NVIDIA will not launch new graphics this year, according to The Information

Being a PC gamer today is more like a test of patience than a simple hobby. After years marked by skyrocketing prices and shortages, the rise of artificial intelligence has added a new layer of tension to the hardware market. Memory has become a particularly disputed resource and its effects are no longer limited to data centers or large companies: they are beginning to be felt directly in the game ecosystem, right where users expected at least some stability. what’s happening. The current doubts stem from a chain of information that must be located precisely. The Information points out that NVIDIA does not plan to launch new GeForce graphics cards for gaming in 2026, a decision that this source links to the memory shortage that the industry is experiencing. This is not, in any case, a public confirmation from the company, but it comes from two people with knowledge of the matter who spoke to the aforementioned media on condition of anonymity. What NVIDIA says. The American manufacturer has not remained completely silent. In fact, speaking to Tom’s Hardwarehas revealed part of the problem: “Demand for GeForce RTX GPUs is high and memory supply is limited. We continue to ship all GeForce SKUs and work closely with our suppliers to maximize memory availability.” Understanding pitches. NVIDIA’s historical cadence combines two different rhythms that should be separated. On the one hand there are architectural changes, spaced over time and associated with clear leaps in performance or functions. On the other hand, the intermediate versions that refine what exists through memory, consumption or frequency adjustments, keeping the range alive. This hybrid strategy explains why we see a constant annual presence of new cards even when the technological base remains intact. The best way to understand this cadence is to look at what has happened in recent years, with architectural changes every 2-3 years and refreshes or expansions the rest of the time. Under this pattern, what was expected for 2026 was precisely another intermediate refresh of the RTX 50 series, the one that is now in doubt. The component that really sets the pace. The discussion about new cards usually focuses on the power of the graphics chip, but the current bottleneck seems to be located elsewhere in the chain. NVIDIA usually provides its partners with a complete set that combines GPU and memory, so the lack of sufficient GDDR7 modules prevents closing that package and, therefore, distributing new units. Under this industrial logic, memory shortage stops being a secondary problem and becomes a determining factor. Memory for data centers. The aforementioned material limitation does not appear in a vacuum, but at a time when the technology industry is rearranging priorities around artificial intelligence. Data centers dedicated to training and running advanced models demand huge volumes of memory and largely share the same supply chains as consumer hardware. When that pressure increases, available resources tend to shift toward the business segment. Searching for normality. With the present conditioned by available memory, the great unknown becomes when the true generational change will arrive. According to the information collected by Tom’s Hardwarethe internal roadmap would place mass production of the RTX 60 beyond 2027, which could shift its effective arrival to the market towards 2028. There is no direct confirmation from NVIDIA on these dates, so it is best to treat them as estimates from sources familiar with the planning. Images | Xataka In Xataka | The CEOs of NVIDIA and TSMC sat down for dinner and dessert was a request: the world needs wafers and RAM memory

