There were unbelievers who claimed that the expectation around ‘Silksong‘, the hopeful sequel to’ Hollow Knight ‘, was more a meme than a real craving for the players community. The launch has been in charge of shutting up Bocas: the hurricane of ‘Silksong’ has blown with such force that it has not only brought records of concurrent players, but has momentarily left out of service to stores more than prepared to withstand avalanches of people. Perhaps they are just the first moments of glory that Silksong intends to provide.
Digital collapse. The fury for ‘Silksong’ on its exit day was such a caliber that collapsed the main digital platforms In their first hours for sale: Steam, Nintendo Eshop, PlayStation Store and Xbox Store suffered falls and errors, preventing thousands of users from completing the purchase or download of the game. Even services such as Game Pass recorded saturation, reflecting an unprecedented demand for an indie title. In fact, this demand level can be measured with AAA games belonging to successful franchises, rather than with independent partners.
Concurrent records. ‘Silksong ‘also burst all Prior records of simultaneous players In Steam, exceeding 535,000 concurrent players in just 15 minutes after the premiere and touching the 600,000 just hours later. If we compare with your precedentthe first ‘Hollow Knight’ took years to reach a peak of 73,000 simultaneous players. These figures place ‘Silksong’ as one of the most powerful premieres in Steam’s recent history, exceeding AAA releases such as ‘GTA V’, ‘Baldur’s Gate 3’ or ‘Elden Ring: Nighttreign’ on its first day.
It was seen coming. This expectation had already resonated for months, or even years. Recently, ‘Silksong’ had become the most desired game in Steam, with almost 5 million users, pointing it on their desire list. It was an amount greater than that of Grabonds Blockbusters like ‘Battlefield 6’. You cannot say that we have caught us by surprise: as our life -estate companions say, We know perfectly what we come with ‘Silksong‘. We are going to find a perfectly polished metroidvania, with exquisite mechanics and a graphic finish on the line of its precedent. And yet, players have formed never seen in an indie title.
There are reasons. And the main one is the price, we are not going to fool ourselves. The less than 20 euros that Team Cherry asks is a commercial maneuver (not all indies – or want – to allow such a low price), it is clear, but also, Cas we count a few days ago, A sleeve cut to the industry. In times when even a company mainstream With good reputation as Nintendo gives the impression of swelling more prices of the account, the price of ‘Silksong’ is almost a love letter to the environment, above commercial interests.
And he claims indie ethics, the only sector of the industry where plays are not covered with a halo of cynicism.
Save the mystery. Although the first and frantic contact shots are beginning to appear on the Internet so as not to lose the thread of today, ‘Silksong’ has also wanted (again, not everyone can afford it, but the expectation generated has left the waist to Team Cherry for something like that) that we all enjoy the game at the same time. There have not been previews for press, there have been no codes for media that lead to unwanted leaks. ‘Silksong’ is in the ‘Hollow Knight’ line, we already knew that but has dozens of secrets to discover, and without a doubt that has also increased the expectations and desire of the players.
A mixture of maneuvers calculated to the millimeter and honest vocation to like and surprise, completely oblivious to the great mastodon of the industry. ‘Silksong’ deserves the success it is having and more: we did not see so much honest and simple illusion for a launch in recent years, so again we believe in video games. And that is priceless.

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