The GTA VI trailer is about to drop, but Rockstar wants you to keep talking about the game with a barrage of hyper-realistic screenshots

If you thought today was well stocked with news about ‘GTA VI‘, Rockstar has decided not to. Today the editions have been known and the price of the game, with pre-orders opening at midnight on June 25. But to make sure we spend the day talking about his next gamethe company has updated its official materials with 70 captures in 4Kshowing characters, vehicles, settings, weapons and outfits with a level of detail that invites you to enlarge each image. At the time of writing there is no third trailer, but instead we have screenshots. Lots of catches. The cast. About half of the capture collection is from characters in the game: Jason Duval and Lucía Caminos have six captures each, and the game’s six confirmed supporting players (Cal Hampton, Boobie Ike, Dre’Quan Priest, Real Dimez, Raul Bautista and Brian Heder) have four captures each. Some clues about the most notorious: Jason Duval grew up surrounded by criminals, went through the army and ended up working for local drug traffickers. Lucia, for her part, has just been released from prison and wants to once and for all get the good life that her mother dreamed of in Liberty City. The secondary ones form an ecosystem of criminals from different strata. For example, Boobie Ike is a local Vice City legend, with an empire that spans from real estate to a strip club to a recording studio. Dre’Quan Priest is an ambitious producer who wants to turn the Real Dimez duo into stars, that is, Bae-Luxe and Roxy, friends since high school who turned their experience extorting neighborhood dealers into viral rap songs. And there’s more: Raul Bautista is a veteran bank robber and Brian Heder, an old-school smuggling narco who still moves product through his shipyard with his third wife. The places. Many of the other captures are from locations. Rockstar has confirmed six main areas of the game’s map: Vice City, Leonid Keys, Grassrivers Marshes, Port Gellhorn, Ambrosia, and Mount Kalaga National Park. And with these captures we can immerse ourselves a little more in the careful setting: Vice City as Miami amplified (and interiors of a good number of the city’s nightlife venues); the Leonida Keys, Brian Heder’s territory (water everywhere, boats, that aspect of deep Florida that seems in a perpetual state of decomposition…) And there is more: Port Gellhorn as an industrial port area, and Ambrosia and Grassrivers that suggest a humid interior of dense vegetation, in the style of the Everglades swamps. Finally, Mount Kalaga National Park, the greenest and wildest space in the pack: a mountain full of forests that contrasts with all the coastal asphalt that abounds in the rest of the images. The cherry on top: the Vice City Vintage Pack. Twelve screenshots that capture, with all the impudence in the world, the decadent neon atmosphere of ‘Miami Vice’, the series that has always been the unconfessed reference framework of Vice City. With the announcement of the packs It has been specified what this includesand it is a paradise for devotees of shoulder pads and hairspray: the ’55 Vapid Stanier as an exclusive vehicle, a multitude of customization options for 80s hairstyles and clothing, and tropical patterns to decorate the weapons inspired by Tommy Vercetti’s Hawaiian shirt. But… are they catches? It is the great mystery that Rockstar, of course and by the account it brings, does not resolve: none of the 70 screenshots show a HUD. There’s no health bar, no minimap, no money gauge, and none of them take the third-person perspective of ‘GTA’. That, added to the hyperrealism of the graphics (the fluids and the hairstyles are especially spectacular) lead us to the usual question: cinematic or gameplay? Rockstar describes them as screenshotswhich, to be strict, would refer to game sequences, but we have already been teased too many times with that issue since the days of the Spectrum. So the doubt remains on the table, but in the meantime, we can celebrate neon, phosphorus and satin white nights.

Rockstar points to a brutal jump for which we will have to wait

Rockstar Games He has just published The second trailer of ‘GTA VI‘almost a year and a half after The first will be launched. It is great news for fans, but it actually leaves a bittersweet taste taking into account that the launch of the video game has been delayed and will not occur Until a year, on May 26, 2026. The expectations are of course huge for the sixth installment of the saga: ‘GTA V’ has sold more than 200 million since it was launched in the PS3 and the Xbox 360 in 2013, and even today it is still What the most people see on Twitch. In ‘GTA VI’ the franchise returns us to Vice City, and in the video game we will embody the protagonists of the game, Jason and Lucía, who try to look for a better life even if that involves committing crimes such as robberies or kidnappings. In the trailer You can see the visual leapwhich promises to be really spectacular about its predecessor – but of course, it has been a few years old – and now of course there is only one thing for fans: to arm themselves with patience. In Xataka | The delay of ‘GTA VI’ goes far beyond a mere change in the calendar. It is an earthquake for industry

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