AI agents are promising. But as in Tesla’s FSD, you better not take your hands from the steering wheel

AI agents are one of the great trends of AI This year. There are many expectations put in these models of AI capable of completing a task from beginning to end for us and almost if our intervention. And yet, one thing seems clear: for the moment it will be better “not to remove your hands from the steering wheel” and watch every step they take to prevent the AI ​​agent from being starring. Autonomy and trust. The Tesla driving assistance system –badly called Total autonomous driving (FSD For its acronym in English) – it requires that the user trust him to get carried away and that the car takes us from a point of origin to a destination without human intervention. IA agents propose a similar idea, to complete a task from beginning to end autonomously, but for this we must trust that they are able to do so. decision making. The agents will require huge data amounts and access to updated sources of information to analyze such data and then make decisions. In the past we have seen how AI models are especially good at the time of Summarize concrete information Or to draw conclusions from limited data, which is very useful for that decision making. Learn from mistakes. Tesla cars receive FSD frequent updates to improve their behavior. These updates are nourished by the data collected by the company when your FSD system is used, what allows you to polish the service. Something similar is expected to happen with AI agents, which will improve – especially at the beginning – when they are updated and “learn from their mistakes” when processing user requests. AI and companies agents. These types of solutions will be especially striking in companies that can thus automate processes that previously required total or partial human intervention. And precisely that is why this type of integration must be done in a very controlled way, because let’s admit it: we cannot trust 100% of the current AI models. Tesla knows that FSD is imperfect. It happens of course in the FSD of Tesla, which since its inception has been involved in various accidents, some of them with fatalities. One of the most recent was notified in October 2024: the low visibility made a TESLA with FSD activated a few months ago will run a pedestrian. Tesla has been criticized on numerous occasions of misleading advertising and of save the maximum on radars and sensors To achieve greater profit margin. AI agents can be equally dangerous if they are used incorrectly and “without having their hands in the steering wheel.” Users and companies that begin to use them must keep these risks very present. The hands behind the wheel, please. The conclusion was already clear in the Tesla FSD system, but also in the case of agents. They have barely done only appear on the market shyly, but everything indicates that this is one of the great trends of AI by 2025. And the problem is that the models of AI are imperfect and therefore can make mistakes, but it is that in the agents of that error it will increase. That they tell Air Canada, who had to return money to a passenger which obtained an erroneous response from the airline chatbot. Or to Chevrolet, whose chatbot was “deceived” by a user who achieved Buy one of your cars for a dollar. Domino effect. The accumulation of errors in sequential tasks is a fundamental problem in current AI models. We could say that it is something like the domino effect or the compound error: an error in an initial action distorts all subsequent decisions, generating results increasingly far from what expected. Imagine that in applications such as finance, medicine or logistics: consequences could be terrible. Solution: Constant supervision. To avoid this problem there are several proposed solutions. One of them is the establishment of check points. Thus, at the end of each subtarte the system-and ideally, a human user, what is called Human-In-The-Loop (Hitl)-should verify that everything is going well. It is also possible to minimize the risk using redundant systems – for example, using different models of AI so that the AI ​​agent uses them separately – or taking advantage of the information of the standard limits: if an intermediate fact thrown by an AI agent is too diverted from what is expected, we should rebound that process. And for the moment, spent (very) bounded. We are in a preliminary phase, and AI agents are “learning to drive alone”, so to speak. And the best way they learn is to go step by step and always starting with relatively simple and very limited scenarios. Thus, the ideal is to try to apply them to very specific cases and with a limited and known casuistry, so that their answers are as precise. Image | Erik Witsoe In Xataka | Microsoft is very important that the agents of AI are the great ball of the year. And is being reorganized to achieve it

We have been trying to reinvent the wheel for years. It turns out that it was as simple as replacing it with pilates balls

