The companies of AI and their ‘Game of Thrones’, what would have happened if Apple had bought Tesla and much more in crossover

Surely many of our readers will remember how Blackberry seemed to have everything in his hand in the world of messaging. He lost that and other wars, but what would have happened if it had been the one who bought WhatsApp Instead of Facebook? Is one of those great “What if?” that we raise with others even more striking such as that What if Apple had bought Tesla to launch its ICAR? Cupertino’s company ended up abandoned Your Project Titanbut of course that option seemed feasible. In the 1×08 episode of Crossover, presented as always by Carlos Santa Engracia and Jaume Lahoz, we speak in addition to a very special salseo: the one that is lived in artificial intelligence companies. All of them live immersed in a Wild Game of Thronesand The internal wars —It, hatred, some come, Others goothers They believe His own startups – they are our daily bread. And what we have left. Curiously, one of the companies that also has its own intrahistory in that area of ​​AI is Apple, which with its Apple Intelligence Users have not just conquered. They tell the US users, whom we have asked at street level interviews. The curious questions section to Carlos and Jaume returns to measure your technological wisdomand we close at full speed: with a report by Jaume in Monaco talking about the formula andwith 100% electric cars that go to every pill. On YouTube | Crossover

The war in Ukraine has become a video game. Kill gives points and rewards to exchange in a military Amazon

It is something that has happened in all modern wars and conflicts, and in Ukraine it was not going to be different. We refer to the use of surprising tactics for combat. We had previously talked about the use of a Naval optical illusion And of a drone that “seeks” That they capture it to display your true threat. The latest: a rewards system with points. The prize: go to a war “Amazon. A war with points. I told it This week Insider and Political. In an unprecedented fusion between military and video game logic, Ukraine has launched a Rewards system that gives points to their soldiers for killing Russian troops or destroying their vehicles, provided that these acts are verified by recording of video drones. These points, called “Epoints”, can then be exchanged In Brave1 Marketa new digital platform that operates as A “Military Amazon”where combat units can acquire from attack drones and terrestrial robots to electronic warp devices or components such as batteries, cameras and engines. Add casualties to buy artillery. The initiative, promoted by Mykhailo Fedorov, Minister of Digital Transformation of Ukraine, seeks to speed up and Decentralize access To the equipment, allowing the soldiers themselves to choose and buy the technology that best suits their needs in the front, either with own funds or through the rewards accumulated by their effectiveness in combat. The system establishes a numerical value for each target Enemy: Six points for each Russian soldier eliminated, forty for each destroyed tank, with equivalences that allow, for example, to acquire drones such as The “Baba Yaga” by 43 points or the sophisticated “backfire”which costs about $ 60,000 for three units. Delivery is made directly with state financing, without intermediaries. The Magyar’s Birds Unitfamous for its FPV drones attacks, it has already exceeded 16,000 points, heading The March rankingfollowed by specialized brigades in unmanned systems and special operations. A military Amazon. Far from being a simple shopping site, Brave1 Market represents a Disruptive Logistics Model and acquisition in times of conflict. Your catalog has More than 1,000 items ranging from advanced armament to technical solutions of communication, surveillance, navigation and electronic protection. Soldiers can navigate the portal, compare models, read specifications and contact manufacturers to close orders. Part of the content is of restricted accessbut the bulk of the inventory is publicly available to facilitate fast and autonomous decision -making from the front. One of the main objectives is to reduce the gap between technological development and its real implementation on the battlefield. In fact, Insider told that many units did not know that certain devices were available; They can now request them directly without having to wait for bureaucratic channels or slow -on channels. Drones as currency. The points system has the drones that, like We have explainedare absolute protagonists of the new battlefield Ukrainian. The most used They are the FPV (First-Person View) and short-range bombing models, operated by highly mobile units that film each impact to document it to the military intelligence network. These videos not only allow to verify the elimination of enemy objectives, but have become The “hard currency” with which more technology is accessed. Each approved purchase is Financed by the Ukrainian Government and delivered directly to the requesting unit, which reinforces a decentralized supply model based on operational merit. Meritocracy and ethical dilemma. No doubt, we talk about a system that converts the war effectiveness into immediate benefitswhich generates a Ethical conflict on the gamification of the conflict. Killing becomes a rewarded act not only with recognition, but with material power to improve the offensive abilities of the unit. Although brutal, the model has proven to be effective for Accelerate the answer On the battlefield, promote tactical initiative and allow troops to access the technology they really need. In parallel, it also represents a form of digitalized war economy, where each confirmed impact translates into purchasing power, each successful mission in Access to strategic resources. A logic that is not free: responds to the urgency of Modernize the military apparatus Ukrainian in the midst of an asymmetric war, and the need to compete technologically with an enemy that has greater industrial and human reserves. Of course, he questions the ethical limits of the military culture model that can generate in the long term. A new military paradigm. The only existence of A “store” like this Change the concept of war in the 21st century. We talk about a digital architecture, distributed and Efficiency oriented Immediate with which Ukraine not only tries to match Russia in offensive capacity, but to overcome it in technological agility, tactical innovation and adaptation speed. If you want too, the battlefield does not seem only a physical space, but also a kind of Interactive platform where each action can be measured, rewarded and transform into operational advantage. A New War Economy where the value is measured, not in abstract terms, but in eliminated objectives, points won and delivered drones. Together with the obvious ethical dilemmas he poses, he also reveals to what extent the modern war is as technological as lethal. Image | NATO North, Ministry of Defense In Xataka | Russia has confirmed one of the great unknowns of war in Ukraine: North Korea accompanies them and not only with troops In Xataka | Russia has crowded a surprising blow to Ukraine: 100 soldiers walking for four days inside a gas pipeline

