Five TVs that you can buy today at Carrefour at an outlet price and saving VAT

If you were waiting for the right moment to retire your old television from the living room, renew the television in the living room, Carrefour has just made it easy for you. His popular campaign “Save VAT” is now active (for TVs 65 inches or larger), which translates into a golden opportunity to get top-notch imaging technology at discounted prices. The available catalog is extensive and it is easy to get lost among dozens of acronyms and models. To save you the research work, we have thoroughly analyzed the five best smart TVs of this campaign, so you can choose the one that best suits your needs and budget. Of course, to be able to see the price of each model, you will have to add it to the shopping cart. Samsung – QLED TV 189cm (75′) Samsung TQ75Q7F5AUXXC, 4K Vision AI Quantum dot Smart TV. The price could vary. We earn commission from these links Xiaomi TV A Pro 75 (2026) by 450.18 euros: 75-inch QLED and with Google TV. TCL 65P71K by 392.78 euros: 65-inch QLED and with Google TV. LG OLED65B6ELC by 1,311.18 euros: 65-inch OLED and with Dolby ATmos. Hisense 65E79S by 499 euros: 65-inch QLED with VIDAA operating system. Samsung TQ75Q7F5AU by 573.18 euros: 75-inch QLED and with Tizen. Xiaomi TV A Pro 75 (2026) By 450.18 euros (compared to the 549 euros it previously cost) you can buy this TV 75 inch QLED from the Chinese manufacturer. It stands out for its Quantum Dot panel with 4K resolution and AI optimization, accompanied by a surround audio system compatible with Dolby Audio and DTS:X. In addition, it works under the Google TV operating system. Xiaomi QLED 75″ A PRO 2026 UltraHD 4K Dolby Audio Google TV The price could vary. We earn commission from these links TCL 65P71K Although it is already reduced to 479 euros, now, in addition, in the “Save the VAT” campaign you can get this 65-inch QLED TV from TCL for 392.78 euros. It offers 4K resolution and is compatible with HDR10. The operating system under which it works is Google TVso it has Google Assistant and Chromecast integrated. TCL – QLED TV 165.1 cm (65′) TCL 65P7K, 4K HDR TV, Smart TV Powered by Google TV, compatible with Voice Assistants. The price could vary. We earn commission from these links LG OLED65B6ELC If you are looking to take a leap in quality, this 2026 LG TV from the B range stands out for offering pure whites and blacks. Now, you can take it at Carrefour for 1,311.18 euros and you also have a refund of 150 euros available. This TV 65-inch OLED is compatible with Dolby Atmos and it has 120 Hz refresh rate, so it is also perfect for gaming. TV LG OLED AI OLED65B6ELC 65″ 4K UltraHD 120Hz Smart TV WebOS HDR10 Dolby Vision Gaming The price could vary. We earn commission from these links Hisense 65E79S By 499 eurosyou have this Hisense TV available 65 inch QLED with 4K resolution and that stands out for incorporating Dolby Vision IQ, an intelligent system that analyzes the light in your living room to adjust the brightness and contrast of the screen in real time. It offers surround sound compatible with DTS:X and Dolby Atmos and the operating system under which it works is VIDAA. TV Hisense LED 65A79S 65″ 4K UltraHD 60Hz Smart TV VIDAA HDR10 The price could vary. We earn commission from these links Samsung is another of those firms that cannot be missing from our compilation of televisions and this model TQ75Q7F5AU is one of the models that are worth it in this Carrefour campaign (now it costs 573.18 euros). It is a TV with a panel 75 inch QLED and operating system tizen. In addition, you get up to 345 euros as a gift in content. What stands out about this TV is that it is compatible with HDR10+ and the Alexa voice assistant. Samsung – QLED TV 189cm (75′) Samsung TQ75Q7F5AUXXC, 4K Vision AI Quantum dot Smart TV. The price could vary. We earn commission from these links Some of the links in this article are affiliated and may provide a benefit to Xataka. In case of non-availability, offers may vary. Images | Webedia, TCL, Samsung, LG, Xiaomi and Hisense In Xataka | Best televisions in quality price. Which one to buy and seven recommended 4K smart TVs In Xataka | Best sound bars in quality price. Which one to buy and seven recommended models from 140 euros

The price of apartments in Madrid is so sky-high that it is cheaper to buy an island in Scotland

