A YouTuber has gutted all the consoles to create the definitive machine: the Ningtendo PXBOX 5

Although the PC is the almost perfect cross-platform machineuntil not so long ago, if you wanted to enjoy all the video games you had to have a PS5a Switch 2 and one Xbox Series. The problem, apart from many others, is space: they take up an awful lot and They are not the most “aesthetic” machines.. A Chinese YouTuber has the solution: the Ningtendo PXBOX 5. It is the perfect fusion between the three, and the secret of how it works is in a 2013 Mac. As Jack the Ripper said. Let’s go in parts. We have seen many projects that change the functionality of a console or even turn a PC into a coffee makerbut what the YouTuber has proposed is much more ambitious. To address the space problem, it has united the three consoles into a single tower that, on top of that, is no more bulky than a small PC case. And the first thing is to gut the machines. Image | 小宁子 XNZ At this point, the YouTuber realized the most important thing: without the case, the key parts of the three machines are the fan, the power supply, the aluminum and copper heatsink… and the board, obviously. All components are soldered on the board, so you don’t have to worry about GPU, CPU or RAM memory. Switch 2 is on the sidelines for the moment. For PS5 and Xbox Series X, the essential thing is each one’s board and the rest can be shared. A single supply for both, a single heatsink and a single fan. But… how? The key? Apple. Well, precisely, one of Apple’s most famous computers has the answer. The Mac Pro ‘Trash’ is the 2013 model that has gone down in history for being a complete disaster. I still find its design beautiful, but Apple went overboard with a triple PCB and dual GPU configuration. Precisely, it is the idea he has in his head, so it comes in handy. Inspiration in the Apple heatsink Because? Because Apple designed a double PCB system on a central aluminum heatsink. This way, you can inject fresh air through the heatsink, expelling heat through the top and keeping the plates cool. The question now is how to make an aluminum heatsink that cannot be bought on the market and that would not be viable to print directly on metal (due to costs). Ancient 3D printing technique. Inspired by a wax casting technique from hundreds of years ago, the YouTuber created a heatsink model on a 3D printer. To do this, he used a material called PLA that vaporizes when it reaches a certain temperature. With the PLA “sink” in hand, he wrapped it in plaster and burned it in a 700-degree oven. The PLA mold. Image | 小宁子 XNZ Thus, the plaster remains while the PLA dissolves, allowing an internal structure to remain that can be filled with aluminum. It sounds simple, but he had to remove the air from the plaster with a vacuum machine, melt the aluminum and have an oven that carries out a complex process of dehydration, pyrolysis and combustion for 12 hours to achieve the result. The first attempt at a heatsink turned out okay. Image | 小宁子 XNZ The heatsink already polished. Image | 小宁子 XNZ Then, he “simply” added the aluminum and… the first try didn’t work. Unlike Chinese artisans centuries ago who if they lost a piece they had to re-carve the wax mold, here they simply 3D printed another one and repeated the process. After filing the aluminum, the heatsink was ready. Switch 2 not so much. Place the PS5 Pro and Xbox Series Wi-Fi and Bluetooth of each one (for Internet and connection with accessories) and you connect the only power supply that gives life to both consoles in the base. Switch 2 is a little more complicated. It doesn’t need as much food, so opt for a USB-Cbut also for printing a module that does not sacrifice the mobility of the console. The dock of the new Switch 2 dock. Image | 小宁子 XNZ Here the challenge is to provide connection HDMI for a TV (so the dock hardware is also included inside the console), but also allows you to easily grab the console in case you want to play away from the TV. To do this, he devised a module similar to the dock, but to be placed vertically. The button that ejects the Switch 2. Image | 小宁子 XNZ After trying several conventional springs, the YouTuber printed some in 3D to ensure that, by pressing a button, the console slides as if it were toast so that it appears from the side. It sounds dangerous, but seeing the result, the truth is that the movement is quite smooth. Arduino to the rescue. With all the machines connected to the power, the most important thing remained: program a brain to control the HDMI output and the power. To do this, he used a plate Arduino Conveniently programmed so that, by pressing a button on the top, the signal switches between platforms in less than five seconds. The aluminum heatsink and the copper ones that go directly to the APU of the two consoles with the thermal paste. Image | 小宁子 XNZ Mounting the plates on the heatsink. Image | 小宁子 XNZ It’s not the only thing it does: it also has a front LED connected that changes color (red, blue and green) depending on the console it is running (Switch 2, PS5 or Xbox Series X). Connecting the Arduino board and the Image LED strip. | 小宁子 XNZ THE console. And that’s it, let’s play. The speed at which it changes between the HDMIs is impressive and the creator herself is surprised by the heat it expels through the upper area. Obviously, there are two ‘large’ consoles dissipating the heat and having an aluminum heatsink that, no matter how apparent it may be, has somewhat thick tabs for what is usually … Read more

