China already dominates the screen market. The US and Japan have decided to draw up a plan to stop their advance

China currently accounts for almost 60% of the LCD panel market which are used in the manufacture of monitors, televisions and other display devices. The growth of Chinese companies BOE and TCL has caused South Korean panel manufacturers, such as LG Display or Samsung Display, gradually abandon LCD technology to dedicate their resources to other, more profitable innovations, like OLED technology. South Korea produces most of the organic matrices (OLED) that we can find in our televisions and mobile phones, among other devices, but China’s market share in this segment does not stop growing. In fact, It is already close to 40% in OLED panels for smartphones, and presumably little by little it will also grow in the segment of large-format OLED matrices for televisions and monitors. However, South Korea is not the only country that is suffering from China’s monumental onslaught. Japan, Taiwan and the US also fear that their display device manufacturers will end up in the hands of Chinese suppliers, something that is essentially already happening to a large extent if we stick to LCD technology. This dependency also acquires a critical nature in the field of screens used in military systems. Japan Display will be the great beneficiary of the very probable agreement between the US and Japan During the 80s, 90s and the first decade of the 2000s, Japan led the screen market with its cathode ray tube televisions, and later with its first LCD and plasma panels. However, in the early 2000s, Japanese companies made a strategic mistake: they bet everything on plasma technology because they believed that it would end up taking over LCD technology. South Korea, however, opted for the production of these latest matrices, and finally Samsung and LG won this war. The state-of-the-art plant that Japan Display plans to build in the US will cost about $13 billion Japan paid a very high price for this strategic mistake: it lost a large part of its share in the market for the production of panels for display devices. Twenty years later, the US and Japanese governments are determined to amend it to compete with the solutions coming from China. And they plan to do it by investing, according to Reutersa package of 550 billion dollars coming from Japanese funds. Some of this money will presumably be used to build a state-of-the-art display manufacturing plant in the US. It will cost about $13 billion and will be managed by Japan Display, a consortium created in 2012 as the result of the merger of the panel production divisions of Sony, Hitachi and Toshiba. This plan seeks to limit the dependence that American and Japanese manufacturers have on matrices from China, especially in the field of technology militaryrbut they are not going to have it easy. And it is that the consulting firm Counterpoint Research It predicts that China will expand its share of the display market to reach 75% in 2028. Image | Generated by Xataka with Gemini More information | Reuters In Xataka | LG and Samsung have a new pact that no one expected, according to Reuters. One who wants to shake up the television market In Xataka | China is devouring the television market. So much so that Panasonic is considering abandoning it

It costs 700 euros less and is a TV with a brutal 55-inch OLED screen and Ambilight

When setting up a home theater, if you want to enjoy a quality experience, the ideal is that you should opt for a TV with an OLED panel. It is true that it is the most expensive technology but, sometimes, you can find good offers like this one from PcComponentes. Now you can take this smart tv Philips Ambilight 55OLED820 with a discount of 700 euros, for 999 euros. Philips Ambilight 55OLED820 4K OLED Smart TV The price could vary. We earn commission from these links A TV with a beastly panel and a very competitive price Although the quality of OLED panel of this Philips TV is one of its main claims, for me, the Ambilight It’s what catches my attention the most. I am a staunch fan of this immersive lighting system from Philips as it allows you to enjoy a totally immersive experience with LEDs that adapt to the content you are watching on the screen. Its 55-inch size makes it a perfect option for standard-sized rooms. In addition, the image quality is good since it offers 4K UHD resolution and is compatible with Dolby Vision and HDR10+. In the audio section, its four speakers and subwoofer offer a power of 70 W and are compatible with Dolby Atmos. The operating system under which it works is Titan OS and is compatible with Alexa and Google Assistant. When it comes to connectivity, the options are multiple, since it comes with Wi-Fi 6Bluetooth 5.2, Ethernet, four HDMI, two USB 2.0 ports and headphone output. And if what you want is to use the TV to enjoy your console PS5 either Xboxyou will be able to exploit it to the fullest thanks to its 120Hz. Although this does not stop there, since it has HDMI 2.1, VRR, FreeSync Premium, ALLM and G-SYNC. ⚡ IN BRIEF: offer for Philips Ambilight 55OLED820 smart TV today ✅ THE BEST Very top screen: Being OLED, this TV offers a totally realistic viewing experience. It offers deep blacks, realistic colors and great contrast. The Ambilight: If you want to enjoy total immersion when watching series and movies, I can’t help but recommend the Ambilight system on this TV. ❌ THE WORST The operating system: Titan OS is not the most intuitive operating system for TVs on the market; In this, webOS and Google TV beat it. But don’t worry, you can always add an external dongle to enjoy another operating system. 💡 BUY IT IF… You are a lover of series and movies and are looking to set up your own home theater with an OLED TV without spending a fortune. ⛔ DON’T BUY IT IF… If you are only going to watch DTT and do not need to enjoy an immersive experience, since paying 1,000 euros for this TV could be excessive for you. Some accessories that might interest you for this TV Amazon Fire TV Stick 4K Plus The price could vary. We earn commission from these links LG S40T – Smart Sound Bar, 300W, 2.1 Channels The price could vary. We earn commission from these links Some of the links in this article are affiliated and may provide a benefit to Xataka. In case of non-availability, offers may vary. Images | Philips In Xataka | Best televisions in quality price. Which one to buy and seven recommended 4K smart TVs In Xataka | Mega-guide to set up a home theater: projector, screen, sound system and more

