The psychological barrier of 100 euros per video game is closer than ever. And the owners of ‘GTA VI’ have opinions

Barely a five years ago We asked ourselves If 80 euros for a PlayStation 5 game was a lot or little. Today the thing has gone to more. Because of the latest movements in the industry and although no company has decided to take the final step, the psychological barrier of 100 euros already has more than “psychological” than authentic barrier. Because we already have it on the horizon. The Take-Two CEO, of course. The last comment On the price of the games it has been from the Take-Two CEO (owner of Rockstar), Strauss Zelnick, who has spoken of “variable prices” when asked about ‘GTA VI‘. The game, he says, must be in proportion to the experience offered: “Our goal is to create The best entertainment in the world and take it to all consumers, wherever they are, and for that We must offer value“, he says, while defending the price of 50 euros for ‘Mafia: The Old Country’, also of the company. It makes sense, but it hurts the same. The variable price, on the table, has logic: if the game is a blockbuster that It has cost 200 million dollars It will have a more expensive price than an indie production with a team of five people. But before that logic we find more or less arbitrary increases, that have been much discussed and that actually have a lot of industry’s score to see how far the machine can be forced. For example, in the announcement of his imminent switch 2, Nintendo talked about games such as ‘Mario Kart World’, with a price close to 90 euros In its physical edition. The fallacy of entertainment. Meanwhile, we continue to see opinions such as Shuhei Yoshida, responsible for the PlayStation brand, today retired, and that said in an interview that “I think it remains a bargain (the price of 80-90 euros) considering the amount of entertainment that the highest quality games provide compared to other forms of entertainment.” It is a fallacy that has been widely refuted: The “Cost per hour” as a value measure and consequent excuse to raise prices blur the quality of experience in favor of the number of hours, and has taken us, over time, to A large amount of filling and superfluous material in video games. To 80 those of PS5. The last time we saw such an aggressive price increase was when PlayStation 5 imposed as a rule for its AAA games the 80 euros. At that time, We adjust prices to inflation From the video game industry until its beginnings and we conclude that they were not as expensive as they seemed: the current 80 euros of PS5 equals almost 120 that the Super Nintendo games cost or the almost 400 of the Neo Geo games in the nineties. Have we gone to better? Are games cheaper now? The numbers seem to secure it. Cheaper, but no. As Baitybait explained In a video about games pricesif we adjust to inflation today’s games are not so expensive. But the truth is that market circumstances have changed since the time of the Super Nintendo. They have changed, for example, certain sales strategies (before a game was a game and point; now there are special editions, microtransactions, DLCs and then launch complete editions …). The digital games market has also changed, now predominantand that has not brought with it a price decrease even though it is cheaper for companies. And it has changed, in short, the fact that the number of releases has multiplied by ten, so the expectations that the player handles with each new game are very different from those that were handled in the eighties or the nineties. Currently investing in a game is not an action as carefree as before: each game is required much more. Therefore, the games are comparatively the same or even cheaper than before, but the player’s psychology has changed greatly. Header | Rockstar In Xataka | People are completely obsessed with the ‘GTA VI’ trailer. And you are looking for clues and theories in every detail

There are more and more physical videogames that are pisapapeles. It is a tremendous problem for the video game as art

Video games have been traveling the same path as music and cinema for a few years: change towards digital. The releases are now digital and Streaming video game platforms They have been a great jump in the industry. Some -xbox- are so clear that much of their strategy revolves around this technology. If you want the physical format, it is also there, but with an important small print: the album you buy may be empty. AND ‘Doom The Dark Ages‘It has been the last example of this new reality. The controversy of ‘Doom’. The games each time they occupy more and more space. That is why the current physical format, the Blu-ray, has long opted for the double and triple layer of 66 and 100 GB respectively. A lot of information enters an album with that capacity, but the problem is that the recent release of ‘Doom The Dark Ages’ shows that, on the album, barely There are 85 MB in PS5about 320 mb in Xbox Series x. It is a motorcycle of dust in an ocean. What does this imply? Well, when we introduce the album in a PS5 or an Xbox Series X, the data that is installed are not on the disc: it is the files of those 85 MB that give the order to the machine to download the data of the servers of the corresponding companies. That is to say: The new ‘doom’ album is a launcherbut it’s nothing new. The ‘tweet’ of the controversy Ubisoft has taken the taste. Before the last Bethesda game, the controversy in this regard came with each Ubisoft launch. The French company has had some of the largest games in the industry in recent years (such as’Avatar: Frontiers of Pandora‘,’Star Wars Outlaws‘ and ‘Assassin’s Creed Shadows‘) And, although not everyone has gone well, they do share something: you need the Internet to install them. Physical format, but not much. It is no longer that you need the Internet to play (‘Gran Turismo 7‘, among others, they require constant connection to Sony servers or we will not be able to play most of the content), but the game must be downloaded even if you bought it in physical format, relegating the box to something that simply occupies space on the shelf. But there are more examples of other companies, such as’Indiana Jones and the big circle‘ either ‘Stalker2‘. Others like ‘GTA Trilogy‘They can be played with disk content, but they are so broken that without patch it is not worth it. And cases like ‘Star Wars Jedi Survivor‘ either ‘Hogwarts Legacy‘They bring the beginning of the game on the album and the rest under download. The alternative? Two albums, as does’Final Fantasy VII Rebirth‘, but that also increases costs for companies. Activism. All this has caused a reaction in users. It is not about being against the digital format, but about the albums that come practically empty because nobody knows what will happen when the servers close. It is a new situation in the industry and we have already seen cases (Ubisoft closing servers of ‘The Crew’ and making it impossible to play something you have paid in physical or digital format) of inaccessible games when the company closes the tap. That is why initiatives such as Stop Killing Games To be the authorities who promulgate laws that prevent our remote games from deactivating, but there are also initiatives by users that allow us to know which games are complete on the disc and, if they need download, to what extent it is mandatory. This is the case of the web Does it play? in which users report the status of physical versions in video games. And the big question. As we say, the most recent mess has formed around the launch of ‘Doom The Dark Ages’, and the question is what will happen to my physical video games in the future. Title Xbox 360 It guarantees me, whenever I have a console, to be able to play it now or within 20 years, but nothing assures me that in 20 years the active Microsoft servers are keeping my copy of ‘doom’. And we focus on the case of almost empty Blu-ray, but we could put the Game Key Card of Nintendo Switch 2 In the bag, since they work in the same way. Green outbreaks. On the one hand, platforms such as Good Old Games They allow us to buy a digital game, but when we get with it, we have an installer to be able to install it offline as many times as we want without depending on servers. Even when they remove games for licenses, recently The case of ‘Warcraft 1 + 2‘, If you had already bought them, they are yours forever. On the other hand, when we have attended Nintendo DS servers closures, Wii or Xbox 360, companies have warned in advance so we can make the necessary purchases Before video games disappear forever, being able to download them in the storage of the system or hard drive to play them in the future. Because Ubisoft or Steam have made it clear that Digital games do not belong to usbut physicists should be ours and, if the servers close in the future, we will have to see what happens with all those albums that only have a launcher inside. Because, in the end, this goes beyond being able to play my physical game within 20 years: it is that it is a practice that Play against the preservation of the video game as art, one that can make many They disappear forever. Main image | Xataka In Xataka | The consoles are still the stars of the video game. Real money is on mobile and microtransactions