The island that you see on these lines on the left belongs to the Summer Isles archipelago, it is on the northwest coast of Scotland and it can be yours: a 35.9 hectare piece of land located in the heart of the Wester Ross Marine Protected Area, with caves, beaches, cliffs, a fully equipped cabin and even a jetty. Luxury. Buying an island is not something that most of us can do on paper. Or yes: it costs less than the average price of a 90 square meter apartment in Madrid, According to Tinsa data, one of the large multinational appraisal companies. The idea is no longer so crazy because if you can afford an apartment in Madrid, you can afford an island where Christ lost his lighter. The accounts don’t come out. The island of Mullagrach, as it is called, is available for bidding at the modest price of 350,000 pounds sterling, about 406,000 euros. And according to Tinsa, the average price of housing (new and used) reached an average value of 4,605 ​​euros per square meter in the first quarter of 2026. And rising: 18.07% annually, that’s nothing. That average value for a small apartment in Madrid is 414,481 euros. Idealista has fresher data and even more dizzyingly high: 5,984 euros per square meter in May 2026, so a 70 square meter apartment would cost 418,000 euros. Madrid is not alone: Tinsa has a map where you can choose provincial capitals, provinces and autonomous communities. Taking as a basis those approximately 400,000 euros and that area of ​​90 square meters, the reality is that it would also be better for you to buy that Scottish island than an apartment in Donosti or Barcelona. Average house price in the first quarter of 2026. Tinsa Why is it important. Beyond the joke of the island, because an acquisition like this has its substance and its fine print, the comparison is powerful to highlight once again the runaway price of housing both in purchase like for rentconcentrated especially in large nuclei. When buying a remote island is better than a medium-sized urban apartment, it becomes clear that there is a structural problem in large cities like Madrid, Barcelona, ​​London, Lisbon, Amsterdam: people who work there but cannot afford to live there. A reminder: the average salary in Spain was 29,540.26 euros per worker in 2024. To meet the 30% you need to undertake the purchase with a mortgage, you would need to allocate your salary in full for more than four years. Yes, you can buy an affordable apartment in Villaconejos del Caudillo, but your job is not there. And the offer of basic services in towns, after decades of depopulation and concentration in large cities, leaves a lot to be desired. The agglomeration economy At its best: the value of land depends not so much on its size or how fertile it is, but on its location relative to employment, services and transport networks. Context. The increase in housing prices in Madrid is neither new nor random: it has its explanation in a strong imbalance between supply and demand of a basic necessity common to the majority of large European cities, which concentrate more and more population and employment, while rural areas become empty, as confirmed by the OECD. The result? Urban housing is rising in price because many people want it and there is not enough housing available, nor is there public housing nor is there regulation. On the other side of the coin, rural land is stagnating or declining because fewer and fewer people want to live there. The island for sale is a good example: it is isolated and lacks basic services nearby. In fact, the offer is not rare: according to Fotocasa You can have your own island from 320,000 euros, although without construction. In detail. There are several economic mechanisms that explain this price gap between the Scottish island and the Madrid apartment. To begin with, the elasticity of supply: in a large city there is the space that there is and a series of restrictions (heights, assets, etc.) that do not exist or apply to a lesser extent on remote rural land. Demand is also different: you need to live close to your work, so the need for urban demand is inelastic. The demand for remote islands is a luxury good with a small interested base. Yes, but. Thus, the comparison between an island and an apartment is juicy enough to pass up, but in practice having an island implies a series of hidden costs that are not within everyone’s reach. And we are not talking about something as simple as not being able to get a mortgage: you have to get there by boat or helicopter, there is no doctor or supermarkets, there is no infrastructure, services and even coverage can be a problem. And if you regret it, let’s see how you find a buyer to get rid of it. In Xataka | Spain has a housing deficit and a huge problem to solve it: a land jam that blocks millions of apartments In Xataka | The plain of Madrid has become a nest of urbanizations and illegal homes: the problem is what to do with them Cover | Isle Ristol by Rude Health and Alev Takil