There are discounts on graphics cards, monitors and more

It is never a bad time to renew part of our setup, no matter if we are looking for a new peripheral or directly changing a part of our gaming PC. If we are at that point, we have a very good opportunity right now with the Christmas offers that PcComponentes has active. Store that, in fact, has its own advent calendar with daily offers. This promo, which will last until next December 26has discounts of up to 40% on all types of products such as cell phones, televisions or even video games. With them, we will have it easy to find that perfect gift, no matter if we have a budget of, for example, 30 euros either 100 euros. All taking into account that we will be able to return orders until January 15 and that we even have several options to finance our purchases. As usual, we have laptops, monitors, graphics cards and even notebooks at a good price. To make your task a little easier, we leave you below a selection of some of the most notable discounts: Palit GeForce RTX 5070 graphics card by 545.90 eurosan ideal GPU for gaming at 1440p. MSI MAG 276CXF Monitor by 246.73 euroscurved screen option with a refresh rate of 280 Hz. Toshiba Canvio Basics Hard Drive by 67.95 euroswith 2 TB of storage to take our files everywhere. Logitech G203 Lightsync Mouse by 19.99 eurosa great gaming mouse if we prioritize quality-price. Sapphire PULSE AMD Radeon RX 9060 XT graphics card by 369 eurosideal for achieving top performance at 1080p. Palit GeForce RTX 5070 graphics card If we are looking for a new graphics card, this RTX 5070 from Palit is a great option right now: it is discounted to 545.90 eurosits all-time low so far. It is perfect for playing at 1440p with great performance, all without taking into account that thanks to it we will be able to use a technology as important as the DLSS 4. As for the design, it is a fairly minimalist assembly with three fans. Palit GeForce RTX 5070 Infinity 3 12GB GDDR7 Reflex 2 RTX AI DLSS4 Graphics Card The price could vary. We earn commission from these links MSI MAG 276CXF Monitor Choosing a monitor with a good response time and refresh rate is key if we want a gaming monitor, especially for playing competitive titles. This one from MSI fits there perfectly thanks to its rate of 280 Hz and a response time of 0.5 ms. In addition, it is a curved option, which is ideal for increasing immersion while we play. It is available for 246.73 euros. MSI MAG 276CXF 27″ LED Rapid VA FullHD 280Hz Adaptive Sync Curve Monitor The price could vary. We earn commission from these links Toshiba Canvio Basics Hard Drive Having a portable hard drive can allow us to carry files of all kinds with us from one computer to another, although it can also simply give us extra storage. This Toshiba HDD is one of the brand’s best sellers: it has 2 TB capacity, uses USB 3.2 and we have it available for 67.95 euros. Toshiba Canvio Basics 2TB Portable External Hard Drive USB 3.2 Black The price could vary. We earn commission from these links Logitech G203 Lightsync Mouse There are few things more essential to play comfortably on a PC than a good gaming mouse. There are very interesting wireless options, although we can find wired models with a great quality-price ratio. This Logitech G203 is one of the most used models that is difficult to go wrong with, since it combines comfort, precision and design. It is available for 19.99 euros. Logitech G203 Lightsync 2nd Gen Gaming Mouse 8000DPI RGB Black The price could vary. We earn commission from these links Sapphire PULSE AMD Radeon RX 9060 XT graphics card We close this selection of offers with another graphics card, although this time one from AMD. This is the RX 9060 In this case, it is a much more compact card than the previous one, since it has two fans. Costs 369 euros. Sapphire PULSE AMD Radeon RX 9060 XT 16GB GDDR6 FSR 4 Graphics Card The price could vary. We earn commission from these links Other outstanding offers from PcComponentes Some of the links in this article are affiliated and may provide a benefit to Xataka. In case of non-availability, offers may vary. Images | PcComponentes, Palit, MSI, Toshiba, Logitech, Sapphire In Xataka | Best laptops in quality price. Which one to buy based on use and seven recommended models In Xataka | What is the best laptop for working in 2025. Tips and recommendations

A quarter of a century ago a student put together 32 GeForce graphics cards to play Quake III. CUDA came from there

