I have tried Apple Creator Studio and it is clear to me that Adobe has a problem. The key: its price

Prove Apple Creator Studio It is relatively simple because, in one way or another, the subscription includes applications already known in the creative world. Apple has been smart and has come up with a package that allows access to Final Cut Pro, Pixelmator Pro and Logic Pro. That’s for starters. And finally, more tools like Motion, Compressor, MainStage, and even AI tools in your office suite. In any case, the real value of the subscription is provided, at least for me, by Final Cut Pro and Pixelmator Pro. Although my time as a TikToker is now a thing of the past, I still use photo and video editors for my things and my daily life and, after having been playing around with the apps included in Apple Creator Studio, I can only conclude that Adobe has a problem. One that costs 12.99 euros and that expands throughout the Apple ecosystem. This is not about YoTO. As much as one of the interesting additions to Apple Creator Studio is AI, the truth is that the utilities based on it, which are useful in some cases, take a backseat in practice. The key to the subscription is the price and the comparison with its direct rivals. And for example, a button: monthly price apple creator studio (Includes Final Cut, Pixelmator Pro and Logic Pro, among other apps) 12.99 euros Creative Cloud Pro (includes entire adobe suite) 118.96 euros Adobe photography (includes photoshop and lightroom) 24.19 euros adobe photoshop 26.43 euros adobe premiere 26.43 euros adobe audition 26.43 euros capcut pro 29.99 euros canvas pro 12 euros The separate purchase of all the apps included in Apple Creator Studio would amount to around 800 euros, but it is possible to access them for 12.99 euros per month. Not one of the rival subscriptions, not a single one, is capable of matching what Apple offers in price, features and simplicity. Pixelmator Pro | Image: Xataka In few contexts something else comes to light. The Adobe subscription that includes all its tools costs 119 euros per month. Almost ten times what Apple’s costs. The problem is that this subscription contains apps that not everyone will take advantage of. Anyone who wants to access Photoshop and Premiere has no choice but to go through either Creative Cloud Pro (119 euros per month) or combine photography and video plans whose cost would amount to more than 50 euros. The question is whether the 119 euros per month subscription offers the user 119 euros in value, because probably not. Anyone who wants to edit photos and videos probably has no interest in Audition, InDesign, or Fresco, so by choosing Adobe you will be paying more for tools you don’t use. Apple goes simple. Because Apple knows that this is not about great creators with teams behind them, but from aspiring/small influencerscreators who cook it and eat it. If you already have an iPad (undisputed king of the tablet world) or a Mac (historical favorite in the world of creativity), the integration, familiarity and communication between apps achieved by Apple is unrivaled, and neither is the price. Some of the Apple Creator Studio apps | Image: Xataka The apple firm has not warmed up by offering very niche products, quite the opposite. You have taken the four key tools that you know work, some AI tools for office automation, you have put them in the blender and served them to the user. Will there be cases in which Adobe is more worth it? Possibly at the studio or company level (or if you have a Windows PC, of ​​course), but at the user level and in the Adobe environment, CapCut and Canva in particular are against a rock and a hard place. AI Utilities. At the office automation level, I consider that a lot and at a very extreme level you have to use Pages, Number and Slides for Apple Creator Studio to be worth it to you. Beyond certain utilities such as rescaling a photo, accessing premium templates and generating images (with OpenAI models in the background, by the way), office automation remains more or less the same. It is not the strong point, of course, and if you use these apps for university work you can survive without the subscription without any problem. Here you can see the search by transcript. When searching for “iPhone Air”, Final Cut Pro returns only the parts where that word is mentioned | Image: Xataka Little lifesavers. Where AI does play, or can play, an interesting role is in editing. Apple’s approach is not so much to have the app edit for you, but to assist in the process. There are a couple of features that have caught my attention and I find particularly useful. They are not even half of those included and that puts another reality on the table to which we will return shortly. Search by transcript: If you have followed a script and you are clear about the phrase you are looking for, you can reach the exact moment by simply entering that phrase in the search engine. For a TikTok maybe not, but for a half-hour YouTube video, an interview or a podcast I find it super useful. beat detection: One of the first things they teach you when you edit video is to change shots to the rhythm of the music so that there is coherence and dynamism. Until now, the best guide was the peaks in the audio track. At each peak, plane change. Final Cut Pro is now able to flag those changes to make docking faster and more intuitive. I like it. Montage Creator: I don’t edit on iPad because the day they distributed patience I fell asleep, but having the ability to make quick montages by importing several video clips and an audio track seems quite useful to me, especially for typical reels or TikTok which are just resourceful shots happening to the rhythm of the music. For typical b-roll … Read more

