Today video game developers are really strict in terms of cheating in their creations, with different systems Anti -che that They even affect kernel From our computer as is the case in ‘Valorant‘. But a new generation of Modders It is demonstrating that traps can be done without touching a single line of game code: with electrical discharges.
If I can’t hack the game, I’m looking for alternatives. For some people, it is good for it is the same as Apply different tricks to games that they use daily to be able to cross walls, be immortal or have an automatic point when talking about Shooters. But this is something that leaves the rest of the players of a game.
Having the player himself. Two Youtubers They have put the solution on the table to skip the barriers that are applied at the hardware level. One of them is ‘Basically Homeless’ that has led the concept of ‘player improvement’ to a new level. And instead of installing software that points for it in Counter-Strike 2, has created a system that electrocutes your arm to react at a superhuman speed.
The mechanism is fascinating. An external software analyzes the screen in search of enemies. As soon as one detects one, it sends a signal to a Raspberry Piwhich in turn activates muscle stimulation diodes placed strategically in its forearm and hand. These little cramps force their muscles to get contracting, moving the mouse towards the target and clicking.
Surprisingly, it is something that works. The results are very good. The own Youtuber He managed to reduce his reaction time of about 200 milliseconds approximately at only 100 milliseconds. According to its calculations, using an Ethernet cable connection instead of Wi -Fi to communicate the PC with the Raspberry Pi, it could lower this figure to 40 ms, a practically unbeatable speed for a human being.
It does not consider it a trap. For this creator this is not something that threatens ethics when playing against other people. It is only a help, or as he calls it, ‘neuromuscular aim assistance’, since it is technically his own body who performs the action, although induced by a machine. Although it remains to be seen what large companies would say if this is popularized.
Robotic carpets that point for you. In a similar line, the Modder Kamal Carter has presented another solution of hardware to dominate in Valorant. In his case, the protagonist is not his arm, but a robotic platform located under the mouse mat. And the system is similar. A screen reader identifies the enemy bots in the game’s shooting field in the first place.
Next, a program that emulates the techniques of aimed at professional players sends instructions to the platform. This moves with a millimeter accuracy, displacing the mouse to achieve perfect shots. After adding a system that automates the click, Carter achieved almost perfect scores in practical mode.
The most advanced anti-cheat systems are weak. “Made the law, made the trap,” says the saying. And in this case it is fulfilled. Large companies no longer know what to do to avoid tricks in their games, coming to ‘invade’ the kernel of our computer with maximum Windows privileges. Something that is designed to detect the use of unauthorized software.
And there are many consequences that are being presented by cheating. Valve managed to block 40,000 cheats In ‘Dota 2’ or in ‘Deadlock’ They transformed into frogs to the most cheats to become aware that they should not do that. But also in Warzone they bet on Block the opening of the parachutes with the aim of crashing directly with the ground. But now these new tricks can be more difficult to detect and apply a punishment.
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