buy businesses that are going under

Bending Spoons is now listed on Wall Street, something it was pursuing for five years. The Italian company has managed to raise $1.68 billion in its IPO in the US. It has done so with an initial price of $29 per share, well above the range that had been initially set. That makes its market capitalization at that time $18.4 billion, when in 2025 the valuation was $14.5 billion. The curious thing is not its growth, but the way to achieve it. A tribute to ‘The Matrix’. Founded in Milan in 2013, Bending Spoons takes its name from a famous movie scene science fiction from the late 90s. In it a child explains to Neo that we should not try to bend the spoon, but rather understand that the spoon does not exist. The company was born from the ashes of Evertale, a failed Danish startup of its same founders, including its current CEO, Luca Ferrari. Buying companies that are going bankrupt. The company is dedicated to buy companies in trouble. Throughout its history it has purchased more than 50 stagnant apps and websites, including Evernote, WeTransfer, Meetup, Vimeo, Eventbrite and, the most important of all, AOL. Your relentless recipe for success. He always does it with the same strategy: identify a popular product but in decline, he buys it, redesigns it and completely rewrites your technology if necessary and then convert your existing users into customers of a subscription model. No matter how uncomfortable or crude it may seem, the business works: in the first quarter of 2026 it already declared a net profit of $27.5 million on $601 million in revenue. Last year it lost $112 million on revenue of $259 million. The growth is enviable: it has gone from 111 million active users at the end of 2023 to 500 million in March 2026, and paying users have gone from 3 to 9 million in the same period. An easy company to hate. The Bending Spoons pattern repeats over and over again: after acquiring a company carries out a drastic staff cut and it also tends to raise the price of subscriptions to the services it purchases. With Evernote virtually fired to the entire original workforce, with WeTransfer got rid of 75% of employees and after buying Vimeo too made numerous layoffs of the video equipment. In fact, in 2025 Bending Spoons allocated more than $78 million to restructuring expenses after absorbing the staffs of AOL, Eventbrite and Vimeo. AI as a driver. Although Bending Spoons does not present itself as an AI company, it does highlight that it uses AI as an efficiency driver. Like others in recent times, the company boasts that around 90% of its code is already developed with the help of AI. According to its CEO, Luca Ferrari, this has allowed it to double its income per employee up to 2.57 million dollars in 2025, a figure that even exceeds that of giants like Apple. The company actually pays high salaries to its European engineers while continuing to buy companies at bargain prices. Source: Investors’ Chronicle. And they will continue to buy. The CEO of Bending Spoons has made it clear that this money raised on the stock market is not the end point of the activity, but rather it is fuel to continue buying companies in trouble. The company aims for between three and five new acquisitions per year. The curious thing is that we are at a time when this strategy is promising, because AI has already made it clear that the threat to SaaS businesses (Software as a Service) is notable. And Bending Spoon will be there to take advantage of its moment. Image | Warner Bros. In Xataka | Technology companies have laid off 92,000 employees to invest in AI. The problem is that the layoffs are costing them a fortune.

The best time to buy an electronic device was yesterday. The second best time is today

I want the Steam Machine and, precisely for that (and for the more than 1,000 euros for the power it has), I am assembling a PC in pieces. I started choosing components and told myself “when I get paid, I’ll get it.” Two days later I happily looked at my payroll, went to Amazon to formalize the payment and found a surprise: almost 200 euros more. Guilty? The RAM and the GPU and I asked myself something: Do I jump through the hoop or wait? I commented on that same question a few days ago at the third meeting between editors and subscribers of Xataka Xtra and we draw three conclusions. The first is that everyone spends money on what they want, that’s what we work for. The second is that everything is very expensive and it is difficult to foresee the moment when the situation will change. If it does, of course. The third conclusion is that if you need any device or think you are going to need it in the short term, there is only one possible path: buy it now because it is already late, but tomorrow it will be even more so. Apocalypse wrapped 2026 First of all, a short review and at the bottom (although if you read us, you already know perfectly well what this nonsense is about). The consumer market has gone to hell due to the rise of AI. The two concepts are related because AI requires a lot of RAM, as well as storage, and the big problem is that there are very few companies that manufacture these components. Samsung, SK Hynix and Micron (who have been denounced for seeking to take advantage of the situation) are the ones that have the capacity to manufacture the majority of necessary components and, since AI is so gluttonous, Big Tech has launched itself to create data centers and pay whatever price is necessary, all three have pivoted their production from the consumer segment to only that of hyperscalers. Consequences? If they don’t make chips for DDR5 memories, prices go up, but they don’t make NAND chips for consumer SSDs either, so prices go up. As they have turned to fast memories, They have abandoned the DDR4 and LPDDR4 memory production lines and, again, prices rise. They not only rise for consumers, but for companies. Samsung or Apple are two examples, with the latter announcing two days ago that They are going to increase the price of iPads and Macs by an average of 20% because they have no memory. Sony is looking for how to create a PS6 that costs less than 1,000 euros; Nothing saying that It’s not going to release some phones this year.; Raspberry Pi increasing its price A LOT and Microsoft rethinking its next Xbox because it gets out of hand. These are just a few examples, I think the idea is clear. That is, it is not that assembling a PC in parts is more expensive, it is that even routers are more expensive because they have some NAND chip inside. When being an early adopter is a good idea (and it shouldn’t) In the conversation with subscribers we decided to bring up the topic of early adopters. This term has been used (sometimes pejoratively) to refer to those who buy hardware on launch day, even knowing that you are going to pay more for a product that is worse than the revision they will release a year or two later. The case of the consoles is very revealing. The first models of PS3 and Xbox 360 were expensive (especially PS3, I still remember the 600 euros at launch with a controller and no games), but objectively worse than the ones they released two/three years later. Sony revised the design and released the PS3 Slim for 300 euros that heated up less and made less noise, and Xbox also launched a 360 Slim without red lightswith more internal storage and WiFi. You paid less, they were better, but you played later. If you weren’t in a hurry, absolutely nothing happened. The problem is that things have changed and with Xbox Series and PS5 The opposite has been seen: the consoles have been rising more and more in price. Now it has a certain justification because the crisis and such, but both ate one or two increases before any crisis. And so I come to the conclusion of this article. In January, when prices were already crazyI thought “I’m going to build a PC in pieces.” I didn’t do it because it was like “bah, I don’t 100% need it right now.” Now, I would travel back in time to give myself a couple of kicks. January was the best time, then February, then March and then… the 1,700 euro PC from two days ago. Because the easiest thing, and this is what the market trend is telling us, is that within a week, two or a month, those 1,700 euros will easily disappear and the same hardware will be more expensive. If it’s still available, that’s another matter. Lenovo already said in February that, if you needed something, you bought it as soon as possible. And given what I’ve seen, I recommend the same thing: if you need something new or if you think you’re going to need it in the short term, tomorrow is too late. We are jo….robbed Because, speaking of Lenovo, they also just say that the prices of some components They will never return to the pre-AI situation. You will think that it is an exaggeration, but in the world we live in it is something that makes all the sense in the world. Although there are segments in which declines in sales are being noticed (PlayStation has had the worst May in its history since the one registered in 2001), those that control the component market because they are the ones that have the capacity to manufacture them They are going … Read more