Apple Creator Studio is not just a subscription. It’s Apple looking to conquer the little tiktoker who uses CapCut and Canva

Just a few days ago, Apple announced the launch of a new service: Apple Creator Studio. Roughly speaking, The apple firm has updated its suite of creative tools to bring them to a more specific audience who, instead of a single payment per tool, may be more interested in an affordable subscription that allows access to all of them. Looking at it with perspective, and without losing sight of the fact that it is another recurring expense to add to the current account, perhaps it makes a lot of sense for a very particular profile: the small creator. What’s included in Apple Creator Studio. To give a quick summary, the subscription costs 12.99 euros per month (129 euros if you pay annually or 2.99 if you are a student) and allows access to the entire suite of Apple creativity apps. We are talking, of course, about Final Cut, Logic Pro, Pixelmator ProMotion, Compressor and MainStage. Additionally, some generative AI features and exclusive content are included in Freeform, Keynote, Pages and Numbers. Pixelmator Pro | Image: Apple Some quick accounts. Thinking only about the Mac versions, the cost of all the creativity apps would amount to 794.94 euros. One-time payment, yes, but close to 800 euros. Apple Creator Studio costs 12.99 euros. It would take 61 monthly payments, that is, five years, to reach the total amount of the single payment. And who is this for? Although for a professional user 800 euros may not be such a high figure, for the small creator looking to use professional tools on their Mac, 12.99 euros per month may sound more attractive than 800 euros in one fell swoop. Not to mention that the subscription includes access on all platforms, namely Mac, iPad and iPhone, whenever possible. And Apple is clear that this subscription is not for Pixar, but for the small creator who has and manages himself a TikTok account, a YouTube channel, an Instagram profile and a podcast. For those who, right now, pay for CapCut, Photoshop, Premiere or Canva. Apple wants to tempt you with a more affordable, all-inclusive subscription and integration. Pixelmator Pro | Image: Apple Why now? From Xataka we have had the opportunity to speak with Bryan O’Neil Hughes (Global Director of App Product Marketing at Apple) and John Danty (Senior Global App Product Marketing Manager at Apple). Brian explains to us that this service responds to the “change in the nature of creators.” According to the executive, creators “no longer do just one thing; they need to manage multiple creative workflows and we want to serve them with these evolved apps.” According to Brian, “today’s creators are multidisciplinary: a musician not only writes songs, he also produces, designs his art, edits videos and creates promotional material.” Final Cut Pro | Image: Apple That explains the two options.. However, one thing is worth asking. If Apple is betting so heavily on services, being an almost more important source of income than the iPhonewhy keep the single payment? Danty explains to us that they want to “preserve our relationship with the professional community. Those who already have versions of Final Cut or Logic Pro will continue to receive updates and features such as beat detection.” This makes sense from a practical point of view. The video editor that only edits video will not take advantage of an app like Logic Pro or Pixelmator Pro, in the same way that an illustrator will not take advantage of Logic Pro or MainStage. The single payment is, in that case, more attractive. But to the tiktoker, instagramer, youtuber or budding singer who does everything himself, having access to all the tools doesn’t sound bad. In Brian’s words, “There is an explosion of content, driven in large part by the iPhone. More video is being captured, edited and shared than ever before and our apps are there to participate in that user journey.” Chord ID in Logic Pro | Image: Apple The topic of AI. John Danty explains to us that Apple’s philosophy is to “amplify, not replace human dexterity.” Features like Montage Maker and Chord ID They automate tasks that previously required learning technical skills, but now AI has a role in that creative flow that, in some way, could prevent the user from learning on their own. Brian and John understand it differently. For example, Montage Maker allows you to put together a quick video with the best moments of all the b-roll. For Bryan, “it helps those who have a lot of material and want to move quickly, but the editing and final polishing still depends on the user.” chord ID uses AI to pull chords from any recording and turn it into a progression, so “it helps you understand what you’re playing, which becomes a learning tool,” according to Danty. A matter of preferences. Be that as it may, there are three undeniable realities in this new release. The first, that Apple is going to start charging for applied AI functions. The second, that Canva, CapCut and Adobe have come up with a new-rather-renewed rival. The third, which even though it has an attractive price, is one more subscription that is added to the ones we already have and to generalized satiety with this monetization. How it will gel and evolve is something we will see over time. Images | Apple In Xataka | The incredible stock market performance of Big Tech, in a graph: the magnificent seven are now the unleashed seven

