The biggest find in twelve years of GTA archeology came from an Edinburgh flea market and a used Xbox 360

It’s fascinating when we discover details years (even decades) after a game’s release that hadn’t come to light before. Secret levels in classics that everyone had examined from cover to cover, unrevealed meanings, unsolved puzzles… and sometimes, versions of the games that should never have seen the light of day and that give clues about the ideas that were considered in the development process. The latest case in that sense: ‘GTA IV’. What has happened? Last weekend, a user of GTAForums known as janmatant He paid £5 at a flea market in Edinburgh for an Xbox 360 in not very good condition. At home he discovered that the console was running Xshell, the operating system for Microsoft development kits. The 120 GB hard drive contained a single game: a beta version of ‘Grand Theft Auto IV’ dated November 2007, several months before its commercial release. The treasures he found were poured into the thread GTA IV Beta Huntwho has been tracking unreleased content from the game since 2014 (and which has generated 14 new pages of comments since posting janmatant). GTA IV on the trail. That the discovery occurred in Edinburgh is not at all coincidental. Rockstar North has been based in the capital since it was DMA Design, in 1987, and that is why the console ended up in the hands of a scrap dealer, a process that clearly should not have happened. Development kits are proprietary hardware that Microsoft distributes exclusively to studios (and in those days also to the press) to run games in conditions close to the final hardware. In theory, at the end of a project cycle, those units are returned or destroyed, but this was not the case. 118 gigabytes of Liberty City. After confirming by the serial number that the devkit was authentic, janmatant uploaded the content to the Internet Archive under the title “Great Stealing of Vehicles four XDK”. The 118 GB file is it executable on a real Xbox 360 with debugging tools, although a fully playable version is not yet ready. The most immediate find was the Liberty City ferries. The barges appear in the game’s first trailer and in some cutscenes, but in the final game they are just a set piece. The realistic ‘GTA IV’ opted for a world focused on cars and taxis and in its day, Obbe Vermeij, former technical director of Rockstar North, counted that the shuttles were removed late in development, with models already finished. Zombie mode. There had always been rumors about a zombie mode for which we had never had solid evidence. Herein build We find hospital beds with direct references to zombies, early models of infected characters and several animations associated with this variant. The Cutting Room Floorthe wiki dedicated to documenting cut content in video games, had already listed the project as “Z: Resurrection” based on code fragments found in the final version, but without visual material to support it. A former Rockstar developer It has taken away some of the epicness of the matter: According to him, zombie mode was simply an “experiment” that artists and programmers played to develop in parallel, not a formal production line. That doesn’t mean the discovery is minor, but rather that the creative leeway within Rockstar North in 2007 allowed a team to test out survival horror mechanics during development. Other divergences. The build includes other substantial differences from the final game. The silenced pistol is in this version’s arsenal, along with other unfinished weapons and a notable number of incomplete animations and unreplaced audio markers, as is the case with any half-developed game. The models of some NPCs are different from the final ones, and the character of Michelle, the FIB informant who appears as Niko Bellic’s early romantic interest, has a look here that forum users describe as strangely disturbing. What may be most surprising to any fan of the game is that about half of the radio stations sound completely different. ‘GTA IV’ has one of the most elaborate soundtracks in the saga, with dozens of real music licenses distributed on thematic stations. That half of that content changed between November 2007 and the April 2008 release says a lot about the licensing negotiation process in the final phases of development. What does Rockstar do? After everything that happened, Rockstar Games and Take-Two have not issued public statements. Although companies have a reputation for relentlessly pursuing leaks, the author of this leak purchased the console legally. In any case, he has put the devkit up for sale on eBay for £800. It’s not too much for material of such magnitude, but the truth is that, once on the Internet, access to these secrets is universal. In Xataka | The best video games of 2026 and the most interesting ones to come