The tunnel between Spain and Morocco seemed like a chimera. Now a tunnel boring machine manufacturer says it is viable

The idea of ​​connecting Europe and Africa directly is something that takes century and a half fluttering the mind of leaders and engineers. The simplest way would be to connect Spain and Morocco through the Strait of Gibraltar, and what for decades was considered a chimera due to its complexity, today is a little closer. And the company that would make the tunnel boring machine He defends that “it is viable.” In short. I told it Populi Voice a few days ago. Óscar Puente -Minister of Transport- and Karim Zidane -Delegate Minister of Investments, Convergence and Evaluation of Public Policies of Morocco- they met in Moncloa to discuss the infrastructure expansion plan of the North African country. Puente conveyed to the Moroccan minister the interest of the Spanish business sector in participating in an ambitious project that plans to expand its high speed network up to 1,300 km by 2040. The meeting discussed infrastructure such as ports and airports, but the strategic backdrop is the vaunted tunnel that links Spain and Morocco. Centennial project. The union of Europe and Africa through a direct connection between Spain and Morocco is something that comes from afar. The same thing happens with the ‘Peace’ project that aims to unite the United States and Russiabut as in the case of the tunnel with Morocco, it has not yet materialized. In 1869, the Public Works Council already tested the possibility of connecting both continents through Gibraltar. The proposal ended up in the drawer, but over the yearsdifferent technicians and rulers have rescued it with a “we could do this.” There is a clear commercial interest both in mobility of people (the “passage operations” add many vehicles crossing by ferry) as commercial (improvement in relations between the United Kingdom and Morocco, the country from which they buy fruit). “Viable“However, although with some plan in between, nothing was finalized. Something has changed: a German company called Herrenknech affirms that the tunnel is viable. They are not just any company: it is one of those that leads in the manufacturing of tunnel boring machines -or boring machines- and, after a feasibility study commissioned by the Spanish company SECEGSAhave stated that the project is “technologically viable” after the reactivation and promotion of a few years ago and socioeconomic analysis published in 2024. It really isn’t that much distance that would have to be covered. In other parts of the world, such as northern europe or in China, we see similar underwater railway tunnel projects of considerable length. The particularity of the Strait of Gibraltar tunnel is not so much the length (it would have to cover about 40 kilometers underground and underwater), but rather the characteristics of the territory. Characteristics: the tunnel profile would be the following: Distance between terminal stations: 42 kilometers. Total length of the tunnel: 38.5 kilometers. Length of the underwater tunnel: 27.7 kilometers. Minimum range at the lowest point: 175 meters. Maximum depth: 475 meters. Slope: 3%. Complex. The geology of the strait is very complicated because it has numerous areas of unstable clay, but also very strong marine currents and the presence of earthquakes. Any slight mistake when carrying out calculations or using unsuitable materials would cause a catastrophe. This is where Herrenknech comes into play as one of the few companies with the capacity to design specific machines that can operate in these conditions. Apparently, they themselves confess that it would be a challenge, but that a route through the Camarinan Threshold (which is longer than a straight line, but also shallower) could be done with current engineering. and expensive. Viable, yes, cheap… no. According to the information of Populi Voicethe base bidding budget corresponding to the Spanish part would exceed 8.5 billion euros. HE wait that part will be paid for with community funds thanks to concessions similar to those of the Channel Tunnel. And the international implications would be tremendous, linking Rabat and Madrid, directly, by train. It’s going to be long. For a time it was expected that the 2030 World Cup that Spain, Portugal and Morocco will co-organize was the catalyst for this project, but the times simply do not allow it. It would be extremely complicated for the tunnel to be operational by 2030 when we only have a “it is possible” from the company that manufactures tunnel boring machines and, in fact, the estimated deadlines speak of a tunnel within a decade or more. Now, what was considered a chimera for decades is now have a realistic performance goal between 2035 and 2040 is an important step forward. But there is a lack of work, money and crucial international coordination to achieve the objective of this tunnel between Spain and Morocco. The next step? Carry out new studies shared between countries on seismic activity, possible tsunamis and the behavior of the maritime corridor, as well as a technical planning which must be done before August of next year. What is clear is that it seems more viable than the dam-bridge that someone proposed a few years ago. Images | SECEGSA (2), Moncloa In Xataka | Modern tunnel boring machines are real monsters compared to those of 1950. The paradox is that they are just as slow