In the year 2000 Ian Buck wanted to do something that seemed impossible: play Quake III in 8K resolution. Young Buck was studying computer science at Stanford, specializing in computer graphics, and then a crazy idea occurred to him: put together 32 GeForce graphics cards and render Quake III on eight strategically placed projectors. “That,” he explained years later, “was beautiful.” Buck told that story in ‘The Thining Machine’, the essay published by Stephen Witt in 2025 that traces the history of NVIDIA. And of course one of the fundamental parts of that story is the origin of CUDA, the architecture that AI developers have turned into a gem and that has allowed the company to boost and become the most important in the world by market capitalization. And it all started with Quake III. The GPU as a home supercomputer That, of course, was just a fun experiment, but for Buck it was a revelation, because there he discovered that perhaps specialized graphics chips (GPUs) could do more than draw triangles and render Quake frames. In 2006 the GeForce 8800 GTS (and its higher version, the GTX) began the CUDA era. To find out, he delved into the technical aspects of NVIDIA graphics processors and began researching their possibilities as part of his Stanford PhD. He gathered a small group of researchers and, with a grant from DARPA (Defense Advanced Research Projects Agency), began working on an open source programming language that he called Brook. That language allowed something amazing: making graphics cards become home supercomputers. Buck demonstrated that GPUs, theoretically dedicated to working with graphics, could solve general-purpose problems, and also do so by taking advantage of the parallelism offered by those chips. Thus, while one part of the chip illuminated triangle A, another was already rasterizing triangle B and another writing triangle C in memory. It wasn’t exactly the same as today’s data parallelism, but it still offered amazing computing power, far superior to any CPU of the time. That specialized language ended up becoming a paper called ‘Brook for GPUs: stream computing on graphics hardware‘. Suddenly parallel computing was available to anyone, and although that project barely received public coverage, it became something that one person knew was important. That person was Jensen Huang. Shortly after publishing that study, the founder of NVIDIA met with Buck and signed him on the spot. He realized that this capacity of graphics processors could and should be exploited, and began to dedicate more and more resources to it. CUDA is born When Silicon Graphics collapsed in 2005 – due to NVIDIA that was intractable in workstations – many of its employees ended up working for the company. 1,200 of them in fact went directly to the R&D division, and one of the big projects of that division was precisely to take forward this capacity of these cards. John Nickolls / Ian Buck. As soon as he arrived at NVIDIA, Ian Buck began working with John Nickolswho before working for the firm had tried—unsuccessfully—to get ahead of the future with his commitment to parallel computing. That attempt failed, but together with Buck and some other engineers he launched a project to which NVIDIA preferred to give a somewhat confusing name. He called it Compute Unified Domain Architecture. CUDA was born. Work on CUDA progressed rapidly and NVIDIA released the first version of this technology in November 2006. That software was free, but it was only compatible with NVIDIA hardware. And as often happens with many revolutions, CUDA took a while to gel. In 2007 the software platform was downloaded 13,000 times: the hundreds of millions of NVIDIA graphics users only wanted them for gaming, and it remained that way for a long time. Programming to take advantage of CUDA was difficult, and Those first times were very difficult for this projectwhich consumed a lot of talent and finances at NVIDIA without seeing any real benefits. In fact, the first uses of CUDA had nothing to do with artificial intelligence because artificial intelligence was barely talked about at the time. Those who took advantage of this technology were scientific departments, and only years later would the revolution that this technology could cause take shape. A late (but deserved) success In fact, Buck himself pointed this out in a 2012 interview with Tom’s Hardware in 2012. When the interviewer asked him what future uses he saw for the GPGPU technology offered by CUDA in the future, he gave some examples. He talked about companies that were using CUDA to design next-generation clothes or cars, but he added something important: “In the future, we will continue to see opportunities in personal media, such as sorting and searching photos based on image content, i.e. faces, location, etc., which is a very computationally intensive operation.” Here Buck knew what he was talking about, although he did not imagine that this would be the beginning of the true CUDA revolution. In 2012 two young doctoral students named Alex Krizhevsky and Ilya Sutskever They developed a project under the guidance of their supervisor, Geoffrey Hinton. The Nvidia Way: Jensen Huang and the Making of a Tech Giant (English Edition) The price could vary. We earn commission from these links That project was none other than AlexNetthe software that allowed images to be classified automatically and which until then had been a useless challenge due to the cost of the computing it required. It was then that these academics trained a neural network with NVIDIA graphics cards and CUDA software. Suddenly AI and CUDA were starting to make sense. The rest, as they say, it’s history. In Xataka | We can forget about AI without hallucinations for now. NVIDIA CEO explains why

The most expensive cities in the world to live in 2025, explained in a very illustrative graphics

