instagram and TikTok. Checkered shirt, knitted vest, home remedies to sleep better, to choose ripe melons or to distinguish normal apples from organically grown ones. And of course, it sells books with home remedies with prices between five and thirteen euros. As detected Delia Rodríguezin the fine print of its website it is recognized that “Paco del Campo” is a commercial name, not a person. I can’t stand it in this city, let’s go to the countryside. Paco del Campo is not the only profile of advice on natural dyes, almost with tone rural-xploitation. Sofia.saludencasa gives holistic remedies and sells a book on the subject. Eduardo.holisticovidapossibly by the same author, gives advice and presents a book with very similar characteristics. The use of AI is obvious as long as the visitor is familiar with the visual tics of generative artificial intelligences, but it is completely normal that they fool most people and that they receive interactions and comments from dozens of people who believe that these experts are real. The hook is no longer beauty. Three years ago we were talking about Aitana López, the virtual model from the Barcelona agency The Clueless: an AI with a declared advertising profiledesigned for brands with a tight budget. Its appeal was the visual appeal of the digital model. Paco belongs to another category: unlike Aitana López, no one warns that he is an AI, and the design opts for normality rather than physical perfection. The consequence is that it deceives much more easily: why would AI, when it can generate absolute beauty, replicate an old man’s face? Very simple: confidence in what is close sells more than physical perfection. Even more perverse. This pattern of trust in profiles that want to dazzle with innocence takes on a more sinister nuance with the case of the now-defunct Martinmimoplants profile, which had more than 14,500 followers and 140,000 likes, but which disappeared from the map when the racket was discovered. It showed a young man with Down syndrome with a handmade pot business, lamenting that it doesn’t work. The fourteen videos posted by the account were artificial, and eleven of them did not carry any warning of AI-generated content. The most viewed video exceeded 600,000 views. Martinmimoplants is not the first to resort to this technique: profiles of needy grandparents selling crafts have been seen, but the detail of Down Syndrome is new. This has generated an immediate response: Down Spain described the strategy as “false charity” and asked not to donate or buy without first checking the reliability of the seller. For its part, FACUA, which had already announced that it would take the case to the authorities, formalized the complaint to the General Directorate of Consumer Affairs on July 8, five days after the VerificaRTVE report that exposed it, for abusive clauses. Majestic profiles. This article documented dozens of TikTok Shop accounts that showed supposed entrepreneurs crying about how bad their craft businesses were doing in order to actually sell products purchased in batches in China. The emotional script is the same as Martinmimoplants, and there is also a certain trait of vulnerability: disability in the Spanish case, and in those that The Verge points out, all African-American creators, that is, the thing takes on a racial point. Social networks are, for the most part, a space for business and it is beginning to be treated as such. For example, there are companies like the startup Doublespeed, financed by Andreessen Horowitz, which offers packages influencers synthetics for between 1,500 and 7,500 dollars, depending on the number of publications. The regulatory response. Article 50 of the European Artificial Intelligence Regulation will require labeling of deepfakes and synthetic content that could be confused with real material from the August 2, 2026. Until then, Paco can continue publishing. For now, be careful with profiles that appeal to what is endearing and natural when the exact opposite abounds in their genesis. Or as the classic said, be careful out there. In Xataka | The problem is not that your favorite influencer sells you the motorcycle. The problem is that maybe it doesn’t even exist.

Fed up with AI, a programmer created a chat where 16,000 people pretend to be ChatGPT so they don’t have to use it