Breaking the console market seemed impossible. The Steam Machine has the potential to do it: Crossover 1×31

The arrival of the Steam Machine It took us all by surprise a few days ago. The console and PC hybrid developed by Valve may become a real meteorite for traditional consolesbut be careful because not everything has been said. Valve, which became famous after the development of the mythical ‘Half-Life’ended up becoming the great PC video game distributor of our time thanks to Steam. Although they already tried to attack the gaming PC market with their Steam Machines a decade ago, now the approach is very different. That first attempt came too soon, but things have changed a lot since then. Valve has made its Steam OS operating system (based on Linux) an excellent alternative to the one offered by Windows on PCs. Above all thanks to Proton, the layer that allows you to play Windows games on Steam OS as well as on Windows… or even better. We have seen the first clear example of the experience that Valve could offer in this sense in the Steam Deckwhich have been a modest success (about 6 million consoles sold), but which have sparked interest in portable consoles that even Microsoft has decided to manufacture with partners like ASUS. Now the Steam Machine proposes to be a promising alternative to the Xbox Series S/X and the PlayStation 5 and combine the best of both worlds: a console-type experience and almost the entire catalog of video games available in the world of Windows PCs. The only question is whether he will make it, and that’s where enters the price factor. It is a fact that we will know at the beginning of 2026, and it will be from then on that we will know if this machine works or not. We are talking about all of this precisely in this Crossover 1×31we hope you enjoy it! On YouTube | Crossover In Xataka | The question is not whether Tim Cook will soon stop being CEO of Apple, but who will succeed him: Crossover 1×30

We thought this bug was a pig. Now we know that it was two meters tall, weighed a thousand kilos and was a killing machine related to whales.

Almost 200 years ago, a paleontologist found some completely improbable bones. They thought about it a thousand times, tried to find some sense in it; but everything ended in the same delirious image: that of a huge pig with the capacity to destroy everything in front of it. And that’s what we called him for decades: the ‘pig from hell’. What we have just discovered, two centuries later, is that we know almost nothing about them. Now they are even more terrible. But what really is a ‘hell pig’? It is the popular nickname by which entelodonts are known; an extinct family of large prehistoric mammals that lived about 30 million years ago. The bug was described for the first time in the 1840sbut it was in the early 20th century that paleontologists assumed it was closely related to pigs or peccaries. It was not something irrational: on a strictly physical level, entelodonts looked very similar to modern-day pigs. Two meters tall, weighing more than a thousand kilos and jaws capable of crushing bones, but pigs nonetheless. With “crushing bones” we are falling short. Recently, a team from Vanderbilt University could examine in detail the teeth of these animals and, thanks to three-dimensional models of dental microwear, they have managed to turn around everything we thought we knew about the role of these animals in North American ecosystems 30 million years ago. Your conclusions they leave no room for doubt: “the largest specimens were capable of crushing bones with an efficiency similar to or even greater than that of lions and hyenas.” Luckily, they weren’t very smart; And, according to the researchers, “it has a brain-body relationship similar to that of reptiles, so they were very unintelligent creatures.” A complex story. At first, experts thought that this monstrous animal was a born hunter. Then, partly because of this familiarity with pigs, they came to the conclusion that they were omnivorous animals, capable of eating small animals and carrion. Now, thanks to this team, we know that they were most likely at the top of the food chain of their ecosystems. This, in fact, raises the possibility that different species (or subspecies) occupied different ecological niches. However, there are curious things. To begin with, entelodonts have nothing to do with pigs. In fact, they are closer to whales and hippos than anything else. But, above all, it shows us the difficulties we continue to have in understanding our past. Little by little, we are understanding that if our way of looking at the past conditions the futureour ability to understand what the world was like 30 million years ago will radically change many things we think we are. And the best thing is that, even though I get melancholic and retrospective, everything we know makes it clear that the “pig from hell” is more infernal than ever. Image | Carnegie Museum of Natural History In Xataka | The deaths of cows, reindeer or rhinos are not a mystery: they are the consequences of a curse, that of “large animals”

There are people making all kinds of theories to know the price of the Steam Machine. And no one is very optimistic

