chronicle of a collapse announced and recorded almost live by NASA

Mexico City faces one of the most complex geological challenges that exist and it is not earthquakes: it is subsidence accelerated by human activity. What’s that? The slow and progressive sinking of the soil. One of the causes is the extraction of too much water from the subsoil because that water partly holds the ground from within. If there is no water, the sediments are compacted by gravity and as a result, the surface sinks. Mexico City has been sinking for more than a century for this reason and the recent NISAR satellite mission, a collaboration between NASA and its Indian counterpart ISRO, has launched unprecedented surveillance that is already bearing fruit: the most detailed and recent cartography of this phenomenon in the Mexican capital to monitor its sinking almost in real time. It is more than a map: it is a survival tool for a city inhabited by more than 20 million people. Mexico City sinks. The first time subsidence was reported in Mexico was in 1925. The data from 1898 to 2005 show a constant subsidence throughout the period, with a maximum rate of 40 centimeters per year between 1998 and 2002. It is neither new nor something small and, furthermore, it is a cumulative and mostly irreversible process. So Mexico City is deforming. Sentinel-1 data they showed that the soil surface sinks at a rate of 35 cm per year within the city, while the peripheral areas suffer a slight rise of about two centimeters per year as an elastic response to this loss of water mass. The new NISAR data barely covers three months (from October 2025 to January 2026) and is as easy to read as it is alarming: the dark blue tone marks those areas that sink more than 2 centimeters per month due to subsidence. Map of the subsidence of Mexico City. POT Why is it important. The problem is one of public safety and economics. The Economist echoes from a Water Engineering and Management study that quantifies the structural damage derived from subsidence: about 67,926 million pesos per year (about 3,312 million euros) in pipes, breakdowns, building fractures, among others. It might seem that the fact of sinking itself is the worst, but what is truly destructive is the difference in speed between those areas that go down faster than others, which causes progressive damage to infrastructure while generating structural tensions. criticisms for infrastructure design. In addition to material damage, subsidence alters the seismic response of the soil, increases the risk of serious flooding by modifying the natural drainage of the basin and favors the migration of salts and contaminants into aquifers, which affects water quality. In short, it raises alarm bells about a future water crisis. Context. The origin of the problem is a combination of natural geological factors and historical urban planning decisions. Mexico City was built on the ancient bed of Lake Texcoco, drained by the Spanish conquistadors. When the lake was drained, the city was settled on its old bed, formed by lacustrine clays of volcanic and organic origin. Under natural conditions these clays supported the lake ecosystem without collapsing. However, the development of the city and water extraction has caused the balance to be broken: the silt is compacted and causes the soil to contract and sink. The urban growth of Mexico City prevents rain from recharging the aquifers because more and more soil is covered by impermeable surfaces such as asphalt. It is a vicious circle: there is less natural recharge of the aquifer, which forces more water to be pumped, compaction accelerates and aggravates the subsidence, damaging infrastructure. There is no turning back. When the effort of supporting the city on its shoulders exceeds the pre-consolidation stress (the resistance limit of the clay), the mineral sheets collapse and rearrange themselves definitively. It’s a path of no return: Even if water were stopped being extracted tomorrow, a good part of the accumulated sinking cannot be reversed. The city has literally lost meters of height that it will never recover. What can be controlled is the damage, which involves a change in water management where reducing dependence on aquifers is essential. Of course, it implies looking for other water resources such as transfers or recycling water, in addition to facilitating the penetration of water into the subsoil. These measures will not reverse the damage caused, but at least they would slow down the sinking and offer an alternative access to water for a megacity. The technology behind the map. The satellite NISAR It is the first to carry two synthetic aperture radar instruments at different wavelengths and is capable of monitoring the Earth’s land and ice surfaces twice every 12 days thanks to a huge 12-meter diameter antenna reflector. The technique used is called SAR interferometry (InSAR) and consists of comparing two radar images taken at different times: by measuring the phase changes of the signal, ground displacements of just millimeters can be detected. The great advantage of NISAR over its predecessors is its L band (wavelength of about 24 centimeters), which allows it to work even in terrain with dense vegetation or high humidity where other radars such as the Sentinel-1 lost quality. This tool turns NISAR into a global early warning system for cities facing similar risks. In Xataka | Mexico touches the sky with a new and elegant skyscraper of 484 meters and 99 floors: it will be the tallest in all of Latin America In Xataka | Cancun has a huge bottleneck in its tourist area: Mexico is going to solve it with a megabridge Cover | POT and Alexis Tostado

