Several years have passed since Xbox Series X and Xbox Series S They landed in living rooms around the world, and Microsoft is beginning to show the cards for what comes next. Project Helix is the code name for the next generation of Xbox, a console that, judging by how little (and how much) is already known about it, is not going to be too similar to what the company has offered us so far. Under these lines we bring together everything we know about the next generation of Xbox to date.
What is Project Helix?
Project Helix is the official codename for the next-generation Xbox console. Microsoft confirmed it publicly in March 2026, when Asha Sharma, the new CEO of Xboxwho came to office after the Phil Spencer’s retirement At the end of February, he announced it through his X account. According to counted Sharma at the time, the console “will lead in performance and play your Xbox and PC games.”


As is common in the industry, this is not a definitive brand name. As happened with Project Scarlett and Lockhart, which eventually became Xbox Series X and Xbox Series S respectively, Project Helix will receive another name when Xbox confirms it. Until then, this is how we will refer to the device.
What has been clear from the beginning is that Microsoft has ambitions that go well beyond a simple generational update. According to Jason Ronaldvice president of Xbox’s next-generation division, the team has been working hard on the hardware for some time and at GDC 2026 in March confirmed that they are “in full development” of the console.
What type of console is it?
This is perhaps the most striking feature of Project Helix, and the one that has generated the most stir in the industry. Unlike its predecessors, the console will not only run Xbox games, but It will also be able to run PC titles. And supposedly not only from the Microsoft store, but also from other digital platforms such as Steam or GOG natively.
Microsoft has been moving towards the idea that “everything is an Xbox” for some time, erasing the boundaries between console and PC. Project Helix would be the most ambitious materialization of that philosophy. Ronald himself counted already at GDC that “the days when people defined themselves as console, PC or mobile gamers really don’t exist anymore.”

Xbox Series X
For developers, Microsoft is preparing a unified development kit (GDK) that will allow them to release a single version of a game and reach both console and PC users, something that would considerably reduce the effort of studios to adapt their games to multiple platforms. According to Wccftechthe user interface will be built around an evolved version of the Xbox Full Screen Experience, similar to what already exists on laptops ASUS ROG Xbox Ally.
In addition, in April 2026, the so-called “Xbox Mode” began to be deployed in Windows 11, a full-screen, controller-optimized experience that acts as a preview of the Project Helix environment. It is only available on Windows 11 and serves both to mature the ecosystem and to familiarize PC players with what is to come.
What are its technical specifications?
Microsoft and AMD have been deliberately brief with specific numbers, preferring to talk about design philosophy rather than TFLOPS. But what has been officially confirmed, combined with what internal sources have revealed, already offers a fairly clear profile of the hardware.


What is officially confirmed:
- AMD Custom SoC: Project Helix will be built on a custom chip designed jointly by Microsoft and AMD. AMD Senior Vice President Jack Huynh confirmed which uses the RDNA 5 GPU architecture and is manufactured in TSMC’s 3 nanometer process, which represents a huge leap in efficiency compared to the 7 nm of the Xbox Series X.
- New generation of DirectX and FSR Diamond: The console is co-designed for the next generation of DirectX. AMD has also confirmed that Project Helix will incorporate FSR Diamond, its new scaling and frame generation platform, which integrates a dedicated NPU for multi-frame generation, neural texture compression and neural rendering.
- dedicated NPU: The console includes a Neural Processing Unit integrated directly into the SoC, independent of the GPU and CPU, to handle all artificial intelligence-driven rendering tasks.
- Next level ray tracing:Microsoft has described Project Helix’s ray tracing performance as “an order of magnitude jump” over the current generation. This is supported in part by the new RDNA 5 architectures, which include so-called “Radiance Cores”, a specific hardware block for ray tracing, and “Neural Arrays”, a new approach to grouping GPU computing units as a unified artificial intelligence engine.
What the leaks point out:
Known leakers such as Moore’s Law Is Dead and KeplerL2 have stated on several occasions that the chip is internally called “Magnus” and would have:
- CPU: Hybrid design with up to 11 cores, with up to 3 high-performance Zen 6 cores and up to 8 efficiency Zen 6c cores. The frequencies of the performance cores are estimated to be in the range of 5.5-6 GHz. This would represent a huge generational leap over the Xbox Series X’s Zen 2 cores.
- GPU: 68 RDNA 5 compute units. Although only a 30% increase in units over the 52 Series
- Memory: GDDR7, according to industry analysts.
According to Wccftech, if these leaks are correct, Project Helix could offer between 5 and 6 times the rasterization performance of Xbox Seriesand up to 20 times in ray tracing. However, we have no choice but to wait for official information to corroborate these data.
When is Project Helix coming?