The Valve’s Steam Machine has been received as a manna for the somewhat disastrous hardware landscape of the industry, with Switch 2 turned into a completely isolated system and aimed at its circle of consumers and Sony and Microsoft giving the impression of being somewhat lost in a scenario that is little or nothing exciting. In these comes Valve, which has already turned the concept of the portable PC upside down with its Steam Deckand now proposes a consolidated PC, completely oriented to work with Steam and ready to steal space from traditional consoles. Of course, there is a question that no one dares to answer completely: and the price? There are more and more theories. Not at losses. Valve has discarded compete in price with traditional consoles. The company confirmed that its new Steam Machine, scheduled for early 2026, will not follow the subsidized pricing model that characterizes PlayStation and Xbox. This means, as explained by one of the engineers responsible for the design of the machine, Pierre-Loup Griffais, that the device will align with “what would be expected from the current PC market”, explicitly rejecting the idea of ​​selling at a loss to expand market share and be more attractive to the general public. Frustrated expectations. The gaming community did its calculations: one of the most widespread bets said that Valve would take advantage of its 30% commission for each game sold on Steam to offer affordable hardware. These illusions have had to be qualified: youtuber Linus Sebastian revealed on his WAN Show that when he was in a meeting with Valve itself and suggested a price of $500, “no one confirmed anything, but the energy in the room completely changed.” That is, the youtuber thinks that Valve’s intentions point to a higher price. The current projections They place the Steam Machine between $750 and $900, very far from the $549 for the standard PlayStation 5 or the $599 for the Xbox Series X. Even the base model, cheaper and with 512GB, could exceed $600. Disappointing precedents. The original Steam Machines, launched in November 2015 after two years of delay, They barely reached 400,000 units sold throughout its commercial existence. The concept shipwrecked for multiple reasons: SteamOS ran on Linux, drastically limiting the catalog of compatible games; the product lacked a defined identity (it was, at the same time, too rigid for PC users and excessively complex for console consumers); and the proliferation of manufacturers led to a chaotic range of prices, from $499 to $1,500. In 2018, Valve quietly deleted any mention of the product from its store. How the subsidized price works… Yes, Valve has already said that it will not apply. But an approach is useful to understand what options Valve has on the table. The console industry traditionally operates through a model of hardware sold at a loss, which is recovered through the console business ecosystem. For exampleMicrosoft sold the Xbox 360 with a deficit of $125 per unit, while Sony absorbed losses of $240 to $300 with each PlayStation 3. The economic recovery It is obtained later, from commissions usually of 30% on each game sold, from subscription services and from official accessories. Microsoft publicly acknowledged in 2021 that each Xbox was still trading at a loss. The component crisis. But there is another reason to expect a high price for the Steam Machine, and that is that the rise of artificial intelligence has unleashed an unprecedented crisis in the memory market. There is data which speak of year-on-year increases of 171.8% in DRAM prices. Samsung and SK Hynix satisfy only 70% of orders, prioritizing HBM memories for AI data centers. AND are predicted serious shortfalls in DRAM, NAND Flash and hard drives during 2026, in a crisis which can last until 2029. The conspiracy of prices. The combination of unsubsidized hardware and expensive components puts the Steam Machine in an ambiguous position. Valve now has unthinkable advantages in 2015yes: in-house manufacturing, SteamOS refined thanks to the commercial success of Steam Deck, and a much broader compatible library. However, some analysts They warn that success will depend largely on the final price. Without the possibility of competing economically with traditional consoles, the device could remain half-hearted in commercial terms.

The first autonomous robot waiter in China served me. It’s nothing more than a glorified vending machine

