Make the “most mysterious book in the world” with dice and cards. How we are understanding the Voynich manuscript without deciphering a single line

Voynich is an old acquaintance of this house: for years, we have been tracking (and gutting) each of the attempts to decipher the “most mysterious manuscript in the world.” They have all been unsuccessful and that includes, of course, the attempts to some of the sharpest minds of history. Now, however, we have a new idea. And, despite not solving absolutely anything, it sounds very good. What is the Voynich manuscript? Let’s start at the beginning: Between 1404 and 1438someone somewhere started writing a book in a language or code that no one has been able to decipher. A book that, since its rediscovery in 1912, has baffled everyone and especially cryptographers. Overall, this is an extraordinarily strange piece (full of illustrations of rare or non-existent plants, astrological symbols, strange creatures and naked women) about which we know only a handful of things. We know, for example, that it is a natural language (or a code related to a natural language) because complies with Zipf’s Lawan empirical regularity that only occurs in natural languages ​​and that describes the frequency of appearance of words. Invented languages ​​(especially languages ​​invented in the 15th century) do not comply. We have known this since the 60s, but little else. And people are still trying to figure it out? Yes, absolutely yes. The Voynichians are a group of people who are extremely passionate (and ‘insistent’) about their manuscript and, in fact, have members in almost every social strata in the wide world. An example is today’s protagonist. A few weeks ago, the magazine Cryptology public a job of Michael A. Greshko in which a new and very interesting idea was proposed. Greshko is a renowned science journalist, he is an editor at Science and has worked for media such as the New York Times, the Washington Post, Nature, Scientific American and National Geographic. He is someone who is risking part of his prestige on this, come on. And what does he propose? Greshko has exposed something called “Naibbe cipher”. Basically, it is an encryption system that allows languages ​​such as Italian or Latin to be transformed into a pseudo-writing that preserves properties of ‘voynichés’ (the ‘language’ of the manuscript). Respect, for example, things like glyph frequencies or word lengths. All this, with plausible cryptographic tools for the 15th century. And that’s precisely what’s interesting: Greshko doesn’t try to “read” the book; It attempts to demonstrate that, at that time and starting from a common language, a text similar to that of the manuscript could be constructed. How to make your own Voynich at home. According to the work of Cryptologiathe Naibbe method does things like break words into blocks (splits ‘gatto’ into ‘g’, ‘at’ and ‘to’), uses random systems (like dice or card rolls), and generates a homophonic cipher (ciphers specially designed to “counter the main deciphering tool for monoalphabetic substitutions, frequency analysis”). So, have we solved the problem? Not even close. As I said, Greshko has not deciphered the manuscript. He has simply looked for ways in which that manuscript could have been produced. For years, artificial intelligence algorithms have failed in the translation of the Voynich and, as the author explains, this may be because they do not know very well what to look for. Systems like Naibbe draw constructive possibilities that expand the options among which we can search. And in that sense, yes: Voynich is still much smarter than us. Although we don’t know for how long. Image | Gunnar Klack In Xataka | No, no “artificial intelligence” has deciphered the Voynich manuscript

To play Dungoons & Dragons you just needed ball, paper and dice. Now a course of 2,000 dollars wants to teach you better

To direct a game of Dungoons & Dragons, the legendary role -playing gamejust a dice, a paper and a pencil. Okay, you need to know basic rules, but essentially traditional role -playing games are a lot of friends using their imagination to develop stories. the D & D Dungeon Master University It is willing to end that: one thousand euros for an accelerated and official role of role in a luxury environment and surrounded by experts in the field. It is not an eccentricity: it is the last sample of the tendency to become the luxury experiences of the simplest hobbys. What is this university. A luxury retreat that teaches you all the secrets of the role of role games. There are subjects such as skill development, campaign creation, world construction and professional development. It will take place at the Oglethorpe University of Atlanta. The courses will be on January 2 and 3 of next year, although students who are from January 1 to 4 are asked (a bit complicated dates, if they ask us). As for prices, they range from $ 995 to 2,250, which includes private meetings and games with teachers and other advantages (such as an exclusive jacket). But who are these people. The event is organized by the people of D&D in A A A A, organizers of immersive retirement events that they offer Dungeons & Dragons experiences within real castles (All officially and in collaboration with the owners of the brand). For four days, players of all levels play the role in marathons that arrive at 24 hours and with all the comforts (food, accommodation) inspired by the game. Of course, there are parallel activities (workshops, miniatures, Escape Roomsarchery …) to foster the community, in what becomes a kind of thematic cruise, but dry. Make community. In principle it seems an eccentric luxury, but it is only another way to create new physical ties in hobbies. As he counted This great article about The Verge Comic-Con, Sharing our hobbies is an extremely healthy attitude and the Dungeon Master University and his older sister, D&D in A Castle, are ways of promoting them. Increasingly, conventions, courses and encounters are ways of prolonging our leisure and free time, and there are even websites, such as Meetup, Classbento in the United Kingdom or Fancoons in the US that are responsible for listing and announcing these types of activities. Hobby is a luxury. But beyond conventions and encounters, there is another trend behind these wealthy role -playing courses: to convert simple, traditionally cheap and accessible activities for everyone, in luxury artifacts. Reading clubs are transformed into part of the activities of select clubs at 2500 euros of fee per year; embroidery is the opportunity to make a Exotic and luxury trip which includes workshops and talks about technique; The paint is carried in the calls Art Holidays, where natural can be painted in exquisite landscapes; And something similar happens with photography, to extremes such as expeditions Capture Earth To photograph wildlife. The meaning of luxury. Luxury experiences They have always been there to corroborate social status or to fantasize with what is no more than A couple of days a yearbut this trend goes one step further: it converts our more conventional hobbies into unique experiences. One more step in the transformation of our life into a showcase, including such little distinguished activity (until now) How to play role. In Xataka | Paper, pencil and a messaging app: this is all you need to play ‘Dungoons & Dragons’ and other role -playing games

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