The best applications to make calls and group video calls

Let’s tell you the better video call applications for 2025alternatives to the eternal Skype who has died this week. These are apps that you will be able to make video calls for free, and that are the main references of the sector. Instead of making a very long list, we are going to focus on the main alternatives, telling you their own characteristics. We are going to focus on important data such as User limits In group video calls, and in each one we will give you a link. Microsoft Teams This is Skype’s natural substituteand it is the alternative that Microsoft will replace it. In fact, if you log in now with the same account you used in Skype, all your chats, your contacts and your files will be migrated. So just one disappears to maintain the other. Free Teams offers a messaging chat with profiles that you can share with your phone or email. And you also have the possibility of making video call meetings free up to 60 minutesin addition to creating communities to work as a team, being able to share the screen, change the background, record meetings, everything essential. Zoom Zoom broke into the scene of the video calls for years during the pandemic, and remains consolidated as one of the best alternatives to Skype. In addition to a very good video and audio quality, it has support for calls of up to 100 people Free, although there are free plans for 300 or 500. It allows you to share screens with videos or audio, share slides to make presentations or change the background. You can also make dynamic presentations and demonstrations, all on a very optimized platform. There is also a payment version with more advanced functions such as recording screen or transcripts. Google Meet Google also has its own alternative to Skype and Zoom, which allows you to create Meetings of up to 100 participants With Google’s personal accounts. As is evident, if you have a company or teaching account, these limits can be expanded. You will also be able to program these meetings or video calls, and perform or share your Google Drive documents. Free meetings can be up to 60 minutes, you have wallpapers to change, share documents, and a system of reactions. WhatsApp Beyond the most professional solutions, WhatsApp also allows you to make group video calls. Because in the end almost all we have WhatsApp and some group in the app, and in these groups that we already have created there are options to start the calls You can make calls in group chats of Up to 32 people. It is a smaller limit than other applications, but for most cases it should serve, and is completely free. In addition, you will be able to access these video calls from any device, both mobile and computer. Telegram And if WhatsApp allows group calls, Telegram too. These can be up to 30 people in Videpalthough audio are unlimited. In the calls you can share screen or reduce the background noise, and there is support for tablets and calls from the browser. Discord Discord is a platform to create metacomunities, in which you can make different conversation rooms. It is a good free tool for work or leisure communities around specific topics, and has enormous compatibility With other systems, including consoles. This platform allows you to have real -time communications of what you want, and it has Audio or video call chats function. Currently, Discord allows people of up to 25 people on your server. Facetime Apple users have facetimeyour own video call application. Although you can have already enter a facetime call from Android or Windowsit is still a fairly minority option, although it is advisable to remember that it is still there. This alternative allows audio or video calls with Up to 32 participants. To start them you will need to use an Apple device, and then share the link to access from an Android or Windows using the Internet browser. Signal Signal is an alternative to WhatsApp and Telegram Based on privacyand like the other apps also allows individual and group video calling. These video calls are encrypted and with the maximum safety guarantees. To make these calls you first have to make a group chat with the members, and then click on the camera icon. The call opposes up to 50 participantsalthough all of them must have the updated application. You can share screen and talk with these people normally. Jami This is one of the best open source alternatives To make calls among users. It is available in almost all systems, and stands out because calls between users are direct and among them, without using any server where data can be saved. Like all, it has a free version and one for payment companies. They have all the basics, with text messages, video and voice calls, send files, and all the essentials, although perhaps without so many advanced options, although some as silenced participants or hand of raised hands. Talky This is a free web service for those who do not need so much. You do not need to bealar anything, the call is made with the browser, although it has A limit of 15 people In videoconference. You also have options such as collaboration or sharing screen, mobile application, and even put a password to the group call. Wechat Wechat is another popular Asian chats application, and also allows group calls to be made. Less used, but you can do it both from your mobile apps and in your web version. It becomes like WhatsApp or Telegram, with similar functions, including group chats. You also have the option to see people around and use other local functions. As for group video calls, you have A limit of 15 people In each of them. Instagram or Facebook Messenger Both Instagram and Facebook Messenger are option to perform group video call from their applications, with limits … Read more

