Valve is not having any luck in the hardware world. If with software it is the undisputed queen of the PC ecosystem thanks to Steamwhen they try to launch a console things don’t go so smoothly. More than a decade ago they already tried it with some first Steam Machines that they had no identity. Now they have returned to the fray with a Steam Machine that it looks very goodbut it comes at the worst time. And in the middle of the RAM memory crisisValve only has one thing to say.
Aid.
The crisis. At Xataka we have been covering the RAM memory news because, although it seems that it is a crisis of a specific component, it is really something that It is affecting the entire industry of semiconductors… and consumption. If in 2020 it was a perfect storm What caused the semiconductor crisis is now the enormous demand for RAM by AI companies.
They are all building gigantic data centers and there is a problem: there is only three big RAM manufacturers (plus a fourth that is emerging in China) and all of them have focused on creating RAM for data center equipment. The consequence is that there is no RAM for anyone else. And this not only affects RAM as such: it affects the price of cell phones, computers, cars and even to the router. And, of course, to the Steam Machine.
Hey kid, do you have RAM? Valve announced its new machine at the end of last year and they targeted early 2026 to give a release date and price. The problem is that the days were passing, the price of RAM was rising and the question arose: What about Steam Machine? Well what happens is that Valve is desperate. They have already said that it will be released this year (in principle it was going to be spring), it seems that it will be expensive and, in addition, they have pointed directly to the crisis in the supply problems they are having with his other console, the Steam Deck.
With this panorama, Valve has appeared at the GDC fair to explain its vision of the console/PC and, in an environment full of manufacturers and professionals, launched a request to the public: If you have access to a large amount of RAM, we are in the market and we would like to buy it.”
Complicated. It is a humorous comment, but also somewhat symptomatic. Valve has the money as punishment, but it is not even close to being a premium customer of those few foundries capable of creating RAM. If even Apple can have a bad time, being the second client of the giant TSMCValve does not even enter the annex in the memory request sheet.
There are analyzes of all kinds about the consequences of this crisis. In it mobile market will feel a strong bloweven targeting manufacturers that will have to stop launching devices due to market conditions. But on PC, things are more or less the same, with global shipments forecast to be 11% less than the previous year.
Captain after the fact. It’s no longer that the Steam Machine may or may not come out, it’s that if it does come out, it would be very expensive. It is something similar to what would happen with the rumored PlayStation 6 that could have seen the light this year and about which we already know that we will not have news in the short term. And here the big question may arise: why didn’t Valve release the Steam Machine when they announced it? Obviously, there were units prepared because they were shown to the press and, furthermore, it is not cutting-edge hardware, so it would have been easy to have it on the market in November 2025.
But of course, the situation escalated at a dizzying pace and launching a console at X price and two months later raising it by 200 euros due to the price of RAM or, even worse, stopping selling it because you don’t have units available would have been a tremendous blow. Not so much to the coffers, which in the end with Steam they get a good pinch, but to the reputation.
And it is clear that a second disastrous launch of a Steam Machine is something that Valve cannot afford. Now we just have to wait to see when they will be able to launch the machine and, above all, if the price corresponds to components that have already been available for five months. they seemed somewhat fair to us for the most demanding games.
Images | DOTA2 The International
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