the subtle change on your screen that your eyes will appreciate after eight hours of Excel

If you work or study for many hours every day in front of the PC screen, It is very likely that you will end up with tired eyes: reading a lot of text, watching videos, going from one Excel to another (and then to another, and another), writing, editing images or videos and a very long etcetera of tasks sustained over time will almost certainly cause you to have eye fatigue and a tiredness in your eyes that is as uncomfortable as it is unhealthy. If you have no choice but to be in front of the monitor for a good handful of hours each day (something quite common in many cases, in these times), you can always do everything possible on your part to minimize it and even remedy it: Get up every now and then, don’t stare too long at a time and look at distant objects, stand at a distance that prevents you from straining your eyes too much, and more similar tricks. And added to all this, I am going to give you an idea that perhaps you had not considered and that is not going to solve your life, but it will make you gain visual comfort (and I say this from experience): using a monitor with a high refresh rate. Even if you don’t play. Because having more than 60 Hz (120 Hz, 144 Hz and even more) is an excellent idea outside of the field of video games. And (spoiler) nowadays, the price difference between some monitors and others is so small, that I can tell you that it is very worth it that little extra investment. What is refresh rate (and what does it affect) Okay, on paper, purely speaking of specs, 120Hz is better than 60Hz. And 144 Hzbetter than 120 Hz. That has become clear to us. But exactly what are we talking about? We are talking about hertz, which in short determine the number of frames per second that the screen in question is capable of displaying. In other words: the number of still images that appear, one after another, in one second of time. The greater the quantity, the more fluid the image, which can be a video game, a video or the apps we use in our daily lives. The latter, just what we are looking for. In practice, having more than 60 Hz and therefore a higher refresh rate translates into fluidity. Fluidity in everything: transitions, application effects, window and cursor movements, scroll much softer and, ultimately, everything that generates movement on the screen. Something that may seem minor, but in the long run, and after spending hours in front of the monitor, it is noticeable. A one-way road. At this point, we must take into account the ‘price factor’. Because long ago, going above that base 60 Hz from which monitors start was expensive. However now, with refresh rates that even exceed 360 Hzwe find 144 Hz (or 120 Hz, or 165 Hz and even more) options at great prices. Which means that for a fairly contained investment you can make a huge leap in quality. The good and the bad, face to face Although the theory is simple, the differences between one type of monitor and another can be confusing if you are not familiar with it. Then, This table as a summary will clarify it a lot for you.. 60Hz 144Hz THE GOOD 🟢 Cheaper (and you can allocate more budget to other specifications: resolution, size…) Great fluidity in images and a standard to play today THE BAD 🔴 They offer less fluidity and are somewhat outdated in 2026, as they can make the jump to 144 Hz or more at similar prices Slightly more expensive than 60 Hz and, in general, more striking gaming design IDEAL FOR Users who do not feel visual fatigue, who feel comfortable at 60 Hz and do not want to spend more Gamers (or non-gamers) who want to take a leap in visual comfort Which one may interest you more: we do the math As we have already mentioned, price is not a determining factor today when deciding between a 60 Hz monitor and another with 144 Hz or more. Even so, if a 60 Hz one is enough for you, you can dedicate that extra investment in other aspects of the screens, such as the resolution, the diagonal or the format. Actual use: 60 Hz is enough for you and you prefer to spend what 144 Hz would cost you on a ultrawidebecause you need more horizontal space on the screen. What experience you get: similar to what you have been obtaining with previous 60 Hz monitors, but you gain in those other characteristics that are important to you (more diagonal, different format, more resolution…). If, on the other hand, you notice that after finishing the work day your eyes are very tired and it seems that applications, transitions and other movements are not as fluid as you would like, then going from 60 Hz to 144 Hz or more is an excellent decision. Spending little more than you would with a 60 Hz monitor, you double (and even more) its refresh rate and the view thanks you. Actual use: It bothers you that the animations of the operating system, the scroll or the passing of the cursor across the screen goes in fits and starts and you decide to go above 60 Hz. What experience you get: From the first second, you see that everything runs more smoothly and is more comfortable for the eyes. Where before there were almost imperceptible but existing cuts, now everything is going smoothly. It even looks like you’ve upgraded to a better PC! In summary: 👉 Choose 60 Hz if: You don’t notice visual fatigue because you don’t spend too many hours in front of the screen, you don’t want to spend more and you also don’t play games or plan to do so in the short term. … Read more