A few weeks ago I was in Beijing. I went to take photos with a preliminary version of the Realme GT8 Probut there was time to walk around there. I was hoping to find things that would surprise me, like the external batteries that are in every corner of the citybut I came across something unexpected: the Galbot G1. It is a humanoid robot very different from the rest of humanoid robots. Because? Because this is already working. And not in a warehouse or factorylike so many others, but in a much more demanding position: facing the public. He is tending a drinks stand in a very large shopping center. It does this without any human intervention. And… the waiters can rest easy. The robot that serves you bottles of water Before we get into the robot, let’s go with some context. Galbot is another of the many Chinese companies that They are researching robotics. They are focusing not so much on the moving parts as on the ‘brain’ of these robots: the language models connected with a vision system that allows the robot to manipulate objects in a general way. This means you can break away from pre-programmed routines to react in real time. Your brain is powered by hardware NVIDIA Jetson Thorwhich is what allows you to execute that LLM in real time, and has two keys: Navigate without the need for markers on the ground. It does not do it with legs, but with a base that gives it less flexibility, but greater autonomy and stability. Your system allows you to perceive what is around you, “understand” it, and react based on that perception. In short: thousands and thousands of dollars invested in creating a robot with one objective: serving me a bottle of water. Image | Xataka When we stumbled upon the stall, it was by chance. There was no one ordering, all the rows of bottles were intact and it was even strange. But since science doesn’t do itself, I approached, determined to buy the cheapest bottle of flavored water available to do the test. The process couldn’t be simpler: You choose product. You pay with AliPay/WeChat. The robot does its thing. You leave. The problem is that I may be defining the work of a robot that has cost a fortune, but I may also be describing the process of purchasing from a Goya vending machine. There are two differences: the robot is cooler… and it takes much longer. How much? Here it is: As a bartender, meh. In a warehouse it makes sense The truth is that my feeling was strange and the first thing I thought was “the waiters can rest assured because this is not a threat.” But I also wondered to what extent the Galbot G1 that had served me was nothing more than a proof of concept in the real world and the company’s intentions are different. And, indeed. All that technology and reasoning in real time, with perception of physical space thanks to its numerous cameras and sensors located in various parts of the body, is not there to serve me bottles of a few cents, but to carry out work in environments in which it can really be useful: logistics. Because facing acrobaticsthis G1 (because the Unitree is also a G1) is committed to demonstrating its viability in real commercial uses today. One is “light” hospitality, such as the kiosk where I bought, but also logistics in controlled spaces in the last mile. Applications targeted by Galbot It is the video demonstration just above these lines, where we see the adaptability of the Galbot when they move the boxes. The response time in which it analyzes the situation is similar to the one I saw when I ordered my little bottle, and those sales stands in some areas of China are nothing more than training, or that’s what I get the feeling, for its artificial intelligence model. The queue that was set up just when I ordered. Before it was empty. Image | Xataka For now, curiosity, a Furbyan attraction, but in certain environments, it can be very useful. As a machine vendingNo, although it attracts a lot of attention, and a good queue formed not to buy… but to see how he bought. Images | Xataka In Xataka | A robot called “Sardinator” circulated through the streets of Malaga promoting a beach bar. Until the police arrived

The enormous Mayrit tunnel boring machine on Metro L11 is already in Madrid. Now comes the real challenge: putting it together piece by piece

In Madrid there are already the pieces of one of the largest machines that will work in the city’s underground in the coming years. It is about Mayritthe EPB tunnel boring machine 98 meters long and 1,500 tons in weight whose transport started in Germany, continued along the Rhine to Rotterdam and continued by boat to the port of Santander. After that journey, a special convoy has completed more than 450 kilometers by road to take its modules to the future Comillas station, where it will prepare to excavate the new section of Line 11 between Plaza Elíptica and Conde de Casal. The work on which Mayrit will work is part of a broader intervention that the Community of Madrid describes in 2025 as the largest expansion of the Metro network in the last decade. Official data published in November put progress at 34% and maintain a budget of 518 million euros to complete the new section and the planned stations. The regional government maintains the year 2027 as a reference to close this phase of the project. Mayrit is already in Madrid: one hour left to convert its parts into a single operational machine When dealing with a machine of this size and complexity, each phase of the process requires precision that goes far beyond conventional engineering. Mayrit’s journey towards Spain began long before it appeared on the road: it started in Schwanau, the German town where Herrenknecht completed its manufacturing after about 20 months of work. There, more than a thousand kilometers from Madrid, the tunnel boring machine It was assembled for the first time in June 2025 to carry out initial verifications. This assembly showed the magnitude of the next step: converting the machine into a set of parts capable of traveling around Europe without risks. Disassembling it was not a quick procedure. For the next two months, Herrenknecht teams dedicated themselves to separating each module following a sequence calculated to the millimeter. The result was a set of sections ready to begin an international tour. The disembarkation in the port of Santander marked the beginning of the last stage of Mayrit’s journey, a phase that requires coordination very different from that of river and maritime transport. The pieces arrived distributed in separate shipments and were transferred to prepared platforms, a process that is carried out with specialized equipment to avoid any unexpected displacement. The organization of the road transfer incorporated common protocols in special transport, with large-tonnage vehicles escorted by technical teams in charge of checking clearances, turning radii and urban accesses. The authorities confirmed that the advance was carried out mainly at night to reduce interruptions and facilitate maneuvers in the most delicate sections of the route. The arrival in the Comillas area required a final deployment of personnel and machinery to accommodate each piece in the work area, where the assembly phase that will transform this set of modules into a single operational tunnel boring machine is already awaiting. The arrival of the pieces also marks the beginning of a phase that, according to forecasts distributed between June and November 2025, can extend until March 2026. Assembling a TBM requires joining modules in a strict order, connecting hydraulic and electrical systems, and performing tests that are concentrated between late January and February. It is a sequential process that is not resolved in a few days and that determines the date on which the machine will be able to start digging at the beginning of March. The official documentation describes Mayrit as an EPB machine adapted to the geotechnical characteristics of the layout. Its operation is based on maintaining a balance of pressures that prevents unwanted movements on the surface, especially relevant in urban environments. To sustain this process, shifts of specialists are involved who manage the control and evacuation systems of the excavated material. The expected performanceclose to 15 meters per day, will be decisive in setting the pace of mechanized advance. Comillas will be the point from which Mayrit will begin the mechanized sectionaccording to the forecasts that the Community of Madrid has been detailing since June 2025. From there it will advance to Conde de Casalwhile in parallel the manual excavation of about 700 meters towards Plaza Elíptica progresses, started in September with a performance of close to 50 meters per month. The beginning of the excavation will mark the jump between the preparatory work and the actual progress of the tunnel that will transform this section of Line 11. With each meter excavated, the planned layout will get closer to its final shape and will allow the progress of the project to be measured more clearly. It is a significant element within regional planning to reinforce mobility in one of the areas with the most demand on the network. Images | Community of Madrid In Xataka | Malaga has become a magnet for the most luxurious yachts in the world: the latest, that of the co-founder of Google