From 2028 you will not buy the game, just a permit to play it as long as Sony wants

Sony recently gave us one of the worst news for the video game industry. And the company will stop manufacturing physical disks for all new PlayStation games starting in January 2028. The company justifies as “a natural evolution towards current consumer preferences”, in which the demand for the digital format has prevailed over the physical medium. From that date on, any title you want to purchase will only exist in the PlayStation Store cloud or in digital versions from partner stores. What we have to do now is ask ourselves what this change really means for those who pay for a game. Why does it matter? When you buy a record, that object is yours. You can lend it, resell it, keep it on a shelf for years and it continues to work even if the company responsible goes bankrupt. There are nuances to this, since each company manages the licenses of its content in different ways, but the important thing is that the physical medium has that added value that, in most cases, allows you to own the content. When you buy a digital game, on the other hand, you do not acquire the software, but rather a license to use it subject to a contract that almost no one reads. Steam leaves it in writing in your subscriber agreement, as the content is licensed, not sold. This legal distinction, which is usually a fine print that many of us ignore, becomes the general rule of the PlayStation ecosystem as soon as the disc disappears completely. And yes, we can talk about that today, even buying in physical format, nothing guarantees that all the content is on the disk. Also, in terms of preservation, although a disk can last for many years if well preserved, it is not an eternal medium and can also deteriorate over time. What is at stake here is a company’s total control over what you buy, and that, even minimally, should matter to us. Anti-consumer practices. Companies have a thousand reasons to abandon the physical format, and over the last few years we have seen examples of anti-consumer practices beyond the abandonment of this format. In 2024, Ubisoft shut down the servers of The Crew, a driving game that required permanent connection even to play alone. The title stopped working completely for all its buyers, without any patch that would allow you to continue playing offline. That was the spark that ignited the movement. Stop Killing Gameswhich gathered more than 1.3 million verified signatures to ask the European Union to force publishers to leave their games in a playable state when they withdraw support. This month, the European Commission refused to impose that obligation by lawalleging that the studios’ intellectual property rights outweigh the player’s continued access, although they did commit to promoting a voluntary code of conduct by the end of the year. The fine print is now the norm. That same debate has forced distributors themselves to be more honest about what they sell. In the United States, a California law (the AB 2426) prohibits digital stores from using words like “buy” if they do not offer real ownership of the product. As a consequence, Steam started showing a notice in the payment process that clarifies that you are only acquiring a license for the game, not its ownership. PlayStation Store is not subject to that law outside of California, but the principle is identical. Legal front. In addition to the pulse in Europe, Sony faces in the United Kingdom a class action lawsuit valued at nearly $2.7 billion for alleged abuse of a dominant position in the sale of digital games. In parallel, Ubisoft is already being sued in France and California for the closure of The Crew, accused of making consumers believe that they were purchasing a game permanently when, in practice, their access ended up being temporary. They are different disputes, but they all point to the same question. What legal protection does someone have who has paid 70, 80 or 90 euros for something that can disappear due to the decision of a company? Impotence. There’s no magic solution really, but if you value preservation, there are cases like GOGwho sell installers without DRM that can be downloaded and saved permanently, the closest thing today to real ownership of a video game. But of course, that doesn’t solve the problem of someone buying physical games in the PlayStation ecosystem. It may be that we are doomed to abandon the physical format. But not this way, or at least not having to give up our possession to a company. And the problem is that we have been convinced for all these years that the convenience and comfort of the digital format had to strictly go through a company’s total control over what you buy. Regarding PlayStation, games already published on disc before 2028 will continue to exist in that format, so anyone who values ​​this format still has a year and a half to continue buying. And it is worth remembering that not even the label “physical” guarantees anything anymore. The clearest example we had it a few days ago with GTA VIwhich its physical edition will include only a download code inside the box, without any disc. They are anti-consumer measures. Cover image | Mahtab Mashuq Tonmoy In Xataka | “We have never seen the price of a component rise so much and so quickly”: The thing about Apple, Microsoft and Valve is only the tip of the iceberg