The Galaxy Ultra already had a scandalous screen. The Galaxy S26 Ultra directly changes the rules of the game

I don’t want to waste my time talking about seniority, but I’ve been dedicating myself to current technology and video games for more than a decade and I can say that, at this point, few things surprise me. There are evolutions and functions that are cool, but on very few occasions it is something groundbreaking. Then Samsung arrived with the screen of the Galaxy S26 Ultra and its privacy mode. And I tell you what it is one of those things that you have to see to believe. In the first impressions of all Samsung Galaxy S26 We have already told you the essentials. The South Korean company has put a lot of effort into providing its new models with artificial intelligence functions. According to their estimates, more than 80% of users see value in the features of AI and we have a call assistant to avoid the SPAM, agents who perform actions for usa photo editor to which we give commands with prompts and other functions that make more or less intense use of AI. However, what I have noticed the most is something done so that you do not ‘focus’ on the screen of the one next to you: the new privacy screen. It is a mix between software and software that is explained simply. Have you seen one of those tempered panels that are tinted so that they can only be seen from the front so that curious people can’t see anything? Well, that’s what the Galaxy S26 Ultra screen does. Yes with him S24 Ultra they introduced an anti-glare screen that worked very, very wellthey have now added another layer of technology and functionality. The operation is simple and has to do with the pixel matrix of the OLED panel. We have pixels that emit in a narrow spectrum and those that emit light in a wide spectrum. When privacy mode is not activated, the screen lights up all the pixels, allowing it to look great both from the front and at any angle. But, when we activate the new privacy mode, pixels that emit light in the wide spectrum are turned off. And that’s the trick. When that happens, as users, we notice that the brightness drops a little, but also that we can only see the screen if we are completely perpendicular. If we start to tilt the phone, we quickly lose the angle of vision to the point that at 30 degrees it is very difficult to see anything. In practice, whoever is next to you on the couch, on the train or on the bus, will not see anything at all on your screen. And this is great in terms of privacy, but also in terms of security. Because let’s see, you may be thinking that it is ideal so that no one sees your conversations. Telegram or a mischievous eye that tries to take a look at the gallery or the bank app. And yes, it’s useful for that, but also so that your PIN or important notifications don’t get caught. Because There are three ways to activate this mode: Activated at will in full screen. Activated when we run certain apps in full screen. Notifications only. For example, I don’t care if they see my Telegram, but I don’t care if they take a look at my photo gallery. So I can set it to turn on when I open the gallery and turn off when I exit. But, also, I can add another condition: When there is an app that asks for my PIN, it is automatically activated to hide the process. And the truth is that it works like a charm: it’s fast, transparent for the user once we configure it for the first time and… you don’t see anything, really. I know it sounds very “source: believe me”but in the photos and video above you can see it in operation. In addition, it is not tied to Samsung apps, but to anyone. And it also works with notifications, hiding only the notification bar at the top. Now, it has a catch. You may have noticed that I said “the screen of the Samsung Galaxy S26”, and there is a reason: It is a technology reserved for the most expensive model. We already saw this with the anti-reflective finish of the S24 Ultra and it is a decision that I understood. It is logical that manufacturers save exclusives for their most ambitious models. However, here we are no longer talking about a function to keep gossip away: we are talking about something focused on improving privacy and security. I think that little brothers should have it. What’s more, I think all brands should step up and copy this function. It’s going to make cell phones go up in price, yes, but the truth is that I prefer something like this to cell phones that are increasingly more and more powerful and with more and more –very expensive– RAM for AI functions. From now on, this Samsung ‘invention’ has become something to which I am going to pay close attention. And surely there is someone who doesn’t like anything: to manufacturers of tempered glass with privacy function. Because I have one from a very well-known brand and it works well, but it is a pain in many circumstances and, in addition, it interferes too much with the brightness sensor. That does not happen in this Samsung implementation. Samsung Galaxy S26 Ultra, 512GB, Smartphone with Galaxy AI, 200MP Camera, 12GB RAM, 5000mAh Battery, 3 Year Manufacturer’s Warranty + 1 Extra Year, Cobalt Violet Color (Spanish Version) The price could vary. We earn commission from these links Photos | Xataka In Xataka | It’s not that AI makes us stupid: it’s that we are surrendering to it