Reservations arrive at My Nintendo Store. Switch 2 pack, accessories, video games and more of the new hybrid console

Although the Nintendo Switch 2 It was hard criticized after your Nintendo Directthe truth is that the new hybrid console has raised an enormous expectation. We have been able to find it to book in the main suppliers, but now we can also do it in the official store. My Nintendo Store has opened the console reservationas well as a good assortment of accessories and video games. We will review which are the most interesting. Of course, it is worth mentioning that the reserves are only accessible to all those who have a subscription to Nintendo switch online. Nintendo Switch 2 by 509.99 eurosif you are going to buy the console and you are interested in ‘Mario Kart World’, with this pack the video game can get a little cheaper. Samsung MicroSD Express Card by 59.99 eurosa practically mandatory card (in Switch 2 those of Nintendo Switch do not work). Piraña Plant Chamber by 39.99 eurosa camera with a good design that can be used with the GameChat function. Donkey Kong Baniza by 69.99 euros (79.99 euros in physical), one of the most interesting video games that will arrive with the launch of the console. Case and protector by 24.99 eurostwo practically essential accessories if you want to take the travel console. Nintendo Switch 2 Nintendo Switch 2 will go on sale for a price of 469 euros (Mediamarkt), but unless we do not want to buy the ‘Mario Kart World’ the most interesting pack is the one that includes the video game, since in this case the price of the pack is 509.99 euros –The digital game would come out for 40 euros-. Of course, Mediamarkt has it for almost a cheaper euro, since in the store we find the pack for 509 euros. Some stores such as Xtralife have launched other packs, although unfortunately in this case it is exhausted. For the moment, The one that includes the Super Mario video game is the one that has the best quality-price ratiobut a lot of eye with being expected because It is a limited pack. Nintendo Switch 2 + Mario Kart World * Some price may have changed from the last review Samsung MicroSD Express Card To play the Nintendo Switch 2 we will have to go through the box and buy a MicroSD Express cardsince those of Nintendo Switch will not work. At the moment in my Nintendo Store, Samsung’s can be reserved at a price of 59.99 euros in its 256 GB configuration. However, Xtralife has the card for cheaper cents, since the price in this case is 59.95 euros. Samsung MicroSD Express Card (256 GB) * Some price may have changed from the last review Piraña Plant Chamber The function GameChat It is one of the great novelties of the Nintendo Switch 2. Although almost any camera can be connected, the Hori Piraña Plant It has a most striking design. It is not the best in terms of specifications (its resolution is 640 x 480 pixels), but it is one of the most beautiful. Its price accompanies that we can be interested in it, since it costs 39.99 euros. Piraña Plant Chamber * Some price may have changed from the last review Donkey Kong Baniza The greatest controversy after the presentation of Nintendo Switch 2 has found the price of video games. 90 euros for a game? The truth is that Not everyone will cost the same as ‘Mario Kart World’but the rest of the titles have increased with respect to Nintendo Switch games. At least First Party. ‘Donkey Kong Baniza’ has an official price of 69.99 euros in digital and 79.99 euros in physical. Nevertheless, In stores like Amazon we can find it in physical with a smaller pricesince in this case the store has the video game for 69.90 euros. If, in addition, we are subscribers of Amazon Prime, the shipment leaves for free. * Some price may have changed from the last review Case and protector The protective covers are almost essential accessories if we want to take advantage of the portable format of the Nintendo Switch 2 (or of any other portable console) in order to make any trip. Nintendo has one Official protective case that also includes a screen protector. All this for 24.99 euros. Nevertheless, If what we are looking for is the best price, even with a cents differenceat Amazon we can find the same case with the screen protector by 24.90 euros. In addition, we mention again that if we are Amazon users, the shipment leaves for free. Nintendo Switch 2 Switch case and protector * Some price may have changed from the last review Some of the links of this article are affiliated and can report a benefit to Xataka. In case of non -availability, offers may vary. Image | Nintendo In Xataka | The best accessories for your switch: covers, transport bags, batteries, and more In Xataka | What Micro SD card for Nintendo Switch buy. Better recommendations and 10 outstanding models