it shoots up 500% and makes the creator of DeepSeek gold

Beijing’s quest for technological self-sufficiency has a new king: Moore Threads, the chip designer, has staged a historic stock market debut in Shanghai. Its shares soared more than 500% on its first day of trading. The euphoria has validated the strategy of a giant which, despite being on the US blacklist, has become one of the great hopes for breaking the semiconductor blockade. And in this maneuver, the great beneficiary has been the founder of DeepSeek. A debut and million-dollar profits. The IPO has not followed the usual channels. The China Securities Regulatory Commission gave the green light to the operation in just four months, a record time compared to the usual 470 days on average, something that underlines the state’s urgency to capitalize on the sector. According to SCMPLiang Wenfeng – through his fund – acquired more than 82,000 shares before the premiere. The result: a profit of almost $5.6 million in 48 hours. Nikkei Asia confirms that the company has reached a capitalization of 305 billion yuan (about $42 billion), becoming the fourth most valuable company on the STAR market. And it is not yet profitable: it hopes to be profitable in 2027. The pedigree of the alternative. The market is not buying just anything, it is buying the Chinese alternative to NVIDIA. Moore Threads is not just another startup; was founded in 2020 by Zhang Jianzhong, who was general manager of NVIDIA in China. In fact, this insider knowledge is what led the US to consider it a direct threat and include it on its blacklist in 2023. Its GPUs, such as the MTT S4000, are the spearhead of an industry that seeks to replace the H100 and H200—the latter yes it will arrive in China directly— Americans in state data centers, where the government already requires a 50% share of local chips for these crucial teams. It’s not just chips, it’s software. What makes Moore Threads dangerous to Jensen Huang’s business is not just the silicon, but its attack on an important technology for NVIDIA: CUDA. The Chinese startup has developed MUSA, a platform that allows you to recycle code written for NVIDIA and run it on your own GPUs. It is something that eliminates the main barrier to entry for Chinese companies that wanted to migrate but were trapped in the American software ecosystem. And it is also the missing piece in the puzzle of the historic alliance of Chinese companies forged to overthrow NVIDIA. The circle closes. The DeepSeek creator’s investment in Moore Threads is not reduced to financial terms. DeepSeek, which already hinted in August that I would no longer need NVIDIA chipsis collaborating closely with the chipmaker to optimize its AI models on domestic hardware. With an alternative to NVIDIA that triples its value and an AI capable of competing with Gemini and ChatGPT, China is building a closed ecosystem where hardware and software feed each other. It is a symbiosis that, in addition to uniting, shields. To the Chinese industry against any future sanctions from Washington. Cover image | Composition with images of Moore Threads and Matheus Bertelli for Pexels In Xataka | Cambricon Technologies: this company is China’s punch on the table to beat the US in AI