It is the chronicle of a legacy for the soils

When Héctor Prats bought the rights of PC Soccer, not only bought a brand. Bought the responsibility of guarding one of the last vestiges of greatness of the Spanish video gamethe tangible memory of when this country was able to create games that competed with the world elite. PC Soccer is more than nostalgia for Millennials and Generation X. It is proof that once we knew how to do something extraordinary from an office in Boadilla del Monte. What we are seeing for two years It is also more than the story of a game that is delayed. It is the announced chronicle of how to methodically destroy the value of an iconic brandconvert hope into mockery and transform respect won for decades into public escarnio. A delay is a technical accident. Two, too. Twenty-two (Vein-Ti-Dós!) Donoras in two years are the proof of a project that has come giant who wants to lead it. Let’s analyze chronology: February 2023: Grandilocente promise with A logo designed by an amateur. March: Pre -sale phase without a single real capture of the game. December: first “indefinite” delay after accumulating hard criticism of the project. Since then, an endless carousel of broken dates, each accompanied by more unlikely excuses than the previous. “Credit problems”, “Errors in Coding UTF-8”, “Unexpected Database Behaviors”, “Problems with the system of input“ The July press conference was The moment of maximum involuntary sincerity Because there we could see what was behind the noise: forty minutes of waiting to compile the Build On the horn, a minute of operation until the first appeared Crash and errors everywhere. The naked emperor, but in front of a camera. Then there is something even more disturbing: The belligerent attitude of its headquarters, Héctor Pratsin social networks. His attacks on the press. Its elusion of responsibilities. This project began by emotional linkage with the brand, but the succession of events suggests a certain disconnection with the symbolic weight of what it manages. Which does not mean that Hector has suffered attacks that go beyond the game and that they have clearly crossed a line for a long time. Consulted by Xataka About this situation, Héctor Prats defends his management and attributes part of the problems to “two people we had hired to whom nothing professionals and very criminal were thrown for reasons.” According to their version, these former employees would have “destroyed” the project “in two different moments.” Prats insists that “the game has ended months by polishing details” and that the delays are due to the fact that “the Build of Release It is always worse than the previous ones. “also requests that” an expected management projection on a small business such as large distributors “is not applied, comparing its situation with that of the Planeta group that” with all the resources it has, it took a broken game. “ The allusion to planet It is true and In 2018 there was another unfortunate attempt On the part of IDC, but it is difficult not to project a certain management on the PC Soccer brand, because it is transcended to entertainment. It is emotional memory of thousands of people. The memory of whole afternoons organizing the defense of five and setting the prices of the restaurant of the stadium. The early morning managing Valencia’s budgetthe first cup that won the ray. Destroying that with empty promises and systematic delays goes beyond business ruling, it is desecration. Prats perfectly identified that there was a market for hungry adults of PC football, but confused with ease, with complacency. He thought it was enough to buy a brand and promise his return to pass the cap. He did not understand that certain brands demand a technical, professional and ethical height that is not available to anyone. That is why most fans of the saga, no matter how nostalgia we feel, do not get into this eggplant. It is important to understand that Prats is not a developer indie Anyone experiencing with their first project. He chose to buy and manage an iconic brand of the Spanish video game, a decision that automatically raises the level of public scrutiny. When you acquire the rights of PC Football, you assume the responsibility of guarding decades of history and the confidence of a community that has already seen too many attempts to resurrection by those who sought to live from the brand instead of honoring it. Each delay has not only eroded the credibility of its current study: degrades the value of a brand that cost a lot to build and that can be destroyed in months. And send a toxic message about our video game industry: that we are not able to manage our digital heritage well. And sin is not as technical – which too – as symbolic: it goes beyond PC Football 8 may never see the light, or see it but it is a disappointment. The thing is His management destroys the possibility that someone competent takes over in the future. Each delay, each excuse, every broken promise, on the name of the PC football in synonym of fraud, misunderstood nostalgia and cheap opportunism. Pablo Ruiz, the original creator, He explained it to us a year ago With crystalline clarity: “Only PC Soccer 5.0 cost us 30,000 hours accumulated, plus all the games we had already taken before. Making a football PC from scratch in a year … Not even I have the source code could do it.” There are no shortcuts for excellence. There is no marketing that replaces real development. There are no promises that replace technical competence. PC Soccer 8 is the practical demonstration that some responsibilities cannot be purchased with money: They are inherited with the brand, and weigh more than one imagines when signing the check. On the criticisms received, Prats distinguishes between what it considers “constructive criticism” and what it calls “dehumanization, dehumanization and bulos.” He states that criticism “are always welcome” but complains about an alleged … Read more

Log In

Forgot password?

Forgot password?

Enter your account data and we will send you a link to reset your password.

Your password reset link appears to be invalid or expired.

Log in

Privacy Policy

Add to Collection

No Collections

Here you'll find all collections you've created before.