electric trains, video calls and vacuum robots

Imagining what the civilization of the future will always be something interesting. In the cinema of the 70s and 80s we saw it a lot, with works such as’ Blade Runner ‘or’Robocop‘imagining a future with Ciborgs and Flying cars. Yes, now we are closer to having Human ‘Improved’ as of the A kind flying cars, But what they didn’t imagine was something like Internet. That is because it is much easier to visualize a future with improved elements of our present or that they solve a problem of the time. For example, if in the 70s they had cars, because in 30 years those cars would be flying. Something similar happened in La France of 1899. The toyr Armand Gervanis commissioned Jean-Marc Côté and other artists a series of illustrated cards for the 1900s World Exhibition of Paris. In them, artists should imagine what life would be like in 2000. It is very curious to see the designs of their creations, the problems of their time they wanted to solve and their mentality. In some designs, they approached reality. In others they did not give abut they are really interesting because they allow us to see the reasoning of the time and, in the end, the known solutions that applied to problems, tasks and the daily life of their time. In some cases it may seem that they were short of sight by not inventing something like the computer and that all designs are intrinsically linked to both the machinery of their time and fashion, but they are still a great sample of Paleofuturo. Mobility and … an electric train The cars in 1899 were more than surpassed. There were motor vehicles for a few years and, although they were not for personal use for the masses, there were … they existed. Mass manufacturing began in 1908 with the assembly chain of Henry Ford and the Ford tbut come on, cars didn’t get so much attention. At least these French artists. What they wanted were both aquatic and aerial buses. Commercial flights were nothing more than a fantasy at that time (The Wright brothers They would not make the first motor flight until 1903 and the flights with passenger planes were unimaginable). What they had more by hand were the airships and the submarines. What did they do? Create a boat with two huge bags to go both by air and by sea and an underwater bus. To go where? We will see it later, since underwater life was something they were passionate about. Also peculiar is the electric train with Paris-Pekín path (there is nothing, only more than 8,000 kilometers in a straight line). Apart from a cabin that looks like that of a rocket, attracts attention that seems not to have wheelsbut an magnetized system like the one we can see in the magnetic levitation maglev. And we can also see personal and electrical skates. It sounds like electric scootersof electric skateboard and even the sandals to walk 250% faster. Text voice system, audio and video call notes Did something like smartphone take off from ingenuity? Well … no, really, but what these French artists had on hand was the phone, the cinematograph of the Lumière brothers Invented a few years before, the phonograph and the gramophone. They were quite recent inventions and were great in these futuristic cards. His combination is also magical. In the designs, we can see how in the first card a person receives a message per roll to listen to him in his gramophone (such as WhatsApp voice notesbut much less snapshots and faces), news heard through the radio (something that was already brewing) on ​​the second card, a man dictating a message to a machine that seems to make text into the third photo and … a video call system in the fourth photo? It seems that the image of a person is being screened on a screen through a projector, the man is listening with the gramophone and is speaking at the same time. It is curious that this process needs an operator that controls machinery. It could not really be intricate, but with the media of the time, imagining something similar to a video call is very striking. Heavy tasks with remote control Two segments that continued to have manual tasks were field and agriculture. Even today, with all the advances we have, they are very physical works, so it is logical that, in 1899 they would imagine futures in which everything was automated. In some cases they were not unchanged, such as that harvester that is controlled at a distance (ours we must handle them from within, but well, it is similar) and something more fanciful is the card that shows an operator inside a cabin controlling a complex robotic system that is raising a house. It is not only the electric crane, but the arms that put the bricks or chisel part of the facade. Something they did not imagine was a GPS -controlled robot cutter Segway Navimowbut something is something. The Roomba, the Robopeluquero and the 3D printer And masons are not the only robots. In these cards we can see other ideas such as robopeluquero, or robobarbero, which really is not something we currently havebut well, there are razor. What is curious is that they invented the Robot vacuum cleaner Century and peak before it existed and popularized with an assistant robot that seems to be plugged in to a remote cable or control that controls the human. It is funny because it has both the brush and the cushion in which the dirt is collecting, but I do not finish seeing that cane as a remote control. And something very ingenious is the machine that takes the measures to make a suit and transfer the information to a machine that expels the garment already made. It is like an early version of a 3D printer. Rare things Now, although all cards are tremendously imaginative, … Read more

The war in Ukraine has become a video game. Kill gives points and rewards to exchange in a military Amazon