The creator of the new Game of Thrones tells how to do something different

Yes, of course there was talk of ‘game of thrones‘. In the presentation of the new HBO Max news for 2026we had the opportunity to find out what awaited us from the platform’s most popular franchise in the coming months. We look at new images of the third season of ‘The House of the Dragon’, which will arrive in a few months, but above all, there was talk of the imminent premiere on January 18 of ‘The Knight of the Seven Kingdoms, an unexpected turn in tone and visuals for the franchise. A change of third that, if it proves anything, is that we have ‘Game of Thrones for a while’. ‘The Knight of the Seven Kingdoms’ is the third television project in the Westeros universe created by George RR Martin and is based on the short novels that make up the ‘Tales of Dunk and Egg’ cycle. They narrate the adventures of a wandering knight and his young squire located between ‘The House of the Dragon’ (72 years later) and ‘Game of Thrones’ (172 years before), in a time where the Targaryens still occupy the Iron Throne but the dragons are now only a distant memory. The protagonists are Ser Duncan the Tall, Dunk (Peter Claffey), a humble and tall knight, and his squire Egg (Dexter Sol Ansell), who actually hides his true identity as Aegon Targaryen, the future Aegon V. With a shorter and more concentrated format, with six half-hour episodes in its first seasonthe tone promises to be brighter and more adventurous, moving away from palace conspiracies and battles to focus on this journey through the paths of Westeros. And what we saw gave us the impression of an aesthetic identical to what we expect from the franchise, but with humor that borders on parody. This series serves to make it clear that there are many ‘Game of Thrones’ in ‘Game of Thrones’. We will see death, darkness and violence, but also gags typical of a sitcom. All while remaining a strong visual bet in the purest HBO style: costumes, photography and settings are on par with what we have seen in ‘The House of the Dragon’, and it is just as violent. A surprisingly talkative Ira Parker told us about all this, showrunner of the series. To make his own, distinctive version of the books, Martin says he did what the showrunners of the previous series did with the original work: “process it in your own style.” That is to say, “you are not looking for anything specific, the new style comes naturally according to your personality.” For example, Parker affirms that there is a lot of himself in the protagonistwhich “comes from the shittiest corner of Westeros.” What happens to him is that “all these princes, kings and queens he meets seem a little absurd to him. And he doesn’t really know if people are making fun of him or not, if they are serious or not. And from that situation many comedic scenes arise naturally.” And that’s why “this series is a good starting point for people who didn’t watch the original series because it was very dark. We take them by the hand on a lighter and kinder path to Westeros. And then it becomes the Westeros we know.” Because If there’s one thing fans don’t have to worry about, it’s fidelity to the original book. Parker says that from the first conversations with HBO and Martin himself, “the idea was that the story is the story. The story of these novellas, the beginning and the end, that’s what we’re going to tell.” But above all, respecting the original spirit: “That’s the fun of these books. Anyone can die at any time.” And also, according to Bloys, “with a final battle scene that is on par with what has been seen in ‘Game of Thrones’ or ‘House of the Dragon’.” And although Parker appreciates Bloys’ words, he makes a distinction: “the series identifies with Duncan to the point that everything, our music, our photography, our action and also our budget, is a reflection of someone who rises from nothing. Of course, there are great, very careful and epic series in this world. We are not one of them. We do what we can, like Duncan.” However, the heart of the series is not in the violence, but in “the relationship established between Duncan and Egg, which we have tried to take care of as much as possible. “We have two extraordinary actors who are basically good friends, that is, they became friends during filming, and we show that on the screen, we show a friendship that is forming.” In fact, he only has words of praise for the great discovery of the series, young Dexter Sol Ansell. He says it was the first audition for the character he ever saw, and he immediately wrote to the casting director: “I said, ‘Oh, perfect. He’s done it. He’s nailed it. What do we do now? Shall we hire him?’ and he said we had to go through a slightly longer casting process. We did, we ended up going back to that first audition. Dexter is a really special kid. He’s the best child actor who has ever lived on planet Earth.” In Xataka | George RR Martin asked ChatGPT to write ‘Game of Thrones’. He did it so well that he is going to end up before the judge

The main work of the creator of ‘Doom’ remains to explain how demons exist ‘doom’

