NVIDIA will not launch new graphics this year, according to The Information
Being a PC gamer today is more like a test of patience than a simple hobby. After years marked by skyrocketing prices and shortages, the rise of artificial intelligence has added a new layer of tension to the hardware market. Memory has become a particularly disputed resource and its effects are no longer limited to data centers or large companies: they are beginning to be felt directly in the game ecosystem, right where users expected at least some stability. what’s happening. The current doubts stem from a chain of information that must be located precisely. The Information points out that NVIDIA does not plan to launch new GeForce graphics cards for gaming in 2026, a decision that this source links to the memory shortage that the industry is experiencing. This is not, in any case, a public confirmation from the company, but it comes from two people with knowledge of the matter who spoke to the aforementioned media on condition of anonymity. What NVIDIA says. The American manufacturer has not remained completely silent. In fact, speaking to Tom’s Hardwarehas revealed part of the problem: “Demand for GeForce RTX GPUs is high and memory supply is limited. We continue to ship all GeForce SKUs and work closely with our suppliers to maximize memory availability.” Understanding pitches. NVIDIA’s historical cadence combines two different rhythms that should be separated. On the one hand there are architectural changes, spaced over time and associated with clear leaps in performance or functions. On the other hand, the intermediate versions that refine what exists through memory, consumption or frequency adjustments, keeping the range alive. This hybrid strategy explains why we see a constant annual presence of new cards even when the technological base remains intact. The best way to understand this cadence is to look at what has happened in recent years, with architectural changes every 2-3 years and refreshes or expansions the rest of the time. Under this pattern, what was expected for 2026 was precisely another intermediate refresh of the RTX 50 series, the one that is now in doubt. The component that really sets the pace. The discussion about new cards usually focuses on the power of the graphics chip, but the current bottleneck seems to be located elsewhere in the chain. NVIDIA usually provides its partners with a complete set that combines GPU and memory, so the lack of sufficient GDDR7 modules prevents closing that package and, therefore, distributing new units. Under this industrial logic, memory shortage stops being a secondary problem and becomes a determining factor. Memory for data centers. The aforementioned material limitation does not appear in a vacuum, but at a time when the technology industry is rearranging priorities around artificial intelligence. Data centers dedicated to training and running advanced models demand huge volumes of memory and largely share the same supply chains as consumer hardware. When that pressure increases, available resources tend to shift toward the business segment. Searching for normality. With the present conditioned by available memory, the great unknown becomes when the true generational change will arrive. According to the information collected by Tom’s Hardwarethe internal roadmap would place mass production of the RTX 60 beyond 2027, which could shift its effective arrival to the market towards 2028. There is no direct confirmation from NVIDIA on these dates, so it is best to treat them as estimates from sources familiar with the planning. Images | Xataka In Xataka | The CEOs of NVIDIA and TSMC sat down for dinner and dessert was a request: the world needs wafers and RAM memory