It is something that has happened in all modern wars and conflicts, and in Ukraine it was not going to be different. We refer to the use of surprising tactics for combat. We had previously talked about the use of a Naval optical illusion And of a drone that “seeks” That they capture it to display your true threat. The latest: a rewards system with points. The prize: go to a war “Amazon. A war with points. I told it This week Insider and Political. In an unprecedented fusion between military and video game logic, Ukraine has launched a Rewards system that gives points to their soldiers for killing Russian troops or destroying their vehicles, provided that these acts are verified by recording of video drones. These points, called “Epoints”, can then be exchanged In Brave1 Marketa new digital platform that operates as A “Military Amazon”where combat units can acquire from attack drones and terrestrial robots to electronic warp devices or components such as batteries, cameras and engines. Add casualties to buy artillery. The initiative, promoted by Mykhailo Fedorov, Minister of Digital Transformation of Ukraine, seeks to speed up and Decentralize access To the equipment, allowing the soldiers themselves to choose and buy the technology that best suits their needs in the front, either with own funds or through the rewards accumulated by their effectiveness in combat. The system establishes a numerical value for each target Enemy: Six points for each Russian soldier eliminated, forty for each destroyed tank, with equivalences that allow, for example, to acquire drones such as The “Baba Yaga” by 43 points or the sophisticated “backfire”which costs about $ 60,000 for three units. Delivery is made directly with state financing, without intermediaries. The Magyar’s Birds Unitfamous for its FPV drones attacks, it has already exceeded 16,000 points, heading The March rankingfollowed by specialized brigades in unmanned systems and special operations. A military Amazon. Far from being a simple shopping site, Brave1 Market represents a Disruptive Logistics Model and acquisition in times of conflict. Your catalog has More than 1,000 items ranging from advanced armament to technical solutions of communication, surveillance, navigation and electronic protection. Soldiers can navigate the portal, compare models, read specifications and contact manufacturers to close orders. Part of the content is of restricted accessbut the bulk of the inventory is publicly available to facilitate fast and autonomous decision -making from the front. One of the main objectives is to reduce the gap between technological development and its real implementation on the battlefield. In fact, Insider told that many units did not know that certain devices were available; They can now request them directly without having to wait for bureaucratic channels or slow -on channels. Drones as currency. The points system has the drones that, like We have explainedare absolute protagonists of the new battlefield Ukrainian. The most used They are the FPV (First-Person View) and short-range bombing models, operated by highly mobile units that film each impact to document it to the military intelligence network. These videos not only allow to verify the elimination of enemy objectives, but have become The “hard currency” with which more technology is accessed. Each approved purchase is Financed by the Ukrainian Government and delivered directly to the requesting unit, which reinforces a decentralized supply model based on operational merit. Meritocracy and ethical dilemma. No doubt, we talk about a system that converts the war effectiveness into immediate benefitswhich generates a Ethical conflict on the gamification of the conflict. Killing becomes a rewarded act not only with recognition, but with material power to improve the offensive abilities of the unit. Although brutal, the model has proven to be effective for Accelerate the answer On the battlefield, promote tactical initiative and allow troops to access the technology they really need. In parallel, it also represents a form of digitalized war economy, where each confirmed impact translates into purchasing power, each successful mission in Access to strategic resources. A logic that is not free: responds to the urgency of Modernize the military apparatus Ukrainian in the midst of an asymmetric war, and the need to compete technologically with an enemy that has greater industrial and human reserves. Of course, he questions the ethical limits of the military culture model that can generate in the long term. A new military paradigm. The only existence of A “store” like this Change the concept of war in the 21st century. We talk about a digital architecture, distributed and Efficiency oriented Immediate with which Ukraine not only tries to match Russia in offensive capacity, but to overcome it in technological agility, tactical innovation and adaptation speed. If you want too, the battlefield does not seem only a physical space, but also a kind of Interactive platform where each action can be measured, rewarded and transform into operational advantage. A New War Economy where the value is measured, not in abstract terms, but in eliminated objectives, points won and delivered drones. Together with the obvious ethical dilemmas he poses, he also reveals to what extent the modern war is as technological as lethal. Image | NATO North, Ministry of Defense In Xataka | Russia has confirmed one of the great unknowns of war in Ukraine: North Korea accompanies them and not only with troops In Xataka | Russia has crowded a surprising blow to Ukraine: 100 soldiers walking for four days inside a gas pipeline