“task dates” are the new way to screen your future partner

Picture the scene: no candles, no jazz music in the background, no glasses of wine. In its place is an Allen wrench, an instruction manual with silent drawings, and a pressed-wood shelf that seems to resist the laws of physics. What for many would be the prelude to a breakup, for a new generation of singles it is the perfect date. Welcome to choremancingthe trend that proposes that, if you want to know who someone really is, forget the gala dinner and take them to do the weekly shopping. For years, the dominant dating app narrative sold us the matches as the gateway to an endless parade of sophisticated plans. However, how to explain Guardian, something is changing. The British media defines the choremancing like a portmanteau chore (homework) and romance. The idea is as simple as it is cynical: why waste time pretending at a cocktail bar if 90% of life as a couple is going to consist of deciding who takes out the trash or how the bills are paid? This trend was consolidated after the application Plenty of Fish would include it in its annual trends report. It’s no longer about impressing, but about “folding a date into an errand you had to do anyway.” It is, in essence, the definitive compatibility test. The end of romantic “posturing” Why do we prefer to see our date in the frozen food aisle than under the dim light of a restaurant? The answer lies in authenticity. As Bruce Y. Lee analyzes in the magazine Psychology Todaymundane tasks reveal what people are “at their core.” At a dinner party it’s easy to maintain a façade, but when faced with a logistical challenge—like figuring out why a piece of furniture is missing—the real personality comes out: Is your date cooperative and adaptable, or does he become selfish and irritable at the first setback? However, this “test” has its dangers. Quartz warns that assembling Ikea furniture is a real emotional minefield. Citing expert psychologiststhe outlet explains that these tasks activate old “triggers” and latent insecurities. A simple bookshelf can lead to existential questions: “Do you think I’m stupid?”, “Don’t you trust me?” Additionally, psychology professor Dan Ariely points in the same medium a dangerous phenomenon: the fundamental attribution error. We tend to think that if we make a mistake it is because the instructions are bad, but if the other person makes a mistake it is because they “never pay attention.” He choremancing It is, therefore, a quick way to see how the couple manages guilt and pressure. The collapse of the Tinder model This retreat into everyday life is not coincidental, but symptomatic. Traditional dating apps are suffering from structural wear. Although 80% of Generation Z want to find love, only 55% feel ready for a relationship. It is the “paradox of preparation”: the fear of failure is so high that young people prefer not to try. “Traditional flirting” is on the decline. Today you no longer ask for a date, you ask for Instagram, and that is where the interaction often dies. The fear of “public failure”—having to delete photos or explain things if a relationship doesn’t work out—acts like a handbrake. In this context, a “task date” is much safer: less pressure, less exposition, and above all, more honesty. Faced with this boredom, some are returning to old methods, like the resurgence of marriage agencies. “We get a lot of tired and frustrated people from the digital world,” they explain from the sector. Singles now seek “exclusivity and anonymity”, fleeing the public showcase of social networks. This search for tangible connection has taken courtship to the most unexpected spaces. For example, a couple of months ago the “hook up in Mercadona from seven to eight in the afternoon” went viral. What started as a joke about secret codes—like carrying an upside-down pineapple in your cart to indicate availability— reflects a deep reality: the desire to return to face-to-face in real environments, away from the algorithm. But he choremancing It goes beyond the first date; It is also the glue of coexistence. According to psychologist Dr. Hannah Lawson, cited by Uniladtechcouples who do household chores together, like washing dishes, are 20% happier. Lawson maintains that sharing these small daily rituals builds a stronger emotional connection than large romantic gestures. “It’s a symbol of equality,” he says, preventing resentment and encouraging natural conversation. However, there is a cruder reading behind this boom in useful quotes. First of all, the economic context does not help. With housing through the roof, looking for a partner has become a pragmatic decision: “you need two incomes to aspire to a stable life.” In this scenario, evaluating whether your potential partner is efficient at managing the house is not a lack of romanticism, it is a survival instinct. So is he choremancing The future of love or simply proof that we are too tired for traditional courtship? Either way, it seems like an efficient strategy. In a world where time is the most scarce resource, combining logistics with romance allows us to optimize the agenda and, in the process, truly get to know who we have in front of us. At the end of the day, logic is unbeatable. If the date goes wrong and you discover that that person doesn’t know how to work as a team or gets frustrated with an instruction manual, at least you won’t have wasted the afternoon in a pretentious bar. In the worst case scenario, the relationship will not have prospered, but you will have been left with the purchase made, the dog walked or, with a little luck, the living room furniture finally assembled. Image | freepik Xataka | Zara dressed Bad Bunny at the Super Bowl. That says much more about Zara’s plans than about Bad Bunny