In a new chapter of “you never buy anything digital, you only rent it,” PlayStation Store will remove another batch of content

When we buy something in a digital store, the word “buy” has more tricks than it seems. We pay, we receive a confirmation, we see the content in our library and we get used to thinking that it is already part of ours. The problem is that, in many services, that feeling of ownership It rests on a much less solid structure: an active account, terms of use, servers and licensing agreements that can change over time. This framework has just had a very specific translation in PlayStation Store Spain. On an official page of its legal sectionPlayStation advises that, starting September 1, 2026, users will no longer be able to access previously purchased StudioCanal content and that this content will be removed from its video library. The company attributes the measure to its content licensing agreements, a brief formulation but sufficient to understand the scope of the notice. The notice does not remain a generic note: PlayStation accompanies the communication with an extensive list of affected titles. It doesn’t make much sense to reproduce it in full here, but it is worth emphasizing that recognizable movies and series appearfrom ‘Paddington’ and ‘Paddington 2’ to ‘Moonlight’, ‘Carol’, ‘Source Code’, ‘Train to Busan’, ‘The Imitation Game’ or ‘Terminator 2’. If you want to check case by case what content is included, You can check the complete list on the official website.. The measure does not only affect Spain. PlayStation too has published an equivalent notice for the United Kingdomwhere the date of September 1, 2026 and the withdrawal of previously purchased StudioCanal content are repeated. The context helps to understand why we talk about purchases made in the past. PlayStation Store stopped offering movie rentals and purchases and TV content on August 31, 2021. At that time, the company explained that users could continue to access content they had already purchased for on-demand playback. The current notice changes the plane of the conversation: it is not about a store that stops selling, but about a previous video library that loses part of its content. When buying doesn’t always mean owning The key is in a distinction that the user does not always keep in mind when pressing the buy button. In many digital services, what is acquired is not an autonomous copy, but an access license associated with an account and subject to conditions of use. That doesn’t make every digital purchase useless, nor does it mean that everything will disappear, but it does mark the real limit of ownership. The work can be in our library and still depend on agreements that are negotiated far from us. PlayStation is not a strange exception within the digital market. Amazon Prime Video warns in its conditions that purchased content may no longer be available for download or streaming due to licensing restrictions or other reasons; Apple also considers that a purchase may not be available for redownload or access from your services if you lose rights to that content; and in video games, Steam and Nintendo talk openly licensed, not sold software. The names, devices and stores change, but the pattern repeats itself: we pay for access within an ecosystem that we do not fully control. The comparison with the PC from years ago helps to understand the change. We bought a game like ‘Age of Empires’, we put the disk in, we installed it and we could play without a store having to continue authorizing each step. The Internet connection could be used for patches, online games or later improvements, but the core was in our hands. The border between physical and digital has become more blurred. There are still discs that contain complete games and allow you to install without relying on an initial download, but the format no longer always offers that guarantee. The case of ‘GTA VI’ pushes the debate to the center: Rockstar points out that the physical version announced for launch will carry a download code inside the box, without a disc, and which can be used to preload the game before its release. For those who bought physically looking for distance from the digital store, the message is difficult to ignore. What happens with StudioCanal on the PlayStation Store works as a reminder of a reality that we usually accept without looking at it too much. In digital, paying for a movie, a song or a video game does not always mean keeping a copy under our control. Sometimes we buy access, and that access lives within a system of licenses, accounts and services that can change. Images | PlayStation | StudioCanal In Xataka | Online games have made their preservation complicated. The solution may be what this video game has done