The PC had been gaining ground on consoles for years. Steam Machine is directly a meteorite to extinguish them

What has been rumored around Valve for a long time has happened. No no ‘Half Life 3‘, but the return of Steam Machines. It was something that had been circulating for a while, but yesterday seemed like the day and Valve did not disappoint. They presented a new Steam Controller (with looks better than the first), the Steam Frame glasses and the cherry on top for many: its new Steam Machine. Its appearance is that of a Xbox Series Xbut flatter, and it is not only that it has all the external appearance of being a console, but that it aims to be the device that, finally, presents the PC as a serious threat to the console segment. Your argument? Which has the ease of use of a console, but also the versatility of a PC. We are not going to go into detail about its characteristics because we have already told everything there is to know about the inside of the Steam Machine and it is already estimated that its performance would be similar to that of a PS5. What I am going to do is theorize about why Valve’s new console can be the meteorite for consoles. And for Windows PCs. Now the Steam Machine can work. We have seen it on Steam Deck This thing about Steam Machines is nothing new. Not only the Steam Deck is a “Steam machine”, but because Steam Machines already existed a decade ago. At the end of 2013, Valve presented Steam OSa hybrid system between Linux and Steam focused on video games. It was green, but they wanted it to be the heart of the, also recently presentedSteam Machines. In their day, these first machines They were nothing more than pre-assembled computers thanks to the Valve partnership with brands such as Dell, Asus, Gigabyte or AlienWare. They had Steam OSthey were powerful, the hardware could be upgraded and… they didn’t make sense. Its high price, that at the time ‘gaming’ in Linux was not so developed and that to buy a PC like this, you would assemble one piece by piece, meant that Steam Machines did not take off. The fronts will be customizable In fact, all Steam hardware stumbled, from computers to the curious Steam Controller, to a steam link that was liquidated on Steam next to the command. It didn’t catch on, but Valve continued developing the idea and things were different with the Steam Deck. Following the Switch model, the Steam Deck was portable, but it could also output images to a television. It runs the games very well, it has generated a great community and it does not have Windows, but Linux and Steam OS have been its great strength. What didn’t work a decade ago works now thanks to Steam putting a lot of effort into making everything playable on the Deck: from native Linux games to Windows games that they run perfectly with something called Proton. Broadly speaking, it is a “translator” of Windows instructions so that Linux understands them and, thus, can run its games. Plus, everything is easy, intuitive, and if you just want to play, you don’t have to do weird things with the Deck. Bringing that concept from a laptop to a desktop PC was the natural step, and the new Steam Machine has something that the previous ones didn’t have. absolute support from Valve. The ecosystem That is, the company wanted the previous ones to work, but Steam OS was not mature nor did they have control over what the hardware companies did. The new Steam Machine IS from Steam, and that means that they have optimized software and hardware to make it work perfectly. It is something similar to what Apple does or what Sony and Microsoft do with AMD– PC-like components, but tweaked and tuned to meet your console needs. It seems that Valve is going with everything, which is what it did not do 10 years ago Valve itself has confirmed that they are currently fine-tuning some components, such as the GPU, with AMD. The TDP of the discrete GPU is 100W, but they have confessed who are working in a range between 100 and 130 together with the hardware company. That total control was something they didn’t have in the past, and something that didn’t happen years ago was that the components lasted as long. Like it more or less, the arrival of artificial intelligence tools in video games is showing that obsolete hardware (like the Steam Deck) can stay fresh thanks to image reconstruction tools and frame generation. When the Steam Machine arrives in early 2026your hardware will not be cutting edge (in fact, the GPU is based on RDNA3not in RDNA 4), but those AI tools are what gives valve confidence that everything will run smoothly. 4K60 thanks to FSR. Point directly to the living room It is exactly the same philosophy as a console: Closed hardware. Components adjusted by the system designer. Operating system optimized for those components. Direct support from the company that releases the hardware. And, as I said, Valve now has a reputation for supporting gaming hardware, something it has been demonstrating for years with the Steam Deck. The Steam Machine is a threat to consoles, Xbox and… the PC That’s why a Steam Machine that didn’t work in 2015 can work in 2026but there is something else: the market itself. Although consoles continue to have a high share (Sony has confirmed that a PS5 that is having a fairly weak generation in launches It has already sold more than 80 million units), things are very different now. No more big exclusives: everything comes out on PC. Excluding a Nintendo that, with nintendo switch 2 and its intellectual properties, it goes at its own pace, of course. Xbox launches its games directly on computers and consoles (in fact, it is already more third than first, becoming a heavyweight within PlayStation’s own video games) and Sony has been releasing its … Read more