I don’t need to tell you that the old internet is long dead: first, centralized in social networks and their respective algorithms. Then, with artificial intelligence: There is already more content generated by artificial intelligence than by humans. In fact, even the omnipresent Google search engine gives you the answer in its AI mode whenever it can. What times were those when the best of human wisdom was condensed in a forum thread in a disinterested way and how authentic content created by humans is missing in an internet increasingly dominated by material made by machines but, yesIf you can’t beat him, join himso if the AI ​​is stealing your work, why not become a ChatGPT with legs and steal it from it? This ChatGPT is very human. Is called “Your AI Slop Bores Me” (your AI garbage bores me) and it is a real call to quality, intention and human effort: a chat interface in Comic Sans, a box where you can ask your question or draw for the AI ​​and a “model” behind it that has the mission of answering you in less than 60 seconds. Except for one small detail: behind it there is a person who has decided to adopt that role because this is a parody of the many chatbots with AI that exist and we often use. Although hey, since you part with a couple of credits to ask and they run out quickly, sooner rather than later you will have to turn the tables and become a fast, responsive AI (Larp mode). Be careful, the answers receive evaluation. It’s a kind of reverse Touring test. This web game created by Mihir Maroju became a phenomenon: it was launched in March of this year and in its first week there were already 16,000 concurrent users in real time, like pick up Fast Company. In fact, its dev explains that the success was such that he had to update servers. The only thing missing is that you need your own data center. Your AI Slope Bores me interface Why is it important. Because if the internet brought us the word spam, AI has done the same with “slop”: that filth vomited without care. And boy do we complain: according to an analysis by TRG Datacentersmentions of the term ‘AI slop’ on networks grew to reach 2.4 million this year. The Merriam-Webster he chose it Word of the Year 2025. But this experiment is proof that the old internet is still alive: people who don’t gain followers, likes, or money for helping and still continue to respond. It is, in a way, a way to recover the dynamics of internet forums before the attention economy of networks: places where help was not measured by engagement. Context. The game has more to it than it seems because it gamifies a real problem on today’s internet. At the beginning of the year, Neal Mohan, CEO of YouTube, declared that reducing slop and detecting deepfakes were absolute priorities for the platform. And it is no wonder: a recent investigation by New York Times has uncovered that after watching popular children’s content on YouTube, 40% of the videos recommended below were AI slop. Low-quality content generated by artificial intelligence is already a reality that floods everything and not even the academic world is spared. Now, in AI mode. Your AI Slope Bores Me In detail. The tutorial on how to play It is a veiled criticism of AI and its ways of writing. Thus, he recommends starting the texts with the now mythical “As an AI language model”, the use of excessively polite phrases or directly hallucinating. The game turns the systemic flaws of LLMs into playable mechanics. The design of the website is deliberately minimalist and tacky, it does not require a download, it works on any browser and device and works in real time and multiplayer. But there is a phenomenon under this game that was unexpected and yet it is happening: that chat format and anonymity, because there is no need to create an account and there is no history, encourages people to ask more personal questions and on the other side there are people willing to answer just because, altruistically. Yes, but. The game has certain limitations: that credit mechanic creates some friction and imbalance, because if there are too many people running in AI mode and not enough people sending questions, you can be left fallow for a long time. On the other hand, and although it is done with humor, today it is increasingly difficult to distinguish what an AI has written and what not: looking for the tickling of the models is increasingly complicated due to their training and debugging. Finally, the experience is somewhat marred by ads. In Xataka | Sam Altman laments that the internet is full of AI and bots: the irony is that he is one of the most responsible In Xataka | 20 years later, if you want to find something on the Internet you search for it on Reddit Cover | Your AI Slop Bores me with Gemini

Someone has created a PS1 programming environment with Claude. And he has started programming games

