Programming is the new board of AI. OpenAI and Anthropic have made it clear with GPT-5.3-Codex and Claude Opus 4.6

When ChatGPT broke out in November 2022, OpenAI seemed unrivaled. And, to a large extent, that was the case. That chatbot, despite its errors and limitations, inaugurated a category of its own. However, in the technology sector advantages are rarely permanent and, in 2026, the position of the company led by Sam Altman It’s a far cry from what it had then. Google has managed to attract the general public with Nano Banana Prowhile Gemini steadily gaining ground as an artificial intelligence chatbot. At the same time, ChatGPT’s market share has fallen significantly in some markets. Anthropic, for its part, has established itself as a reference in software engineering and has become one of the preferred tools among programmers. In this race to set the pace of AI, this Thursday we witnessed a curious movement: the almost simultaneous arrival of two models focused on programming, GPT-5.3-Codex and Claude Opus 4.6. The coincidence does not seem coincidental and reflects the extent to which the major players in the sector compete to define the next step, in a scenario where the main beneficiaries are, once again, the users. With these new models already on the table, the question becomes what they really contribute. There are plenty of promises and they are also beginning to appear benchmarks comparable that help to place them. So, therefore, it is time to look in a little more detail at what OpenAI and Anthropic propose for those who use AI as a development tool. GPT-5.3-Codex and Opus 4.6 enter the scene: what each promises to developers GPT-5.3-Codex is presented as a model focused on scheduling agents which seeks to expand the scope of what a developer can delegate to AI. OpenAI claims that it combines improvements in code performance, reasoning and professional knowledge over previous generations and is 25% faster. With this balance, the system is oriented to prolonged tasks that involve research, use of tools and complex execution, while also maintaining the possibility of intervening and guiding the process in real time without losing the work thread. One of the most striking elements that OpenAI highlights in this generation is the role that Codex itself would have had in its development. The team used early versions of the model to debug training, manage deployment, and analyze test and evaluation results, an approach that accelerated research and engineering cycles. Beyond that internal process, GPT-5.3-Codex also shows progress in practical tasks such as the autonomous creation of web applications and games. The company has published two examples that we can try right now by clicking on the links: a racing game with eight maps and a diving game to explore reefs. Anthropic’s turn comes with Claude Opus 4.6, an update that the company presents as a direct improvement in planning, autonomy and reliability within large code bases. The model, they claim, can sustain agentic tasks for longer, reviewing and debugging its own work more accurately. The idea is that we can use these capabilities in tasks such as financial analysis, documentary research or creating presentations. Added to this is a context window of up to one million tokens in beta phase, a leap that seeks to reduce the loss of information in long processes and reinforce the usefulness of the system. Beyond the core of the model, Anthropic accompanies Opus 4.6 with a series of changes aimed at prolonging its usefulness in real workflows. Among them there are mechanisms such as the so-called “adaptive thinking”, which allows the system automatically adjust the depth of your reasoning depending on the context. Configurable effort levels and context compression techniques designed to sustain long conversations and tasks without exhausting the available limits also appear on the scene. Added to this are teams of agents that can be coordinated in parallel within Claude Code and deeper Excel or PowerPoint integration. While OpenAI’s product, GPT-5.3-Codex, is not yet available in the API, Anthropic’s is. Maintains the base price of $5 per million entry tokens and $25 per million exit tokenswith nuances such as a premium cost when the prompts exceed 200,000 tokens. Measure who wins with numbers? When trying to put GPT-5.3-Codex and Claude Opus 4.6 face to face, the main obstacle is not the lack of figures, but rather their difficult correspondence. Each company selects evaluations that best reflect its progress and, although many belong to similar categories, they differ in methodology, versions or metrics, which prevents a direct reading. In this type of models, this fragmentation of results is part of the state of the technology itself, but also requires cautious interpretation that separates technical demonstrations from truly equivalent comparisons. Only from this filter is it possible to identify the few points where both systems can be measured under comparable conditions and draw useful conclusions for developers. If we restrict the analysis to truly comparable metrics, the common ground between GPT-5.3-Codex and Claude Opus 4.6 is limited to two specific evaluations identified through our own research: Terminal-Bench 2.0 and OS World in its verified version. The results show a distribution of strengths rather than a clear supremacy. GPT-5.3-Codex marks a 77.3% in Terminal-Bench 2.0 compared to 65.4% for Opus 4.6, which points to greater efficiency in terminal-centric workflows. On the contrary, Opus 4.6 reaches a 72.7% on OSWorldsurpassing the 64.7% of GPT-5.3-Codex in general interaction tasks with the system, a contrast that reinforces the idea of ​​specialization according to the environment of use. So we could say that the capabilities described by each manufacturer point to tools that are no longer limited to generating code, but rather seek to participate in prolonged processes of analysis, execution and review within real professional environments. This transition introduces new selection criteria that go beyond punctual performance. In Xataka | OpenAI has a problem: Anthropic is succeeding right where the most money is at stake