It is a Chinese video game where you choose your own “digital husband”

If the same videos appear in Booktok With the same recommendations over and over again and you are running out of patience waiting for the launch date of Sarah J. Maas’s new book, the answer is not between the pages, if not on your mobile screen: the Otome video game ”Love and Deepspace‘He wants to be your next “novel.” Do not be scared, if you are new and you need a break of the special editions and the colored songs, you have to know that this term of games, The Otomedefine the contents that are aimed at a mostly female audience. His games are very popular in particular among the Asian audience; Not in vain the etymology of the word leads us to Japan. In them, according to the decisions you make, and after living various adventures, you develop a love relationship with one of the characters. The catalog within this genre is very extensive and has gained traction in recent times. But the truth is that ‘Love and Deepspace.’created in 2024 by the Chinese developer Infold Gamesmove masses globally. In his first weeks he exceeded the 15 million downloadshe got 55 million dollars in benefits in a month and after his first year of life he reached the whopping number of 50 million players worldwide. The formula of the success of ‘Love and Deepspace’ The numbers are overwhelming, and therefore it is worth stopping to look for the keys to their success. There are several factors that have contributed to the fame of ‘Love and Deepspace’. First, its story is not based on a single character, but has several temporal lines and a puzzle structure that the player will have to complete during his game time. Although we will not have to read descriptions of objects such as ‘Elden Ring’, we are facing a FROMSOFTWARE STYLE Frame narrative. The protagonist is you, a Novata hunter whose task will consist of exploring and protecting the population that inhabits Lincoln City from the “wandering” ‘Last of us‘). Your main ability is to amplify the power of other characters during the battles, hence the relevance of meeting Xavier, Zayne, Sylus, Rafayel or Caleb (your different love interests in the game) to develop different stories and increase the affinity with each of them. First of all, Infold’s game is a romance story with the perfect dose of fantasy and science fiction. And how do you know that your target audience comes For the narrativeone of the reasons that help the title to obtain users is its mechanical accessibility. The battles acquire a secondary character and you can, without problem, focus your departure at the points you prefer. Although it is a fighting focused on very colorful special skills, it is witnessing the relative importance of “playing well” that there is a function for fights to be played alone, automatic mode through. As a good game as a service, the additional chapters that the creators provide to continue the story are not lacking. And all this with a lot of events designed to have fun in various ways, because the possibilities offered by the game are quite wide: sections dedicated to winning rewards in different types of battles, miniguegos that change every season and that can get closer to Chinese culture, a menu dedicated to taking out solo or couple photos with an endless personalization, quotes with the character of our choice … that always play before sleeping. Your destiny is to connect with them The design of the male characters is, at least, exhaustive. While they fall into a superficiality and galloping regulations in terms of physical design, we have to say that each one has a personality full of nuances with a very worked history. It is impossible not to differentiate Caleb, Rafayel, Zayne, Xavier or Sylus. The female audience is totally delivered to these “Husbondes” (digital husbands), especially in China, where shopping centers are wallowed with the faces of each and fans sides are formed as that of that team Edward vs Team Jacob of the millennial generation. Shopping Center in Hefei (China) They defend their romantic interest unreserved, sometimes creating connections with the game quite extreme: “I can show myself as I am and he will show me his love without reservations” or “everyone has their secrets, some you cannot tell others, but when you open the game, you can talk to it” are some of the statements of Chinese players of ‘Love and Deepspace’. The mechanics and progression of the game is simple, you must get certain letters (called “memories”) that They will unlock additional content To interact and allow you to have quotes with your favorite characters. Here an extra game tactics are added Free to play With micropagos, since the factor Fomo It is that some memories will only be temporarily available during an event. Thanks to unlocking this content you can learn more about that romantic link and weave the network of different temporal lines. Here also influences each user’s way of playing, since although you can focus only on a “boyfriend”, some people choose to cover something else. If you can’t choose between Zayne’s sweet character, and Sylus, the bad of the movie, you will have to handle your resources well and think well who you want to unlock more content. In that unusual, but effective, amalgam of magic, appointments, temporary lines and combat also includes the least positive aspect of this style of games, Phacha microtransactions. We are talking about an evolution of the mechanics of loot boxes that have been reviewing so long European regulatory bodies and that force you to go through a random catwalk to unlock content. You may want an appointment with a character, but for this you better save enough amount of currencybecause you will not be able to buy it directly; What you can acquire are thrown to a lottery where your favorite item has a small probability of appearing. While it is not necessary, nor does … Read more