use AI as a shortcut to no screen

“Probably sometime in the 2030s, when You will have your phone with you but it will stay in your pocket longer“. That prediction was made by Mark Zuckerberg in December 2024. His bet was clear: the Meta Ray-Ban family glasses would be so great that the mobile phone and, above all, its screen, would remain in the background. Both OpenAI and Apple seem to agree, and the latest rumors point to wearables with two things: a lot of AI and zero screens. Apple prepares its AI wearable. New data revealed in The Information indicate that Apple is developing a new device with AI. Specifically, they talk about a wearable that would be equipped with two cameras and three microphones. What it does not have is a screen, and there is talk of a format similar to that of the current ones AirTags. The company led by Cupertino intends to put it on sale in 2027, although yes, with a moderate launch of about 20 million units. OpenAI goes all out with its own “Airpods”. It’s been months since Sam Altman and Jony Ive they joined forces to create AI hardware, and now we know that the firm will present it before the end of the year, although it is not clear if it will be sold then. The rumors they point to headphones that could compete with AirPods and that would bring us a little closer to that future that the movie ‘Her’ already painted. As we know, the company already stole a controversial idea from the film. Apple knows a little about wearables. Above all, because he sells them like hotcakes. Its Apple Watch and AirPods generate sales close to $40 billion a year (2023 and 2024) alone. AirTags are also an important part of that equation, and the Atlas Project —his Ray-Ban Meta type glasses—enlivens this segment even more. But the screens dominate us. There are many who are looking for that product that can make us forget (a little) our cell phone, but no one has achieved it. Even though there are wearables that have succeeded in the market, all of them are basically accessories for our smartphones. In a world in which we do not stop consuming image and video content—TikTok, Instagram and YouTube demonstrate this—it will be difficult for a wearable without a screen to displace the mobile phone, laptop or PC. Remembering the Humane AI Pin and the Rabbit R1. It is true that AI has evolved and improved, but we have already experienced a first wave of promises with two AI wearables that failed miserably. He Humane AI Pin and the Rabbit R1 They wanted to take advantage of that fever and expectation to get ahead of the technology giants, but both showed that the hardware is extremely complex. Their products, even with interesting and original ideas, turned out to be very green and to have performance well below what was promised. Hello, ambient computing.. Those two products relied on voice as a great way to interact with technology, but AI was not prepared to shape this expectation. That is changing, and we are already seeing how AI agents are able to do more and more things and “connect” to other applications thanks to technologies such as MCPs. Ambient computing is that idea of ​​a technology that is present but invisible, and that responds to voice or context without the need for a physical interface. Thus, the idea is to go from before to after: Before: clicking on the screen to reserve a table at a restaurant. After: tell the wearable “reserve a table at the restaurant” and through the conversation the AI ​​agent completes the task. Glasses, headphones, pendants, pins? What seems clear is that there is no clear format that at the moment seems to be superior to another, and each one has its pros and cons. The glasses seem especially striking a priori because they open the door to projecting information on small screens, but both the headphones like the pendants or even a Humane AI Pin type device also aim to be very interesting for that theoretical future in which voice interaction will solve many more things than now. In Xataka | ChatGPT has been a tool. If you start remembering all our conversations, it’s going to be something else: a relationship.