Half of Spain has gotten hooked this Christmas on a board game that is not a board game: ‘El Impostor’

The Impostor game has dominated Spanish family gatherings during the 2025 holidays, going massively viral on social networks and causing the downloads of mobile applications to multiply that adapt the rules of an entertainment that, in reality, can be played without any type of add-on. We’ve dug into its origins and impact to find out why it’s making a splash this Christmas. The phenomenon. While families gathered over nougat, a dynamic of social deduction as simple as it was addictive crept into the dinners, turning every word into suspicion and every look into infallible proof. This is not a new game, but its massive viralization through TikTok During December, downloads of specialized applications such as “Imposter – Party Game” in the App Store or “Imposter: Word Game” on Google Play. It has not been an exclusively Spanish phenomenon, as articles such as this one from a Mexican digital. But the practical reason for its success is very clear: very simple and quick to explain rules, guaranteed light psychological tension and no preparations, only a handful of people are needed. How to play. The game works through an information asymmetry that starts with all participants knowing a secret word (“meatballs”, “Cuenca” or “car)” except one player. Your survival depends on pretending you know the word. Each person must offer a clue related to the word without saying it directly, balancing being specific enough not to seem suspicious and vague enough not to give away the answer to the imposter. After the clue round, the players debate and vote who is the imposter. If he manages to go unnoticed, victory is his. It can be played with paper and a human moderator, but apps facilitate randomness and word choice, sometimes online, sometimes with a single device passed from hand to hand that secretly assigns roles, which speeds up the pace of the game. Origins of the game. These date back to 1986, to the classroom of a psychology student at Moscow State University named Dimitry Davidoff. It began as a pedagogical exercise to teach “visual psychodiagnoses” (the interpretation of body language and non-verbal signals) and was named “Mafia.” Popular Mechanics He said that Davidoff’s objective was to create “a conflict between an informed minority and an uninformed majority”, that is, between gangsters and innocent citizens. The werewolves arrive. The thematic leap that would define the game came a decade later, in 1997, when designer Andrew Plotkin invented a reconversion: the gangsters were transformed into werewolves, the citizens into medieval villagers, and the game cycle adopted the day/night structure that suited the lycanthropic transformations under the full moon. This version introduced the role of the Seer (a villager with the ability to investigate other people’s identities every night), adding an additional strategic layer. Over time, these games (which fall into the category of “social deduction titles”) have been examined under multiple academic lenses, from the playful to the psychological. For example, in 2024 a paper It explored optimal strategies from a game theory perspective and built mathematical models to calculate what strategies each faction should follow to win. Institutions such as MIT developed their own regulatory variants and experts such as those on the web No Rolls Barred They theorized that these games work because they operate in “an information asymmetry where knowing something that others don’t know becomes a currency of social exchange.” The ‘Among Us’ revolution. It was this seemingly modest video game that would catapult the genre into the global mainstream. Developed by the small studio InnerSloth, it was launched in June 2018 for mobile and PC and for almost two years it languished in obscurity, averaging between 30 and 50 players connected simultaneously, a number so discreet that the studio considered abandoning the project. But when Twitch streamer Sodapoppin discovered the game in July 2020 and hosted a four-plus hour session with other content creators, he set off a chain reaction which would lead ‘Among Us’ to reach 3.8 million concurrent players in September, a growth of 1600% in just eight months. It was then spoken of the opportuneness of timing pandemic, with the world in confinement: ‘Among Us’ offered a form of remote socialization that replicated the experience of board games but without the need for physical proximity. In addition, the game was very accessible economically and technically: free on mobile devices and only five dollars on PC, with very simple mechanics thanks to which anyone with a phone could participate. Third, finally, he was ideal for the streaming: Watching games of ‘Among Us’ was almost as entertaining as playing them. Additionally, the game refined the original mechanics: there were tasks that players had to complete while investigating, eliminating the role of passive eliminated players. The viralization. TikTok has established itself as the true catalyst for the Impostor’s Christmas explosion. Unlike ‘Among Us’, the Impostor found its perfect ecosystem in the short vertical videos of TikTok, with grandmothers accusing grandchildren, groups of friends yelling at each other and entire families breaking up with suspicious laughter. The platform functioned as a visual instruction manual and eliminated the barrier to entry that ‘Mafia’ and ‘Werewolf’ had historically had, as well as mechanically inspired board gameslike ‘Little Secret’ or ‘The Liar’. The secret of the game’s success is that it has transcended generations: a 70-year-old can lie as convincingly as a 15-year-old. Grandparents have learned from their grandchildren how the game worked, parents have discovered that their children lied terrifyingly well, leading to a curious reversal of the usual roles in the family. Quite a game. Header | Alvaro Garcia