of a 19 second video in front of some elephants to become the global video giant

“Here we are facing the elephants.” With that phrase, simple and somewhat clumsy, the history of YouTube started. It was April 24, 2005. Jawed Karim, one of his co -founders, uploaded a Video of just 19 seconds in the San Diego Zoo. There were no tripods, no hand microphones, or an editing plan. Only one person pointing animals with long tubes, a fresh spring afternoon. No one knew it then, but those 19 seconds would mark the beginning of a revolution. They say that in January 2005, Chad Hurley and Steve Chen, two PayPal employees, were at a party. People took photos and recorded videos, but sharing those videos was an incompatible formats, formats and software. “We try to simplify it as much as possible,” Chen remembered a year later in a television interview.. With that frustration in mind, Hurley, Chen and Karim began to develop a place that allowed Upload videos and share them without headaches. The first prototype, Inspired by an appointment site called Hotornotsoon evolved towards something broader: a platform where anyone could show anything. YouTube found a great ally in MySpacethe social network created by Tom Anderson: Young people filled their profiles with videos on the most popular platform of the moment. The great impulse would arrive in December 2005, when A Saturday Night Live sketch It circulated like gunpowder and triggered YouTube traffic by 83%. Suddenly, the video on the Internet was popular culture. The viral explosion and the jump to Google In October 2006, Google bought Youtube for 1,650 million dollars. Hurley and Chen became Millionaires overnightbut there were many challenges ahead: the platform had to dodge the demands for copyright, maintain community essence and turn attention into money. YouTube was born as a spontaneity showcase. There were no filming sets or careful postproductions: only people recording in their rooms and many others uploading ads, video clips or television fragments. With the arrival of Partner Program In 2007, creators began to professionalize. Someone’s video in front of elephants gave way to an industry of Vlogs, Sketches, Tutorials and Gameplays, many of them already with television quality. The main page of YouTube in January 2006 On Spanish -speaking YouTube, the first years were marked by creativity as free as disorderly. Rubius improvised ‘Epic Vlogs’, Fernanfloo overflowed a very particular humor, Auronplay launched videos recorded in his room talking about games, and Willyrex and Vegetta published their first games of ‘Call of Duty’ and ‘Uncharted‘. The videos were homemade, the Artisanal miniatures And the goal was not to like algorithm, but to have fun. With the passage of time, the rules changed: that spontaneous spirit was left behind, buried by the professionalization and new dynamics of the platforms. In 2012, Vine broke into six second clips. Although it closed in 2017 in the hands of the original Twittersowed the seed of brevity that Tiktok It would end up germinating. YouTube, although it was born with the spontaneity of homemade videos, had to adapt: In 2021 he officially launched Shorts. The evolution of miniatures But the line that separated what is YouTube from what television is blurring. Every day, in addition, more than one billion hours of content on smart televisions are seen. Neal Mohan, Executive Director of YouTube, He did not hesitate to proclaim this year: “YouTube is the new television” And not only because we watch Youtube on TV. Also because traditional televisions are uploading their programs to YouTube. From Disney+, which has published the first episodes of ‘Andor’ on the platformeven chains that already bet fully for uploading their contents to YouTube. Is YouTube the new television? The evolution of YouTube has broken all imaginable barriers. Mrbeastwhich accumulates more than 388 million subscribers, leads a generation of creators who no longer record home videos: They produce blockbusters with film budgets. Beside him, the Sidemen, Mark Rober either Doube Perfect They show how far the professionalization of the platform has arrived. In the Hispanic world, many of the youtubers mentioned above are still present. And we in Xataka have been working on Our YouTube channelalso carrying our essence the audiovisual format. Although traditional television continues to exist, access to content is no longer exclusive. Simply open YouTube to see live newssporting events, entertainment programs or debates in real time, from any device and without fixed schedules. The main streaming platforms have also embraced this transformation: services such as Netflix or Max, for example, already include live broadcasts, sports competitions and news channels. Streaming, which was born as an alternative to linear television, It begins to look more than it seemed to the traditional offer. On YouTube, The amount of ads has increased remarkably in recent yearsand some users have detected increasingly frequent and extensive advertising pauses. Max, meanwhile, He has recovered usual cable television dynamics: content packages, programmed emissions and quality limitations according to the hired plan. The initial promise of absolute freedom is blurred among more classic market strategies. The amount of ads on YouTube has increased remarkably in recent years. To celebrate their first two decades, YouTube has deployed figures that reflect To what extent it has become a colossal platform. Every day more than 20 million videos are uploaded; More than 100 million comments are published; And users click on more than 3.5 billion “Like” daily. More than 300 video clips have exceeded 1,000 million views, a club that does not stop growing. According to similar dataYouTube is the second most visited website in the world, just behind Google, with more than 20 minutes on average per visit and more than 13 pages seen in each session. Two decades after that first video in front of the elephants, YouTube not only stands up: it dominates a good part of the global traffic on the Internet. Twenty years have passed since that first video in front of the elephants. YouTube, today part of the Google ecosystem, is still standing, stronger than ever; But in the world of technology nothing is eternal. Microsoft … Read more

It is a Chinese video game where you choose your own “digital husband”

If the same videos appear in Booktok With the same recommendations over and over again and you are running out of patience waiting for the launch date of Sarah J. Maas’s new book, the answer is not between the pages, if not on your mobile screen: the Otome video game ”Love and Deepspace‘He wants to be your next “novel.” Do not be scared, if you are new and you need a break of the special editions and the colored songs, you have to know that this term of games, The Otomedefine the contents that are aimed at a mostly female audience. His games are very popular in particular among the Asian audience; Not in vain the etymology of the word leads us to Japan. In them, according to the decisions you make, and after living various adventures, you develop a love relationship with one of the characters. The catalog within this genre is very extensive and has gained traction in recent times. But the truth is that ‘Love and Deepspace.’created in 2024 by the Chinese developer Infold Gamesmove masses globally. In his first weeks he exceeded the 15 million downloadshe got 55 million dollars in benefits in a month and after his first year of life he reached the whopping number of 50 million players worldwide. The formula of the success of ‘Love and Deepspace’ The numbers are overwhelming, and therefore it is worth stopping to look for the keys to their success. There are several factors that have contributed to the fame of ‘Love and Deepspace’. First, its story is not based on a single character, but has several temporal lines and a puzzle structure that the player will have to complete during his game time. Although we will not have to read descriptions of objects such as ‘Elden Ring’, we are facing a FROMSOFTWARE STYLE Frame narrative. The protagonist is you, a Novata hunter whose task will consist of exploring and protecting the population that inhabits Lincoln City from the “wandering” ‘Last of us‘). Your main ability is to amplify the power of other characters during the battles, hence the relevance of meeting Xavier, Zayne, Sylus, Rafayel or Caleb (your different love interests in the game) to develop different stories and increase the affinity with each of them. First of all, Infold’s game is a romance story with the perfect dose of fantasy and science fiction. And how do you know that your target audience comes For the narrativeone of the reasons that help the title to obtain users is its mechanical accessibility. The battles acquire a secondary character and you can, without problem, focus your departure at the points you prefer. Although it is a fighting focused on very colorful special skills, it is witnessing the relative importance of “playing well” that there is a function for fights to be played alone, automatic mode through. As a good game as a service, the additional chapters that the creators provide to continue the story are not lacking. And all this with a lot of events designed to have fun in various ways, because the possibilities offered by the game are quite wide: sections dedicated to winning rewards in different types of battles, miniguegos that change every season and that can get closer to Chinese culture, a menu dedicated to taking out solo or couple photos with an endless personalization, quotes with the character of our choice … that always play before sleeping. Your destiny is to connect with them The design of the male characters is, at least, exhaustive. While they fall into a superficiality and galloping regulations in terms of physical design, we have to say that each one has a personality full of nuances with a very worked history. It is impossible not to differentiate Caleb, Rafayel, Zayne, Xavier or Sylus. The female audience is totally delivered to these “Husbondes” (digital husbands), especially in China, where shopping centers are wallowed with the faces of each and fans sides are formed as that of that team Edward vs Team Jacob of the millennial generation. Shopping Center in Hefei (China) They defend their romantic interest unreserved, sometimes creating connections with the game quite extreme: “I can show myself as I am and he will show me his love without reservations” or “everyone has their secrets, some you cannot tell others, but when you open the game, you can talk to it” are some of the statements of Chinese players of ‘Love and Deepspace’. The mechanics and progression of the game is simple, you must get certain letters (called “memories”) that They will unlock additional content To interact and allow you to have quotes with your favorite characters. Here an extra game tactics are added Free to play With micropagos, since the factor Fomo It is that some memories will only be temporarily available during an event. Thanks to unlocking this content you can learn more about that romantic link and weave the network of different temporal lines. Here also influences each user’s way of playing, since although you can focus only on a “boyfriend”, some people choose to cover something else. If you can’t choose between Zayne’s sweet character, and Sylus, the bad of the movie, you will have to handle your resources well and think well who you want to unlock more content. In that unusual, but effective, amalgam of magic, appointments, temporary lines and combat also includes the least positive aspect of this style of games, Phacha microtransactions. We are talking about an evolution of the mechanics of loot boxes that have been reviewing so long European regulatory bodies and that force you to go through a random catwalk to unlock content. You may want an appointment with a character, but for this you better save enough amount of currencybecause you will not be able to buy it directly; What you can acquire are thrown to a lottery where your favorite item has a small probability of appearing. While it is not necessary, nor does … Read more