where to buy Macs or iPads even on sale

The RAM crisis is affecting a huge number of manufacturers and, after the rumors that have been circulating, the news is now official: Apple will raise the price of a total of 21 products. But… have all the devices already uploaded? Not yet, so let’s go over what the best prices, offers and discounts that is right now on each device. Which Apple products have risen the most The price increase has not exactly been small, but there are some devices that have risen more than others. In MacBooks, the biggest increase is found in the MacBook Air M5 in its 13-inch configuration, which was previously the most attractive due to its quality-price ratio. The official price before was 1,199 euros and now it has cost 1,429 euros. It’s a 19% increase (230 euros at the exchange rate). The price could vary. We earn commission from these links Macs have also been affected with a quite notable increase in the case of the Mac Studio M4 Max. Its price before the increase was 2,329 euros and now it costs a whopping 3,029 euros. It is not a computer that is found in too many stores, so over time we may not even see offers. The same thing happens with iPads as with MacBooks, and that is that we have the biggest price increase in the iPad A16which is Apple’s most basic model. The 379 euros that we saw before the increase is a thing of the past, since it has now cost 499 euros. The increase is 129 euros (32%). As for other products, the Apple TV 4K has been the most affected. In most stores (not just the Apple Store) we almost always found it for 169 euros, but now it has risen to 229 euros with an increase of 36%. That is, the difference is 60 euros. Where is the old price still MacBook Neo The news about the price increase has arrived in the middle of Amazon’s Prime Day, so we can still find good deals on some devices, both on Amazon itself and in other stores. We have a good example with the MacBook Neofound on Amazon for 649 euros instead of 699 euros. Store Price Difference vs current price State amazon €649 €150 New MediaMarkt €649 €150 New PcComponents €649 €150 New The English Court €699 €100 New MacBook Air M5 But if we talk about computers that have risen a lot in price, The MacBook Air M5 is the one that takes the cake. However, there are stores that still have it on sale, such as MediaMarkt. Right now it is available for a price of 1,099 euros instead of 1,429 euros. Store Price Difference vs current price State MediaMarkt €1,099 €330 New PcComponents €1,299 €130 New iPad A16 The iPad A16 is Apple’s most basic model and the one with the highest percentage increase in price. It has now cost 499 euros, although there are stores that still have it cheaper. Store Price Difference vs current price State amazon €349 €150 New MediaMarkt €349 €150 New The English Court €349 €150 New PcComponents €339 €160 Reconditioned Back Market €349 €150 Reconditioned Products that are more worth it There are devices worth paying attention to before we see the price increase effective in all stores. He MacBook Neo no longer enjoys the same quality-price ratio, so the 649 euros that costs right now are attractive. The same goes for the MacBook Air M5 in its 13-inch configuration. The 1,099 euros We will not see them again after the price increase, so it is interesting to consider the possibility of buying it now if we are going to need it later, as may be the case with the next school year. The iPad Air is one of the most attractive tablets: it is powerful, very light and its price was very well balanced. With the new price increase, it has gone from costing 649 euros (official price) to 799 euros. El Corte Inglés still has it on offer for 619 euroswhile MediaMarkt, for example, has already raised the price to 749 euros (it has it with a small discount). The price could vary. We earn commission from these links The best time is now Today is the best time to buy one of these Apple devices. Some have already been updated with the current prices, but others continue to enjoy offers, promotions and discounts that are the last opportunity to buy them much cheaper. We remember that we are on the last day of Prime Day. It is possible that prices will be updated once the Amazon campaign ends. All devices that have increased in price New prices on MacBooks Current base PRICE BASE PRICE BEFORE DIFFERENCE MACBOOK NEO 799 euros 699 euros +100 euros (+14%) MACBOOK AIR (13″) M5 1,429 euros 1,199 euros +230 euros (+19%) MACBOOK AIR (15″) M5 1,729 euros 1,499 euros +230 euros (+15%) MACBOOK PRO (14″) M5 2,229 euros 1,929 euros +300 euros (+16%) MACBOOK PRO (14″) M5 PRO 2,949 euros 2,549 euros +400 euros (+16%) MACBOOK PRO (14″) M5 MAX 4,849 euros 4,249 euros +600 euros (+14%) MACBOOK PRO (16″) M5 pro 3,449 euros 3,049 euros +400 euros (+13%) MACBOOK PRO (16″) M5 max 5,149 euros 4,549 euros +600 euros (+13%) New prices on Macs Current base PRICE BASE PRICE BEFORE DIFFERENCE IMAC 1,819 euros 1,519 euros +300 euros (+20%) MAC MINI M4* 969 euros* 969 euros* 0 euros (0%)* MAC MINI M4 PRO 1,919 euros 1,719 euros +200 euros (+12%) MAC STUDIO M4 max 3,029 euros 2,329 +700 euros (+30%) MAC STUDIO M3 ultra 6,349 euros 4,849 euros +1,500 euros (+31%) New prices on iPads Current base PRICE BASE PRICE BEFORE DIFFERENCE ipad a16 499 euros 379 euros +120 euros (+32%) ipad mini 679 euros 549 euros +130 euros (+24%) iPad air (11″) m4 799 euros 649 euros +150 euros (+23%) iPad air (13″) m4 999 euros 849 euros +150 euros (+18%) iPad pro (13″) m5 1,299 … Read more

How to request the 400 euros to buy music, video games and subscriptions if you are 18 years old