In 2025, the cost of living in some cities is a combination of high prices in goods, services and housing, which can only face who have income enough for it. For those who do not reach enough income to cover those basic needs that each city demands are dedicated to poverty or to move to other cities More affordable, something that is already beginning to happen in our country in large cities such as Madrid or Barcelona. The “Numbeo Index” Numouso is a database Collaborative that collects the prices of restaurants, services and goods in the main cities of the world and, based on this data, it produces listings in which you can analyze which cities are the highest cost of life, in which the price of housing has a greater impact or determining the economic effort of its inhabitants to live in them. For establishing a reference point in the comparison, Numbeo uses New York data as a reference value 100 in all its data. That implies that, if another city has an index of 112 in one of its parameters, it means that, in that parameter, that city is 12% more expensive than New York. If the value of the index is 88, it implies that it is a cheaper 12%. Based on these data, the portal Visualcapitalist.com has elaborated a graph in which it is clearly represented in what cities in the world is more expensive to live. The most expensive cities to live The graph prepared by VisualcapitalistNew York leads the global ranking as the most expensive city in the world. According to data collected by Numbeo, New York is positioned as the most expensive city, with a fork in the rent price ranging from $ 1,100 to $ 4,108 for an apartment in a room and up to $ 8,174 for a three bedroom apartment. The Swiss cities of Zurich and Geneva are followed in the ranking, with an index of the Cost of life more rental of 93.2 and 90.6 respectively, indicating that living in them is around 7 and 10% cheaper than doing so In New York. In the fourth position there is San Francisco (85.3) that sneaks between the Swiss cities of Basel (83.9) and Lausana (83,4). If we focus on more expensive cities to live From Spain including the cost of life, we find Barcelona in position 137 with an index of cost of life including rental of 48.29, followed by Madrid (47.38) that occupies the 142nd position of the global ranking. Palma de Mallorca (43,79) and Malaga (39,24) follow them closely, occupying positions 180 and 203 of the world respectively. The weight of rent when living in a city The price of housing is a determining factor when establishing the cost of living in a city. For this reason, the list changes completely when the data is filtered to unlink the cost of the home of the equation. In that scenario, New York no longer leads the List of more expensive cities to livebut goes down to seventh place. Those who do maintain consistency are the Swiss cities, which remain the most expensive in the world to live, with Zurich (112.54) leading the list, followed by Geneva (111,41), Basel (110,71), Lausana (110.55) and Lugano (108,38). From the Spanish perspective, all cities fall several positions indicating the impact of the rental price at your cost of life. Barcelona (with a cost of life without rent of 57.03) goes on to position 183, while Madrid (55.79) falls less positions until 187. In the case of Palma de Mallorca (55,13) and Malaga (48,02) the fall is just ten positions, indicating that the housing price impact It is less than in Madrid and Barcelona, ​​but the cost of the rest of the index factors (food price, Public Transportation Pricerestaurants, services, etc.) It is higher in these cities. Living in some cities is more difficult A very important fact that can be extracted from this database on the cost of life in large cities, is the purchasing power index, which uses the salary average of that city and compares it to the base reference that is that of New York. The result leaves us a photo of which citizens do a minor economic effort to live In a certain city. In this scenario, the inhabitants of Mannheim in Germany are the ones who must make less effort to live in the city with an index of 198.64, which implies that these citizens can buy 98.64% more goods and services than a New York with their salary. The Swiss Basel (194,85), Bern (186.76) and Lausana (180,45) sneak into the top five, occupying positions two, four and five respectively. Only truncated Swiss hegemony the city of Erlangen (189,69) in Germany, which is placed in third position. Spanish cities draw a slightly different panorama, being Valencia (131,73) Alicante (113,27), Seville (102.62) and Madrid (101,39) the only ones in which its inhabitants They have greater purchasing power than a New Yorker in the field of his city. On the other hand, Barcelona (88,37), Málaga (86,34), Palma de Mallorca (86,34) are cities where the opposite happens, its inhabitants have a lower local purchasing power rate by having a lower average salary and a higher life cost. In Xataka | The cities with more billionaires as residents, gathered in this illustrative graphic Image | Visualcapitalist.com

It seemed impossible to have a laptop in which to update the graphics card. Until Framework arrived

Framework has just achieved something that gaming laptops users have always longed for: to be able to effortlessly update the dedicated graphics card of the computer. To make this dream come true, the framework company has launched a new version of its Laptop 16 With one NVIDIA GEFORCE RTX 5070 which can be physically exchanged with the previous AMD Radeon RX 7700s in just two minutes. What everyone expected with desire. When Framework presented his laptop 16 in 2023, he promised something that sounded too good to be true. And he assured that he would bring a laptop with modular and updating graphics such as a desktop PC. Today, several manufacturers offer external stations for Cover desktop graphics cards to laptops with the standard Thunderbolt. However, changing the dedicated internal graph of the laptop is another roll. This is the GPU extraction system. Image: Framework Almost two years later, they have fulfilled. As assures The company, the new RTX 5070 offers between 30% and 40% more yield in games compared to the original RX 7700s, maintaining the same 100W of sustained power but with architecture Blackwell8GB of GDDR7 and support for technologies such as DLSS and Ray layout improved. Important technical details. The update is not limited to the GPU. Framework has completely redesigned the cooling system with new fan blades and thermal interface material Honeywell PTM7950, promising better acoustic and thermal performance. In addition, the new graphics card includes a port USB-C Additional rear that supports both video output and 240W feed input. The system also incorporates a MUX switch that allows the dedicated GPU to directly feed the internal screen of the laptop, thus reducing latency. Beyond the GPU. The new generation of laptop 16 includes processors AMD Ryzen AI 300with 8 -core options (Ryzen AI 7 350) and 12 cores (Ryzen AI 9 Hx 370) working at 45w sustained. The motherboard now supports four simultaneous screen outlets through the rear expansion card slots, compared to the previous three. It also incorporates the second generation webcam already seen in Laptop 13, a more rigid upper cover and, as a novelty, a 240W USB-C current adapter. A promise fulfilled. What truly attracts attention is that any owner of the Original Laptop 16 Framework can buy the new RTX 5070 for $ 699 and install it on their current equipment. They can also choose to update only the motherboard (from $ 749) or the 240W current adapter ($ 109). As explained by CEO Nirav Patel to The Verge: “If we found any mass obstacle and we could simply make it work … we want to make sure it is done and working.” Price and availability. Framework keeps the RX 7700S renewed for 400 euros available, although we can also obtain the first generation GPU for 429 euros. The new laptop 16 starts from 1,719 euros in DIY version (without operating system), while a complete configuration with a RTX 5070, 16GB of RAM and 512GB of storage costs 2,748 euros. Although of course, the laptop is very configurable, so the price will vary according to your needs. You can access your configuration page in This link. The first shipments will arrive in December, with the reserves already open. Cover image | Framework In Xataka | Best laptops in quality price. Which to buy depending on the use and eight recommended models