Five board games that you can’t miss to have fun this New Year’s Eve with friends and family

Christmas is a time when we tend to get together much more with friends and family, and not only on the two specific dates such as Christmas Eve and New Year’s Eve. If you want to have a fun time on Christmas evenings (especially this New Year’s Eve), count on a good assortment of board games will make a difference. We present five totally essential options that you cannot miss at home. Exploding Kittens In the corner intended for board games at home, one of the ones that cannot be missing is Exploding Kittens. This has managed to achieve the achievement of being the most supported game (in all history) in Kickstarter. One of the main reasons for the success of this game is that it allows you to play quick games of about 15 minutes and from 2 to 5 players. The objective is simple: build your own deck of cards while avoiding the explosion of any of the protagonist kitties. Asmodee Exploding Kittens, Game for children and adults from 7 years old The price could vary. We earn commission from these links Throw Throw Burrito Another game that has already had some success at gatherings with friends and family is Throw Throw Burrito. It is for ages 7 and up and the games (like the previous one) are quick (about 15 minutes) and between 2 to 4 players. It’s a board game very simple to play: you will get points with the cards you win, but you will lose them if you get hit by the soft burritos, which are the protagonists of the game. This game is created by the same authors as Exploding Kittens. Exploding Kittens Throw Throw Burrito The price could vary. We earn commission from these links Catan One of the essential board games if you like classic strategy games is Catan. It is designed for three or four players and the games last between 45 minutes and an hour. This is a game for bring out your negotiating streak. From Catan, it can be noted that you will never play two identical games. Likewise, you can buy separately a good number of expansionswith which to give greater depth to the game and have new gameplay options. Devir – Catan, Board Game The price could vary. We earn commission from these links Taco, Cat, Goat, Cheese, Pizza On any Christmas evening with children, I personally recommend Taco, Cat, Goat, Cheese, Pizza; a very simple gamebut with which fun and laughter are more than guaranteed. Created by Lupilo, it is perfect for players from 8 years old and the games can be played up to a maximum of eight players. The mechanics are simple and when the card matches the word it says, the last one to put their hand on the central amount wins the pile. The games are also quick, about 10 minutes. Ludilo – Taco Gato Goat Cheese Pizza | Board Games The price could vary. We earn commission from these links Trivial Pursuit The last of the board games that we believe are essential in any home is Trivial Pursuit in your classic version. Above all, it is a perfect option to have fun while learning about different categories. Of course, you should know that it is a game suitable for those over 16 years of age, although there are also editions for children and with specific themes, such as harry potterFor example. The objective of the game is simple: go around the board and answer the questions correctly. six categories (entertainment, geography, science and nature, sports, art and literature, history and hobbies) and get a cheese of each color or category to be declared the winner. Hasbro Gaming Trivial Pursuit (in Spanish) The price could vary. We earn commission from these links Some of the links in this article are affiliated and may provide a benefit to Xataka. In case of non-availability, offers may vary. Images | Exploding Kittens, Hasbro, In Xataka | The 41 Best Board Games: From ‘Catan’ to ‘Gloomhaven’ In Xataka | These are the board games that are never missing in my suitcase when I go on vacation with my partner