Many Third-Party cartridges do not bring the game, they include a download key

One of the advantages most valued by many players of the Nintendo switch original has begun to blur with The arrival of his successor. Until now, physical supports included the game data, which allowed playing directly from the cartridge without the need to connect to the Internet. Of course, the updates were necessary if you wanted to access improvements or additional content. With the Switch 2Nintendo has introduced a new format: the “Game key cards“O Game-Key Cards. These cards must be inserted in the console to play, such as a conventional cartridge, but do not contain the full game. Instead, they store a key that allows you to download the game from the Nintendo servers. That is, Internet connection, storage space and time to install it. It is not new, but now it impacts. The existence of this format was announced in a Nintendo Direct, but at that time it was not known how much the rules of the game would change. Now we are seeing it: Gematsu has pointed out That most third-party games announced in Japan for Nintendo Switch 2 will arrive in Game-Key Card format. Information that has been replicated by means as VGC and Nintendo Lifewhich has given it greater visibility. To know if a game is in this new format, just look at the lower left corner of the box: a key-shaped icon indicates that it is a Game-Key Card. Some of the games that will arrive in this format are: ‘Bravely Default: Flying Fairy’ ‘Daemon X Machina: Titanic Sion’ ‘Kunitsu-Gami: Path of the Goddesss’ ‘Puyo Puyo Tetris 2s’ ‘Raidou Kuzunoha vs. The Soulless Army Remaster ‘ ‘Shine Post: Be your idol!’ ‘Sonic X Shadow Generations’ ‘Street Fighter 6’ ‘Suikoden I & II HD Remaster’ ‘Survival Kids’ ‘Yakuza 0: Director’s Cut’ Only two games presented so far in Japan for Switch 2 include complete data in the cartridge: ‘Rune Factory: Guardians of Azuma’ and ‘Story of Seasons: Grand Bazaar’. Both are titles in Nintendo Switch 2 Edition version. What is a Nintendo Switch 2 Edition? Games under the label Nintendo Switch 2 Edition They are existing titles that are launched next to a specific update package to take advantage of the capacities of the new console. That is, they include the original game and an improvement patch adapted to Switch 2 hardware. CD Projakt has confirmed that ‘Cyberpunk 2077‘It will be launched in traditional cartridge. But in stores like Smyths Toys either Amazon USA You can see Game-Key Cards in games such as ‘Hitman: World of Assassination’, ‘Street Fighter 6’ or ‘Bravely Default: Flying Fairy’. The community responds. In social networks, the reaction has not been waiting. The check “Does it play?” He criticized that this format leaves players “without property, without conservation, without choice.” Other users alert of a scenario where physical games are losing ground. A Game-Key without access to eShop becomes a little useful object. If the game is not stored in the cartridge and the servers fall or close, there will be no way to download it. The theory: Nintendo is limiting the options? On pages like Reddit And YouTube is speculated with that Nintendo could be offering only two cartridge options: one very small and another of 64 GB. Without intermediate options, many studies would opt for Game-Key Cards to avoid high manufacturing costs. Of course, for now, all this are just conjectures. Nintendo has not confirmed anything. Images | Nintendo | Screen capture In Xataka | If the question is “you will sell the Nintendo Switch 2 despite the price increase” the answer is: yes, a lot