twelve countries have just decided that much better with Bizum

Bizum has not only conquered the Spanish: now it is who leads the construction of the pan-European payment system that aspires to stand up to VISA and Mastercard. That is, who aspires to be the face of European sovereignty in payments against the great American solutions. The new company that will coordinate this alliance of national solutions will have its headquarters in Madrid. Why is it important. Europe moves trillions of euros in daily digital payments and almost all of that infrastructure passes through American hands. That twelve EU countries plus Norway have decided to join, and that they have chosen Spain as their headquarters, is a declaration of geopolitical intentions. “We want to not depend so much on American solutions,” said Fernando Rodríguez, deputy general director of International Expansion at Bizum. Difficult to explain it more clearly. The context. The project starts from a previous alliance between Bizum, the Italian Bancomat Pay and the Portuguese SIBS, which was later joined by Blik (Poland and Slovakia) and Vipps MobilePay (Nordic countries). In parallel, the scheme werodriven by the European Payments Initiativealready operates in Germany, France and Belgium. All of them now converge under a common architecture: a central infrastructure that acts as a “bridge” and guarantees that a user in Oslo can pay a user in Lisbon without any American intervening. Between the lines. The choice of Madrid has not been automatic. It has been, according to the protagonists themselves, “the first compromise solution” reached between the partners, which says a lot about the difficulty of what is to come. Choosing a venue is the easy part. The shareholder agreement that will determine the governance and distribution of power, the selection of the CEO and the negotiation of a legal process that the parties describe as “long and complex.” There is an obvious risk: that national interests will strain the alliance. Coordinating 13 countries with different banking cultures and different market sizes is something we have not yet seen in Europe. Main winner? Bizum. With difference. Their 31 million users They are almost 20% of the total clients of all the allied systems, and that weight has been enough to convert Madrid into its headquarters and place Spain at the center of an initiative that no one would have imagined led from here ten years ago. We did not see the leap from national payment application to European sovereignty lever. The big question. Whether this consortium will be able to challenge Visa and Mastercard for real ground depends on whether it manages to go beyond payments between individuals. Electronic commerce and point-of-sale payments, planned for 2027-2028 and what has been achieved so far we have only seen the tip of the icebergoften with walk-around approaches; They are the litmus test of truth: that is where the American networks have their most profitable business and where Europe has been down for decades. Go deeper. The president of the Spanish Banking Association, Alejandra Kindelán, also has been clear about this: Europe needs to gain autonomy at a time of rising geopolitical upheaval. Payments, in this context, have ceased to be the usual infrastructure and have become a matter of sovereignty. And dependence on American networks is increasingly seen in Europe as a problem to be solved. Featured image | Xataka with Mockuuups Studio In Xataka | Europe seeks its sovereignty in rare earths and knows how to achieve it the fast way: with a supermine in Sweden

The V16 beacons have a SIM with connection for twelve years. We know what you’re thinking

If you haven’t bought it already, you have two months left to get one V16 beacon to carry in the car. It is a signaling device with a light and is also connected to share your position. How is this done? With an integrated SIM that offers connectivity for at least 12 years and for which you will not have to pay any fee. It is inevitable to think about it: How can I use this for my mobile? “Free” connectivity. It is one of the requirements that the DGT has set for the beacons that we must all carry in the car starting January 1, 2026. Once connected, the beacon transmits our position to the DGT in order to “protect you, spreading the fact that there is an accident vehicle to the rest of the vehicles that approach the accident site.” The beacon must guarantee connectivity for at least 12 years and its cost will be included in the price of the beacon itself. That is, you buy it and that’s it, you have a connection for years without having to pay more. The dismantled beacon. Image: Iván Linares, Xataka Móvil Well I put it on my mobile. For that you will first have to remove it and we already told you that you will not be able to. Our colleague Iván Linares, from Xataka Móvil, has dismantled one of these beacons and has verified that it is not a SIM card like the ones we have in mind, but that it is soldered to the board. The SIM cannot be separated from the beacon. In fact, it doesn’t even have the usual shape, but rather it is an industrial sim-on-chip, integrated into the circuits of the board, so putting it in your mobile or tablet is not possible. Furthermore, accessing this plate has not been easy either and in order to remove the beacon, Iván has had to unsolder two tin points. Limitations. Although we could easily remove it, it is a specific SIM for this device and has technical limitations. The main one is that it does not have access to the internet, but rather connects to a private network that connects only to the DGT 3.0 connected platform. If we managed to install it on a mobile phone, we would not be able to do anything other than connect to that network. There is more. Even if we manage to overcome all the obstacles, there is an insurmountable barrier. The network used by the beacons (NB-IoT) is designed for a specific use: an emergency device that connects sporadically. If it were to suddenly connect constantly, misuse would be detected and it would crash. So no, the twelve years of “free” connectivity does not apply to mobile phones. Image | DGT In Xataka | Madrid had one of the most complex underground labyrinths without GPS. Google and Waze have tamed it with 1,600 Bluetooth beacons

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