Although it sounds strange at this point, the Second trailer of ‘GTA VI‘points to something unexpected: Rockstar has matured. Or at least, he intends to continue with his purpose of making games more adults than those who gave him fame, an intention that started with ‘Red Dead Redemption 2‘. For the first time in the franchise, we see unthinkable maturity notes a few years ago.
Hello to love. The plot core of ‘GTA VI’ will undoubtedly be the love story between Lucia and Jason, something unusual in a franchise full of promiscuity, prostitution, unsatisfactory marriages and lonely antiheroes and without time for love. This is what Rockstar tells us in the official synopsis: “Jason and Lucia always knew that the letters were against them, but when a blow that seemed easy to go wrong, they are trapped on the darkest side of the most sunny place in America, in the midst of a criminal conspiracy that extends throughout the state of Leonida, and forced to depend more than ever of each other if they want to go out alive.”
Goodbye to the cartoon. If something puts on the table the new trailer of ‘GTA VI’ is A graphic realism never seen in the serieseven though we could be talking only about kinematics. And that realism has to bring hand in hand A change in the arguments that develop. Let us remember what the characters of ‘GTA III’, ‘Vice City’ or ‘Liberty City’ were: excessive, big heads, of schematic movements, almost cartoons. That has ended, and emotionally, the characters have to live up to it, in the same way, as we pointed out in their day, The demands of female representation have changed.
A clear inspiration. Before we know more details about the argument (there are already rumors that Jason It could be an undercover policeman), the clearest reference of GTA VI are Bonnie Parker and Clyde Barrowthe couple of robbers of banks who lived a bloody romance in the Chicago of the thirties. In this trailer we see Jason and wore a bank together, the first picking up the second when it comes out of jail, and sharing some beers, a sunset and some passionate scenes that perspire a certain unusual tenderness in the ‘GTA’ games.
But a shadow looms on them. The thing may not end well: Rockstar games, especially the recent ones, usually deal with betrayal, one way or another. In ‘GTA v‘, where we were driving alternately to the three protagonists, in the end we were asked to choose between betraying our classmates or accepting a last mission with them. In ‘Red Dead Redemption’, betrayal when the protagonist seemed to have reached peace was inevitable. And in this ‘GTA VI’, if we alternately control the protagonists in the ‘GTA V’ style, the player could have to resort to a similar decision: loyalty to his partner or fulfill a mission.
The model is ‘Red Dead Redemption 2’. It is the most sophisticated and deep game at the level of characters that has set rockstar to date. He left behind the grotesque composition of the protagonists of ‘GTA V’ and opted for emotion: in ‘RDR2’ we see Arthur Morgan learn with the player valuable lessons about betrayal, responsibility and – while he faces his own death, and as it is inevitable taking into account the title of the game – redemption. If Rockstar looks for a reference for maturity and adult characters, his own masterpiece is his model.
A logical trajectory. From ‘Red Dead Redemption’, published fifteen years ago, the detour to more mature and adult arguments is indisputable. He was followed by the police key ‘La Noire’, the turn of ‘Max Payne’ in its third part towards personal hells and the second installment of ‘Red Dead Redemption’. Only ‘GTA V’ and, obviously, the verbenero ‘GTA online‘, to which you have to feed apart, they have left that line. But even recognizing that the fifth installment of the franchise is a look at more frivolous and caricaturescos times, posed unprecedented issues and approaches in the criminal saga.
For now, noise and fury. For now, all this are conjectures, such as The brilliant idea that all we are seeing is the start of the game and Jason dies in the early hours of history. We cannot deduce from the second trailer what are going to be the key points of the argument, but the official information makes it clear that the relationship between Lucía and Jason (include or not deaths, betrayal or something else) will be openly romantic. And what is clear from the tone and visual style of the trailer is the potential of the game of giving an unprecedented impulse to the depth of the stories that are told in video games. And Rockstar is not known for letting this type of opportunities pass.
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