John Romero’s enthusiasm is contagious: we agree that his main work, although he continues to devote himself to programming, is essentially to explain the ‘Doom‘. And it does it great. Romero is not only very aware of the essentials for the history of the piece he created with the rest of Software idbut he knows perfectly why, today, he is still the favorite video game of many fans. And he told us with hairs and signs in the Comic-with Malagawhere he came to explain what, in his opinion, the essential bases of the DNA of the FPS genre were. The original ‘doom’ is considered today a technical feat for many reasons that Romero himself was in charge of getting ourselves meticulously, but from the first minute, he made it clear what in ID knew that he had to have the game to shine above his competitors and his venerable predecessors: an infernal speed. He tells us that “we needed to design new techniques to create light and dark in a 3D world. And how to do it with very high frame speeds, which was the biggest obstacle: try to do it very fast” To get at that speed First they had to invent a new way of making 3D: “For a time ‘doom’ looked like what we had done in Wolfenstein 3D, because we mentally still there, doing things as they were done before us.” And how were things done before? “Wolfenstein’s walls were 90 degrees completely illuminated. But in ‘Doom’ there were stairs, dark corridors, immense open spaces, lots of monsters, and nobody had never seen anything like that before. We had no references. So we could only create, test, invent and try to improve it little by little.” Everything points to amounts of demential work, and Romero confirms it: “And the speed was not everything. The sound, the multiplayer (‘doom’ was the first in high speed, and with different ways, cooperative and Deathmatch), allowing people to modify the game and change it. And, well, all these things happened in a single game. And on top of that we wanted to launch it for Christmas. “A real madness, but he does not doubt a second to remember that schedule and design it” was very fun. “ History matters There is a very widespread topic, which is that ‘doom’ has no history, and indeed, the argument is of a minimum density, but That does not mean that he does not strive to convey an atmosphere and a narrative. “There was a general history,” Romero tells us, “for which we inspire ourselves in D&D. I always try to make games different from everything that players have experienced before: with ‘Wolfenstein 3D’, no one had faced Nazis like that. In the ‘Castle Wolfenstein’ ‘on which we rely, 11 years before, you had to camouflage yourself as Nazi. And if not, you were detained without the possibility of response. And we said: ‘Let’s put in this game a frontal confrontation with the Nazis’ “ And that philosophy translates into ‘doom’: “We could not have a science fiction game in which we only kill aliens, because that was what was expected. What could we do to be different? The idea of ​​’Doom’ emerged from the ‘Dungoons & Dragons’ campaign to which we had been playing for years and that ended because the demons multiplied they multiplied with everyone What existed. And they adding elements to the mixture: “We were inspired by the movie ‘Aliens’ in the space marines and Fast action, that tension, suspense and terror of having so many things moving around youwanting to kill you. And then evil for black humor, shotgun, chainsaw and attitude. “Finally, it is time to ask for an impossible. We ask Romero to make a total summary of ‘doom’, of his influence and impact. Why do we keep talking about the game decades later? “We can divide its influence into two branches: technical and cultural,” he says. “Technically, we boost the industry towards the 3D. When things have been successful for a long time, it is not easy to overcome them. And in the eighties, the lateral displacement games had been very popular and a lot of personalized hardware was created to manage this genre, such as the Super Nintendo or the friend.” Thus, “Domestic computers and consoles wore incredible dedicated chips. A lot of work was invested in R&D to manufacture these things. And huge companies, multimillionaire companies, launched these things to the market. But we think: “We are going to go to 3D, people are tired.” But there were no graphics cards, so we had to try to make my best with what we had. Technology at full speed Another important technical aspect in ‘Doom’ is the integration of the multiplayer in the game: “Today the game that does not carry multiplayer is rare, but then the strange was incorporated. Our intention was not only to take it, but to integrate it into everything we had already created for the individual mode. We put that multiplayer mode during the last three months of the game development, when we thought” shit And we schedule it in a hurry. And culturally, how did ‘doom’ mark the environment? Romero lists some details (“Heavy metal had never been heard in a commercial game”), but stays with two aspects that certainly changed everything definitively. On the one hand, ID launched instructions to freely modify the game, which generated a community around it: “We launched the game in 1993, and In 1997 we published all source codesyou could take the game and do everything you would like with him, without consulting us. Moreover, we get involved in the community and that helped it grow out of control. “ And that was from the same concept of the game: “We created it thinking that people could change the game at will, so that it was modifiable, and we published all the data explaining how to modify the levels and others. So, … Read more

The creator of Chatgpt has realized that the Internet is full of AI. His sudden concern hides something else

Sam Altman is worried online. A few days ago said in x that the Dead Internet Theorybut now it seems to him that many Twitter accounts are controlled by Bots. The thing was not there. He also criticized that some posts in Reddit seem written by an AI. His messages have unleashed a wave of answers that remind him of something obvious: he has played an important role in all this. In addition, what presents us as a genuine concern would have other hidden reasons. Dead Internet. The first message arrived last week, as they say in Futurism. In him, Altman said he was starting to be taken seriously This theory which states that the current Internet is dominated by bots, AI and content generated by algorithms, instead of humans. Their answers were filled with mockery, such as This user who answered by imitating the chatgpt style or those that sent him This meme With the text “we are trying to find the uncle who did this.” The publication has 3,000 responses and many of them point to him as one of the culprits that the Internet is full of bots and content generated by AI. A real problem. Although the concept of the dead internet is a conspiracy theory, the problem of the bots is very real, and if not tell Elon Musk when he bought Twitter. According to Data from the Cybersecurity Company imperviousin 2023 49% of the Internet traffic were Bots. With the arrival of AI the thing has worsened and In your 2024 report They confirm that the figure had increased to 51%. In other words: there is more bots traffic than humans. In addition, 37% of these bots are used for malicious purposes such as the creation of news and false content. And not to mention Ai Slop that is flooding the network. “It feels Fake“ Returning to Altman, yesterday He shared his sensations After reading the Claude Code Subnetditin which several users praised Codex’s capabilities, the OpenAI code assistant, almost as if it were the best that has happened to them in life. Although it is something that benefits its product, Altman said they seem posts written by an AI and that, both Twitter and Reddit, they feel very false lately. Among the possible reasons, Altman believes that people are starting to speak as if they were IAS, although obvious that the AI ​​models have trained to sound like us and, more specifically, Reddit itself has been used in training of many of them. Altman also mentions a possible case of “Astroturfing“, a tactic that is used to generate artificial opinions that are passed as real to give a false impression of support or rejection of a product. Altman ensures that they have previously suffered it and that is why it is” very sensitive “with the subject. Hidden reasons. As they point out in TechcrunchAltman’s sudden obsession with the bots, the dead Internet and especially the Astroturfing It would have a goal: to sow doubt about the opinions issued about their products. With this, the idea that the wave of criticism of users after the launch of GPT-5 They were not real. Some Users in Reddit They also point to another possible reason: that the rumors of OpenAI’s social network Be true and what Altman is looking for is to subtract credibility to his competitors. Images | Wikipedia In Xataka | 20 years later, if you want to find something on the Internet you are looking for it in Reddit