the five best board games to play with someone in October

Although we often focus on the cell phones, watches, headphones and other devices When Amazon launches its campaigns, there are also many offers on other topics further away from technology. That is why today we wanted to bring together a series of board games to encourage entertainment during the month of Octoberespecially in the run-up to Halloween. Of course, all games are on sale at the Prime Deal Party. Zombie Burrito by 20.49 eurosa game in which players throw themselves into burritos. Marvel Zombies by 84.69 eurosa game that brings together some of Marvel’s most memorable characters, whether or not they have become zombies. Nightmare before Christmas by 28.89 eurosa game in which we can embody our favorite character from the movie. Zombie Kittens by 14.99 eurosa zombie version of the iconic card game. Alien: the fate of Nostromo by 34.99 eurosa cooperative game in which we must survive the stalking of the xenomorph. Zombie Burrito There are games that offer a more active proposal when it comes to facing other players and here Throw Throw Burrito has a lot to say. Your version Zombie burritowhich on Amazon has a price of 20.49 eurosvaries in mechanics, but always with the goal in mind of using the burritos to compete against other players. The objective is to form teams, collect cards in each round and If it’s time for battle… let’s throw the donkey. This version is completely themed, so we can find variations in its cards with respect to the original game. There are antidote cards, survivor cards, zombie cards and, of course, battle cards. The idea is to form teams between zombies and survivors. It is a game for three to six players in which the fun lies in the card that allows the donkey to be used. They are made of foam and are very soft, but I recommend that you clear the table and, above all, that don’t play next to a television. For what may happen. The price could vary. We earn commission from these links Marvel Zombies After the first season of ‘What would happen if…?‘ on Disney+, a game arrived that adapted both one of its episodes and the comics themselves. ‘Marvel Zombies‘ is a series that has just been released, so it is a good time to delve into the board game which now has a price of 84.69 eurosespecially during the month of October and especially on Halloween. Marvel Zombies It is a game that is based on Zombicide and its objective is not exactly to kill zombies, but to kill humans. In this version we have to face both SHIELD and the superheroes who are still human. Yes, we really are the zombies. The more missions and objectives we complete, the more points we will receive. But the more points we have, the more they will try to hunt us down. It is a game for one to six players and some of Marvel’s most iconic characters appear. There are also many expansions, which gives more dynamism to each game if we decide to opt for them. The price could vary. We earn commission from these links Nightmare before Christmas Whether it’s Halloween or Christmas, it’s always good to see ‘Nightmare before Christmas‘. The film directed by Henry Selick and produced by Tim Burton has its own board game and now has a price on Amazon of 28.89 euros. It is a game with games for two to six players in which we must take charge of our favorite character. Each of them has their own deck of cards and the goal is to get all the party tokens we can. Nightmare before Christmas The price could vary. We earn commission from these links Zombie Kittens Exploding Kittens It has so many editions that it is difficult to keep track of them. And how could it be otherwise, it also has a zombie version for 14.99 euros. Zombie Kittens It leads us to play games in which if we get the Exploding Kitten card, we die, but we don’t lose. We can rise from the dead with the Zombie Kitten card to take revenge. The last player left alive wins, but it is not easy at all. It includes many action cards, games can be played with two to five players and can be enjoyed with or without other expansions. Exploding Kittens | Zombie Kittens | Card Game for Cat and Explosion Lovers| From 7 Years | From 2 to 5 Players | 15 Minutes per Game | Spanish The price could vary. We earn commission from these links Alien: the fate of Nostromo Alien is such a long-running saga that it is not surprising that it has its own board game. Under the name of Alien: the fate of the Nostromothis game that has a price of 34.99 euros takes us on a tour of the iconic ship of ‘Alien, the eighth passenger‘, the first film released in 1979. It is a cooperative strategy game in which we must solve missions, collect objects and make tools to survive while avoiding the xenomorph. Each game can be played by one to five players. Alien: the fate of Nostromo The price could vary. We earn commission from these links Some of the links in this article are affiliated and may provide a benefit to Xataka. In case of non-availability, offers may vary. Images | Exploding Kittens, CMON, Mixlore, Ravensburger In Xataka | The 41 Best Board Games: From ‘Catan’ to ‘Gloomhaven’ In Xataka | These are the board games that are never missing in my suitcase when I go on vacation with my partner

