How the game invented the “Sanity roll”

In ‘Dungeons & Dragons’ Nobody closes their eyes to a monster. Seeing it is synonymous with a confrontation (you can always run away, but without losing sight of it, just in case). But in the first test session of ‘The Call of Cthulhu’, in 1981, something unexpected happened: the players began to cover their eyes, hide in corners, run away up stairs. And that inspired him to reflect pure panic in his game. The primal terror. When Sandy Petersen (zoologist by training, enthusiastic role-player, Lovecraft devotee since he was a teenager) was commissioned by Chaosium to develop a game based on the Cthulhu Mythoshorror role-playing games practically did not exist as their own genre. In 1981, the market was dominated by ‘D&D’ variants. There were terrifying monsters, undead, demons, but the mechanical framework was always the same: characters armed to the teeth who stoically absorbed the damage of their enemies. Fear had no representation in the rules. The referent. The Lovecraft stories that inspired the game ‘The Call of Cthulhu’ demanded just the opposite. Its protagonists are not heroes: they are academics, journalists, doctors from the provinces who stumble upon a truth that the cosmos has been hiding for millions of years. The simple revelation of reality does not inject them with legendary courage to face these dangers, but rather destroys them. Translating that into a game system required new tools, new values ​​to measure. How it works. Whenever an investigator is faced with something his or her mind is not prepared to assimilate, the Game Master asks for a Sanity roll. The player rolls a percentile die (usually two 10-sided dice) and compares the result with his Sanity score: if he rolls equal or less, he passes the crash and loses a smaller number of points; If it fails, the loss is more severe. The Sanity score starts from a maximum value equivalent to the character’s Power characteristic multiplied by five and decreases throughout the game with each disturbing encounter. When the loss in a single roll exceeds five points, the character suffers a crisis of temporary insanity: he may become paralyzed or develop erratic behavior that the Game Master dictates on the fly. If Sanity drops to zero, the character is permanently deranged and passes into the hands of the Director. There is a recovery mechanism (rest, therapy, certain successes in research) but the system is calibrated so that the trend is always downward. How it was born. As Petersen explainedthe direct inspiration for the Cordural mechanics was an article in the magazine ‘Sorcerer’s Apprentice’ in which the authors proposed a kind of mental stability statistic. If the character failed a roll, that statistic went down permanently. This idea of ​​a statistic being reduced shocked him. He took the fundamental idea, called it Sanity, made it the lynchpin of the game, and instead of lowering it only on rare occasions, decided that almost every encounter and every event would reduce it, until the investigators could end up becoming mental ruins or even mindless monsters. What happened. In the first game he led after developing the system, as counted in Xwhile narrating how a horrible claw emerged from a portal in the air, something unexpected happened: one player announced that he was covering his eyes, another went to a corner of the room and turned around, and a third fled up the stairs. Petersen was taken aback: in ‘D&D’ no one would ever try to avoid looking at a monster, because seeing it implies information that could be useful. At that moment he understood the true potential of the Sanity rules: they were not just another weapon in favor of monsters, but a mechanic that pushed players to behave in a way that fit this world they were building, a far cry from the fantasy in which ‘D&D’ monsters are almost everyday. Other systems could describe fear, but Sanity made players practice it. Extreme sanity. Petersen’s initial version of Sanity was more extreme than the one that made it to the game: he initially decided that it could only decrease, never increase. It was those responsible for Chaosium who convinced him that this idea was too negative even in a game about Cthulhu. Petersen relented, but later discovered that the ability to regain Sanity makes the system more agonizing, not less, because it tricks players into believing they can save their characters. And we already know that that is very complicated. The mansions of sanity. Since then, Sanity mechanics have influenced all subsequent role-playing horror. The first video game to explicitly pick up that heritage was ‘Eternal Darkness: Sanity’s Requiem’, whose crazy effects mechanic was patented by Nintendo in 2005. Eight years later, ‘Amnesia: The Dark Descent’ brought the mechanics to first-person horror for PC, where darkness and the sight of monsters drain mental stability with progressive visual and sound consequences. Header | Photo of Timothy Dykes in Unsplash / Thomas Quine

Send files among all my devices was a roll. Then I found this free application, Open Source and Multiplatform

Airdrop and Quick Share (before Nearby Share) They are two sensational inventions, but they have a problem: they are not multiplatform. Airdrop only works in the Apple and Quick Share ecosystem alone in Android and Windows, so we have a problem if we mix devices. If you have an Android Mac and mobile, sending files from each other is a pain. If you have an iPhone and a Windows or Linux PC, the same. The solution? How could it be otherwise, an application Open Sourcefree, multiplatform and that works at one thousand wonders. My case. I have a Windows computer, an Android mobile and an iPad. I use the iPad to read and design, the mobile for all the things of day to day (but mainly take photos) and the PC for everything else. One can imagine how complex the file sharing is. To date, the simplest solution I had found were Telegram saved messagesbut it did not seem to me the most efficient way to send files, especially heavy, from one device to another, particularly from and from the iPad to others. LESS Airdrop. Whoever has an iPhone and a Mac will know the comfortable and above all, how fast is it sending any file through Airdrop: you share it, the devices are among themselves and wait a few seconds. Is there no alternative that works on any device, regardless of the brand? There are several, but the one that has managed to convince me for a matter of ease of use, for being free, multiplatform and Open Source His name is LocalSend. Localsend interface on Android | Image: Xataka LocalSend? It is an application that allows you to send files between devices through a local network without the need for Internet connection. To do this, use an API Rest and HTTPS encryption. It does not require external servers, but connects the devices with each other. The app has been developed by Tien do Nam and Your code is available in githubin case someone wants to take a look. And how does it work? Surprisingly well. The transfer is fast, stable and agnostic to the device. And if that were not enough, there is not a single ad, no data is not collected or data with third parties are not shared. A unicorn, go. Can be downloaded in Android, iOS, Windows, Linux and macOS From the official website. Patient potato (my mobile) sending files to Bright Melon (my PC) | Image: Xataka The only handicap is that both devices must be connected to the same Wi -Fi network, something that is not a problem if we are at home. Unfortunately, it is not compatible with Wi -Fi Directat least for now. If we had to use it away from home, it would be enough to create a local Wi -Fi network from the mobile and connect the devices to it. What can it serve. He has come to me to pass the brutes of the videos he recorded For Tiktok from the mobile to the PC (before I climbed them to Amazon Photos and downloaded them on the computer, like the beasts). It has also been good for me to spend some heavy designs from the PC or to send files to my mobile partner (Android) to yours (an iPhone). If you usually transfer heavy files between devices, localsend can be a great ally. Images | Xataka In Xataka | How to send large files: 9 free services with unlimited size