Manny has been wanting this software to exist for 20 years. Security engineer by day, indie developer by night, he grew up with a PlayStation and never stopped thinking about making games for it. When he finally got around to trying, the barrier wasn’t the complexity of the hardware: it was that the tools available were in C++ and getting them started was too difficult. Their solution was the most radical possible: build the tools from scratch. Have your own emulator. The result is called PSoXide. According to describes Manny himselfis a complete development stack for PS1 written entirely in Rust: emulator, SDK, engine, level editor and pipeline disk. And Claude is built into the emulator as part of the architecture. “This would have been completely impossible without the LLMs,” says Manny, and it is not an exaggeration: PSoXide is a highly complex project, which would have required a team behind it, but which he has been able to emulate on his own thanks to AI. How it works. The emulator implements the complete machine: the R3000A CPU, the GPU, the GTE, the CD-ROM, the DMA, the SPU, the timers and the MDEC. As detailed in the Project READMEManny built a suite of tests with more than 65 ROMs, and then made a test CD to run it on a real PS1 and be able to check if the emulator was imitating the original machine one hundred percent. The SDK, in short, is very complete: it communicates directly with the hardware instead of going through the console’s BIOS for performance reasons. And it has dedicated modules for GPU, GTE, controllers, SPU audio with ADPCM, CD-ROM and ISO9660. And memory cards, of course. Without Claude it can’t be done. Manny says the part he’s most excited about about the editor is that it “wires the emulator directly to Claude”: there’s an MCP server that exposes about 25 endpoints of debugso the model can inspect the state of the CPU, VRAM, and registers as they work. “Debugging a PS1 game by simply asking Claude to inspect the hardware is like a wet dream,” he says. When something goes wrong in a game’s behavior, Manny can ask Claude to directly read the logs from the emulated hardware and diagnose what’s going on. That design is a direct consequence of how the project uses AI: PSoXide was developed “with substantial assistance from AI, with a human leading the architecture, the debugging and hardware verification.” That is, and this is also important and makes clear certain preconceptions about how AI can replace programmers: he directs, AI executes. Being “a software engineer in the pre-AI era means that in the long term I can guide the models in a way that the code remains stable and expandable.” Manny: Origins. According to your profile on itch.ioManny started programming with the PICO-8, whose limitations (small resolution, small cartridges) taught him what restriction can do for creativity. Then he built BONNIE-32its own console in Rust, with software renderer and integrated tools. In parallel, in February 2026, it published an experimental alpha version of a port of ‘Zelda: Ocarina of Time’…for PS1. He made it playable, with 3D movement and a camera controllable with the sticks, and conceived it as a learning tool for real hardware. The catalogue. The first game published on PSoXide is the ‘Celeste Classic Collection PSX‘: Maddy Thorson and Noel Berry’s two PICO-8 games ‘Celeste Classic’ and ‘Celeste 2: Lani’s Trek’, rewritten in Rust on the PSoXide SDK. Be careful, we are not looking at a PICO-8 emulator running on the PS1, but rather native code: an executable of approximately 468 KB, graphics with 4 bits per pixel textures, real-time synthesized audio with 8 voices… This beauty runs at 60 frames per second and is downloaded on itch.io at a free price. And after that, a much more ambitious project: Manny is working with a 3D artist on an original game for PS1, a souls-like with three-dimensional graphics for the console. Or as Manny says, “aimed at something you really care about, AI doesn’t replace your creativity, it unlocks it.” In Xataka | Claude Code is being the big favorite among programmers. So much so that he already signs 4% of everything that is uploaded to GitHub

A researcher has created a formula to know if you have too many clothes in your closet. This is what it says about yours

Who hasn’t ever looked at their closet and thought that maybe they have too many clothes? When we are choosing an outfit for an event we don’t think about it, but when it comes to changing our wardrobe when moving from one season to another, we probably do. The truth is that it is difficult to quantify how much is too much clothing. There are no absolute figures in this regard, but there are some approximations. The European Union itself has made calculations of the number of times we should wear each type of garment to compensate for the carbon footprint what it means to manufacture it. With this, the designer and researcher at Torrens University in Australia Alicja Kuźmycz has devised a simple mathematical formula that helps us make the calculations in a much more personalized way, taking into account our real volume of garments. Mathematics answers. According to the European Union (EU)to offset our carbon footprint we should use each of our shirts and blouses 40 times and our T-shirts 45 times. As for pants, dresses, skirts and jumpsuits, the figure rises to 70 uses. Cardigans, sweaters and sweatshirts must exceed 85 uses and with coats and jackets it would be necessary to reach 100. It is something that seems achievable, but the more garments we have, the more complicated it is. To get an idea of ​​the time it would take to meet the European Union’s objectives, we can do a simple calculation: multiply the objective by the volume of garments and divide the result by the frequency. For example, in a study carried out by Kuźmyczparticipants owned an average of 23 dresses or similar items of clothing. The target in this case, if you look at the EU figures is 70. Suppose we wear a dress one day a week. That’s 52 uses in the year, because the year has 52 weeks. Now we do the calculation. We multiply 23, which is the volume, by 70, which is the goal, and divide the result by 52, which is the frequency. The result is 30.91 years. We talk about years because we divide uses by uses per year. The uses are gone and we have years left. It would take us 31 years to offset the carbon of making the 23 dresses. life changes. 60 years ago, a person used to have on average 40 items of clothing. Today surveys indicate that we usually have around 199, of which between 25% and 50% are abandoned in the back of the closet. Therefore, the carbon footprint is never offset. The origin of carbon. The machines used to make a garment, especially if it is on an industrial level, emit a lot of carbon dioxide. At the same time, resources are spent and materials are used, the production of which has also required the emission of these gases. This ranges from the oil used to obtain some plastic fibers to the emissions from raising sheep for wool. Obviously, the emissions are not the same and wool is a better option, but it all adds up. On the other hand, the transportation for these garments to reach our closets also involves specific carbon emissions. All of this is what the European Union took into account when making its calculations. Donating is not enough. As Kuźmycz explained in an article for The Conversation, donate clothes we no longer wear to charities is not always the best option. He points out that many times these institutions are overwhelmed and end up using a very small fraction of the clothing they receive. The rest ends up in landfills or is moved to other countries, so the problem does not disappear. It just moves. Each case is different. Since not all clothes are the same nor does everyone get them in the same way or use them in the same way, Kuźmycz wants to develop an interactive calculator that will help each of us have the ideal wardrobe in environmental terms. We could know how many clothes we need of each type so as not to overdo it and accumulate. With this in mind, we could indulge ourselves as we see fit, but at least we will have the necessary information about the consequences that this entails and, perhaps, it will help us find a balance. Image | Burgess Milner Xataka | Converse sneakers were once the symbol of the millennial generation: now they have been in free fall for years