Nano Banana is not just a great creator of images with AI. It is the greatest danger to Photoshop and company

Google has been playing hiding place with what is a great threat to Photoshop, at least in its photo editor facet. For weeks, a mysterious tool called “Nano Banana“He has been appearing anonymously into test platforms, leaving amazed professional users. Google finally confirmed that this experimental model is yours and is integrating it into Gemini. Why is it important. We are facing the beginning of the end of the layers, masks and tools that have defined digital design for 30 years. You change the color of a shirt without distorting the face. You add elements without reinventing the background. In 2 seconds, no 15. For professional uses it is not ready. For first sketches or for domestic use, it is perfect. 10 Google applications that could have triumphed The difference is persistence. Other models generate from scratch with each Promptbut Nano Banana remembers. You can strain about the same image dozens of times. Some examples. Let’s see what can be done with Nano Banana (if you want to know how to try it, We have prepared a guide). Everything has been done are the Prompts that we attach, without more. Original photo: “Create an image with this man but in a Valencian people of the 50s, with clothes, appearance, hairstyle, environment, etc. that are credible for the time.” “Now in the 2050 futuristic Shanghai.” “Now he returns to the original photo and adds this man by his side, posing together for the photo.” “Now back them as two Roman gladiators in the amphitheater.” Let’s go with something else. This Apple announcement in Las Vegas, deployed a few years ago. “Modifies the announcement text to say ‘2×1 in all iPhone models until the end of stock’”. Another different. We give you these two images. “Put this man the red shirt that attached to you.” “Now place him in Mestalla.” “Put a black cap and remove the clock.” All at the blow of Prompt And very fast, more than chatgpt. The money trail. Nano Banana has a cost of $ 0.039 per image of 1024 x 1024 pixels. Adobe has already announced that he will integrate the model in Firefly and Express, as reported Business Insider. His argument (“we offer all the models in one place”) makes sense, although something defensive also sounds. Those who pay dozens of dollars a month for a license to make editions will begin to be renewed. Now it is possible to generate Mockups In minutes, not in days. Some Ecommerce They will stop needing so many photographic sessions. A teacher can create a better adapted diagram than that of publishers. Everything with Prompts of text. In Xataka | Browsers prepare for the most radical transformation in their history. One in which the IA will be Outstanding image | Xataka

Labubu Humanity Bags are being small. So its creator already knows how to sell even more