We have been asking who is the oldest person in history to be recorded on video for years. And maybe it’s a Pope

The history of art is the history of its protagonists. And that includes both its great creators, so let’s talk about painting, sculpture, poetry or music, as well as their patron, muses and models. Da Vinci It has been fascinating for years to historians, but it is difficult to address their biography without explaining at least past who was Lisa Gherardinithe woman who probably inspired the celebrated ‘Mona Lisa’. The same goes for the enigmatic Elisa to which Ludwig Van Beethoven dedicated her catchy Bagatela Woo 59 either Margherita LutiRafel’s great muse. With photography and cinema something similar happens. And although their origins are more recent than those of painting, music or sculpture, historians who take care of their study face questions equally complex and fascinating: who was The first person to go out in a photo? And the oldest? Who is it The oldest voice captured in a support that allows us to reproduce it? And if we talk about cinema, Who is the oldest person filmed? Did technology and art arrive in time to capture in a recording the gestures and movements of someone born in the eighteenth century, which saw the French revolution wave War of Independence from the US? And if so, can we see it? The “vestustos” of the image and sound The question is fascinating because photography has allowed us to see static images of people born in the 18th. This is the case of Conrad Heyera veteran of the US War of Independence that was born in 1749. He was portrayed in 1852, with more than 100 years, thanks to the technique of daguerreotype, so There are those who believe which is the most ancient person (not the first photo, eye) photographed. The title nevertheless has some “but” than another. Heyer’s image is fascinating, but Other experts think that if we talk about vetustez the merit of being the oldest person portrayed with a camera is John Adamsa worker of Worcester born a few years before Heyer, in 1745. Other sources speak of a slave named Caesar, protagonist of a 1851 daguerreotype conserved in New York Historical Society and who in theory was born in New York in 1737. If what we are talking about is about the voice, the story is equally fascinating. We keep A recording 10 seconds from 1860 Taken with a spell and that is attributed to Édouard-Léon Scott by Martinvillea French inventor born in the Paris of 1817. Again if what we are talking about is of antiquity, perhaps The most ancient voice that we keep engraved is nevertheless Helmulth von Moltkea Prussian marshal who lent several recordings at the end of the 1880s. The surprising thing is when Moltke was born: in 1800. And at the dawn of the cinema? Who is the oldest person than we keep a moving recording? The answer is complicated again, although equally surprising. At the end of the 1870s EADWEARD VERYBRIDGE elaborated in A protopeic in which you can see the gallop of a horse with your rider. Your identity? Some sources They point to C. Marvinborn In 1839. If it scratches in the origins of the celluloid it is, however, to meet even older “actors”. And also some other surprise. For example, It is usual that when talking about the oldest person ever filmed, the looks are directed to one of the great personalities of the nineteenth century, the Pope Leo XIIIwho also holds the merit of having been The first Pope filmed. The movie, by William Kennedy Dickson For the Biograph company, was shot in 1898 (there is who attributes it to Vittorio Calcina and the date in 1896) and although it is fascinating and iconic, any Oscar will hardly win. After all, he shows the Supreme Pontiff in more or less everyday situations: on a car or sitting in a chair in the Vatican gardens while making a blessing in the camera. The really surprising is not however What does Leo XIII doif it is the first pontiff recorded in a movie or who, when and where he took those images for history, but the year of birth of the Pope: Leo XIII He was born in the Lacio region with the name of Gioacchino Vincenzo Raffaele Luigi Pecci in March 1810. That is, for ten years he was not a character of the XVIII. Does that become the oldest person ever filmed? Depends. For some The answer is yes. For others that merit is not so clear. In the articles that address the subject, there is talk of a Rebecca Clark allegedly born in 1804 or Mammy Louof the same year. However, there would be an older candidate, a figure that once aroused much less interest than Leo XIII and to which, therefore, it is also more difficult to follow the historical clue: dismiss. That your name does not tell you anything is understandable. Despina was an old woman from the Balkans who among other tasks dedicated the hours to spinning wool in the company of her daughters. In 1905 it ended up portrayed in A brief movie that lasts a few seconds. The important thing is its date of birth: it is said that Despina was then 114, which would have been born at the end of the 18th century, In 1791. How did an old woman from Avdella end, then part of the Ottoman Empire, recorded spinning wool for the subsequent and turned into a key figure in the history of cinema? Simple: because it was the grandmother of Ianachia and Milton ManakiBalkan cinema pioneers and film authors ‘The weavers’. We already said it at the beginning: the history of art is the history of its creators … and of their circumstantial protagonistsamong which there are farmers, war veterans, shoemakers, centennial spinners and even a 19th -century Pope. Images | Wikipedia 1 and 2 In Xataka | Who was the oldest person ever photographed?