the asteroid that wiped out the dinosaurs created a “primordial soup” of new life

Approximately 66 million years ago, a huge asteroid, 10 kilometers wide, fell on the Yucatan Peninsulain Mexico, causing such a violent impact that it wiped out three quarters of the plants and animals that then populated the Earth, including all non-avian dinosaurs. This has been well known for a long time. However, now something else has just been discovered. And the impact occurred in the perfect place for the proliferation of a hydrothermal system that laid the conditions for the proliferation of underground life for 8 million years. It wiped out the dinosaurs and a large number of animals, but it left us with ideal conditions for many new microorganisms to thrive. Said in a colloquial and extremely summarized way: the chickens that come in are the ones that come out. 4 times longer than established. An international team of scientists has carried out a study that combines data from rock samples extracted from the crater left by the asteroid and computer models of the geological behavior of the impact. Thus, it has been concluded that, when this occurred, immense heat was generated, which melted the rocks that in turn met the also hot water of the Gulf of Mexico. As a result, a porous material filled with pockets of water was formed, very conducive to the proliferation of microbial life. In fact, these types of studies had been carried out previously. However, both computational and chemical analysis methods were less advanced, so the duration of the resulting hydrothermal system was underestimated. Initially it was thought that it could have lasted about 2 million years, but this study points to 4 times more. The key is in the feldspar. In 2016 took place Expedition 364, in which a team of scientists traveled to the Chicxulub crater200 kilometers in diameter, to study the trail left by that asteroid 66 million years ago. They took several rock samples, including a feldspar very rich in potassium. The formation of this type of feldspar rock is common in hydrothermal systems such as the one formed by the asteroid impact. Therefore, this rock was chosen to carry out the appropriate analyses. Over time, thanks to a technique known as argon-argon dating, it has been possible to see that this rock was forming in the crater from 66 million years ago, as expected, until 58 million years ago. Therefore, it was 8 million years of hydrothermal system. Techniques advance. These impacts are extremely rare, but it is even rarer for them to result in such long-lasting hydrothermal systems. There is no known one so extensive caused by an impact, in fact. Therefore, thanks to advances in computer modeling techniques, it has been analyzed which conditions at the impact site favored this phenomenon. Combining data from Expedition 364 drilling with geological data extracted from previous modeling, it was concluded that there were three key factors: the high permeability of the rock, the sustained heat of the impact and the natural geothermal conditions of the site. Very interesting applications. Understanding this is very useful for two reasons. On the one hand, because it gives us information about the formation of life on the early Earth. And, on the other hand, because it also helps us understand how this would originate on other planets, where these types of collisions are much more common. Searching for life in space is like looking for a needle in a haystack. We all agree that it is necessary to narrow the search area. Initially it was thought that it should mostly be searched for planets that are within their habitable zone. That is, at a suitable distance from its star so that there can be liquid water. But today we know that there are other factors, like the absence of nearby black holeswhich may be relevant. Now, we also know which craters are the perfect places to start looking. All thanks to the asteroid that so long ago wiped out the dinosaurs. Image | Magnificent In Xataka | Now you can find out which dinosaurs were your neighbors thanks to this fun interactive map

Someone has created the website “is AI profitable anymore?” to answer the question of our time in real time