the new generation” takes roll call and introduces us to the new students with a nod to the original series

The countdown begins! Next February 16, Physics or Chemistry. The new generation, the spin off of the Spanish teen series that marked a before and after in the 2000s, will hit the screens of Atresplayer. Very soon, the halls of the Zurbaran They will be filled with new students, loves, heartbreaks, confrontations, friendships and memories for a lifetime. Antena 3 is already warming up and has released a teaser and a trailer for this long-awaited fiction that, although with a renewed air, preserves the irreverent and daring plots of the original production, but updated to connect with the Generation Z. © Atresmedia In the first video, just over a minute long, the first thing they do is take roll call and introduce us to the students. One by one, we see the new characters that will fill the classrooms of the famous institute, on which their names are superimposed on the screen: Koldo, Dani, Bárbara, Marina, Pelayo, Carlota, Jeremy, Jon, Asia, Iria and Leleplayed by the young actors Kiko Bena, Biel Castaño, Julia Camus, Carla Domínguez, Biel Antón, María Bernardeau, Rocky, Miguel Fernández, Rocío Velayos, Esther Mejorada and Santi Garzozirespectively, will be in charge of bringing us closer to the stories, joys, fears, challenges and challenges that we deal with every day in a time of ups and downs such as adolescence. © Atresmedia In the images we see how each of the boys is illuminated by a different color: yellows, greens, reds, pinks and blues mix in a rainbow that could reflect the diversity and different personalities of the new students, all very different, but with more things in common than they thought. © Atresmedia © Atresmedia But the big moment comes right after, with the wink that the newcomers give to Yoli (Andrea Duro), Paula (Angy García), Ruth (Ursula Corberó), Cabano (Maxi Iglesias) and Fer (Javier Calvo), his predecessors in Zurbarán, and to all the followers of the original series. The new protagonists paraphrase the iconic song of get lost that served as a theme for the mother fiction, which marked an entire generation and still resonates today. Esther Mejorada, who plays Iria, begins to recite the first verses: “I neither hide nor dare,” a phrase that immediately resonates with fans of the series and connects the past with the present of the new production. As the trailer progresses, his companions join in, completing the lyrics until they reach the final chorus: “It’s physics or chemistry.” © Atresmedia © Atresmedia In the second appetizer that Antena 3 has given to fans of the series, the institute reopens its doors and is filled with life. The school, which has more than 20 years of history, remains the same; The only thing that has changed, as a voice-over says, “are their students. This complicated generation who do everything that shouldn’t be done.” All this accompanied by images of the new students, along with their names, so that we become familiar with them. © Atresmedia © Atresmedia In just two minutes, the trailer shows us where the new plots are heading. Young people break the rules and prohibitions imposed by the educational center and live the rebellion of adolescence, experiencing their first times: at parties, in love, in sex, in grief… This new class of students They will face serious problems, in addition to those inherent to age, such as the emotional impact of a traumatic event: the death of Silvia, a Zurbarán colleague. Although they are not all friends, they will be forced to understand each other. © Atresmedia © Atresmedia Furthermore, the DNA of Physics or chemistry remains unchanged, they will once again seek to break taboos, and future viewers will find everything that made the original series great, but without losing the problems that affect young people today. From what we have been able to see, there are many high-voltage scenes, which show the diversity in relationships and the difficulty that some teenagers have in fitting into society because they are considered different. Friendships, fears, doubts and insecurities will also be present this season. © Atresmedia As in the previous preview, they have left the biggest surprise for last: it returns Olympia, the iconic character played by Ana Milan in FoQ, will be in this new stage, although it has not been confirmed if it will be a cameo or if it will be a regular character with a presence in all chapters. In this way, he would join the rest of the teachers trained by Israel Elejalde (Eden), Itziar Miranda (Love is forever), Silma Lopez (Valeria), Cuca Bunting (Without tits there is no paradise), Alex Sie (red eagle) and Anais Tovar, who, With their different ways of seeing life, they will star in stories that will inevitably be intertwined with those of the students. © Atresmedia That’s how it is FoQ. The new generation The plot focuses on the first times of teenagers: the first drunkenness, the first parties, the first ‘I love you’… and the first duel. The new Zurbarán school year begins marked by the loss of a student, which leads the parents’ association, which now runs the center, to make a decision: create a support group for the students. Thus, eight very different young people end up sharing a space in which they will collide completely, but where they will also end up knowing themselves and sharing their desire to live and fall in love.

Log In

Forgot password?

Forgot password?

Enter your account data and we will send you a link to reset your password.

Your password reset link appears to be invalid or expired.

Log in

Privacy Policy

Add to Collection

No Collections

Here you'll find all collections you've created before.