It seemed an impossible enemy, it was actually the brightest antipyretary system in a video game

Piracy and entertainment are two concepts that They go hand in. In video games, this has meant a kind of race between the cat and the mouse, with the video game companies pulling inventiveness to try to pay players paying for their products. At the moment, Denuo is a very safe tool – that not invulnerable -, but throughout history we have seen most imaginative antipyertería systems. And the most memorable case is that of ‘Serious Sam 3‘. The reason? A giant and implacable scorpion that was looking for you to end with you if it detected that your game was a pirate. And the players accepted the challenge. Aid! It ran 2011 when the Croatian Croteam team (their heads did not break a lot) launched the third installment of its hilarious shooting saga ‘Serious Sam’. At that time, the antipyertorous measures were so rudimentary that the game came out ‘cracking’ within a few hours of the official launch, so many users quickly made a copy. Except in some cases in which mouth to mouth causes peaks of players months or years after the launch of a title, it is usual for forums and social networks to fill out of comments on a newly released game. As a minority, there will always be players commenting on the levels, which seems to them the game and reporting problems. And shortly after the launch of ‘Serious Sam 3’, the players began to complain about something: a Red scorpion that appeared in his departure and prevented them from continuing with the game. Even recently They published Some complaints in Steam. Scorpion. These players described the scorpion as a huge, invincible, very fast entity, that shot incessantly, that it was a sponge of bullets and that did not leave you alone at any time and complained about what they believed was a bug or a programming failure in the game code. The enemy’s pint is quite terrifying, which added to his fire power and the fact that it is invincible … well, it was not a pleasant drink. The little girl is that it was not a bug, but a characteristic of the game. Croteam knew that it was impossible to put doors to the field and that his game was going to be pirated, so he scheduled the game with a special characteristic: if he detected that the copy was a pirate, the invincible scorpion appeared and it was not going to stop until he killed the player. It was impossible for the player to enjoy the game in those conditions. Praise. In the video we left for some paragraphs, we can see an example of how the community took this movement. “Simply, I adore Croteam. They are not the details that the study has added to the game. No, no, no. It is the introduction of an arachnid, immortal and very fast enemy that is part of its antipirable system. And it is the icing on the cake.” That was the description of the shared video just a month after the launch of the title, but in the comments we can see dozens of players who reacted in similar ways. Comments such as “It is the best antipirable system in history”, “The movement of the bug terrifies me”, “Do not annoy, have applied antipiría measures either for once. This is comedy in its purest form” or “This is how the DRM should be. It has no negative effects for legitimate players, but hilarious consequences for pirates” show that the system was not badly received, at all. And, among all praises, only a few commented things like “expect, that pirates have extra difficulty? That is not fair.” And there were those who accepted the challenge. And the ‘Commission’ arrived. Thekotti He is a player who has been going up for years Speedruns to your YouTube channel. It has some absolutely demential and a few years ago raised a video passing in just over half an hour ‘Serious Sam 3’. A time later, he assumed the challenge of Croteam and went up A new Speedrun of the game, this time with a brand of one hour and 14 minutes until the game is completed. Why 45 more minutes if he was already an experienced player? Because he played the version with…. Scorpion. The bug took little to appear, but Thekotti was so fast that the scorpion had to reappear in front of him every two by three. With what has been learned, he tried again, lowering his brand until the time and six minutes. Seeing the video is a show, especially because that terrifying measure is nothing: Mods to activate it in legal copies. Obviously, this is not how most players enjoy the game, but it must be said that this movement by the Croatian study liked it so much that it inspired the Creation of Mods so that players with legitimate copies of the game could introduce the relentless scorpion in their games. I have to comment that I was never interested in the saga, but when I learned about the existence of this, I downloaded the pirate game, I laughed for a while, I checked that the bug was superman and bought the game in the first Steam sales in which it was available. In this case, I can say without fear of being wrong that it is one of the best ideas to discourage piracy, unless a PROPLAYER He gets in his head play your game without care of these measures. In Xataka | ‘Don’t Copy That Floppy’: This was the most ridiculous anti-Co-Copy video of all time

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