Play board games

Ask any devotee of the games in their many forms (table, of role …) If the circumstances in which it is played are important, and will surely tell you Que not. The company matters, comfort imports, but once that is resolved, the worlds to which the players move with their imagination are the ones that matter and in which hours and hours will spend. But … what if the environment where you are also given as much importance as to mount Cruises around the games? What is a playful cruise. A Thematic holiday experience that combines a traditional cruise trip with an intense programming of activities dedicated to board games, role, wargames and geek culture in general. Unlike a simple event aboard a conventional cruise, the ship becomes a large floating convention where travelers play, compete and even attend talks and workshops, and participate in parties and thematic activities. How it started. Cruises of this type have their origin in the United States, with pioneer events such as the Tower Cruise says and the Congress of Gamerswhich since the mid -2010 popularized this new way to enjoy the games. From there, the phenomenon began to expand regionally with local versions. In Latin America, Brazil had its KRIATIVES ON BOARDwhich in its third edition in April 2025 congregated more than 400 participants, with the presence of international designers. How could it be otherwise, this Brazilian variant brought to the extreme the mixture of recreational days with more conventional costume parties and celebrations. At European level, the proposals have also been multiplied: Boardgame Cruise Island Tourfor example, he was born in the United Kingdom, but has already been organized as a franchise in countries such as Iceland, Germany or the Netherlands. Find your cruise. No amateur typology runs out of their corresponding cruise, because these proposals are diversified in a very funny way, although the most common are the “generalists”: gigantic floating playbins with hundreds of titles of all kinds. This is the case of those mentioned, says Tower Cruise or Boardgame Cruise, but also of Bgg@be either Meeples at itmeeting place for families and groups of fans who also seek a more traditional cruise experience. But from there the thing diversifies: there are cruises specialized in Wargames and miniatures, oriented to a more specific audience, such as ‘Warhammer40k’ fans and other miniature games. Also, of course, there are For role playerswhere live games are organized, continuous narrative campaigns and role -playing talks. The variations are infinite: Comic with The Cruise, Gacuon (with a cosplay accent) and Saltcon Cruise (for board games) are other possibilities. The analog returns. The reason for the proliferation of these cruise ships is clear, and connects with the proliferation of conventions as the recent Comic-with Malaga: fans increasingly value the social component of their hobbies, and therefore Hobbies like cosplay They become forms of collective expression. Cruises are only another way of socializing, and organizers They are very attentive to the tastes that are shaping pop culture. Where there are fans, there are money, and cruise companies are perfectly aware. Header | Photos of Fox & Hyde in Unspash – Peter Hansen in Unspash In Xataka | “Lobster plague”: in the crusade of European cities against cruise ships, Cannes is now the spearhead

The Machada del One overcoming the container record on board

Much of the world economy moves by boat. HE esteem That between 80% and 90% of merchandise trade around the world is transported by boat, and to sustain that spine, we need huge ships. There the Porteneroauthentic titans that seem a lie that are maintained on the water and that are capable of transporting, of a tacada, a couple of tens of thousands of large containers. There are no larger ships than the “new” Megamax class. And within it is one who has just burst the transport record: The One Innovation. Megamax. It is the largest class of modern boring partners. It emerged as a natural evolution of the ULCV, or ‘Ultra Large Container Vessels’, because it seems that wearing 20,000 TEU was not enough for current trade. Teu means ‘Twenty-Foot Equivalent Unit’, a standard for containers that allows us to compare between ships and that means that if a ship can transport 20,000 TEU, it can move 20,000 containers. If the ULCV moved that amount, the megamax can between 21,000 and 25,000 TEU, being able to load 24 rows of containers … wide. It is an absolute barbarity and is touching the limit of what a channel like Suez’s can house: if they were wider, accidents could occur Or, directly, Do not go through the channel. And taking into account the Importance of these few points in world tradeor widen the passages, or accommodate the ships … One Innovation. Is the name of Third type of largest container of the world. Its capacity is 24,136 TEU and is only behind the OOCL Spain (and the rest of the OOCL megamax class) with its 24,188 TEU and the MSC Irina (and the rest of the MSC Megamax) with its enormous Capacity for 24,346 TEU. To house so much load, the dimensions They are up to it: 399.95 meters long. 61.4 meters wide. Depth of 33.2 meters. 16.5 meter draft. It is like a Empire State Buildingbut horizontally and floating. And it has the ability to transport 25 container levels (imagine a container pyramid, go), with 24 rows along, another 24 wide and 2,000 of those containers having connection with cooling systems. The other ships look like toy Record. Reaching the maximum capacity of each ship is complex. In fact, the three mentioned are extremely similar in size, but that one can with 200 containers more than another respond to issues of logistics and internal organization rather than to the dimensions of the ship. How to play a game of ‘Tetris‘Superoptimized, ultimately. Well, despite being the one that has the most capacity, the One Innovation has just beat the capacity record on a trip. Again. If a couple of years ago you already set the 22,000 TEU brand, this September He did it again with 22,233 teu loaded in a single operation in the port of Singapore (One of the most important on the planet). Complex logistics. In terms of capacity, it represents 92% of their maximum, so they can continue experimenting to load even more. Now, this is not something that can be done in any port. The One Innovation is designed for the Asia-Europa route, being able to stop in strategic ports such as Xiamen, Singapore, Rotterdam, Southampton or Algeciras. It is a connection between the main Asian and European centers, for which a very specific machinery is needed that manages to load and download huge amounts of containers. And this is something that not all ports are designed or can face. We talk about channels about 20 meters deep, cranes of about 70 meters of range and lengths between 450 and 500 meters so that ships can dock. That without counting the necessary defenses in case there are accidents or calculation failures. Necessary (and we will surely go more). As we say, ships of this size are necessary and are constantly used both for efficiency when moving a lot Energy efficiency. Instead of making multiple trips, in one and thanks to that massive capacity, it can move load through the world. In addition, they seem essential if the wishes of the ‘are fulfilled’New Silk Route‘That China is promoting to create more efficient trade routes between Asia and Europe, but also with Africa, a region in which China has enormous interest both for its resources as for enhance markets such as cars. Images | Shotbyp4ul, Kees Torn In Xataka | The European supply chain depends 100% in China in many cases. This chart illustrates its vulnerability