It seemed an impossible enemy, it was actually the brightest antipyretary system in a video game

Piracy and entertainment are two concepts that They go hand in. In video games, this has meant a kind of race between the cat and the mouse, with the video game companies pulling inventiveness to try to pay players paying for their products. At the moment, Denuo is a very safe tool – that not invulnerable -, but throughout history we have seen most imaginative antipyertería systems. And the most memorable case is that of ‘Serious Sam 3‘. The reason? A giant and implacable scorpion that was looking for you to end with you if it detected that your game was a pirate. And the players accepted the challenge. Aid! It ran 2011 when the Croatian Croteam team (their heads did not break a lot) launched the third installment of its hilarious shooting saga ‘Serious Sam’. At that time, the antipyertorous measures were so rudimentary that the game came out ‘cracking’ within a few hours of the official launch, so many users quickly made a copy. Except in some cases in which mouth to mouth causes peaks of players months or years after the launch of a title, it is usual for forums and social networks to fill out of comments on a newly released game. As a minority, there will always be players commenting on the levels, which seems to them the game and reporting problems. And shortly after the launch of ‘Serious Sam 3’, the players began to complain about something: a Red scorpion that appeared in his departure and prevented them from continuing with the game. Even recently They published Some complaints in Steam. Scorpion. These players described the scorpion as a huge, invincible, very fast entity, that shot incessantly, that it was a sponge of bullets and that did not leave you alone at any time and complained about what they believed was a bug or a programming failure in the game code. The enemy’s pint is quite terrifying, which added to his fire power and the fact that it is invincible … well, it was not a pleasant drink. The little girl is that it was not a bug, but a characteristic of the game. Croteam knew that it was impossible to put doors to the field and that his game was going to be pirated, so he scheduled the game with a special characteristic: if he detected that the copy was a pirate, the invincible scorpion appeared and it was not going to stop until he killed the player. It was impossible for the player to enjoy the game in those conditions. Praise. In the video we left for some paragraphs, we can see an example of how the community took this movement. “Simply, I adore Croteam. They are not the details that the study has added to the game. No, no, no. It is the introduction of an arachnid, immortal and very fast enemy that is part of its antipirable system. And it is the icing on the cake.” That was the description of the shared video just a month after the launch of the title, but in the comments we can see dozens of players who reacted in similar ways. Comments such as “It is the best antipirable system in history”, “The movement of the bug terrifies me”, “Do not annoy, have applied antipiría measures either for once. This is comedy in its purest form” or “This is how the DRM should be. It has no negative effects for legitimate players, but hilarious consequences for pirates” show that the system was not badly received, at all. And, among all praises, only a few commented things like “expect, that pirates have extra difficulty? That is not fair.” And there were those who accepted the challenge. And the ‘Commission’ arrived. Thekotti He is a player who has been going up for years Speedruns to your YouTube channel. It has some absolutely demential and a few years ago raised a video passing in just over half an hour ‘Serious Sam 3’. A time later, he assumed the challenge of Croteam and went up A new Speedrun of the game, this time with a brand of one hour and 14 minutes until the game is completed. Why 45 more minutes if he was already an experienced player? Because he played the version with…. Scorpion. The bug took little to appear, but Thekotti was so fast that the scorpion had to reappear in front of him every two by three. With what has been learned, he tried again, lowering his brand until the time and six minutes. Seeing the video is a show, especially because that terrifying measure is nothing: Mods to activate it in legal copies. Obviously, this is not how most players enjoy the game, but it must be said that this movement by the Croatian study liked it so much that it inspired the Creation of Mods so that players with legitimate copies of the game could introduce the relentless scorpion in their games. I have to comment that I was never interested in the saga, but when I learned about the existence of this, I downloaded the pirate game, I laughed for a while, I checked that the bug was superman and bought the game in the first Steam sales in which it was available. In this case, I can say without fear of being wrong that it is one of the best ideas to discourage piracy, unless a PROPLAYER He gets in his head play your game without care of these measures. In Xataka | ‘Don’t Copy That Floppy’: This was the most ridiculous anti-Co-Copy video of all time