I have always seemed curious the saying “We are not going to reinvent the wheel.” It is used when trying to develop a solution from scratch instead of taking advantage of an already proven and works well. And I say it seems curious because We have reinvented the wheel On many occasions, and we continue to do so. Two examples are wheels without air And, above all, the solutions for vehicles operating on land like Mars. Although circulars, its technology and design have nothing to do with the wheels we use daily. And, okay, I accept that, being circular, we are really changing the materials, not reinventing the object. But what if instead of making circular wheels … we made them spherical? Because that is precisely what the engineer and youtuber James Bruton has built: some omnidirectional wheels that solve current problems They have motorcycles and that would also be very interesting if they apply to vehicles such as cars and trucks. Let’s welcome the wheel II To reinvent the wheel, the system should not be just an improved version of the original. As I commented, the Antipinhazos wheels They are not a completely reinvention, but a technological improvement. What Bruton has achieved could be described as a reinvention (although he has side more than one attempt). The reason? In its motorcycle prototype of the future, we not only have the two balls that make contact with the ground, but a system of three rotary mechanisms for each wheel that are really applying the necessary force to move the balls and, therefore, the vehicle. More than the spheres, the key to the peculiar movement of this vehicle are systems that rotate in opposite directions and all the time balance each other to achieve movement. Each of these mechanisms is driven by an electric motor that transfers the power, but also introduced a self -evaluated system similar to that of a Segway. In this way, it is not necessary to rely on the floor with the legs when the vehicle stops, and it is not necessary to maintain the balance in a “manual” way. Its advantages? You can go back without boosting with your legs. It has lateral displacement. You can make diagonals and turn on your axis. For a parking lot, this is great. In the video it is very interesting to see that the noise it makes is minimal, that it reaches some speed and that the mechanisms that rotate the balls are working all the time to give speed to the vehicle and to maintain balance. Imperfect, but with potential Now, it is not perfect. In the video we can see that the youtuber has trouble going straight and There seems to be a quite pronounced difficulty curve both to go forward and to take a curve. In a road situation, it would be something really dangerous because, in addition, we do not have a conventional handlebar, but a bar that remains fixed and controls rotating the handle. There is also a time when it accelerates more of the account and the balls are shot. Wow, something like that would need your own driver’s license if applied to the real world, but if the problems were solved, it is a very interesting system for motorcycles due to automatic balance. For cars and trucks it would not be a bad idea either, since they could park much more simplely. Seeing this invention, the Audi of the movie ‘I, robot’ that has similar wheels and It was a real prototype. Also the Byd video parking in parallel Thanks to nailing the front wheels and making the rear turn slowly to “skid” until the car is aligned in the parking lot. Will we adopt wheel one day like these? Whatever happens, the truth is that it is interesting how we continue to find new ways to improve something that has implanted so many years. Images | James Bruton In Xataka | Bridgestone has set out to literally reinvent the wheel (and is already testing it in electric cars)

The rebirth of an old system that is illuminating remote villages in India: the hydraulic wheel

While the big cities They have opted for self -consumption through solar panels and even wind turbinesmany remote areas of the world still fight to have a renewable system. However, in Kashmir, they have found a cheap, effective and inspired solution in the past: the hydraulic wheel. An old advance. Surely the name of the hydraulic wheel will not come a direct image to the head, but if I describe a inn away from an village in the central European area, which had a large wheel shape that spinned with the water can be more enlightening. The fact is that they were important during the industrial revolution To perform mechanical tasks such as milling or hammering. However, its use began to decrease with the expansion of burning fossil fuels and the development of electricity. However, like fashions, everything comes back, and more if the original idea was good. So with the rise of renewable energies, hydraulic wheels have resurfaced as a viable option to produce electricity in a clean and continuous way in remote and impoverished areas. A new clean source. Initial investments in renewables usually have a high cost that not everyone can afford. But what if they turn to an old energy system? That is what a group of researchers from the Technical University of Munich thought that They have managed to install A hydraulic wheel in a town of Kashmir, India. The wheel in question measures about two meters and lets the stream water pass to produce electricity. In this way, it provides an uninterrupted energy source to the community, so it does not need centralized power, which was previously a problem with frequent cuts. In addition, the hydraulic wheel is accompanied by the use of other renewable energy systems, including the Decentralized microredwhich allows the inhabitants of the people to enjoy energy independence and resilience before a possible blackout. Self -sufficient One of the highlights of the hydraulic wheel is its high efficiency, reaching the 85% energy conversion. As for the assembly cost of this system, it is relatively low, around $ 1,000, so it makes them accessible to different impoverished rural communities. In addition, the design is available on the Internet for free. Only in rural areas. Hydraulic wheels are designed for rural and remote areas, specifically in communities that need a continuous and reliable energy source. This type of system offers a simple and economical way to generate electricity without depending on fossil fuels or intermittent energy sources. In addition, its environmental impact is minimal, since they do not emit carbon and, According to studiesdamage to aquatic life is reduced. While this type of technology has limitations and is not suitable for all contexts, its potential to improve the energy self -sufficiency of small communities could make a considerable difference. More for the world. The benefits of this technology are not limited to Kashmir. A similar system has been implemented in Nepal and a prototype has been developed in Tegernsee, Germany. In addition, in Northern Ireland, a hydraulic wheel has been restored with an old mill in Fermanagh County, which now supplies electricity to a restaurant. Image | The Waterwheel Project V1.0 Xataka | China prepares the most expensive megaestructure on the planet: a hydroelectric power plant on the most controversial place possible