OpenAi has just kick the AI board. Your new model is free and can be downloaded to use from the laptop

Although his name suggests a certain vocation of technological opening, Openai had been moving away from that spirit for some time. From long before the launch of Chatgptin November 2022, the company did not publish an open weight model. In fact, it is the first open weight model since 2019 (GPT-2). That has just changed. This Tuesday, OpenAi has announced GPT-Ossan open weight model under Apache 2.0 license that can be downloaded for free and, in its small variant, run even in a laptop. A movement that nobody expected at all, especially since all eyes were put in Lat the imminent arrival of GPT-5. What is GPT-Oss? GPT-Oss is a language model developed by OpenAI, capable of understanding text instructions and generating answers with a high level of coherence, context and utility. It is a variant of the GPT family, the same technology that gave rise to Chatgpt, but with a key difference: its weights are open. That is, you can download it, run it on your own computer and adapt it to your needs. For the first time in years, OpenAI launches a powerful model that is not tied to its platform. You can use it without internet connection, without depending on your servers and freely to customize it. And besides, it is free. That opens the door for developers, small companies or even advanced users can experiment with AI in their own terms. What means that the weights are open? When we talk about the “pesos” of a model are open, we refer to the internal numerical values that you have learned during your training. They are, in essence, the knowledge of the model: what allows you to reason, write, translate or generate useful answers. That OpenAi has released those weights means that anyone can download them, analyze them and use them outside their servers. It is not the same as releasing the complete source code or the data with which it was trained, but it is an important step: it allows you to execute the model in own environments, adapt it to concrete tasks or integrate it into products without having to go through the Openai API. So is it a really “open” model? Now, the weights are open does not mean that the model is completely open. GPT -Oss is not Open Source strictly speaking: OpenAi has not published the data with which the model or the full code of the training process trained. What has released, as we say, is the final result, the parameters learned, under a permissive license (Apache 2.0). That is why we talk about an open weight model, not open source, According to the standards of organizations such as the Open Source Initiative (OSI). Can I use it on my computer? It depends on the model. GPT-Oss occurs in two versions: one of 120,000 million parameters and a lighter of 20,000 million. The most powerful version requires a GPU of at least 80 GB of memory (professional environments). The 20B version is much more accessible: it can be executed on computers with 16 GB of memory, which opens the door to use in personal portables and PCs. It is already compatible with tools such as LM Studio (which we have used to try Deepseek and other models)flame.CPP or VLLM, which allows you to try it at home without connecting to the cloud or depending on OpenAi. Of course, it is recommended to have some technical experience to put everything in motion. It is compatible with tools such as LM Studio, Llama.CPP or VLLM. Where do I download it? Is it really free? Weights are available for free download mainly in Hugging Faceand can also be deployed through platforms such as Azure, AWS or Databricks. The two variants, 120b and 20b, together with the necessary documentation are available. OpenAI publishes GPT-Oss under Apache 2.0 license, which means that you can use it, modify it and adapt it for commercial purposes. Do not pay for download or use it at home. If you choose to execute it in the cloud or on a payment infrastructure, the cost will depend on the supplier you use. Is it easy to use or do you have to have a certain level of knowledge? Using GPT-Oss is not as complicated as training a model from scratch, but it is not a solution that works with two clicks. The models include clear instructions and are integrated into platforms such as LM Studio or Llama.cpp, which allow them to be executed at local ease. That said, you will need to understand basic concepts such as execution environment, models loading and parameter configuration. If you have already worked with other open weight models, it will not cost you. If not, there are guides available, but you will have to devote some time to put it to function as it is. What can this model do? GPT-Oss is a multi-support model. You can reason, generate text, write code, answer questions, search for information and operate external tools, such as python browsers or interpreters. All this is also compatible with agents based on workflows, useful for more complex and automated tasks. Openai states that the 120B model achieves a proximity with O4-MINI in reasoning tests, while the 20B model offers similar results to O3-MINI in Common Benchmarks, with a good performance in programming, reasoning for steps and use of tools. It is not the most powerful model of the house, but one of the most versatile that can be used without paying or depending on your API. Images | OpenAI In Xataka | A watchmaking pump threatens the most powerful alliance of technology: Microsoft’s AGI clause Images | OpenAI In Xataka | A watchmaking pump threatens the most powerful alliance of technology: Microsoft’s AGI clause