Let’s explain to you how to apply for the 2026 Young Cultural Bonusthe new edition of this aid so that those who turn 18 in Spain have a credit of 400 euros to spend on cultural products. He Young Cultural Bonus It was launched in 2022 to bring young people closer to the cultural sectors punished during the pandemic, but since then it has been maintained. The idea is that young people spend money on culture. We are going to start the article by telling you what this bonus is and all the details, specifying what the money will be spent on. Then, we will explain to you the process you must follow to request it. Finally, remember that in addition to turning 18 in 2026, the aid is aimed at young people of Spanish nationalitythose who have legal residence in Spain, and asylum seekers, temporarily displaced persons or formerly protected foreigners. What is the Young Cultural Bonus The Young Cultural Bonus is the aid that is given each year to young people who turn 18 years old. Come on, 400 euros are going to be given to everyone who comes of age in 2026. This money is not for them to spend on whatever they want, but for them to buy products, services and activities related to the world of culture. This aid was born to finance and revitalize the Spanish cultural sector after the COVID-19 quarantines, although once they returned to normal they have been maintained. It is not known how long this cultural bonus will exist, because it is something that is approved each year. This is indirect aid for the cultural sectors. Instead of simply giving money to establishments, it is given to young people so that they can consume the culture they want in pre-established cultural products. This last part is the most important. You cannot spend 400 euros on a specific type of product. this money It is divided into three types of productsand for each of them there is a spending limit. You can’t spend it anywhere either.but in establishments that have joined the program. The aid is only for those who turn 18 years old. Therefore, it will only benefit those who have born in 2008while people and young people of other ages will not be able to benefit. Only those who turn 18 during 2026. In addition, it will be necessary to have Spanish nationality, legal residence in Spain, or be asylum seekers, temporarily displaced or ex-tutored foreigners. The management of the aid is centralized on a specific website, where young people can request the voucher. And then, In your city you will see which establishments participatesince they usually put in the window that they accept Cultural Bonus, and you will know that you can spend the money there. What can the bonus be spent on? What’s new this year is that There are two types of spending to decide the structure of what to spend the money on. On the one hand we have the traditional modality, which is the following: A maximum of 200 euros in live arts, cultural heritage and audiovisual arts: This will be divided between tickets and passes for performing arts, including live music, cinema, museums, libraries, exhibitions and performing, literary, musical or audiovisual festivals. Also for bullfighting shows. A maximum of 100 euros in cultural products in physical format: This will be divided between books, magazines, press and periodicals. It can also be spent in video gamesmusical scores, vinyl recordsCD, DVD or Blu-ray. A maximum of 100 euros in digital or online consumption: This will be divided between subscriptions and rentals to music, reading or audio-reading, audiovisual platforms, purchase of audiobooks, purchase of ebooks, subscription to podcasts, subscriptions to online video games, digital subscriptions to press, magazines or other periodical publications. Yes indeed, Subscriptions will be limited to a maximum of four months. The purchase of some stationery products such as printed or digital curricular textbooks, as well as computer and electronic equipment, software, hardware and consumables, is excluded from the aid. You will also not be able to buy musical instruments, go to sporting events, or buy pornographic material. The second modality is training. With it, you can invest the full 400 euros in courses and workshops with cultural content in person and online and musical instruments and means of artistic creation and material. A final condition is that You can only use the voucher in certain establishments or institutions attached to the program. These businesses must operate within Spain or carry out activities of sale or provision of cultural products, activities and services. How to request the Young Cultural Bonus 2026 To request the Young Cultural Bonus for 2026 you have to enter its official website, which changes every year. This year’s is beneficiaries.2026.bonoculturajoven.gob.es. who is the official of the program. In it, press the button Registerand create an account using your email and a password. Once you have registered, on this same website you can log in with your created account. Once you have created your username and password, you will receive an email with a confirmation link, and you must click on it to complete the process. Once you do it, press the button Request bonus that will appear to you. The first time you do it you will have to verify your information and age using the digital certificate either Cl@ve. Afterwards, you will have to fill in the rest of your main information. Once you have done this, you can now choose how you want the cultural bonus. The easiest thing is to have a virtual card that you can add to Google Pay or Apple Pay to pay with your mobile’s NFC, although you will also have the possibility of requesting a physical card. When you finish the setup, you will need to verify your request using Self-signature. Once you have everything, remember that you will only be able to use this balance that is given to … Read more