Seeing a graphics card for more than 10 years in the store in your neighborhood makes all your way. And nothing has to do with video games

You walk through your trustworthy store, see the showcase and you find yourself with Graphics cards For more than 10 years on the shelves. It is usually very common, especially in not -so -known stores and with a very limited stock. Although we can ask ourselves from first who buys hardware of these characteristics in 2025, the truth is that they can be more useful than we believe, especially in very specific cases that have nothing to do with video games. A cheap solution for specific cases. Through A publication From Reddit, a user wondered if it was strange to see graphics cards as old as the ones he shared in a photo. The truth is that despite the veteran of these components, they respond to specific needs within the work world, such as Connect multiple monitors to the lowest possible cost. Many companies need double or triple display configurations for office work, so instead of investing in a new computer, they end up adopting one of these graphics cards. For example, one GT 730launched to the market in 2014, and which can offer up to four HDMI outings, can cost a small fraction of what would be worth a modern graph, and solve the problem of connecting several monitors on computers in which the integrated graphic is fair or that simply does not have the necessary HDMI ports. Beyond gaming. Modern motherboards rarely include more than two or three video ports, and in somewhat more outdated equipment only two are allowed to use simultaneously. When an office needs to connect, for example, six screens to the same team, the cheapest solution is to add one of these old cards. The integrated processor GPU may end up being more powerful, but for cases where a good number of screens need to be connected, a dedicated graph of these characteristics would be the cheapest solution. Image: Backpack Studio (UNSPLASH) Emergency cases. As I pointed A Reddit user in your response, these graphics cards can also function as diagnostic tools for computer technicians. Given the failure of a graphics card for everyday use, having a replacement allows you to quickly determine if the problem lies in the graphics card or on the motherboard. In addition, they are still the perfect solution for very old teams that need to be updated: an old computer with VGA output It could connect to several modern monitors through HDMI outings when opting for one of these graphics cards. The compatibility factor. As suggests This other Reddit user, some specialized systems require operating modes that modern integrated GPUs no longer support. NAS servers o Equipment with SAS cards that only work in Legacy mode find in these outdated graphics cards the only way to maintain compatibility with specific hardware. A market in extinction. It is clear that the popularity of processors with increasingly powerful integrated graphics is gradually reducing the demand for dedicated graphics cards for use of office and other specific cases. AMD Ryzen with built -in GPU and the most recent Intel offer enough performance for multiple screens without additional hardware. However, in a panorama in which there are still millions of outdated equipment for business use, these types of graphics cards can take anyone out of a squeeze for a modest price. In Xataka | We have been talking about the AI ​​stagnation for months. Nvidia has an ace in the sleeve by 2026: silicon photonics

‘Eriksholm’ is a game with 93% of positive criticism in Steam and crazy graphics. And yet it has crashed

