There is no one who understands fans: before State of play With which PlayStation started the 2025 ads, the most consistent rumor about what we would see was that we would have the first images of a hypothetical remake/remaster of ‘God of War’, a long -awaited project because it is impossible to access the classic games of The franchise on current platforms. Or maybe something of ‘Resident Evil 9’. In short, nobody talked about “I hope they announce that game that no one has heard and that will change my life.” The public wants franchises, sequelae, remakes. Fritanga
It goes with the admission ticket. We like more or less, this industry is built on reformulation. It has all the meaning, given its characteristics, based on the evolution of technology: every year we live a generational change in hardware that allows us not only to enjoy new games, but to recover the old dresses with new clothes. The remakes and REBOOTS They are the order of the day: What is PlayStation 5 but a PlayStation 4 reboot with improvements? Why didn’t we live with the games?
The death of the average series. We already talked about medium -sized budget games for ‘Space Marine 2’a game that completely perspires the spirit of those releases that have always been in the industry and were paralyzed around the generation of PS4 when the budgets began to shoot. From that moment, the games were divided into AAA (or at most, AA Strong) or in products developed from Independence. There are still a variety of budgets, of course, but a puncture in sales can defend a study without too much effort, so you have to choose to minimize risks and go to the always common denominator.
The culture of the franchise. It is not only in video games where we are seeing it. In times when culture “consumes” and video games, movies and series are “content”, it is not strange that we reach such linguance scenarios as the 2024 box office, where The ten most successful films were sequelae or remakes. Something like that happens with video games: people do not want new ideas, because for eighty euros they prefer a title from which you know what to expect and have few surprises, yes, but a few guaranteed satisfactions.
A state of play play. The first State of PlayStation Play for 2025 was, of course, full of sequelae, remakes and reboots: dlcs of ‘Stellar Blade’ and ‘Lies of p‘, remake from ‘Days Gone’, ‘Metal Gear Solid Delta: Snake Eater’, New ‘Onimusha’, ‘Monster Hunter’, ‘Five Days At Freeddy’ and ‘Borderlands’, among many others. And yes, we launched here You live to a new ‘shinobi’but we will agree that we cannot talk about being an overexploited franchise, in addition to a Brawler 2D is a completely niche product, and the ‘Shinobi’ brand is an excuse. You can’t say the same of a new ‘Sonic Racing’.
The best, the unknown. As I say, it is perfectly understandable that PlayStation again announced this type of products, and even that the public is disappointed when a remake of a game of three generations is not announced. But what is indisputable to me is that the chicha of the event was in the games that presented new IPS: the Roguelite Very personal ‘Saros’, the explosive futuristic blockbuster’ Mindseye ‘, the insane mixture of’ doom ‘and’ cyberpunk 2077 ” metal eden ‘, the amazing design of giant grotesquerías in’ Tides of Annihilation ‘, the visual exquisiteness of’ Dreams of Another ‘, Cuquismo Stop Motion From ‘The Midnight Walk’, the still enigmatic apocalypse of ‘Hell is us’ …
Everything for everyone. Of course, among these releases there will be good, bad and regular games, but without discussion, all the images that made me think “we will have to try it” belonged to new IPS. The daring, innovation and thrust were there, demonstrating that it is not that the living industry mired in a crisis of ideas, but that the vices of it themselves are those that put the sticks on the wheels so that they do not leave the grocerying games of Originality and innovation. There is the future we have to point to.
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