There is no official date. What Microsoft has confirmed in the latest GDC is that the development units in the alpha phase will begin to arrive at the studios from 2027. From there, the calendar is speculative.
The launch window that industry sources most point to is end of 2027although some analysts do not rule out 2028 either. In part, this will depend on when exactly the development kits arrive and the time studios need to have games ready. On the other hand, leaked manufacturing documents from AMD, according to Vice, would also point to 2027 as a production window.
A factor in favor of Microsoft is that, according to sources cited by Wccftech, Sony could delay the launch of PlayStation 6 until 2028 or even later due to the current component crisis, which would leave Xbox a margin of time without direct competition in the next-generation console market. However, it is still early to know details about it, so we will have to wait to know more about it.
How much will it cost?
This is the million dollar question, and the most uncomfortable. In April 2026, Asha Sharma herself recognized in an interview with Game File that the memory and storage crisis shaking the technology sector will have a direct impact on the price and availability of Project Helix: “memory costs will influence the price and availability. We are not ready to share a release schedule right now. The world is quite dynamic.”
However, a few days later, in an interview with Bloomberg TechSharma killed some of that initial pessimism, ensuring that it will be expensive “only if we don’t innovate” and added that “I don’t think prices can be raised through the hardware crisis that we are seeing.” Their position is that innovation in business models and product architecture can offset part of this extra cost.
However, the sector’s estimates are not at all reassuring. According to KeplerL2, based on the estimated cost of the leaked components, the price could exceed $1,000. GamesRadar+ and Wccftech They shared figures of between 900 and 1,200 dollarsalthough these estimates predate the worsening component shortage. For Spain, the price in euros could be even less friendly. However, we will see how things turn out.
Will it be compatible with previous games?
Yes, and it seems quite complete. At the GDC, Ronald confirmed that Project Helix will maintain backward compatibility with four full generations of Xbox consoles, making it the most historically compatible console that Microsoft has ever released. This means that games from the original Xbox, Xbox 360, Xbox One, and Xbox Series X|S should work on the new hardware.
Additionally, Microsoft has indicated that it will use AI-based improvements to modernize those older titles, improving resolution and performance without requiring developers to touch code.
Will there be exclusive games for Project Helix?


No specific games have been announced for the console yet. However, Wccftech notes that judging by Microsoft studios that are in active development, titles like the upcoming Halo (not the Combat Evolved remake), and the following games from Ninja Theory, Rare, and Obsidian are the most obvious candidates to take direct aim at the new hardware. With GDK unification, the line between “console exclusive” and “PC exclusive” is blurred, as the idea is that if a game is on Helix, it will also be on Windows PC.
It should be noted that Microsoft has returned to exclusives, in a certain way. Well, as they announced in the last Xbox ShowcaseGears of War: E-Day and Clockwork Revolution They will be exclusive to Xbox consoles (with PC versions). According to Matt Booty himselfCCO of Xbox, the strategy around the exclusivity of its titles on console will be determined “case by case.”
What else?
There is still much to announce. Microsoft has confirmed that will share more information about Project Helix throughout 2026. Most likely, the juiciest details, such as its final name, design, price and launch catalog, will arrive sometime in the second half of the year or in early 2027.
This article will be updated with the latest news about Project Helix.



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