There is a website called “Is AI Profitable Yet?” whose sole mission is to answer one of the most important—and most uncomfortable—questions of today’s technology industry: does artificial intelligence make money anymore? The visual response It is absolutely forceful: The short answer is a priori a big NO, but be careful, because that answer is in a certain sense misleading. The graph effectively shows how the companies that are building frontier models are burning money like there’s no tomorrowand they all spend much more than they earn. The four that appear with long red bars (expenses) and very short green bars (income) are precisely the companies that are betting almost everything on the future of AI. Amazon, Alphabet, Microsoft and Meta They have not stopped increasing their capex (capital expenditures) in recent years, and that logically means that their accounts are in the red. In fact, the announcements of these “hyperscalers” in their latest financial results have not only failed to soften that capex, but have driven it even further. The combined capex of these technology companies by 2026 is expected to amount to $725 billion, 25% of all world military spending. But the message of “everyone is losing money” is dangerous, because what all these companies are doing is investing in your future although when doing so they are running out of cash flow. There are two clear examples that can alert us. Companies are spending so much on AI infrastructure that they are running out of cash flow. It’s a dangerous bet. Source: Financial Times. The first is Amazon, which did not stop losing (investing) money for years and then became the giant it is today. The second, Uber, a company to which the same thing happened: it lost (invested) money for a decade, and although it does not have the size or success of Amazon, today it is an absolute world leader in its segment. That leaves us with a clear message: Not being profitable by investing in your future is not the same as not being clear about the economic model.. And all these companies are very clear about the economic model of AI: it is to invest today to earn (a lot) tomorrow. Nvidia is the big winner, but not the only one The great irony of AI is that for now the big business does not seem to be in AI, but in selling infrastructure to those who try to do business with it. It is the same thing that happened during the gold rush in the mid-19th century in California: Those who amassed stable fortunes were not the miners who searched for goldbut those who provided them with services and tools. There are several well-known examples: Levi Strauss saw the need of tough clothing, Samuel Brannan bought all the shovels, picks and pans he could in the area, and Henry Wells and William Fargo founded the famous postal and financial services company that allowed money and supplies to be sent safely to gold seekers. Nvidia is basically doing that: (making and) selling shovels. This has caused absolutely extraordinary growth in the stock market, and in the last three years it has become the most valuable company in the world and has not stopped breaking market capitalization records. Here it must be clarified that the estimates on that website are striking, but they do not mean that these companies are in any way bankrupt. Google/Alphabet continues to make billions of dollars every quarter, and the same goes for its rivals. All those red bars don’t mean that AI is smoke: just that we’re footing the bill for the experiment. One that could go wrong, of course, but one that could also go really, really right. The phrase that best sums up this “AI fever” is what Mark Zuckerberg said a few months ago: “We’re going to invest aggressively. Even if we lost a couple hundred billion dollars it would be a bummer, but it’s better than being left behind in the race for superintelligence.” Neither Zuckerberg nor his rivals seem upset about losing $200 billion right off the bat. They certainly do not seem to wrinkle despite the fact that at the moment there is a reality on the market: AI already works technically, but What it doesn’t do is function economically. for those who invest in frontier models. Here, however, there are a couple of notable notes. The first, the fact of Anthropic apparently expects to end the quarter making moneysomething unusual and promising. The second, that this website only shows Nvidia as the winner of this AI race, but that company is by no means the only one that has managed to make gold with this technological fever. The growth of stock market memory manufacturers is extraordinary. In just one year they have multiplied their market capitalizations by up to 11. Source: Reuters. In fact, we are seeing how a large number of technology companies have grown extraordinary in recent months thanks to the demand for hardware and components such as memories. Micron. SK Hynix and Samsung are the big beneficiaries of this situation, but they are not the only ones either. These days we have seen how PC manufacturers barely grow in income from those PCs, but they are doing it with the servers. There are more winners. There are photolithography equipment manufacturers such as ASML or Applied Materials, but also electrical, liquid cooling, networking, storage companies, and of course companies specialized in data center construction. This website answers the question in a very limited way, because the AI ​​segment is not only the one in which OpenAI, Anthropic, Microsoft, xAI or Google operate. What is happening is simply that the big business of AI is currently not where everyone thinks. AI is being very profitable. The problem is that perhaps we are looking in the wrong place. In Xataka | The problem is not spending a lot of tokens, it’s that most of them are being wasted

The nuclear explosion that changed the world also created a material that exists nowhere else in the known universe