Doing video games is not easy. Not only is it a complex development that does not end when the game arrives in Steam, but having an operational and functional video game is only part of the film. It is useless to have a good idea, good production values and eager if the title does not reach who has to get: the players. And if not, tell them to ‘Eriksholm: The Stolen Dream‘. Eriksholm. This is the first title of the Swedish study River End Games (although its creative director comes from says). Roughlyit is a narrative video game with isometric perspective and stealth as the main protagonist. There are no skill trees, level ups or such things to which current games have accustomed us. We control a character and we have to travel the city of Eriksholm without seeing us. Could it be said that it is a puzzle game that is resolved stealth? It could be said. Eriksholm: The Stolen Dream | Valve Altísimos production values. The Swedish study can boast of having done a sensational job in terms of graphics. ‘Eriksholm’ has some of the most spectacular kinematics and facial captures that we have seen for a long time, an outstanding visual quality and amazing animations. This, which is a delight for the eyes, surely plays against the title for a simple reason: the investment. The general norm is that having such powerful graphics is synonymous with having made a strong investment. Investment that in triple A games with great studies can be profitable at the same time, but ‘Erikslhom’ is not precisely that. It is the first game of a new studio and, in addition, it is very niche: it has an isometric perspective type RTS, it is based on stealth, it is short (like 12 hours, more or less), it is barely rejugable and costs 40 euros in Steam. Eriksholm: The Stolen Dream | Valve But I loved it. That is the worst drink. Despite its disastrous release in terms of figures, the game has reaped excellent criticism. In Steam, he has 363 reviews, the majority very positive, and the specialized press has put it through the clouds. That is something that many indies cannot say. The negative criticisms, on the other hand, agree that the narrative falls from the second section of the game, which can be repetitive and that, above all, it takes a long time to start. Be that as it may, despite the reception of the press and most users, ‘Eriksholm’ has not managed to overcome The 500 simultaneous players on the day of its launch. At the time these lines are written there are 106 people playing in Steam, to which the console and Epic Games players should be added. Eriksholm: The Stolen Dream | Valve In the background. Erikslhom’s case puts a very raw reality on the table: the world of video games is voracious. Video games are increasingly expensive to produce and Its price, therefore, is also higher. The budget to buy them, however, has not grown at the same rate and the amount that can be dedicated to experimenting and trying new things is very limited. And what does that translate? In which the player is sure, betting on the great franchises he knows and that, generally, propose games that are a well (‘Call of Duty’, ‘EA Sports FC’, etc.). Despite the overwhelming rhythm of video game launches, the reality is that Steam’s average player Just play four different video games a year. Cover image | Eriksholm: The Stolen Dream in Steam In Xataka | The milling of a programmer made a fateful mistake of this classic video game into a congratulation message

Japan does not want to run out of its abundant offer of cheap graphics cards. So they have been forbidden to tourists

Time flies. PS5 and Xbox Series They already touch the five years in the market, and Nintendo Switch 2 It is at the corner. Meanwhile, the world of the PC follows another rhythm: every year New components arrive And, with them, increasingly exorbitant prices. An example is that of Nvidia graphics cards with some RTX 5000 that had risen in price (and They keep doing it). And it is not only a price problem, but also of scarcity. Because there are some markets in which the high demand for these high -end cards It has become a problem. But it is a market that goes to two speeds. In Japan the TEMPORARY OF THE SCARKbecoming an ideal country for foreigners to buy a GPU if they go on vacation. Your solution? Prohibit sale of graphics cards to tourists. But let’s see why you can find high -end graphics in Japan to prices that are not absurd And why these measures seem more deterrent than high feasible. Japan does not want to run out of graphics cards The reason for that scarcity has several explanations. The Last generation GPU They are ideal to enjoy the games, but also for setting up pointers for the Artificial Intelligence Training. It seems that the market does not give a respite to the GPUs, since a few years ago the shortage problem was due to the cryptocurrency mining and semiconductor crisis. There is Other factors that can alter the availability in the market, such as more recent tariffsbut the truth is that the problem of finding one in stores at a price without inflates due to that scarcity It is something that has dragged Nvidia for some time. But this, as we say, is something that does not affect everyone and it is a situation that is hittingabove all, to the United States. And, as we see in Redditwhen someone from a country in which prices are in the clouds or, directly, there are no units of certain models of graphics go to a country like Japan where there are, they wonder why. The answer is complex and I consider that it goes beyond the simple “because in other countries we are not willing to pay for a GPU which costs a second -hand car”, as has been given in the same Reddit thread. The first, some Japanese retailers know that there is a problem of scarcity in other territories and that tourists can take advantage of the trip to take a graphics card. That is why, in some stores, posters have been hung by warning that Only certain resident models in Japan are sold. The effectiveness of this measure has been discussed and it is said that there are stores that only show the poster as a deterrent, but also that others are Starting to ask that buyers demonstrate that they are residents in the country. Reddit image. Link by clicking on it The red poster says something as “the purchase of this product is limited to residents in Japan. The purchase for resale is strictly prohibited.” But this does not go so much against the tourist who takes the opportunity to take a GPU, but against which he buys units systematically for the resale, and here China is put in the spotlight. Due to the impossibility of buying the latest Nvidia graphics in the Asian giant for the Commercial War with the United States and the different vetoesand thanks to the proximity between China and Japan, a practice seems to be visiting and filling the suitcase with graphics that They are shown in the Asian giant. Question of cultural preferences That is one of the reasons why there are graphics in Japan, but another can directly be cultural and preferably of Japanese players. The size of the housing is a huge condition for certain hobbys, and playing on a PC is one of those affected. A laptop enters anywhere, but these graphs are used to mount towers and a space is needed for the entire Setup. It seems like a drawer, but we are talking about the average house size in Japan has reached its lowest level in 30 years. The average is 92 square meters and, in the cities where more population is concentrated, talk later of 50 square meters. It is a space incompatible with mounting a pC of desktop and, although it is a fact that the number of PC players has grown Significantly in the last decade, it is not known how many correspond to the match in laptop and how many atmosphere. In 2015 it is estimated that there were 11 million PC players, a figure that increase up to 16 million in 2023, and AMD is also contributing To this. It is a fact that is not bad, but the console market is still above, representing about 20% of the total video game market. Here has a lot to do with Nintendo Switch which has been sold as hot bread in Japan. Since its launch, of the total 152 million units worldwide, I know esteem that only in Japan more than 35 million have been sold. In fact, in 2021, of 100% of consoles sold in Japan, Calculate that Switch represented just over 78%, which clearly shows the preference for portable game. Now, the system that really dominates in the country is the mobile as a game device, with a My dear 66% of the total. Here, as we said, cultural preferences are mixed, that taste for portable platforms and the little space in the houses of the cities in which The bulk of the country accumulates. And all that can give us the answer of why there are high -end graphics cards available in Japan and why the price is not inflated. Or everything may be much simpler and, as they commented on Reddit, in many countries there is no shortage because they are not going to pay for a GPU the same as because … Read more

