Sony closes its games to PC and Capcom confirms that half of its sales come from there. A contradiction with a reason: Playstation 6

Sony has decided that titles like ‘Ghost of Yotei’ will not come to PC, ending six years of multiplatform strategy. The twist is striking for the moment: Capcom has just confirmed that 50% of its sales already come from the PCand expects that number to continue growing. Two giants of the industry from Japan, two radically opposite bets on where the future of the business lies. The breakup. After weeks of rumors in that direction, Bloomberg confirmed that Sony has canceled plans to bring its big single-player exclusives to PC. TO ‘Ghost of Yotei‘, one of the most celebrated PlayStation releases in 2025, are joined by ‘Saro’, the next Housemarque game. The multiplatform experiment that Sony started in 2020 with ‘Horizon Zero Dawn‘It has lasted six years. The withdrawal is not total. According to sources consulted by Bloomberg, games as a service (the imminent ‘Marathon’, ‘Marvel Tokon’ or ‘Horizon: Hunter’s Gathering’) will maintain a multi-platform launch, because their business model depends on building player bases as wide as possible. ‘Death Stranding 2: On the Beach’ and ‘Kena: Scars of Kosmora’ will continue to be ported to PC this year, as they are titles from third-party developers published under the PlayStation umbrella. Calm rhythm. Sony’s release rate on Steam was never that of a furious competitor: the titles arrived between one and three years after their console debut, which meant that the ports had to compete against previous versions that had already suffered price discounts, to which was added the incessant pace of new releases for PC. These are some of the reasons why Sony may the bills didn’t work out: ‘Ghost of Tsushima’ reached a peak of 77,000 simultaneous players, but ‘Horizon Forbidden West’ and ‘The Last of Us Part II Remastered’ did not exceed 40,000 and 30,000 respectively. To retreat. This leaves some decisions made by Sony recently up in the air: in 2021 acquired Nixxes Softwarea Dutch studio specialized in porting games to PC (‘Tomb Raider’ trilogy, ‘Deus Ex: Mankind Divided’), and it is not clear what its future will be with this new strategy. Furthermore, on the 19th Bluepoint Games closedthe studio responsible for the remakes of ‘Demon’s Souls’ and ‘Shadow of the Colossus’, with around 70 employees affected. Sony think tank CEO Hermen Hulst spoke internally of an “increasingly challenging industry environment”, with rising development costs and slowing growth. Bluepoint had been working on a ‘God of War’ project in the form of a game as a service. Print money. In February 2025, Shuhei Yoshida, former president of PlayStation Studios, described the strategy of bringing games to Steam as something which is similar to “printing money” because the cost of a port is only a fraction of that of developing an original game. Why the change in strategy? PC numbers weren’t bad in absolute terms: Sony’s five best-selling titles on Steam together they surpassed 43 million copies and generated more than $1.2 billion in gross revenue for the company. The problem may well be the value they subtract from the hardware: they generate income but not a loyalty to the ecosystembecause a PC gamer does not need to buy a Playstation console. In the end, as Bloomberg pointed out, PC ports represent less than 2% of Sony’s total annual revenue. And there is something else: apparentlythere is a real concern about the design of the next xboxwhose architecture is closer to a Windows PC than to a conventional console, with the possibility of supporting multiple stores, including Steam. The PlayStation exclusives available on Steam could run perfectly on an Xbox, which would make Sony investing money to literally benefit its most direct competitor. Capcom prefers the PC. A day before Bloomberg published Sony’s new policy, Capcom released the Q&A transcript of its fiscal third-quarter results. An investor asked about the PC strategy regarding ‘Resident Evil Requiem‘ and its technical commitment to that platform. The company’s response was that the PC already represents approximately 50% of the total units sold for Capcom, and the internal expectation is that that figure will continue to grow. Already in October 2021, the company’s COO Haruhiro Tsujimoto stated in an interview that the company’s goal was that the PC became its main platform and that the proportion of sales between console and PC will reach 50-50 in 2022 or 2023. The prediction has been fulfilled with only a couple of years of delay. Revenue generated via Steam grew by 61.1% between April 2024 and March 2025 and in that same period PlayStation’s share of Capcom’s total revenue fell below 10%. The differences. Of course, there are differences to take into account between Capcom and Sony. Capcom has no hardware to sell, and its only incentive is to maximize the distribution of its software catalog across all platforms. Sony, on the other hand, manages a complete ecosystem that includes a console, digital store, subscription and accessories, and each decision has to be measured not only in direct sales of that title but in the impact on the value of the hardware and loyalty to the ecosystem. They are different business structures. Things that happen. All this happens the same year that Valve announces its new Steam Machine, in which the ROG Ally with branding from xbox It corroborates after the Steam Deck that the power of PC hardware can reach the living room, and that Microsoft officially embraces the idea that its games do not need an Xbox to be played. What justifies buying a dedicated console in 2026? Sony clearly focuses its sights on the most successful name in the industry at the moment: Nintendo. If you have to sell hardware, the key is exclusivity and making your object essential. It only remains to be seen if Playstation 6 will be so essential. In Xataka | Playstation 6: all the information we know (or think we know) so far