Take cars from China to Mexico. It sank with 3,000 vehicles on board after burning

It was called Morning Midas. Sailed on May 26 From the Chinese port of Yantai with more than 3,000 vehicles on board and destination to the Mexican port of Lázaro Cárdenas. It never arrived. On June 23, after several weeks to drift for a fire on board, the freighter He sank into deep water From the North Pacific, more than 600 kilometers southwest of Adak, in Alaska. It disappeared in silenceleaving behind a trail of smoke, steel and cars that will never touch the mainland. The fire began on June 3. According to the United States Coast Guardthe smoke came from the roof where electric vehicles were. On board 22 crew members were traveling. Everyone managed to evacuate in time in a lifeboat and were rescued without injuries to the freighter Cosco Hellaswhich was in the area. A freighter that remained to the Mercer in the middle of the ocean For days, Morning Midas was drifting, still wrapped in smoke. Rescue teams worked alongside Zodiac Maritime – the British ship of the ship – to evaluate the situation and prepare a possible recovery. But he didn’t have time. The combination of structural damage, bad weather and water entry ended up sinking it more than 5,000 meters deep. The cargo was as valuable as revealing: 3,048 vehicles, including 70 electric and 681 hybrids, According to data updated by the Coast Guard After verifying the information with Zodiac Maritime. Each unit possibly already had an assigned destination: a dealer or a buyer. Now they rest at the bottom of the ocean, without any possibility of recovering them. Morning Midas The history of Morning Midas clearly illustrates the scope of maritime car transport, a global chain that we rarely see but holds the flow of millions of vehicles a year. It also remembers other recent episodes. In 2023, the Fremantle Highway freighter, with about 3,000 cars on board –including about 500 electric-,burned for days at the North Sea. A crew member died. The ship ended up being towed to a port after a week of uncontrolled fire. Morning Midas That case led to the Dutch authorities to demand urgent improvements in emergency protocols for this type of transport. Since then, the focus on the difficulty of containing fires into ships that transport cars has been made. Morning Midas Zodiac Maritime has deployed several ships equipped with Anticontamination systems To monitor the area. According to the Coast Guardno discharges have been detected to date, although the risk is still present: the ship He transported 1,530 tons of fuelulo of low sulfur content and another 350 marine diesel. Maritime car transport is a key piece of industrial gear. And while loading more than 3,000 units on the same ship may seem shocking, the truth is that today is almost common. Manufacturers such as ByD have begun to operate their own ships. One of them is already in service and can move up to 7,000 electric cars on a single trip. It has not yet been confirmed whether the fire aboard the Morning Midas is related to any of the electric vehicles he transported. What is clear is that this type of incidents occur in full electric car boom. Each route that is planned is part of a learning process. And even if we still have no answers, there is a question that resonates: are we safely transporting thousands of high voltage batteries per sea? Images | US Coast Guard (1, 2, 3, 4) In Xataka | The cars are getting bigger and the squares do not grow. There are those who have a solution: the parking ‘spine’

Naples Airport has rejected a Boeing 787 with 200 passengers on board for a single reason: two meters long