There is a place where renewables are gaining the game left over fossil fuels: patents

Thanks to a new project of GLOBAL RENEWABLE Watch It can be observed The rise of renewable energiesspecifically, solar and wind. However, this considerable increase in clean sources has managed to displace fossil fuels, and much of this advance is due to technological patents. The initiative. An analysis of the International Energy Agency (IEA) has detailed How renewable energy patents have increased 4.5 times faster in the last two decades, surpassing fossil fuel -based patents in number. Global policies. This increase is observed in the growth of renewable capacity and the policies focused on the commitment to achieve the Carbon neutrality. According to the study, support with public policies and public and private financing have managed to reach 60,000 million dollars in large -scale technologies, but some of these projects face challenges such as inflation and political uncertainty. A global movement. Now if you want to have a more open overview about which country has invested, the king is undoubtedly China. The country that has been leading the energy transition It has allocated half of its energy patents and more than 90% of its financing of risky capital to mass technologies, such as batteries and electrolyters. For its part, Europe follows a similar path, focusing on scale engineering projects and renewables have overcome coal. However, the United States has so far maintained a diversified portfolio that covers fossil energy technologies such as clean, but this can change the future By the current Trump administration. Other emerging sources. An area that promises according to the study is hydrogen. Patents related to the production and use of this new source increased 47% in 2022, with an approach to industrial applications such as transport and manufacturing steel. Particularly, in Spain hydrogen is taking the front as A future gas source and be able to export it through Europe. Future investment. From the study They have remarked The need to increase public investment in energy R&D, because currently the financing of the member countries of the IAE does not reach 0.04% of GDP. Researchers have pointed out that the future path is an international collaboration in development plus solutions. In addition, they have focused on other emerging technologies such as carbon capture and storage (CCS), intelligent electrical networks and the use of artificial intelligence (AI) in energy management. But there is a bottleneck. On the one hand, long -term shortage of the strategic material supply chain and the lack of infrastructure in some countries. On the other hand, the withdrawal of some large -scale projects focused on clean sources, as the case of BP. Finally, in recent days a tariff war has begun by Trump, so It will be to see how markets open. Image | Pxhere and Pexels Xataka | Now we can see the rise of renewable energy in the world: we just needed the satellite images

This is the modern tank plane that promises to change the rules of the game in the air