On July 16, 1945, the first detonation of an atomic bomb—known as the trinity test— changed the course of history and left an indelible mark on the New Mexico desert. The explosion of the plutonium device released energy equivalent to 21 kilotons of TNT, enough to vaporize the 30-meter test tower, the kilometers of copper cables connecting the recording instruments, and the desert sand itself. All this material, carried by the immense fireball, rained down in the form of molten glassy fragments, creating a unique form of matter known today as trinite. The vast majority of this trinite is a classic green color, but there is a much rarer variant called “red trinite,” whose color is attributed to the presence of copper oxide formed when transmission lines vaporized in the explosion. It is precisely inside this rare variant where scientists have discovered unprecedented crystalline structures. The violent conditions of the detonation subjected the materials to temperatures of around 1,500 °C and extreme pressures of 5 to 8 gigapascals. The matter vaporized, mixed, and cooled so extremely quickly—in a matter of seconds—that the atoms did not have time to organize themselves into stable structures, forging forms of matter that had never existed on our planet. An unprecedented find. Almost 80 years after that first nuclear explosion, an international research team led by Luca Bindi, a geologist at the University of Florence, has managed to identify a new material hidden in these samples. As the research explainsit is a “clathrate”: a cage-shaped chemical network that traps other atoms inside. This new crystal is built with 12- and 14-sided silicon cages that enclose atoms of calcium, copper, and small amounts of iron. It represents the first time that the presence of a clathrate among the solid products of a nuclear explosion has been crystallographically confirmed. That this discovery comes now, in 2026, is no coincidence. Samples of red trinitite are extremely rare and difficult to obtain, and only recent advances in mining techniques x-ray diffraction At a nanoscopic scale, they have made it possible to identify such tiny structures within metallic microdroplets embedded in glass. The technology simply was not up to par with the material before. The quasicrystal that arrived first. The story becomes even more fascinating because this discovery joins another monumental find made by the same team in 2021: the identification of a quasicrystal in the same little red trinity. Unlike ordinary crystals—such as salt or quartz, which have a precisely repeating atomic pattern—quasicrystals break the rules of classical crystallography. Its atoms are ordered, but without periodically repeating themselves, which generates symmetries that are prohibited in a conventional crystal. The one found at Trinity exhibits five-fold icosahedral symmetry and is composed of silicon, copper, calcium and iron. It is not only the quasicrystal created by the oldest known human being: has the incredible property that its exact moment of creation was indelibly recorded in historical records. The decisive role of copper. The most elegant thing about the new study is the mechanism that explains why two such different structures were formed in the same explosion. The key was the concentration of copper available during cooling. In the microzones where copper levels were low —about 10 to 11%— conditions allowed the clathrate cage structure to stabilize. Where there was more copper, that same structure collapsed and the atoms rearranged themselves in the forbidden geometry of the quasicrystal. Two radically different destinies, separated by a microscopic difference in chemical composition, at the same time and in the same place. The power of natural laboratories. Discovering these architectures on a microscopic scale is revolutionary because, as Terry C. Wallace explainsdirector emeritus of Los Alamos National Laboratory and co-author of the quasicrystal research, these structures require extreme environments that rarely exist on Earth: colossal shocks, temperatures and pressures, comparable only to the hypervelocity impacts of meteorites or nuclear detonations themselves. Destructive events that, paradoxically, act as laboratories capable of producing what no conventional laboratory can replicate. A tool for global security. Beyond materials science, this type of research has direct applications in the field of nuclear nonproliferation. Understanding the design of other countries’ nuclear weapons programs is an enormous forensic challenge. Scientists often track radioactive gases and waste in test areas, but those signatures inevitably decay over time. The crystals formed at the site of the explosion, on the other hand, are practically eternal. The red trinitite samples still preserve radioactive isotopes that allow variables such as the exact distance to the hypocenter of the explosion to be calculated with great precision. Wallace sums it up clearly: If science can establish a precise thermodynamic explanation for how these crystals form, a complete picture of the bomb and the materials used could be obtained, giving the world a new tool to monitor illicit nuclear explosions. A timestamp that cannot be falsified or deleted. The paradoxical legacy of Trinity. The study of trinitite demonstrates how matter is capable of reorganizing itself in astonishing ways under unimaginably hostile conditions. It is an almost poetic paradox that an event designed for destruction has left, 80 years later, a hidden legacy of microscopic geometric perfection that is useful today for the human future. This discovery is not only a window into the creation of cutting-edge energy materials and technologies, but it functions as a compass for future research. As the experts conclude in his academic publicationexamine the remains of other extreme and fleeting natural phenomena, such as fulgurites forged by lightning strikes or rocks subjected to meteorite craters, could continue to reveal unusual configurations of matter. Even today, hidden beneath the scars of destruction, structures await that continue to challenge our fundamental understanding of the universe. Image | PNAS and Unsplash Xataka | Europe throws away 16 billion a year in electronic waste. Spain has just turned on the first oven in Europe to recover them