How we learned to take care of what lives on a screen

Thirty years after its launch in Japan, the Tamagotchi is still recognizable at first glance. The egg shape, the three buttons, the screen that barely shows a few animated pixels. Everything seems taken straight from the nineties and yet, we are not facing an object frozen in time. Bandai has continued to push new versions and the product continues to find an audience, both among those who remember it from their childhood and among new generations who did not experience its original heyday. This journey, from global phenomenon to persistent cultural icon, cannot be explained only as a fashion that returns. The Tamagotchi installed a different relationship with a device: in its original version it was not used when you felt like it, but when you wanted it. Caring, feeding, cleaning and assuming consequences were part of the deal, with a radical element for an electronic toy of the time: there was no pause button to rescue you from neglect. What we interpret today as the “attention economy” did not yet have a name, but the mechanics were already there. A Japanese toy that taught how to coexist with digital Functionally, the Tamagotchi is a basic simulation of care and growth encapsulated in a pocket-sized object. The device executes a set of rules that determine the state of the digital creature, rules that the user can only partially modulate through specific actions repeated over time. There is no learning curve complex nor a clearly defined ending, and therein lies part of its uniqueness compared to other electronic toys of its time. The important thing is not to “win”, but to sustain the bond. The interest is not in dominating the system, but in living with him. That logic, deliberately open, allowed the Tamagotchi to transcend the usual framework of the electronic toy and integrate into the daily routine of those who used it. It was not about sitting down to play, but rather assuming a presence that could demand intervention throughout the day, regardless of the context. It’s a small distinction on paper, but huge in practice, because it moves the game from a “time” to an ongoing relationship. To understand why this product toIt seems in Japan in 1996it is convenient to look at the industrial context without turning it into a closed cultural explanation. Bandai operated in a mature market for toys and licenses, and in the mid-nineties it was looking for formats capable of connecting with a young audience that already lived with electronics. Japan, furthermore, was an environment especially accustomed to portable personal objects, from players to consoles, and to characters turned into everyday icons. All of that didn’t “cause” the Tamagotchi, but it did make it more readable. The key is that the Tamagotchi did not rely on a well-known franchise or a previous history. Its appeal was based on a simple, portable and easy-to-communicate idea, reinforced by an aesthetic close to the Japanese visual culture of the time, where the small and the expressive were already part of the landscape. That combination helped the concept be adopted quickly and, above all, shared naturally. Not as a rare device, but as a personal item that was carried around. Although the Tamagotchi is often spoken of as a singular invention, its origin is the result of a very specific collaboration. Akihiro Yokoipresident of WiZ, proposed the initial concept of a portable virtual pet and presented it to Bandai in the mid-nineties. There, Aki Maita, responsible for the project within the company, was the one who transformed that idea into a viable product from a technical and commercial point of view. This double authorship matters because it avoids the easy story of the solitary genius and better describes how many consumer phenomena are born. The initial concept was that of a portable virtual pet. The process included testing with real users before its launch, something unusual in the development of electronic toys at the time. These tests allowed us to adjust both the design and the focus of the product and revealed a key fact for Bandai: interest was strongly emerging among teenagers, especially girls, which influenced the final aesthetic and the way it was presented. It is not a minor detail, because it explains why the Tamagotchi became a social and visible object, not a device that was hidden. If we talk about the name, we can say that it was not a minor detail or an afterthought either. “Tamagotchi” born from a combination deliberate between tamago, the Japanese word for “egg”and watchreferring to an often consulted object, adapted phonetically in Japan. That choice reveals how the product was thought about from the beginning. Not as a toy that is used occasionally, but as something that is carried around and looked at frequently. As we say, in the original model, the device did not offer full control to the user. There was no way to freeze the system or protect the creature from the consequences of carelessness, and that harshness was built into the proposal. The asymmetry, in which the user responded more than he commanded, altered the traditional relationship between player and toy and increased the emotional cost of abandonment. Bandai assumed from the beginning that this lack of indulgence was part of the experience. The Tamagotchi was not designed to please, but to demand consistency and generate involvement. This logic, which today we associate with much more sophisticated digital dynamics, was key to making the bond with the creature feel less instrumental and closer to an everyday responsibility. When the Tamagotchi left Japan, it did so as difficult-to-anticipate phenomena often do: faster than the market could absorb. In May 1997 it arrived in the United States and, from there, spread to other markets, including European countries, in a very short period. Bandai went from managing a domestic launch to dealing with a global product, with supply problems, resale and a constant presence in media that did not always know how to fit that … Read more