When it comes to carrying prolonged air missions, tank aircraft are essential. Thanks to them, the fighters and other aircraft can remain in the air longer and complete their objectives without interruptions. With the arrival of the first Airbus A330 MRTThe Air and Space Army It is now better prepared for this type of scenarios. The European manufacturer has delivered the first of the three units planned this Friday at its Getafe facilities (Madrid), where the conversion line is located. As we can see, it is not a plane built from scratch for this, but an aircraft that, like the remaining two still pending, was part of the commercial fleet of Iberia. A little over three years ago, the Spanish airline and Iberia and the Ministry of Defense They signed an agreement To transfer three Airbus A330 destined to be converted into cistern airplanes for the Air and Space Army. The initial calendar pointed to a delivery in 2023, but the conversion process accumulated delays and now when we began to see the results. Of transporting passengers to repost fighters The agreement with Iberia was not limited to the assignment of airplanes: it also contemplated, among other things, the formation of pilots, crews and technical personnel, in addition to continued maintenance during a given period. The instruction focused on members of wing 45, based on Torrejón, which will be the fate of this first unit and the remaining two. María Ángeles Martí, responsible for transport, mission and replacement aircraft programs of Airbus Defense and Space, defined the aircraft as “THE BEST REPEACHING APPROVAL IN THE WORLD“For her part, the Secretary of State for Defense, Amparo Valcarce, stressed that her incorporation is” a contribution to the European Pillar of Defense. “ The model received by the Air and Space Army is equipped with a flight refueling system through hose and basket. To this are added pioneer advances such as the Fly-By-Wire control for the refueling pole and a high-resolution 2D/3D digital system that significantly improves the visibility of the operators during the maneuver. According to Airbusthe A330 MRTT has been designed to carry out replenishment missions in flight of E-3, F-16, F-15, C-17, F-35A, E-7A, A-10C, F-22, P-8A, B-1B, B-2A and B-52H models through the rigid pole system; and of the F-18 models, Tornado, Rafale, M2000, F-35b, Eurofighter TyphoonAV-8B and JAS 39 through hose and basket. The fleet of air arm aircraft of the Spanish Armed Forces is currently composed of the Eurofighter Typhoon and the McDonnell Douglas F-18 Hornet. It is expected that in the coming years New Eurofighter is incorporatedalthough it still is not clear if it will also end up betting on the acquisition of US fighters F-35. The A330 MRTT not only stands out as a cistern plane, with a range of up to 16,000 kilometers and capacity to transport 111 tons of fuel. You can also operate as a transport plane, with space for 300 soldiers or up to 45 tons of payload, and even as a medical evacuation platform equipped with stretchers and stations of intensive cities. It should be noted that Spain is not the only nation that operates the A330 MRTT. This replenishment is present in 15 countries. It has been commissioned by Australia, France, the NATO multinational fleet (MMF), Saudi Arabia, Singapore, South Korea, United Arab Emirates, United Kingdom, Spain and Canada. In total, 82 units have been sold. Before their definitive conversion, the A330 in the hands of the Air and Space Army have already demonstrated their usefulness in key transport missions, since Evacuations in Niger and Sudan even maneuvers like Pacific Skies 2024. Now, those same units are in the process of transformation in Getafe to become MRTT tank aircraft. Images | Airbus | Air Force In Xataka | Boeing, in the line of fire of the tariff war: Airbus is emerging as the winner of the pulse between China and the USA

Balatro has been the last great breath of fresh air in the independent video game industry. This is its history

At the end of 2021 a developer with alias “LOCTHUNK“He dedicated his three weeks of vacation to create a multiplayer card game that was based on the poker but went further and created as a Roguelike video game. He called it Balatroand after a year and a half of development he published a first beta version in Steam. Its creation began to call the attention of some increasingly important youtubers, and the snowball was getting bigger and bigger. So much so that in its final launch, on February 20, 2024, Balatro sold 50,000 copies in two hours. At the end of the localshunk day he had sold 119,000 copies of his game in Steam, with total revenues of more than one million dollars. Balatro’s popularity is still exceptional, although its launch was not exempt from problems. The European ages rating system, Pegi, described it as a game not suitable for children under 18. LOCTHUNK He complained of the unfair of that qualification: your card game It does not include bets Or transactions with real money, and finally got the qualification to be Pegi 12, that is, suitable for children aged 12 years old. Since its definitive launch, Balatro has made history. He was nominated for Goty 2024 (Game of the Year), in addition to winning several awards in the independent video game category. By January 2025 I already exceeded the Five million units soldFor example. The game, which was initially available on PC and consoles, ended up appearing for iOS and Android in September 2024. And in all that time, something surprising: Locothunk has managed to maintain its anonymitysomething he confessed had been a success for him. Maybe one day we know its true identity, but what is clear is that Balatro has ended up being a phenomenon within an industry little accustomed to the success of small independent productions. In Xataka | The most addictive game of recent times is ‘Balatro’: construction of decks disguised as a poker and with millionaire sales