Labubu have become a global phenomenon. In China alone, for 2024, they reached sales for about 355 million euros and, since then, their figures in the rest of the world They grow at a rhythm of 480%. To Spain too The fever arrived: The stores They ran out of stock and many buyers have had to resort to Wallapop or Vind, with the consequent Risk of falsifications. Pop Mart, the manufacturer of the stuffed animals, He has shot in the stock market After affirming the CEO Wang NO that its initial forecast of reaching 2.8 billion dollars in sales for this year can grow 50% to 3,580 million, something that, says “would be quite easy.” He would be able to double the income of 2024. And they have explained how they plan to do it: launching the “Mini Labubu“ From the bag to the mobile. With their rabbit ears and a very sinister smile, the labubu have conquered bags and backpacks of their buyers, after being popularized by influencers like Lisa, from the K-Pop Blackpink groupDua Lipa, Madonna, David Beckham or Kim Kardashian. Now Pop Mart wants to conquer something much more common and transversal than a bag: the smartphone. As the company explained, the Mini Labubu can be placed on phones, and will not take them to launch them. It will happen this week. The ‘Sonny Angel’ taught the way. The mobile accessories market is huge, but none explains so well the step that is going to give Pop Mart with the Mini Labubu like the ”Sonny Angel‘, those little “plastic angels” that after being created in 2004, are now glued to many mobile and even laptops of very young people from Spain after being a viral phenomenon in Tiktok. The key was the version ‘Hipper‘, designed to fit with the mobile and corners and frames of the screens and popularized by celebrities such as Rosaría or Victoria Beckham. And they took steps such as collaborating with covers of covers such as Casetify that show Pop Mart where sales can continue to grow once they launch the reduced size labubu. In fact, They already collaborate With brands such as Disney, DC, Marvel, Minions, Capcom, Garfield, etc. As explained in The Economist, China is now “Cool”and has everything to conquer Europe. Without supplying, but with a plan. Wang said that it is very optimistic for the company’s performance “in foreign markets”, and believes that “there is a very wide space for growth”, predicting that the sales of North America and Pacific Asia will match those of China in 2024. The problem is that Labubus’s production does not give to meet demand. This explains average resale prices of $ 121 (and up to 240 euros), compared to the 30 dollars that are officially sold. It is the same problem that Xiaomi also faces in China with The resale of su7but they are working on expanding the production capacity, and Yuan Junjie, president of the Pop Supply Chain Center Mart, states that produce 10 times more than in the same period last yearwhich translates into 30 million units per month. They plan to continue improving, with two new factories abroad and two in China. At the moment they have benefited from Getting with Labubus is an art. Image | Dushawn Jovic in Unspash and Pop Mart In Xataka | Most brands take decades to leave the “Death Valley.” Xiaomi has taken two electric cars

Terrausrt’s collapse dragged $ 40,000 million and thousands of investors. Its creator has just confessed deception

The South Korean who promised a financial revolution has ended up confessing a fraud of 40,000 million dollars. Do kwon, Terrausd and Luna creator, He declared himself guilty on August 12 in A Federal Court of New York for two positions: conspiracy to commit fraud of raw materials, values and electronic, and electronic fraud. The case exploded in 2022 with the collapse of its cryptocurrenciessold as stable. “What I did was wrong,” He admitted in Sala. As happened with Sam Bankman-Fried and FTX, the market digests the bill of an era of excesses. In his statement, Do Kwon acknowledged having cheated investors by not revealing the role of a trading firm in Terrausd’s recovery. It was part of an agreement with the Prosecutor’s Office of the Southern District of New York that plans to request a maximum penalty of 12 years if it assumes its responsibility. Reuters remembers that Kwon was extradited from Montenegro at the end of 2024 and faced nine positions, including values fraud, electronic fraud and conspiracy to whiten capitals. The admission came almost three years after the collapse of the project. H2: How the ‘PEG’ was manufactured and how it collapsed Unlike other stablcoins backed by real assets, Terrausd was based on an algorithm that interacts with Luna, its sister cryptocurrency. The system allowed to create or destroy tokens from one and the other to maintain parity with the dollar. When Terrausd fell from 1 dollarthey could be changed to the moon, which reduced the offer and, in theory, stabilized its value. All this happened within the call Terra protocolwhich executed these operations automatically. The model depended on the balance between supply, demand and market expectations. The first alarm signal came in May 2021, when Terrausd fell below the dollar. According to prosecutors, Do Kwon said that the system had worked as planned: the algorithm had automatically restored parity. But, as he has recognized now, that version omitted a key detail. Financial Times explains thatActually, Kwon turned to a specialized trading firm that bought millions in Terrausd to hold its price. It was a deliberate and hidden operation that, according to the accusation, allowed to maintain the illusion that the system was solid. A year after the first scare, the system did not endure. In May 2022, Terrausd lost parity again, this time irreversibly. The algorithmic mechanism collapsed: Moon’s mass creation, aimed at containing the fall, caused a spiral that The price of both tokens sank. The collapse devastated with about 40,000 million dollars in market value and affected thousands of retail and institutional investors. The loss of confidence was immediate. What was presented as a robust stablecoin became a symbol of the opposite. The civil aspect of the case was resolved in April 2024, When a federal jury declared To Do Kwon and Terraft Labs responsible for fraud in a lawsuit filed by the SEC. The civil order imposed a sanction of 80 million dollars and permanent disqualification and interdiction measures, including the prohibition of making transactions with cryptoactive. In addition, Terraft agreed to pay 4,550 million in civil resolution. The company had already accepted the bankruptcy process, which conditions payments and leaves part of the compensation. Kwon could spend up to 25 years in prisonbut if it complies with the prosecution, the effective sentence would be significantly lower. The agreement contemplates A maximum request of 12 yearsas long as you collaborate and recognize your guilt. Federal Judge Paul A. Engelmayer will issue a judgment on December 11, 2025. Reuters adds that The Prosecutor’s Office will not oppose Kwon requesting a transfer to another country after serving 50% of his conviction. In parallel, the authorities of South Korea maintain open charges that could be activated once their process ends in the United States. Thousands of people, from small savers to institutional funds, were trapped in the fall of Terrausd and Luna. Since then, Terraft Labs accepted the bankruptcy procedure in the United States, under chapter 11, and advances in the liquidation plan. According to Reutersthe estimate of payments to those affected ranges between 184.5 and 442.2 million dollars, and the exact recoverable amount remains in review. As they are highly volatile assets, the current value is much lower than that they had in 2022. Refunds, if they arrive, aim to be partial and late. Images | FAQX ™ We Mining it. (CC by 3.0) | Art Rachen | Joshua May In Xataka | The US believes that it has control of cryptocurrencies because it is the one that is the most mine. Actually China controls the hardware you are using