Two meters. Not one more, not one less. Those have been the culprit that Naples airport had to reject a flight with origin in Philadelphia. Everything seemed to work without shocks on the morning of June 3. Until the passengers who had to land in Naples received the unpleasant surprise that they would land in Rome. The reason: the plane was too big for the airport. Six meters. That is the distance that differentiates a Boeing 787-8 from a Boeing 787-9. Both They are part of the Dreamliner family (which is also part of the Boeing 787-10) and are common on transatlantic flights since their autonomy widely exceeds 10,000 kilometers and have more than 200 places for passengers. The size in all cases is 60 meters but its length grows as the last name number increases. Thus, the Boeing 787-8 measures 57 meters long but the 787-9 already extends to 63 meters long. The 787-10 reaches 68 meters long. A small (big) difference. Those six meters long suppose a problem that is called 8 RFFS category airport (Rescue and Fire Fighting Services, for its acronym in English). This name refers to the aircraft that an airport can manage, according to the emergency and fire extinction services that it has at your disposal. In this case, the 8 RFFS category allows aircraft to be operated with a maximum size of 61 meters long. That is, it can handle the Boeing 787-8 but not the Boeing 787-9, which exceeds in two meters the dimensions established by the ICAO (International Civil Aviation Organization). In order to manage the landing of a Boeing 787-9 it is necessary for the airport to have a 9 RFFS category where airplanes are allowed to land up to 76 meters long. Better to Rome. This scenario did not contemplate in American Airlines when they decided that, for operational reasons, a Boeing 787-9 had to operate the Philadelphia-Naples route that the airline keeps open. Usually, this journey is made by a Boeing 787-8 (smaller) since They open the route last summer. In fact, in the press release of the Naples airport it is specified that the plane used will be the smallest of the Dreamliner line. But, as we said, last week American Airlines decided to send Naples a Boeing 787-9. When the plane It was 70 miles of his destiny he had to turn around and deviate to Rome. The problem was evident, from Naples they reported that they could not host the flight because their category prevents it. The plane was too big. Specifically, the two meters that exceeds an airport with 8 RFFS category can operate it. By bus. They explain in Business Insider that passengers had to cover the distance between both airports by bus, on a trip that took them from two to three hours, or by plane, in Routes operated by Ita Airways. The company apologized and alleged the American media that “operational limitations” had occurred that had prevented the plane in southern Italy. In CBS They point out that 231 passengers and 11 crew members who received, for any response from the company “apologies for the interruption of the trip” were traveling on board the aircraft, in a statement rescued by the media. Photo | Dominic Bieri and Flightware In Xataka |

There is a World War II board game that lasts 1,500 hours. It is not known if someone has finished it

If you have to regulate that to prepare a board, learn the rules and put the game to invest an afternoon (and peak) with your friends for any board game, ‘The Campaign for North Africa’ It is not for you: a Wargame of mastodontic size whose duration and ambition are so monumental that it came out in an episode of ‘Big Bang Theory’. This is its story (and the time you have to book in your agendas of the next eight years). Historical context. ‘The Campaign for North Africa’ replicates with painful detail the development of the conflict that took place in North Africa, during World War II, between 1940 and 1943. There were campaigns in the deserts of Libya and Egypt, in Morocco, Algeria (the famous Torch operation) and in Tunisia. The combat occurred mainly between British and German forces, until the United States entered the conflict in 1942. The longest game ever produced. It is estimated that to play a complete game about 1,500 hours are needed (and has been defined as he Wargame More complex ever edited), and about ten players. It takes place over 100 shifts, each of them equivalent to a week of the real conflict. Combat is the least: here what you have to do is manage resources to an absolutely delusional end. The most famous meme linked to the game to record its psychotic level of detail is that the Italians need extra supplies of water to prepare pasta (in reality, an autoparadical wink of the creator who does not correspond to a real fact). Each box included, among other things, a map of 3 meters, 1800 cards and six books with rules, historical context and tables. And a dice. But why. After this nonsense is Richard Berghistorical designer of hundreds of war simulators, not all of World War II: in his curriculum there are games set in ancient Rome, in Waterloo, in the Mexican revolution, in the times of the Highlandersin the Middle Ages, in feudal Japan … This game was born, in reality, as a collaborative project for experts who worked at the editor Simulation Publications Inc. Six months later, the development was so exasperating that Berg had to take the reins, something that took two more years. At the end of that period they were so fed up that they threw it without him (often exhaustive) testing that these titles need to be balanced. But … Is it good? Not too much: the game came out in 1979, it was not a success of criticism or public, but it arrived at a time when the Wargames They invaded stores every week. Today it is considered more a very heavy joke than anything else (and very expensive: as it has not been reissued, copies are quoted for thousands of euros), but playing it is not especially fun: it consists of calculating percentages all the time to keep the account of how resources are exhausted. It has been as a redoubt for fans who decide to broadcast how they will be its weekends for the next ten years. Sheldon does like. In the end, the game has remained as a wink for fans with excess of free time, as attesting to its recognized leviísimally autoparadical character. In episode 16 of season 11 of ‘The Big Bang Theory’, Sheldon proposes to your friends Wait for Bernadette to give birth playing ‘The Campaign for North Africa’. Of course, they get bored quickly, but Sheldon has no problem playing their own shifts and those of their rivals. A perfect summary of the crazy dynamics of the wargames as ambitious as this: fascinating as a concept, too demanding in everything else. In Xataka | The 41 best board games: from ‘Catán’ to ‘Gloomhaven’

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