Who produced the key matters of the world after World War I, in a 1927 graphics

The end of the Great War He left a totally devastated Europe. France, Italy, the United Kingdom and Germany lost between 25% and 30% of their national wealth and basic agricultural and industrial infrastructure was very damaged. After a first period of recovery just after the end of the war, there was a situation of hyperinflation, monetary depreciation, debt payments to an US that claimed his money and a break in international trade. However, in mid -1920, an economic recovery was lived, and a series of graphics published in 1927 reflects that moment of fleeting splendor just before the Great Depression and of the Second World War. And why not say it, they were a valuable tool if someone with expansionist ideas He threw the glove. Happy twenty years. After the World War IUSA lent money to France and the United Kingdom to rebuild. Germany was punished He pays a rate to those same countries, but when the US claimed the money, the system broke. Germany had no money and France and the United Kingdom needed German funds to pay Americans. However, the Dawes Plan To give a respite to the German economy, so everyone’s debt relaxed and began the “happy twenties.” It was an economic recovery period in which the countries involved reached some stability and, above all, an industrial rebirth. It continued depending on American money and we already know how the decade ended with the breakage of the stock market, but at least allowed European nations to be repurchased in a way. Hickmann Atlas. No levels prior to the Great War were reached, but at least the production and export of raw materials resumed. Beyond Europe, there were many other countries that had been oblivious to the conflict and followed their own path. In 1927, the Austrian publishing house G. Freytag & Berndt published the universal geographical and statistical Atlas of Hickmann. It is a very interesting document because it reflects that panorama of the mid -20s and offers many, many statistics, graphs and maps that are a reflection of the economic and productive state worldwide. We can consult the 80 pages on the web David Rumsey Map Collectionbut from Visual Capitalist They have compiled the most interesting maps in terms of production and raw materials. Land use. The pages dedicated to ‘Produktion’ show precisely that: the most powerful countries in certain types of interesting resources at the time. The first cover the use of the Earth and the graph is divided into: Acherland: Cultivation lands or farmland. Wald: forest. Wieen und Weiden: Praderas and grasslands. Unproduktivland: unproductive land. There are countries like Spain that are very balanced, with large cultivation surfaces and practically identical proportions of the rest, but also striking cases. For example, according to this Atlas, France is the country that, with 56%, more arable land has. They captured that Finland had the largest amount of forests, covering 61% of their territory (in 2021 estimated That was more than 73% and British India was the one that had the most won, followed by the US. And the worst? Norway, with 70% unproductive land. Agricultural production. In Produktion III and IV they focused on land production, and for the Austrians, the US was an agricultural power plant. They were the ones that most wheat, barley, oatmeal and corn produced (by far). The Soviet Union led in Centeno and Germany, obvious, in potato production. Argentina was the second in production of corn and Spain the third in barley. Who had less grain, mattered. Whose? From Argentina, Canada, the United States and Australia, and the great importing countries were the United Kingdom, Germany and Italy. As for wine, France was the spearhead, followed by Italy and Spain. In beer, the United Kingdom marked the pattern, followed by Germany. In that graph, Spain does not appear. In other resources such as Café, Brazil is a lot of difference from Colombia, El Salvador, Venezuela or Guatemala. And China also makes an appearance as a power in the production of tea and rice. Textiles and natural resources. As for textiles, it depends a lot on it. The United States led cotton production, followed by the British and China Indies. Japan and China were silk powers; The Soviet Union and the Philippines were of the hemp culture; The USSR and Poland led the linen, and the hops was a thing of Great Britain and the United States. The oil is a barbarity and, perhaps, the fact that puts us most into perspective with what they thought a century ago. In the Atlas, they indicate that the United States produced about 753,000 barrels in 1923. One hundred years later, US production was 21.4 million barrels … a day during the last quarter of 2023. In tobacco, salt, oil, rubber or paper, Spain has little to say, but where it stands out is in Mercury, very close to Italy and a lot of distance from the United States or Mexico. Mining. Produktion VII and VIII reflects the production of metals, gems and minerals, with South Africa leading the production of gold and diamonds and Mexico that of silver. The United Kingdom had the leadership of gas, but the absolute protagonist in the Serurgy after World War I, and something that would be key to the second, was the United States, leading coal, iron and steel. Cataclysm. The photo for some countries was really hopeful, but only two years after the publication of Hickmann Atlas produced The collapse of the NYSE. This caused the bankruptcy of banks, a reduction in production, protectionist measures and a break in international trade. The US was no longer to lend money to anyone, which caused a worldwide deflation. Europe, which was already indebted to the eyebrows, also suffered this recession, devaluing its coins and causing a new crisis. If a new volume of Hickmann’s work had been published years after the great depression, the situation of the graphics would have been very different. There were some visual … Read more