New Steam Machine, features, price and technical sheet

If you were thinking about buying a home console and were hesitating between PlayStation 5 or one Xbox Series X|Sa new player has just entered the game. Valve has presented the Steam Machinea proposal that aims high and comes with enough arguments to shake up the market. The company led by Gabe Newell has also announced a new virtual reality headset, the Steam Frameand an updated version of the Steam Controller. All of this reinforces the feeling that Valve wants to once again bet heavily on hardware and regain the prominence it had with the Steam Deck. Stam Machine technical sheet Stam Machine CPU AMD Zen 4 6 cores 12 threads Up to 4.8 GHz TDP: 30W GPU AMD RDNA3, 28 graphics cores Up to 2.45 GHz sustained TDP: 110W Support for 4K, 60 FPS gaming with FSR Ray tracing RAM memory 16GB DDR5 VRAM memory 8GB GDDR6 Storage 512GB (SSD) 2TB (SSD) Expandable via microSD Connectivity Ethernet 1Gbps WiFi 6E (2×2) USB-C 10Gbps (3.2 Gen 2) 4× USB-A ports (2× USB 3 front, 2× USB 2 rear) Operating system Steam OS Others Compatibility with third-party controllers Decorative LED light Price Unannounced Steam Machine: Valve’s great re-entry into the field of consoles Although Valve has not yet revealed the price and has only announced that its launch will take place “early 2026”, yes he has shared a good part of the specifications. The Steam Machine will come in two versions: one with 512 GB of storage and another with 2 TB, both expandable using cards microSD. It can be purchased separately or in a package with the new Steam Controller. This controller has a curious design, with the joysticks in an unusual position that invites you to try it to check its ergonomics. In any case, compatibility with other controllers – such as those for Xbox or PlayStation – is guaranteed. Inside, the console mounts a AMD Zen 4 processor with six cores and twelve threads, capable of reaching 4.8 GHz and with a TDP of 30 W. The graphics part is provided by an AMD RDNA3 GPU with 28 computing units, maximum sustained frequency of 2.45 GHz and a TDP of 110 W. On paper, the promise is clear: games in 4K and 60 FPS with FSR technology. Valve claims that the Steam Machine is “six times more powerful than the Steam Deck.” An ambitious statement, but one that makes sense if we think about the limits that the portable console already shows in some recent titles. This new machine seeks to offer a more fluid, more stable gaming experience and, above all, closer to that of a traditional desktop console. If we talk about memory, it will have 16 GB of DDR5 RAM and 8 GB of GDDR6 VRAM. For now there is no data on bandwidth, but there is data on connectivity: one port HDMI 2.0one USB-C and four USB-A (two front and two rear). The operating system chosen is SteamOS, as expected. Valve has maintained its active development since the times of the first Steam Machines, that project that didn’t take offbut which served as the basis for the subsequent success of the Steam Deck. Users will be able to access thousands of games from the SteamOS catalog (a new compatibility badge will be enabled) and even to cloud gaming services like Xbox Cloud Gaming. However, some titles will remain absent, such as ‘GTA 6’, which will not be available at launch and whose future arrival is still uncertain. In any case, the Steam Machine is, in essence, a PC. So we can, for example, install another operating system like Windows to expand its possibilities. For now, there is only wait for Valve to confirm prices and specific dates launch to see if the Steam Machine manages to make its way among giants like Sony and Microsoft. Images | Valve In Xataka | ‘GTA 6’ seems invincible, but perhaps so much delay will end up taking its toll