The best thing you can do in 2026 is buy a mobile phone from 2025

It has been more than a year since Nothing launched its CMF Phone 2 Proa smartphone that in our analysis proved to have many lights and some shadows. One would expect that by now the firm would have already presented its successor, but the launch of the CMF Phone 3 Pro has been canceled for this year. The reason is, of course, the memory crisisbut this decision reveals something much more disturbing. There will be no new CMF mobile in 2026. Akis Evangelidis, co-founder of Nothing, recently explained in X that there will be no launch of a new model of a CMF smartphone this year. Memory prices have risen so much that the company has had to redraw the roadmap for its catalog, and prefers to postpone that launch until there are better times for hardware components. It is the condemnation of the memory crisis. Bargain phones in danger. Although all technological devices have been affected by this problem of memory shortage and overpricing, affordable cell phones are probably among the most affected. For high-end mobile phones the impact is notable, of course, but entry-level mobile phones, which try to make sacrifices, cannot make them as much with memory through the roof. We were already talking at the end of 2025 that in 2026 Mobile phones with 4 GB of RAM could returnbut in reality what we are seeing is that manufacturers are measuring their launches a lot. Carl Pei and warned. The co-founder and CEO of Nothing, Carl Pei, has been talking for months about the impact that this situation is having on the industry, and these days he was returning to the topic with a worrying statement: “Memory is now the most expensive component of a smartphone. More than the processor, more than the screen, and can represent more than 50% of the total hardware cost.” Better than last year… The situation has become so complicated that one of the best options that users have to control their spending on all types of technology products is to go precisely to models from the previous year so that at least the cost does not skyrocket so noticeably. The Pixel 10, for example, is 899 euros, while the Pixel 9 has a price 100 euros lower in the official Google store. It is not a particularly striking reduction, but at least it presents an option for those who are seeing how new devices go up in price without any really notable changes. …if you can find it. The problem is that many products from last year or even previous years are no longer available or have also increased in price and are much more expensive than they were when they were launched. The consoles Xbox and PS5 They are a (sad) example, but it also happens with cell phones like CMF’s. The old does not cost less, but more. A user asked Evangelidis if since they were not going to launch a new model they could have inventory of last year’s model again, and he answered that this would involve purchasing components such as memory chips that would make the price 50% higher than the launch price “for exactly the same product.” Or what is the same: it does not seem that they have any intention of making a move at the moment. A ray of hope. Although CMF apparently will not launch new mobile models in 2026, Nothing’s Twitter account in India has shared a “teaser video” in which it seems to point to a new model from the firm, the Nothing (4b), successor to the Nothing (4a). A priori it seems strange, especially considering that this mobile phone appeared just three months ago. Bad time to renew or update technology. We are facing one of the worst times in recent history to buy or update technological products. “RAMgeddon” has been hit by all kinds of solutions, and although accessing last year’s devices can alleviate the blow to our wallet a little, the situation it’s so terrible that the other option is clear: wait for better times. In the mobile market they already know that This year will probably be the worst in sales history.and that sad reality will extend to other types of products without a doubt. In Xataka | We have reached a point where not even the CEOs of Google or Microsoft deny that we have an AI bubble

You don’t need to buy ‘Flight Simulator’ to explore the world. Google Earth has just put it at our fingertips

I have long been a fan of ‘Microsoft Flight Simulator‘. That is why I followed with special interest his arrival in PS5: I wanted to try it beyond the PC, not only because of the possibility of piloting an aircraft, but because of something that has always attracted me to the game: exploring landscapes, looking for frames and using the photo mode almost as a small tool to explore the world from the screen. And that fascination makes sense precisely because Microsoft has worked for years to make ‘Flight Simulator’ much more than an airplane game. The company speaks in ‘Flight Simulator 2024‘ of its most detailed recreation of planet Earth to date, with improved elevation maps, more than 500 cities recreated with 3D models based on irregular triangular networks and more than 100,000 square kilometers of rural photogrammetry. The novelty is that now there is a much lighter way to get closer to that experience without going through a full game or installing anything on your computer. Google Earth announced last Friday that his flight simulator It is now available for all users. Fly without installing anything, directly from the browser Google Earth is not trying to sell us a full-fledged flight simulator, and that works in its favor. On their help pageGoogle describes the feature as experimental, available only in Earth on the web, and geared toward a casual exploration experience. He also warns that the flight physics is simplified, so if what we are looking for is a simulation in its most demanding sense, this is certainly not it. But it may be interesting to try it, draw our own conclusions and discover another way of exploring the world in images. If you want to start trying it, the path is quite simple. You just have to open Google Earth on the webenter Explore the Earthdisplay the Tools menu and click on Flight Simulator. The option appears within the menu itself. In a matter of seconds you go from the traditional map to a flight view, with the interface ready to start moving over the terrain. Once inside, the management also focuses on the immediate. Google allows you to control the plane with the keyboard: Page up to accelerate, Page down to reduce thrust, the up and down arrows to change the altitude and the side arrows to tilt the aircraft. You can also turn mouse control on or off by clicking inside the simulation. And if things go wrong, which can go wrong pretty quickly at first, the option to start over after impact appears. The most attractive part is that Google Earth dynamically loads 3D buildings and high-resolution images while you fly. This allows us to turn a very simple function into a quite interesting visual experience, especially if we choose recognizable areas and we change the basemap to Satellite when necessary. However, Google also warns that flying at extreme speeds or with a slow connection can cause temporary delays in loading. There are, in addition, known problems in some areas of the field, so it is best to assume it for what it is: a light and still experimental function. Then there is the other option, of course: taking a real plane. In specific searches on services such as Skyscanner we have seen flights from Spain for less than 40 euros, always depending on route, date and availability. Looking at an image from the browser is not the same as looking out the window and seeing how the landscape changes under the clouds. But that is precisely why it makes sense to bring it here: we are talking about different experiences, different ways of moving, looking and playing with the idea of ​​traveling. The interesting thing about Google Earth is taking a tool that many of us have used for years to explore the planet and adding a simple playful layer to it, free and accessible from the browser. It doesn’t always take a complex simulation to spark that curiosity. Sometimes a small, well-placed function is enough to make us look at the map again and want to get lost for a while. Images | Screenshots In Xataka | After marathons and combats, humanoid robots already have their next challenge: climbing Everest

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