The latest from Lenovo is a gaming laptop with a rollable screen. It makes more sense than it seems

Playing on a laptop has historically been synonymous with playing in 16:9 or, at most, in 4:3 in some more work-focused models. Play ultrawide It is something that, for the moment, is relegated to desktop monitors for a fairly simple issue: space. That, of course, is assuming that the panel cannot be rolled and unrolled, because if possible, concepts as curious and peculiar as the one that Lenovo has shown at CES 2026 could be achieved. Lenovo Legion Pro Rollable (Concept). That is the name given to the laptop with a roll-up screen that Lenovo showed at CES in Las Vegas. It is, as its name indicates, a concept, that is, it is not for sale, but its proposal is striking. Lenovo is betting big on this technology with folding laptops and the roll-up concept we tested a few weeks agobut with this device the firm goes a little further. Lenovo Legion Pro Rollable | Image: Lenovo How it works. The laptop features a Lenovo PureSight OLED panel that, by default, has a size of 16 inches. Lenovo calls this size the “Focus mode.” Under the panel is a dual voltage-based motor that allows the screen to expand and contract “with minimal vibration and noise,” according to the firm. Lenovo also claims to have used low-friction materials and that the system maintains constant tension throughout the panel, which should translate into less abrasion during the winding cycle. From 16 to 24. The panel can be expanded in two sizes: from 16 to 21.5 inches (“Tactic mode”) and from 21.5 to 24 inches in a more panoramic format that Lenovo has dubbed “Arena mode.” This, depending on the player profile, may make all the sense in the world since it allows you to have an ultrawide monitor available at all times. Lenovo Legion Pro Rollable | Image: Lenovo Develop. If we take them seriously, competitive games win a whole lot if we play on a 16:9 monitor. Titles like ‘Counter Strike’, ‘Valorant’ or ‘League of Legends’ are played in 16:9 because this format allows you to see the entire screen without having to move your head. In some shooters, like ‘Battlefield 6‘, an ultrawide monitor moves the minimap, game and weapon information away from the center, forcing us to take our eyes off the reticle even more. That is to say, in games in which everything happens in the center and surrounding areas, a 16:9 monitor is the most suitable, at least on paper. However, simulation games, open exploration worlds or more cinematic games (think of a ‘Clair Obscure: Expedition 33‘, a ‘Cyberpunk 2077‘ or a ‘god of war‘) appreciate the panoramic format and the immersion they provide. The same with editing and productivity apps, which win in ultrawide. This laptop offers us, in theory, the best of both worlds: a 16:9 panel for shooters and competitive games; and an ultrawide panel for when we want to relax and enjoy a good story. But that, in theory, because the Lenovo Legion Pro Rollable is a concept and, as such, has yet to prove itself. And inside? Lenovo hasn’t left anything out. The laptop is based on the Legion Pro 7i, so it has a New generation Intel Core Ultraa NVIDIA RTX 5090 and the Lenovo AI Engine+. This uses Lenovo LA1+LA3 cores to optimize resources based on the gaming scenario, which, on paper, should conceptually keep the FPS up to par. Images | Lenovo In Xataka | The new thing from NVIDIA is called DLSS 4.5 and it seems like witchcraft: it can multiply the performance of the GeForce RTX 50 by six

This Christmas I won’t go on a trip without my powerbank. It has a screen and can charge up to a computer