The waiting list for a liver transplant can be eternal, so they have created a solution: inject yourself with a miniature one

The National Transplant Organization of Spain makes it clear: The liver is one of the most requested organs on the transplant list, only behind the kidney. Only in the Spanish state in 2025 there were 310 people waiting and that Spain It is a world power in transplants. There are not enough donated and compatible organs to arrive in time for all those people who need them. This historical gap that no country has managed to close is a double tragedy: for the sick person, who waits without guarantees, and for the health system, which cannot offer them another way out. Liver transplant remains the only cure for certain conditions, and the path to it is full of obstacles: surgical complexity, compatibility problems, the exclusion of patients too fragile for surgery or lifelong immunosuppression. Even when an organ arrives on time, not everyone can receive it. Until now, there was no alternative. That could be about to change. The invention. An MIT research team led by Sangeeta Bhatia has developed “satellite livers”, a type of mini-livers capable of assuming the functions of the diseased liver without having to remove it. One is inside, its cells form a stable structure, connect to the person’s blood vessels and begin to produce proteins that the damaged liver can no longer make. They do not replace the entire organ, but they relieve it of its functions. They are actually small grafts of functional liver tissue that are administered via a syringe guided by ultrasound, that is, without surgery: minimal invasibility. Why is it important. Because it addresses the two big problems for those who need a liver: the shortage of available organs and those who cannot face a transplant operation. If you can have surgery, they act as a bridge until they find a suitable organ. And if you can’t, these mini livers cover the liver functions that your liver can’t do. In this way, satellite livers increase the spectrum of treatable patients. From a more general point of view, this invention is a milestone in liver tissue engineering: science has been trying to replicate the nearly 500 functions performed by the human liver for more than a decade. And if implemented in the different health systems, its impact is direct: according to the American Association for the Study of Liver Diseases (AASLD)chronic liver disease is the 12th leading cause of death in the United States and rising. Context. Although the liver is an organ with a remarkable regenerative capacity, it does not work miracles: when it exceeds a certain threshold of damage, regeneration is not enough and only the transplant remains. Since the 90s, medical science has been trying to transplant isolated hepatocytes, but the results were poor. Bhatia is not new to this either: has been there for more than 25 years investigating bioartificial liver models, which has served as a basis for understanding what conditions hepatocytes need to remain functional outside the liver. This MIT work is precisely the practical application of all this knowledge. How it works. The research team developed the idea of ​​turning these cells into an injectable along with hydrogel microspheres and fibroblasts. The spheres are intended to enable this route of administration by ensuring uniformity. Fibroblasts act as a support, helping hepatocytes survive and promoting the growth of new vessels into the tissue. Without blood supply, those cells would have their hours numbered. In the team’s experiments in mice, new vessels formed next to hepatocytes, allowing them to receive nutrients and function normally. In these rodents, the cells remained viable and secreting proteins during the eight weeks of the study. Yes, but. Although the results are tremendously promising, it is a preclinical study done in mice and the leap to humans is enormous. The human liver contains between 100,000 and 130,000 million hepatocytes and replicating a sufficient functional mass with injected cells is a challenge that this study has not yet addressed. Even assuming that we extrapolate this finding as is to humans, immunosuppressants would still need to be used. And it is not a minor problem: the fact that the immune system attacks weakened patients increases the risk of infections, tumors and kidney damage. In Xataka | The “silent” liver epidemic: we have a problem that escapes analysis and that science is already seeking to stop In Xataka | Fatty liver advances silently, but science has found unexpected allies: coffee and green tea Cover | Elen Sher and Magnificent

Toyota has created the city of the future and it is full of AI and cameras that protect you. It’s also a privacy nightmare