After 24 years of saga, it seemed impossible to reinvent the wheel. ‘Civilization VII’ has achieved it

One more shift and I leave it. When we talk about a shift strategy game, specifically one of the saga ‘civilization’that phrase is a cliché. That is why it is less true, and something that I have discovered in recent days with the analysis of ‘Civilization VII’ is to what extent I missed that feeling that I had for months with the fifth installment and that lost some magic With the sixth. It is always difficult to talk about a strategy game because what it offers is very different from what we can live in an adventure or action title, these being more linear and anchored experiences, in general, to which developers want you to live. In a ‘civilization’, the strategy has to do, but it doesn’t matter the plans you make because the artificial intelligence of the game is there to punch. And from the last game of the remarkable saga of Sid Meier I have two things to say. The first is that I thought I was tired of the franchise formulasince I have been with this experience for many years and, despite being the VI in the market, I kept playing every time to V (For me, the best). The second thing I have to say is that I was wrong. I didn’t know to what extent. Who wants historical fidelity Every time a game with historical dyes is launched, there is no lack of those who argue that any detail that comes out of what is considered ‘historical fidelity’ is something that ruins the experience. I read some comments of this style when it was learned that in this game we could have Isabel I of Castilla as the leader of the Han of Chinabut let’s be serious: we are in a saga in which it is goal to launch the atomic bomb with Gandhi. We cannot come now with historical fidelity. I admit that it is shocking for those who carry several deliveries of the saga, but choosing leader and civilization separately is something that changes everything. If the saga already allowed us, more or less, to do what we would like, Now freedom is total. Each of the leaders has some attributes and their own tree, but each civilization also has its characteristics. Taking advantage of that mechanics is what will help us to have a better or worse in the game (not in fun, but in terms of frustration) but I think, otherwise, it is pure ‘civilization’. This is: to found the capital of our empire, building buildings of production, fun, research, economy or military in the adjacent boxes; Found new cities and try to conquer the map. All this in shifts and while we make crumbs with some neighbors who, many times, are quite touches noses. I think the best thing I can do is tell you about my first game. I started with the Vietnamese Trung Trắc, who faced the Han dynasty. Well, my civilization, precisely, was that of Han. Attributes: militaristic and scientific. “It serves me,” I thought, so … to work. As I knew it was the game for the analysis, I wanted to give it pepper (I regretted immediately) and I started in medium difficulty, with huge map and founded my capital next to a volcano (they enter into the erupting destroying buildings from time to time). I started expanding and soon I founded two other cities: one mining company and one agricultural, all with the sea, so it could happen in the future. I continued advancing my city and creating only some units, Until I met Benjamin Franklin. All good at first. Also with Machiavelli, whom I met shortly after. And with José Rizal things also like silk. “I am a pacifist,” I thought, although Trung is doing the military. To Machiavelli, no water When I followed my ball expanding and strengthening my relationship with the three, Machiavelli and Benjamin went their heads and declared the war mutually, also Rizal. He supported whoever supported, two were going to be angry, so I did what any militarist shark mind would do: I supported Rizal, who lived much further, and went into war with Machiavelli and Benjamin. Both. I wanted to stay its cities, so it came from pearls. I started to fortify my cities and reinforce the borders. I created a siege ballist and destroyed one of the cities of Machaiavelo. It was the one hundred and peak turn and my enemy were no longer two dead as Italian and the American, but … the crisis. I knew that crises were a mechanics of the game, but I was so concentrated that I didn’t see him coming. And it arrived, as if it were Lehman Brothers in 2008. Aid The crisis reached my empire with social discontent and an economic hole due to the number of units it had to maintain. I did what a leader does: look for oil in a foreign nation And keep pressing my enemies without paying attention to my people when, suddenly, everything ended. Antiquity came to an end and the era of discoveries came. It was necessary to decide what civilization to make the leap and chose the Norman (total, put to burst historical fidelity …) and discovered something curious: the crisis had vanished. My units had made the leap to their most current versions of the new age, the buildings had changed design, some that no longer served were gone and all the wars had vanished (although the relationship with the enemy leaders did not improve). He had to start over a new era, one that rewards you with juicy resources if you are going to explore new continents, where there will also be other factions with which to decide how to relate. And there I was, with the crisis resolved as if by magic, with a city of Machiavelli in my possession, having demonstrated to Benjamin how the Chinese are spent controlled by a Vietnamese and with a new … Read more

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