I never got around to using the portable battery that I bought many years ago because it took many hours to charge, but a few months ago I bought the Anker Prime Power Bankwhich usually hangs around 75 eurosand the truth is that I am using it a lot, especially for traveling. And for next Christmas I have it clear: it is one of the devices that I am going to use the most. The price could vary. We earn commission from these links A powerbank that I now carry almost everywhere The practical thing about the Anker Prime Power Bank is that it is a portable battery very powerful (up to 200W), so it can be used for a wide variety of devices, whether the mobilewhich is usually the most common, the tabletheadphones and even Compatible laptops like MacBook. Another point to highlight is that it comes with a 20,000 mAh capacitythus allowing devices to be recharged several times. It incorporates a total of three USB ports (one USB-A and two USB-C) and allows you to recharge up to three devices at the same time. At the design level, the most particular thing is that incorporates a screenwhich is quite useful both to see how much autonomy you have left and to check at what power each device is recharging. On the other hand, the portable battery also comes with a USB-C cable and a carrying bag. You may also be interested Anker Nano Power Bank 10,000 mAh Powerbank with Integrated USB-C Cable, PD 30W Maximum Power with 1 x USB-C & A, Compatible with iPhone 17/16/15/14 Series, MacBook, Galaxy, iPad, AirPods and more The price could vary. We earn commission from these links UGREEN Nexode Power Bank 20000mAh 130W, Portable Charger with 2 USB C and 1 Type A External Battery with Screen, Compatible with MacBook iPad, iPhone 17 Pro MAX Air 16 15, Galaxy S24 Ultra, Gray The price could vary. We earn commission from these links Some of the links in this article are affiliated and may provide a benefit to Xataka. In case of non-availability, offers may vary. Image | Anker In Xataka | 21 essential gifts for travelers: gadgets for train, plane or car trips In Xataka | The five essential accessories for traveling comfortably by plane (even if you fly with Ryanair)

We choose our vacations in the series. That is why 44% of our tourists have discovered us on the screen

Spain has a significant history as a movie settingsometimes with more glamorous glitz than our own national cinematography. The natural landscapes and the diversity of ecosystems create a western desert in Almería that, in the north, approaches the Nordic air landscapes (but without bad weather) of a sword and sorcery production. But with the arrival of streaming (and the international reach of the Spanish series), Spain is beginning to shape itself as a perfect destination for travelers with audiovisual culture. Booming phenomenon. 44% of foreign visitors discover and choose destinations in the country after seeing them in audiovisual productions. It is data provided by The Screen Tourism Observatorywhich speaks of this type of travel as one of the tourism segments with the greatest projection in 2025. This type of tourism moves 40 million international travelers each year worldwide, and Spain is benefiting from it. How it works. According to comments Carlos Rosado, president of the Spain Film Commission, where the public filming offices in Spain are grouped, a film or series acts on the viewer like a virtual brochure, with different advantages over traditional tourist advertising: it is longer in time, reaches more people and creates emotional ties. Spectators become potential tourists thanks to the places in the north of the peninsula that, for example, are seen in ‘Game of Thrones’. Perfect scenario. Spain became a relevant Hollywood set in the 1950s, when the major studios discovered its advantages for filming: diverse landscapes and costs up to 50% cheaper than in the United States. From that time come films such as ‘El Cid’, ‘Lawrence of Arabia’ and, without leaving Europe, the more than 300 films that the Eurowestern factotums filmed in the desert of Tabernasin Almeria. The difference with the present is that those super-productions did not generate tourist flows. But now yes: for example, from the fifth season of ‘Game of Thrones‘, when HBO filmed in the Alcázar of Seville, Girona and other Spanish locationstourism in Seville increased by 25% and in Osuna by 75%. And San Juan de Gaztelugatxe became the second tourist focus in the Basque Country after the Guggenheim. By countries. In the aforementioned study by the Screen Tourism Observatory, carried out with thousands of surveys and an exhaustive compilation of online opinions, we discovered that Germans lead this type of tourism, with 53% having visited Spain after seeing it in audiovisual productions. Italy follows with 46% and the United States with 45%. Among them, half opt for self-guided routes and not organized trips. He is “an autonomous, curious and digitally informed screen tourist, who prefers to design his own experience rather than contracting closed products.” Go to more. Along these lines, the Spain Film Commission itself has launched the Experiences programa project financed by the Secretary of State for Tourism, which wants to transform Spanish audiovisual heritage into sustainable tourist experiences. The proposal will have pilot experiences in Formentera, Seville, Galicia and Burgos that will serve as a model to develop a methodology that will be repeated in other areas of Spain. On the horizon, phenomena such as New Zealand, a benchmark after ‘The Lord of the Rings‘, and who experienced a 40% increase in tourism between 2000 and 2004. Very attractive figures that we will try to replicate with all these proposals. Header | Clementp.fr In Xataka | The reduction of the working day to 37.5 hours was going to sink the hospitality industry: a hotel chain in the Balearic Islands has proven the opposite

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