This is how the creator of the most complex machine on the planet supports the US pressure

In 2022 sales of ASML In China they amounted to 2.9 billion euros, which represented 13.8% of its annual sales. At that time Taiwan was a more important market for this company than China. In fact, in 2023 the clients of the island bought this manufacturer lithography equipment For a total value of 8,100 million euros, while its Chinese clients disbursed 7.3 billion euros. And, curiously, in 2024 China consolidated as the largest market for ASML with total sales of 10.2 billion euros. This company of the Netherlands cannot sell its most advanced equipment to its Chinese clients, such as the machines of extreme ultraviolet lithography (UVE) or deep ultraviolet (UVP), but at the moment you can give them the solutions that allow producing chips with mature integration technologies. These are the semiconductors that are mostly used in cars, appliances or electronic devices, among other products, and usually occur in nodes of 28 nm or less advanced. ASML needs China. And China still needs Asml Christophe Fouquet, the general director of ASML, has a huge challenge ahead. Like his predecessor at the head of this Dutch company, Peter Wennink, he has the obligation to defend the interests of his company. And currently the tension held by the US and China does not make it easy. The sanctions that They have deployed US and the Netherlands They prevent Asml selling Your most advanced lithography teams To its Chinese clients. And neither can some maintenance and after -sales services services provide. In the Netherlands 2024 will be remembered as the year in which the strap between ASML and the Dutch government reached its maximum expression. Christophe Fouquet He is convinced about what US will continue to put pressure on its partners to even more harden the sanctions that seek to stop the development of the Chinese industry of the integrated circuits. In fact, according to the British weekly The Economistthis executive argues that European politicians and regulators should do more to help their company. In 2024 China was consolidated as the largest Asml market with total sales of 10.2 billion euros Anyway, one of the figures in which we have repaired a few lines above gives us a very accurate clue about how ASML is dealing with prohibitions from the US and endorsed by the Netherlands government that could greatly degrade their business. As we have seen, in 2024 China was consolidated as its largest market with total sales of 10,200 million euros. This success is because Chinese manufacturers of integrated circuits have bought A ASML many suitable photolithography equipment to produce mature semiconductors. This Dutch company has much more advanced chips manufacturing machines, such as the UVE and UVP lithography equipment that I have mentioned a few lines above. And also The very complex High Opening Machine which has been designed to optimize the production of integrated circuits Below the 2 nm. As we have seen, ASML cannot deliver these teams to its Chinese clients, but, and this is a very important fact, has the effective monopoly of Uve and Uve Machines of Haute Opening. No other company has the necessary resources to produce such complex equipment. Currently TSMC, Intel, Samsung, Globalfoundries, Micron Technology and Sk Hynix are well building new chips manufacturing plants, they are well expanding some of those they have in operation. In any case, they all have something in common: they are buying the UVE and UVP equipment of ASML. And, in addition, TSMC, Intel and Samsung presumably will acquire for the next three years a large number of UVE Machines of Haute Opening. It is evident that even in the complicated current situation it is difficult to lie to ASML. For now Your business in China enduresand will continue to do it at least until the moment when Chinese lithography manufacturers have their own UVE machines. And outside China Asml has no competition if we stick to its Porpholio of UVE machines. This is your true strength. Image | ASML More information | The New York Times In Xataka | Japan wants to recover leadership as a manufacturer of lithography equipment. And he has a plan to end the Asml monopoly

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