Meanwhile, some players have been dealing with problems in their graphics for months

More than three decades ago, three engineers sat down to talk in Silicon Valley with an idea that would end up transforming the video game industry. Jensen Huang, Chris Malachowsky and Curtis Priem wanted to create a chip that would improve PC graphics. From that meeting Nvidia was born, and with it, the GPU as we know it. For years, the name of Nvidia has been synonymous with gaming experience in PC. If you have ever set up a computer to play, it is very likely that your graphics card will carry its logo. The brand has achieved something more difficult than technological innovation: build a faithful community that continues with enthusiasm every new release. Lately, however, something has changed in that relationship From the arrival of the RTX 50 series, with models such as The RTX 5090 and the RTX 5080complaints have been increasing. Many users have detected Failures in the controllersand the solutions do not finish arriving. In some cases it is possible to return to an earlier version to overcome errors, but those who have the most recent graphs do not have that possibility, since RTX 50 models are not compatible with the most stable previous versions, such as the 566.36. Reddit has become the center of complaintswith threads that accumulate testimonies of frustrated users. YouTube has also collected the echo of the problem With videos that document the problems. And we don’t talk only about noise on social networks: Nvidia herself has recognized Dozens of mistakes present in their latest drivers, which promises to solve in upcoming updates. Beyond the officially recognized problems, complaints about stability failures are frequent even among users of previous generations. Several players have reported black screens, unexpected reset, flickering, visual artifacts, load errors and forced closures in titles such as’Cyberpunk 2077‘ either ‘Star Wars Outlaws‘. The headquarters of Nvidia in Santa Clara, California Certain failures are related to specific configurations, for example, when using monitors with high soda rates, G-SNC activated or determined Displayport outputs, which complicates its diagnosis. All this comes after a premiere with stupy. Some RTX 5090 feed cables They have presented overheating. In addition, shortly after launch, some users detected that certain graphics cards of the RTX 50 series They had a lower number of rop units Regarding official specifications. Nvidia has confirmed that it is a manufacturing defect that affects less than 0.5% of models such as RTX 5090, 5090d, 5080 and 5070 TI. According to the company, the average impact on performance is 4% and does not affect artificial intelligence or calculation tasks. Nvidia main page in April 2025 (left) and in September 2018 (right) Meanwhile, the role of graphics in the Nvidia ecosystem is changing. They are still important, but they have stopped occupying the center of the stage. The company’s focus is now in artificial intelligenceand that shows not only in its public statements, but in the design of its website, which is far from what it was in 2012 or even in 2018. It is not the first time that a great technological is reconfigured. Microsoft, for example, had its nucleus in Windows for years, But it has diversified its portfolio of products and business units. That decision has been one of the keys that They have allowed him to stay competitive over time. Something similar happens with Nvidia. Founded in 1993, it continues to grow, it is still present and part of its solidity is due to the strategic decisions it has taken. With mistakes, with successes, but always in motion. Images | Nvidia | Coolcaesar (Wikimedia Commons) | Đào hiếu In Xataka | If Nvidia lived only from PC GPUs, she would be about to die of success. And US tariffs don’t help

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