The largest Primark store in Spain is a money-making machine. It is so profitable that even Amancio Ortega makes money with it

The Primark flagship store on Madrid’s Gran Vía is not only a place to buy cheap clothes, but it has become a monument in the city, both for its size and for the historic building that houses it. The flagship store of the Irish clothing brand has just completed its tenth anniversary active and leaves us with some really interesting figures and data. One of the most curious facts is who he is. really your home. It’s almost a cosmic joke. A historical and popular monument. According to data Provided by the brand itself, the Primark store on Gran Vía has a total area of ​​12,500 square meters, making it the largest of the group in Spain and possibly one of the largest in the world. With more than five million visitors a year, it is one of the most visited commercial spaces in Spain and a key point of Madrid commerce. It is located in the Paris Building, an emblematic building designed in 1924, notable not only for its architecture, but for its artistic decoration, represented by its majestic imperial staircase and its impressive glass dome. On their roofs it rages an epic battle between figures from Greek mythology: Diana the Huntress observes from the building opposite the fight to the death between the Phoenix sent by Zeus to punish Endymion, Diana’s lover. He testimony of that fight It is reflected in the form of two lost arrows of Diana, which from the sidewalk welcome visitors at the main entrance of the store. This combination of history, architecture and grandeur makes the store an authentic “monument” on Madrid’s Gran Vía. Official data and operating figures. According to the study data carried out by the consulting firm AFI on the occasion of the tenth anniversary of the storearound 1,000 people of 28 nationalities work there, generating 500 indirect jobs through suppliers and additional services. At an economic level, the store contributed 83 million euros in 2024 to the economy as a whole, of which 42 million euros corresponded to taxes and social contributions. To understand the economic dimension of this economic mastodon, it is enough to say that Primark’s enormous space contributes more than 10 million euros annually to the local Gross Domestic Product through its operations alone. The “unofficial data.” Jaime PlaCEO of SUOP, has started a series of videos in the TikTok profile of the teleco, which details data and figures of emblematic buildings such as the Bernabéu, the Madrid airport or, of course, the Primark megastore. Between data and estimates from the video that the businessman dedicates to this location, it is noted that the salaries of the employees who work in the store amount to approximately 2 million euros, while cleaning, security and insurance services represent a monthly expense of 100,000 euros. Added to this are 20,000 euros per month in electricity and water supplies. All this, together with the merchandise on display on its shelves adds up to an approximate cost of 11.7 million per month. The “cosmic joke”: rent. According to the data provided by Pla, among these monthly expenses, 1.8 million euros are allocated to pay the rent for the building. This point is especially striking because the building where the store is located is owned by Amancio Ortega. It is ironic that the founder from Inditex, is collecting rent of the most important store of its main rival in the sector of retail textile. Amancio Ortega, through Pontegadea, bought the Paris Building to Drago Real Estate Partners in 2015, just before the store opened to the public. It is not known exactly how much Pontegadea paid for him, but the starting price of the operation was 400 million euros. Pontegadea: the “premium” landlord. Amancio Ortega founded Pontegadea with the intention of turning into profitable investments the dividends that its founder receives each year for 59.294% of Inditex shares. with those billionaire annual dividendsPontegadea has become Amancio Ortega’s second empire Thanks to your strategic real estate investmentsOrtega has become in the home from companies like Amazon, Apple, Google, Spotify and, as if it were a cosmic joke, also from Primark, charging a millionaire rent to the main rival of the company that made him a millionaire. In Xataka | In his efforts to diversify investments, Amancio Ortega takes a new twist: becoming a port authority Image | Primark, GTRES

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