The contradiction that solves the bottleneck of solid state batteries

Lithium ion batteries carry decades fulfilling its role on day -to -day devices. They are still very valid for mobile, consoles and other small devices, but the arrival of the electric car has promoted a change. The industry is looking at some solid state batteries that have become In the best asset For car electrification. Promise much older autonomiesa longer life, faster loads, lower weight and greater security. There are many companies like Huawei, Samsung, Sling either Fordamong others, investigating the development of these batteries And, although marks like BMW don’t want to hear anything about them At the moment, others such as Mercedes have begun to implement them in test models. And the Technical University of Munich believes having found the key to accelerating the development and adoption of solid state batteries: a new material that “dopa” lithium and lithium conducts its ions 30% faster than any other material. Doping lithium to accelerate solid state batteries Despite all its promises, solid state batteries have faced historically a key bottleneck: The low ionic conductivity at room temperaturewhich limits loading and unloading speed. In liquid electrolytes, lithium ions move easily, but in solids, the crystalline network and interionic forces They hinder That movement, slowing down the process. Therefore, much of the current research It focuses on finding materials that allow a more efficient ionic migration The Energy Research team of the TUM has published a study in which it is detailed how they have achieved that improvement in conductivity. The key has been a new material that achieves the greatest ionic conductivity ever registered in this field thanks to eliminating part of the lithium and replacing it with Scandio. This substitution generates holes in the crystalline network that are called “vacancies”, and by reducing that density, the movement of lithium ions is freer. Therefore, conductivity increases significantly. According to his tests, this new compound of lithium, antimony and scandio drives ions 30% faster That any other material known to date and Professor Thomas F. Fäsler, team leader, points out that the material not only allows that higher speed, but also an improvement in thermal stability. “By incorporating small amounts of Scandio, we have discovered a new principle that could serve as a model for other elementary combinations,” says Fäsler. “The materials that conduct both ions and electrons are especially suitable as additives in the electrodes and, due to their promising practical applications, we have already requested a patent to develop it,” he continues. Apart from this new material, during the investigation they realized that there are other substances that work well with other materials. Jingwen Jiang is one of the authors of the study and states that his combination “is based on lithium and antimony, but the same concept can be easily applied to lithium and phosphorus systems. In previous record it was based on lithium and sulfur and required Five additional elements for optimization, but we have only needed scandio as an additional component. ” He also states that his discovery could have broader implications to improve conductivity in other materials, but Fäsler confesses that although they are optimistic, “many tests are still needed before the new material can be used in battery cells.” Therefore, it seems that There is time for these solid state batteries to impose themselvesand it is also logical to think that, little by little, they will optimize them much more. At the moment the interesting thing is so much that they have improved that ionic communication and, above all, that they have done so simplifying the processes with simpler compositions. Images Robert Linder, Tum In Xataka | The United States and South Korea come together to overcome a great challenge: 3D batteries impression for electric cars

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