At the foot of Mount Fuji, Toyota he has been building a city for years entire designed from scratch to test their future inventions. It’s called Woven City, and it already has its first inhabitants. And although the city does not lack one bit of technology, living there also involves making certain concessions in terms of privacy. Below these lines we tell you all the details. Why does this exist? At CES 2020, then-Toyota CEO Akio Toyoda advertisement that the company was going to build a laboratory city on the land of a former factory in Susono, in the Japanese prefecture of Shizuoka. The idea was not to create just another corporate campus, but to build a real urban environment where engineers, researchers and residents would coexist and test advanced mobility, robotics, artificial intelligence and sustainability technologies. The project, developed under the subsidiary Woven by Toyota, has cost about 10 billion dollars, according to they count from Ars Technica, and its first inhabitants arrived just a few months ago. In detail. Woven City has, at the moment, about 100 hand-selected residents, who they internally call Weavers. They are Toyota employees and people chosen for their technological profile. They live in Japandi-style apartments (fusion between Nordic and Japanese) equipped with domestic robotics and health monitoring systems. The city is powered by rooftop solar panels and hydrogen fuel cells, and its streets are designed in three categories based on vehicle speed: expressways, personal mobility zones, and pedestrian-only areas. When completed, the total area will be about 294,000 square meters, although only about 10% of the planned space is operational right now. What is proven there. Residents act as beta testers for a diverse list of projects: from AI karaoke systems that choose songs based on mood to an air conditioning system capable of eliminating 95% of pollen from the environment, something relevant in a country where half of the population suffers from allergies. Delivery robots, tricycles or, as point the middle, the Guide Mobi, an autonomous vehicle that acts as a digital towboat to take cars out of the garage and take them to their owners without the driver having to move. According to they count From Ars Technica, 98% of residents have given permission for a robot with cameras to operate within their own homes. Here comes the problem. For all of this to work, Woven City is full of cameras. Many. According to the mediumyou could count up to eight cameras at a single intersection, and dozens more spread across the roofs of buildings, common spaces, and even the small cafeteria there. All that network of images feeds what Toyota calls the AI ​​Vision Engine, an artificial intelligence system designed to monitor, catalog and report on activity in the city. The system can identify people and follow them from camera to camera based on their clothing, without using facial recognition. They used it in a demo to detect potential thefts in a business. What Toyota says. The company says it has its own consent management system called Data Fabric, which allows residents to decide what data they share and what they don’t. “We allow Weavers to select what they want to share or not. Whether they don’t want to share anything or if they want to share everything is up to each individual,” explained John Absmeier, CTO of Woven City, told Ars Technica. The data, according to Toyota, is not sold to third parties. “At least for now,” they added in the media report. Between the lines. That 98% of the residents have accepted practically all the privacy conditions does not say as much about trust in Toyota as it does about the profile of the people who live there: they are selected technicians, who know perfectly well what they are agreeing to and who have come precisely to participate in the experiment. Kota Oishi, CEO of Woven City, recognized Japanese citizens, like Europeans, are especially sensitive to privacy and demand to know exactly what their data will be used for. The leap between this group of controlled volunteers and the implementation of similar technology in a real city with millions of ordinary people would be enormous, and questions about mass surveillance inevitable. The other big bet: a Own AI. While all this is happening on the streets, Toyota is working in parallel to not depend on the large technological giants in terms of artificial intelligence. Daisuke Toyoda, son of President Akio Toyoda and head of the Woven City project, counted on an interview in April to Automotive News that developing AI internally is key to protecting jobs and the company’s industrial knowledge. “If you only work with the biggest or best companies abroad, you run the risk of becoming a mere user,” he said. Toyota sees AI not as a tool to cut staff, but to digitize the knowledge of its best workers and raise the level of the rest. One of the most striking projects of this line is an AI clone of Akio Toyoda himself (even with his voice, his way of speaking and his philosophy) that is already used internally to train managers. And now what. Woven City is still in its infancy: only 10% built, 100 residents and many robots that “don’t do much yet,” according to counted the middle. The objective is reach 2,000 inhabitants when all phases are complete. Toyota does not expect it to be profitable in the short term; understands it as a long-term technological incubator to test its technology in more open, but controlled spaces. Cover image | toyota In Xataka | Chinese manufacturers no longer know what more innovations to incorporate into their cars, so they have added a toilet to one

Log In

Forgot password?

Forgot password?

Enter your account data and we will send you a link to reset your password.

Your password reset link appears to be invalid or expired.

Log in

Privacy Policy

Add to Collection

No Collections

Here you'll find all collections you've created before.