Microsoft will publish more in PlayStation than in Xbox

Last week the PlayStation State of Play He had to speak: we could comment on the appearance of a lot of new franchises, which is what It really gives life to a system. Almost all of them multiplatform, by the way, what made fans comment that Xbox may have abandoned the fight to focus on taking games for all formats, but PlayStation does not lag behind in regard to feeding his Catalog of non-exclusive. Multiplatform for all. ‘Monster Hunter Wilds’, ‘Lost Soul Aside’, ‘Borderlands 4’, ‘Split fiction’, ‘Directive 8020’, ‘Metal Gear Solid Delta: Snake Eater’ or ‘Tides of Annihilation’ will arrive at least, at PC separately from PlayStation, and many of them also to Xbox. This is the reality to be used to: once the war of exclusive is almost closed, The multiplatform takes control. The industry is clearly evolving in that direction. The hardware, for the soils. Microsoft has been experiencing a vertiginous fall in hardware sales. His reaction has led him to develop a strategy that has made almost all his exclusive games also come out on PC (strategy imitated by PlayStation, whom a few years ago we would not have seen franchises such as ‘Spider-Man’ or ‘God of War’ in computers) and, later, also in PlayStation. Without a doubt, strange times for a crisis economy and scratching benefit anywhere. Microsoft will publish more in PlayStation than in Xbox. This He affirmed from his X Ryan McCaffrey accountIGN editor, and that perfectly summarizes the paradox of the time we live. In fact, significant Xbox brands, until now insepociable from the Microsoft and PC console, will appear on the PlayStation: ‘Forza Horizon 4’, ‘Age of Empires’, and also recent titles that, given its origin (Bethesda, company owned by Microsoft), logically it was thought that they had the possibility of staying in the Xbox ecosystem, such as the last ‘Indiana Jones’. And although they have not been announced, everything suggests that games that already start with multisystem wood, such as “ South of Midnight ‘,’ Avowed ‘and, perhaps,’ Fable ‘, end up in PlayStation. Logos is what is sought. In one Xboxera interviewPhil Spencer specified a detail about its passage to other consoles that is still a trifle, but it is tremendously significant: for a long time in the ads of its games, logos of other platforms appear in which the titles will also come out. Spencer says that “I think it’s simply honest and transparent about where games will be available. (…) If a game comes out in Nintendo Switch, we will say it. If it comes out in PlayStation or Steam, too. People must Know what platforms our games can find. ” The policy that now Xbox is not machines, but the screensat its maximum expression. Everything reaches the PC. Only the most blinded fandom by the need to take sides between one of the consoles can deny the obvious reality that the platform that all the releases arrive is the PC right now. Steam, the most popular PC store, makes very notable efforts to consolidate the experience of a game, and machines such as the Steam Deck They are both laptops to play, but also consoles without more complications. Header | Microsoft In Xataka | Microsoft bets everything to the cloud with Xbox. The next step is a nail in the coffin of the physical format

‘Ninja Gaiden 4’ and an immersion in the new and brutal ‘DOOM’, highlights of the new Xbox Developer Direct

Xbox has once again given us an approach to four of its studios so that we can access the development of as many of its most anticipated upcoming games, in a Developer Direct which has included a surprise with a game that was not announced until now. At that point and with that expected announcement the event has started. Ninja Gaiden 4 Team Ninja, creators of the franchise, and Platinum Games, responsible for monuments to frenetic action such as ‘Bayonetta’ or ‘NieR:Automata’ have brought back ‘Ninja Gaiden’, giving continuity to the saga with even more style. futuristic. Ten years have passed after the last installment, and we will have a new protagonist, Yakumo, from the Crow Clan, although the legendary Ryu Hayabusa will also make an appearanceamong other unspecified cameos from the franchise. With two combat styles for the hero (Raven and NuĂ©, between which you can switch), we are promised a “dark and hardcore atmosphere” in a world in decay where buildings collapse before us. A reformulated combat where the touch of Platinum is detected is the great attraction of this game that is committed to verticality and executions, and which will arrive in autumn 2025 on Xbox, but also on PC and Playstation 5. As a tip, Team Ninja has said goodbye with a gift for old-school fans of the saga: a remake in Unreal Engine 5 of the 2008 classic ‘Ninja Gaiden II Black’original for Xbox 360. It is now available and free for Game Pass users on both Xbox and PC DOOM: The Dark Ages The legend of first-person action is confirmed as a true brutality capable of continuing with dignity the superb ‘DOOM’ from 2016 and ‘DOOM Eternal’ from 2020. The setting is a refreshing turn for the style of the series, with everything which brings about the reinvention of the arsenal and also the reformulation of the settings and the plot, which tells of a savage medieval war against hell. id Software has decided that this delivery will be a good gateway to the series for new players and has tinkered with the hardcore style of the franchise to make it more accessible: plot that is explained in cinematics, configurable combat to make it simpler if desired (don’t worry the most hardcore slayers) and a control system that reduces the buttons for executions. It has been seen with items such as the saw-shield, which is used to attack, protect and make parriesbut contextually according to the situation and using a single button. We have also seen a preview of game elements such as the Slayer’s 30-story-high mecha or the flying dragon, in a game that promises to be one of the most gargantuan of the year. It will arrive on May 15 on multiplatform. South of Midnight From Montreal, Compulsion Games has presented an immersive and almost poetic third-person adventure gameset in America’s deep, gothic south. It tells the story of a young woman who is separated from her mother in a flood, and on her journey to find her again, she acquires powers that allow her to visualize another reality and detect echoes of the past. As you progress in your quest you will find tools such as hooks or staffs that will allow you to plan, climb or confront enemies. With an interesting catalog of final enemies inspired by southern folklore, a setting of farms, swamps and even the Appalachians, and animation based on the techniques stop motionthis game promises a relaxed and atmospheric adventure. It arrives on Xbox and PC on April 8. Clair Obscur: Expedition 33 We travel to France, where Sandfall Interactive has presented this very careful RPG with turn-based combat, with a fantasy setting but based on the country’s Belle Epoque. It is inevitable to think of games like ‘Final Fantasy’ seeing the group of motley adventurers, each with their own motivations and desires, and all with a common goal: in this case, ending a kind of enchantment that causes everyone to die at the age of 33. Certainly, in these times of accessible mechanics for impatient fans, it is brave to jump into a game whose combat takes place in turns, although Sandfall has polished it so that it is not frustrating, with real-time elements. Although the most attractive thing about the game, without a doubt, is the impressive fauna it exhibits, with creatures like the Gestrals, who understand battle as a form of meditation, or Esquie, a kind of god who moves like a hot air balloon. It will arrive on April 24, and from day one on Game Pass. In Xataka | The best video games of 2025 and the most interesting ones to come

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