60 euros for a camera, 90 for a game. The worst (and best) of Nintendo prices for switch 2

More than 24 hours have passed since the announcement of Nintendo’s switch 2that we have even reached Person in Person in Paris With journalists from all over Europe. And after the impact of the novelty, one of the revelations (which was not done on the Direct, but subsequently leaked) does not end up dissipating: the price. In social networks and among fans it is one of the issues that are most doubts: Has it gone from braking Nintendo? Are there things you should not charge for? We have reviewed a few prices announced for devices and services related to Switch 2, and we clarify what they think. Switch 2: 469.99 euros. He came to rumore at the time that would cost 400 euros, and there were already those who shout in the sky. 329.95 euros was what cost the Switch 1, that is, with this Nintendo has risen almost 50%. It is a higher power console, but comparable to its predecessor, as demonstrated by the strong retrocompatibility between consoles. With Few novelties at hardware levelthe big question for this generation of Nintendo consoles is whether such a rise is justified. Games: up to 90 euros. He Price of ‘Mario Kart World’ It is being the meal of the fans for a very simple reason. Nintendo is not only taking advantage of the fact that the game is going to be sold as hot bread (or is forcing, between the lines, to buy the console with the game included): it is opening the door for AAA releases in the coming months. No one in the industry doubts that, after this step, ‘GTA VI ‘ It will cost at least a hundred euros, perhaps more. 90 euros for a game in which we are going to literally invest hundreds of hours may not be too much: what scares is what comes next. Nintendo Switch 2: 59.99 euros chamber. One of the Switch 2 Direct Dishes was the emphasis that was made in the possibility of chatting with friends (exclusive online function, by the way), on divided screens and in the same game or different. It will also serve for new ‘Mario Party’ games, where good use of the chamber possibilities will be made. In the must, it has no micro … and unofficial alternatives are already appearing such as This carnivorous plantsomething cheaper. For our liking, a very exclusive product with a limited life and a price of authentic whim. Nintendo Gamecube command (GCN): 69.99 euros. Highly exclusive, since it will only be available for Nintendo Switch online subscribers and, at first, those who have received an invitation to reserve a Switch 2 will be offered. In any case, another excess for a whim: Gamecube games are welcome in the online switch catalog, but some restriction like that it arrives exclusively at switch 2 Help Nintendo make friends. MicroSD Express cards: 59.99 euros. The fact that the first switch memory cards, the classic microSD are also not going to be compatible with the Switch 2. It is a necessary format, yes, so that the loads are faster. Switch 2: € 89.99 Switch command. Significantly, one of the most expensive gadgets that can be bought for Switch 2, but also one of the most profitable: the command is not only great and almost mandatory for more demanding games. You also have to keep in mind that the pro of the first switch will be compatible with Switch 2: The only novelty of this new version is button C to activate the chat. Of course, if you don’t have it the purchase is almost obliged. 1: 80 euros switch games. It is understandable that the improvements in switch games to be enjoyed on Switch 2 have a certain price, although here they are in the limits of the reasonable, around one thousand and two thousand yen (around ten euros). Less sensible seems to charge 80 euros for games such as ‘Breath of the Wild’ or ‘Tears of the Kingdom’, as well as other games that enjoy improvements in Switch 2, such as ‘Mario Part Jamboree’ or Kirby’s, if the original version is not available and they want to buy from new ones. ‘Nintendo Switch 2 Welcomo Tour’: around 10 euros. This kind of camouflaged technical demo is not especially expensive (990 yen are in the Japanese tab), but let’s not fool ourselves: it should come as a gift with the console. What a welcome is if charged! Let us remember a much more generosity case (and with a game that, in principle, paints much better): the magnificent ‘Astro’s Playroom’ that served to discover the characteristics of PlayStation 5 and was included with the console. Header | Nintendo In Xataka | We have already tried ‘Cyberpunk 2077’ in Nintendo Switch 2. Also ‘Metroid Prime 4’, ‘Mario Kart World’ and the ‘Zelda’ improved

This 4,500 -year -old game was an absolute mystery. Until AI helped us decipher it

A few years ago archaeologists found something unique at the Shahr-i Sokhta site: a board game. I had about 4,500 years old, and it is believed that it is the board game complete older ever discovered. The problem was that no one knew how it was played … until AI arrived. Persian games. That site was part of the Helmand civilization in the Bronze Age. Lying To the east of Iran and south of Afghanistan, in that discovery both the board were found, with 20 circular spaces, and four dice and 27 geometric pieces. But how were they used? No game manuals. In old board games hardly ever There were written rules, and the instructions passed orally. That probably caused the rules to end up being modified between different groups of players over the decades or centuries, experts point out. But that also facilitates the task of finding out how it was played: as explained in New Scientistit was not necessary to find the definitive rules, only those that approached those that were probably the most logical. AU helps learn to play. The used AI systems use techniques such as Monte Carlo Search Treewhich was also used for the Alphago developmentof Deepmind. With them it is possible to simulate rules that can be applied to the game based on the structure of the board and the available parts. They can evaluate multiple variations of the possible rules that allow evaluating not only if they are logical, but end up offering boring or fun games. Beyond chess. Among these games there are real jewels because of their age Senetthat for example was found in the tomb of Tutankhamun. There are representations such as the main image – the Nefertari Egyptian queen playing Senet – that demonstrates its popularity in that culture. Others, like him Ur’s real gamefrom the ancient Mesopotamia, their secrets were able to discover a cuneiform tablet that It deciphered in 2007 In the British Museum. Shahr-i Sokhta game. Source: Persian Wonders First studies. One of the first applications of AI to the board games of antiquity is in the game Ludus Latrunculorum (“The game of thieves”), which was played among the Romans and that it is believed that it was already played (at least, in a previous version) in Greece. It is one of the best known thanks to the writings recovered from that time, and that allowed – thatNot effortlessly– rebuild its rules quite likely they were the ones that the Romans effectively used. Thus the Romans played. Cameron Browne, from the University of Maastricht, in Holland, led The call Digital Ludeme Project (DLP). It investigated about 1,000 traditional games over the 6,000 years of the history of humanity, and games such as Ludus Latrunculorum were studied. Simulations everywhere. It was not easy: this game – or its variants – appears with boards of different formats and sizes throughout history, but the AI ​​helped discover possible rules. Simulations were made to investigate which boards made more sense for the most plausible rules, and it was discovered how three games still active in our days – Khabebga, Seega and Tablut – had a strong relationship. All these tests allowed to conclude how the smallest boards were the ones that probably They were used in the Roman gameand others may be dedicated to other board games that experts have not been able to identify. You can play Shahr-i Sokhta. As with Ludus Latrunculorum, the help of AI served to raise what were the probable rules of the Shahr-i Sokhta game. So much so that developer Sam Jelveh and archaeologist Hossein Morad created An online playable version of the video game With complete information on how it was supposed to be played. Endless investigation. These efforts have not stopped there. More than 200 computer scientists, archaeologists and historians are collaborating in the project Gametable to develop even more advanced AI tools to discover the rules of old board games. And also, perhaps, to reveal why some came to our days transformed into current games – it is believed that UR’s real game ended up becoming the backgammon – and others disappeared without leaving just a trace. Image | Wikipedia In Xataka | The 41 best board games: from ‘Catán’ to ‘Gloomhaven’

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